
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (/ (pow (sin eps) 2.0) (- -1.0 (cos eps))))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (pow(sin(eps), 2.0) / (-1.0 - cos(eps))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) ** 2.0d0) / ((-1.0d0) - cos(eps))))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (Math.pow(Math.sin(eps), 2.0) / (-1.0 - Math.cos(eps))));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (math.pow(math.sin(eps), 2.0) / (-1.0 - math.cos(eps))))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64((sin(eps) ^ 2.0) / Float64(-1.0 - cos(eps))))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) ^ 2.0) / (-1.0 - cos(eps)))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision] / N[(-1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \frac{{\sin \varepsilon}^{2}}{-1 - \cos \varepsilon}
\end{array}
Initial program 62.7%
sin-sum62.9%
associate--l+62.9%
Applied egg-rr62.9%
+-commutative62.9%
associate-+l-99.6%
*-commutative99.6%
*-rgt-identity99.6%
distribute-lft-out--99.7%
Simplified99.7%
flip--99.7%
div-inv99.7%
metadata-eval99.7%
1-sub-cos100.0%
pow2100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* (cos (* 0.5 (- eps (* x -2.0)))) (* 2.0 (sin (* eps 0.5)))))
double code(double x, double eps) {
return cos((0.5 * (eps - (x * -2.0)))) * (2.0 * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((0.5d0 * (eps - (x * (-2.0d0))))) * (2.0d0 * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return Math.cos((0.5 * (eps - (x * -2.0)))) * (2.0 * Math.sin((eps * 0.5)));
}
def code(x, eps): return math.cos((0.5 * (eps - (x * -2.0)))) * (2.0 * math.sin((eps * 0.5)))
function code(x, eps) return Float64(cos(Float64(0.5 * Float64(eps - Float64(x * -2.0)))) * Float64(2.0 * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = cos((0.5 * (eps - (x * -2.0)))) * (2.0 * sin((eps * 0.5))); end
code[x_, eps_] := N[(N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right) \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 62.7%
diff-sin62.7%
div-inv62.7%
associate--l+62.7%
metadata-eval62.7%
div-inv62.7%
+-commutative62.7%
associate-+l+62.7%
metadata-eval62.7%
Applied egg-rr62.7%
associate-*r*62.7%
*-commutative62.7%
*-commutative62.7%
+-commutative62.7%
count-262.7%
fma-define62.7%
sub-neg62.7%
mul-1-neg62.7%
+-commutative62.7%
associate-+r+99.8%
mul-1-neg99.8%
sub-neg99.8%
+-inverses99.8%
remove-double-neg99.8%
mul-1-neg99.8%
sub-neg99.8%
neg-sub099.8%
mul-1-neg99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in x around -inf 99.8%
Final simplification99.8%
(FPCore (x eps) :precision binary64 (* eps (cos (* 0.5 (- eps (* x -2.0))))))
double code(double x, double eps) {
return eps * cos((0.5 * (eps - (x * -2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos((0.5d0 * (eps - (x * (-2.0d0)))))
end function
public static double code(double x, double eps) {
return eps * Math.cos((0.5 * (eps - (x * -2.0))));
}
def code(x, eps): return eps * math.cos((0.5 * (eps - (x * -2.0))))
function code(x, eps) return Float64(eps * cos(Float64(0.5 * Float64(eps - Float64(x * -2.0))))) end
function tmp = code(x, eps) tmp = eps * cos((0.5 * (eps - (x * -2.0)))); end
code[x_, eps_] := N[(eps * N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right)
\end{array}
Initial program 62.7%
diff-sin62.7%
div-inv62.7%
associate--l+62.7%
metadata-eval62.7%
div-inv62.7%
+-commutative62.7%
associate-+l+62.7%
metadata-eval62.7%
Applied egg-rr62.7%
associate-*r*62.7%
*-commutative62.7%
*-commutative62.7%
+-commutative62.7%
count-262.7%
fma-define62.7%
sub-neg62.7%
mul-1-neg62.7%
+-commutative62.7%
associate-+r+99.8%
mul-1-neg99.8%
sub-neg99.8%
+-inverses99.8%
remove-double-neg99.8%
mul-1-neg99.8%
sub-neg99.8%
neg-sub099.8%
mul-1-neg99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in x around -inf 99.8%
Taylor expanded in eps around 0 98.7%
Final simplification98.7%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 62.7%
Taylor expanded in eps around 0 98.2%
Final simplification98.2%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 62.7%
Taylor expanded in x around 0 96.9%
Final simplification96.9%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 62.7%
add-cube-cbrt62.6%
pow362.6%
Applied egg-rr62.6%
Taylor expanded in eps around 0 96.0%
Taylor expanded in x around 0 96.9%
pow-base-196.9%
*-lft-identity96.9%
Simplified96.9%
Final simplification96.9%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024050
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (sin (+ x eps)) (sin x)))