
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (/ (- 1.0 x) (* y (/ 3.0 (- 3.0 x)))))
double code(double x, double y) {
return (1.0 - x) / (y * (3.0 / (3.0 - x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / (y * (3.0d0 / (3.0d0 - x)))
end function
public static double code(double x, double y) {
return (1.0 - x) / (y * (3.0 / (3.0 - x)));
}
def code(x, y): return (1.0 - x) / (y * (3.0 / (3.0 - x)))
function code(x, y) return Float64(Float64(1.0 - x) / Float64(y * Float64(3.0 / Float64(3.0 - x)))) end
function tmp = code(x, y) tmp = (1.0 - x) / (y * (3.0 / (3.0 - x))); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / N[(y * N[(3.0 / N[(3.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y \cdot \frac{3}{3 - x}}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.32))) (/ (* (/ x y) (- x 3.0)) 3.0) (/ (+ (* x -1.3333333333333333) 1.0) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.32)) {
tmp = ((x / y) * (x - 3.0)) / 3.0;
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.32d0))) then
tmp = ((x / y) * (x - 3.0d0)) / 3.0d0
else
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.32)) {
tmp = ((x / y) * (x - 3.0)) / 3.0;
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.32): tmp = ((x / y) * (x - 3.0)) / 3.0 else: tmp = ((x * -1.3333333333333333) + 1.0) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.32)) tmp = Float64(Float64(Float64(x / y) * Float64(x - 3.0)) / 3.0); else tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.32))) tmp = ((x / y) * (x - 3.0)) / 3.0; else tmp = ((x * -1.3333333333333333) + 1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.32]], $MachinePrecision]], N[(N[(N[(x / y), $MachinePrecision] * N[(x - 3.0), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.32\right):\\
\;\;\;\;\frac{\frac{x}{y} \cdot \left(x - 3\right)}{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.32000000000000006 < x Initial program 91.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*91.4%
times-frac99.6%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 97.8%
neg-mul-114.9%
distribute-neg-frac14.9%
Simplified97.8%
if -2.2999999999999998 < x < 1.32000000000000006Initial program 99.6%
associate-/l*99.5%
*-rgt-identity99.5%
remove-double-neg99.5%
distribute-lft-neg-out99.5%
neg-mul-199.5%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
neg-mul-199.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 98.0%
*-commutative98.0%
Simplified98.0%
Final simplification97.9%
(FPCore (x y)
:precision binary64
(if (<= x -4.5)
(* -0.3333333333333333 (* x (/ (- x) y)))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* -0.3333333333333333 (* x (/ (- 1.0 x) y))))))
double code(double x, double y) {
double tmp;
if (x <= -4.5) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.5d0)) then
tmp = (-0.3333333333333333d0) * (x * (-x / y))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (-0.3333333333333333d0) * (x * ((1.0d0 - x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.5) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.5: tmp = -0.3333333333333333 * (x * (-x / y)) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.5) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(-x) / y))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(1.0 - x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.5) tmp = -0.3333333333333333 * (x * (-x / y)); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.5], N[(-0.3333333333333333 * N[(x * N[((-x) / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(-0.3333333333333333 * N[(x * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{-x}{y}\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{1 - x}{y}\right)\\
\end{array}
\end{array}
if x < -4.5Initial program 93.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 99.7%
clear-num99.6%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 93.2%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around inf 99.7%
neg-mul-131.4%
distribute-neg-frac31.4%
Simplified99.7%
if -4.5 < x < 3Initial program 99.6%
associate-/l*99.5%
*-rgt-identity99.5%
remove-double-neg99.5%
distribute-lft-neg-out99.5%
neg-mul-199.5%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
neg-mul-199.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 98.0%
*-commutative98.0%
Simplified98.0%
if 3 < x Initial program 89.9%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 95.7%
clear-num95.5%
un-div-inv95.7%
Applied egg-rr95.7%
Taylor expanded in y around 0 86.0%
associate-/l*95.7%
Simplified95.7%
Final simplification97.8%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ (- -0.3333333333333333 (/ x -3.0)) y))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* -0.3333333333333333 (* x (/ (- 1.0 x) y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * (((-0.3333333333333333d0) - (x / (-3.0d0))) / y)
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (-0.3333333333333333d0) * (x * ((1.0d0 - x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(Float64(-0.3333333333333333 - Float64(x / -3.0)) / y)); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(1.0 - x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(N[(-0.3333333333333333 - N[(x / -3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(-0.3333333333333333 * N[(x * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{-0.3333333333333333 - \frac{x}{-3}}{y}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{1 - x}{y}\right)\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 93.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 99.7%
associate-/r*99.7%
associate-/r/99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.5%
*-rgt-identity99.5%
remove-double-neg99.5%
distribute-lft-neg-out99.5%
neg-mul-199.5%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
neg-mul-199.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 98.0%
*-commutative98.0%
Simplified98.0%
if 3 < x Initial program 89.9%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 95.7%
clear-num95.5%
un-div-inv95.7%
Applied egg-rr95.7%
Taylor expanded in y around 0 86.0%
associate-/l*95.7%
Simplified95.7%
Final simplification97.8%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ (- -0.3333333333333333 (/ x -3.0)) y))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* x (/ (- 1.0 x) (* y -3.0))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = x * ((1.0 - x) / (y * -3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * (((-0.3333333333333333d0) - (x / (-3.0d0))) / y)
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = x * ((1.0d0 - x) / (y * (-3.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = x * ((1.0 - x) / (y * -3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = x * ((1.0 - x) / (y * -3.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(Float64(-0.3333333333333333 - Float64(x / -3.0)) / y)); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(x * Float64(Float64(1.0 - x) / Float64(y * -3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = x * ((1.0 - x) / (y * -3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(N[(-0.3333333333333333 - N[(x / -3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(N[(1.0 - x), $MachinePrecision] / N[(y * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{-0.3333333333333333 - \frac{x}{-3}}{y}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1 - x}{y \cdot -3}\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 93.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 99.7%
associate-/r*99.7%
associate-/r/99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.5%
*-rgt-identity99.5%
remove-double-neg99.5%
distribute-lft-neg-out99.5%
neg-mul-199.5%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
neg-mul-199.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 98.0%
*-commutative98.0%
Simplified98.0%
if 3 < x Initial program 89.9%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.7%
*-commutative99.7%
associate-/l*99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 95.7%
associate-*r/95.8%
associate-/r/95.7%
*-commutative95.7%
Applied egg-rr95.7%
Final simplification97.8%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ (- -0.3333333333333333 (/ x -3.0)) y))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(/ (- 1.0 x) (/ (* y -3.0) x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (1.0 - x) / ((y * -3.0) / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * (((-0.3333333333333333d0) - (x / (-3.0d0))) / y)
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (1.0d0 - x) / ((y * (-3.0d0)) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (1.0 - x) / ((y * -3.0) / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = (1.0 - x) / ((y * -3.0) / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(Float64(-0.3333333333333333 - Float64(x / -3.0)) / y)); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(Float64(1.0 - x) / Float64(Float64(y * -3.0) / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = (1.0 - x) / ((y * -3.0) / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(N[(-0.3333333333333333 - N[(x / -3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[(N[(y * -3.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{-0.3333333333333333 - \frac{x}{-3}}{y}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\frac{y \cdot -3}{x}}\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 93.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 99.7%
associate-/r*99.7%
associate-/r/99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.5%
*-rgt-identity99.5%
remove-double-neg99.5%
distribute-lft-neg-out99.5%
neg-mul-199.5%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
neg-mul-199.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 98.0%
*-commutative98.0%
Simplified98.0%
if 3 < x Initial program 89.9%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.7%
*-commutative99.7%
associate-/l*99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 95.7%
associate-*r/95.8%
*-commutative95.8%
Simplified95.8%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= x -4.5) (not (<= x 3.0))) (* -0.3333333333333333 (* x (/ (- x) y))) (/ (+ (* x -1.3333333333333333) 1.0) y)))
double code(double x, double y) {
double tmp;
if ((x <= -4.5) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.5d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (-0.3333333333333333d0) * (x * (-x / y))
else
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.5) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.5) or not (x <= 3.0): tmp = -0.3333333333333333 * (x * (-x / y)) else: tmp = ((x * -1.3333333333333333) + 1.0) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.5) || !(x <= 3.0)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(-x) / y))); else tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.5) || ~((x <= 3.0))) tmp = -0.3333333333333333 * (x * (-x / y)); else tmp = ((x * -1.3333333333333333) + 1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.5], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[((-x) / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{-x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\end{array}
\end{array}
if x < -4.5 or 3 < x Initial program 91.4%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 97.5%
clear-num97.4%
un-div-inv97.5%
Applied egg-rr97.5%
Taylor expanded in y around 0 89.3%
associate-/l*97.6%
Simplified97.6%
Taylor expanded in x around inf 97.5%
neg-mul-114.9%
distribute-neg-frac14.9%
Simplified97.5%
if -4.5 < x < 3Initial program 99.6%
associate-/l*99.5%
*-rgt-identity99.5%
remove-double-neg99.5%
distribute-lft-neg-out99.5%
neg-mul-199.5%
times-frac99.3%
*-rgt-identity99.3%
associate-/l*99.3%
metadata-eval99.3%
*-commutative99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
neg-mul-199.3%
remove-double-neg99.3%
metadata-eval99.3%
distribute-lft-neg-out99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.0%
Taylor expanded in y around 0 98.0%
*-commutative98.0%
Simplified98.0%
Final simplification97.8%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (+ x -1.0) (/ (- x 3.0) (* y 3.0))))
double code(double x, double y) {
return (x + -1.0) * ((x - 3.0) / (y * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + (-1.0d0)) * ((x - 3.0d0) / (y * 3.0d0))
end function
public static double code(double x, double y) {
return (x + -1.0) * ((x - 3.0) / (y * 3.0));
}
def code(x, y): return (x + -1.0) * ((x - 3.0) / (y * 3.0))
function code(x, y) return Float64(Float64(x + -1.0) * Float64(Float64(x - 3.0) / Float64(y * 3.0))) end
function tmp = code(x, y) tmp = (x + -1.0) * ((x - 3.0) / (y * 3.0)); end
code[x_, y_] := N[(N[(x + -1.0), $MachinePrecision] * N[(N[(x - 3.0), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + -1\right) \cdot \frac{x - 3}{y \cdot 3}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (/ (* (- 3.0 x) (/ (- 1.0 x) y)) 3.0))
double code(double x, double y) {
return ((3.0 - x) * ((1.0 - x) / y)) / 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((3.0d0 - x) * ((1.0d0 - x) / y)) / 3.0d0
end function
public static double code(double x, double y) {
return ((3.0 - x) * ((1.0 - x) / y)) / 3.0;
}
def code(x, y): return ((3.0 - x) * ((1.0 - x) / y)) / 3.0
function code(x, y) return Float64(Float64(Float64(3.0 - x) * Float64(Float64(1.0 - x) / y)) / 3.0) end
function tmp = code(x, y) tmp = ((3.0 - x) * ((1.0 - x) / y)) / 3.0; end
code[x_, y_] := N[(N[(N[(3.0 - x), $MachinePrecision] * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(3 - x\right) \cdot \frac{1 - x}{y}}{3}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*95.7%
times-frac99.8%
associate-*r/99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 93.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 31.5%
Taylor expanded in x around inf 31.5%
if -0.75 < x Initial program 96.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 66.3%
Final simplification58.7%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 93.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 31.4%
Taylor expanded in x around inf 31.4%
neg-mul-131.4%
distribute-neg-frac31.4%
Simplified31.4%
if -1 < x Initial program 96.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 66.3%
Final simplification58.7%
(FPCore (x y) :precision binary64 (* (+ x -1.0) (/ -1.0 y)))
double code(double x, double y) {
return (x + -1.0) * (-1.0 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + (-1.0d0)) * ((-1.0d0) / y)
end function
public static double code(double x, double y) {
return (x + -1.0) * (-1.0 / y);
}
def code(x, y): return (x + -1.0) * (-1.0 / y)
function code(x, y) return Float64(Float64(x + -1.0) * Float64(-1.0 / y)) end
function tmp = code(x, y) tmp = (x + -1.0) * (-1.0 / y); end
code[x_, y_] := N[(N[(x + -1.0), $MachinePrecision] * N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + -1\right) \cdot \frac{-1}{y}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 57.6%
Final simplification57.6%
(FPCore (x y) :precision binary64 (/ (+ (* x -1.3333333333333333) 1.0) y))
double code(double x, double y) {
return ((x * -1.3333333333333333) + 1.0) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end function
public static double code(double x, double y) {
return ((x * -1.3333333333333333) + 1.0) / y;
}
def code(x, y): return ((x * -1.3333333333333333) + 1.0) / y
function code(x, y) return Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y) end
function tmp = code(x, y) tmp = ((x * -1.3333333333333333) + 1.0) / y; end
code[x_, y_] := N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot -1.3333333333333333 + 1}{y}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 58.4%
Taylor expanded in y around 0 58.4%
*-commutative58.4%
Simplified58.4%
Final simplification58.4%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / y
end function
public static double code(double x, double y) {
return (1.0 - x) / y;
}
def code(x, y): return (1.0 - x) / y
function code(x, y) return Float64(Float64(1.0 - x) / y) end
function tmp = code(x, y) tmp = (1.0 - x) / y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 57.6%
Final simplification57.6%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 95.7%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 52.9%
Final simplification52.9%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024050
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))