
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma b b (* a (* c -4.0)))))
(t_1 (+ b (fma (* a (/ c b)) -2.0 b))))
(if (<= b -2e+125)
(if (>= b 0.0)
(* c (/ -2.0 t_1))
(/ (fma b 2.0 (* a (/ (* c -2.0) b))) (* -2.0 a)))
(if (<= b 2.85e+107)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) t_1)
(/ (+ b (- b (* 2.0 (/ (* c a) b)))) (* -2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(b, b, (a * (c * -4.0))));
double t_1 = b + fma((a * (c / b)), -2.0, b);
double tmp_1;
if (b <= -2e+125) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / t_1);
} else {
tmp_2 = fma(b, 2.0, (a * ((c * -2.0) / b))) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2.85e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / t_1;
} else {
tmp_1 = (b + (b - (2.0 * ((c * a) / b)))) / (-2.0 * a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) t_1 = Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b)) tmp_1 = 0.0 if (b <= -2e+125) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / t_1)); else tmp_2 = Float64(fma(b, 2.0, Float64(a * Float64(Float64(c * -2.0) / b))) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 2.85e+107) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / t_1); else tmp_1 = Float64(Float64(b + Float64(b - Float64(2.0 * Float64(Float64(c * a) / b)))) / Float64(-2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2e+125], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(b * 2.0 + N[(a * N[(N[(c * -2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.85e+107], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(b + N[(b - N[(2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)}\\
t_1 := b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)\\
\mathbf{if}\;b \leq -2 \cdot 10^{+125}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b, 2, a \cdot \frac{c \cdot -2}{b}\right)}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.85 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + \left(b - 2 \cdot \frac{c \cdot a}{b}\right)}{-2 \cdot a}\\
\end{array}
\end{array}
if b < -1.9999999999999998e125Initial program 49.1%
Simplified49.3%
Taylor expanded in c around 0 49.3%
+-commutative49.3%
*-commutative49.3%
fma-define49.3%
associate-/l*49.3%
Simplified49.3%
Taylor expanded in b around -inf 88.3%
+-commutative88.3%
*-commutative88.3%
fma-define88.3%
*-commutative88.3%
associate-/l*95.5%
associate-*l*95.5%
*-commutative95.5%
associate-*r/95.5%
Simplified95.5%
if -1.9999999999999998e125 < b < 2.84999999999999986e107Initial program 89.7%
Simplified89.7%
if 2.84999999999999986e107 < b Initial program 50.2%
Simplified50.3%
Taylor expanded in c around 0 88.9%
+-commutative88.9%
*-commutative88.9%
fma-define88.9%
associate-/l*99.8%
Simplified99.8%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in b around -inf 100.0%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma c (* a -4.0) (* b b))))
(t_1 (+ b (fma (* a (/ c b)) -2.0 b))))
(if (<= b -2e+125)
(if (>= b 0.0)
(* c (/ -2.0 t_1))
(/ (fma b 2.0 (* a (/ (* c -2.0) b))) (* -2.0 a)))
(if (<= b 3.7e+107)
(if (>= b 0.0) (* -2.0 (/ c (+ b t_0))) (* -0.5 (/ (- b t_0) a)))
(if (>= b 0.0)
(/ (* c -2.0) t_1)
(/ (+ b (- b (* 2.0 (/ (* c a) b)))) (* -2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(c, (a * -4.0), (b * b)));
double t_1 = b + fma((a * (c / b)), -2.0, b);
double tmp_1;
if (b <= -2e+125) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / t_1);
} else {
tmp_2 = fma(b, 2.0, (a * ((c * -2.0) / b))) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 3.7e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = -2.0 * (c / (b + t_0));
} else {
tmp_3 = -0.5 * ((b - t_0) / a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / t_1;
} else {
tmp_1 = (b + (b - (2.0 * ((c * a) / b)))) / (-2.0 * a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) t_1 = Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b)) tmp_1 = 0.0 if (b <= -2e+125) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / t_1)); else tmp_2 = Float64(fma(b, 2.0, Float64(a * Float64(Float64(c * -2.0) / b))) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 3.7e+107) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(-2.0 * Float64(c / Float64(b + t_0))); else tmp_3 = Float64(-0.5 * Float64(Float64(b - t_0) / a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / t_1); else tmp_1 = Float64(Float64(b + Float64(b - Float64(2.0 * Float64(Float64(c * a) / b)))) / Float64(-2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2e+125], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(b * 2.0 + N[(a * N[(N[(c * -2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.7e+107], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b - t$95$0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(b + N[(b - N[(2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}\\
t_1 := b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)\\
\mathbf{if}\;b \leq -2 \cdot 10^{+125}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b, 2, a \cdot \frac{c \cdot -2}{b}\right)}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.7 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + t\_0}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b - t\_0}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + \left(b - 2 \cdot \frac{c \cdot a}{b}\right)}{-2 \cdot a}\\
\end{array}
\end{array}
if b < -1.9999999999999998e125Initial program 49.1%
Simplified49.3%
Taylor expanded in c around 0 49.3%
+-commutative49.3%
*-commutative49.3%
fma-define49.3%
associate-/l*49.3%
Simplified49.3%
Taylor expanded in b around -inf 88.3%
+-commutative88.3%
*-commutative88.3%
fma-define88.3%
*-commutative88.3%
associate-/l*95.5%
associate-*l*95.5%
*-commutative95.5%
associate-*r/95.5%
Simplified95.5%
if -1.9999999999999998e125 < b < 3.7e107Initial program 89.7%
Simplified89.7%
if 3.7e107 < b Initial program 50.2%
Simplified50.3%
Taylor expanded in c around 0 88.9%
+-commutative88.9%
*-commutative88.9%
fma-define88.9%
associate-/l*99.8%
Simplified99.8%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in b around -inf 100.0%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0)))))
(t_1 (+ b (fma (* a (/ c b)) -2.0 b))))
(if (<= b -2e+125)
(if (>= b 0.0)
(* c (/ -2.0 t_1))
(/ (fma b 2.0 (* a (/ (* c -2.0) b))) (* -2.0 a)))
(if (<= b 3e+107)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) t_1)
(/ (+ b (- b (* 2.0 (/ (* c a) b)))) (* -2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = b + fma((a * (c / b)), -2.0, b);
double tmp_1;
if (b <= -2e+125) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / t_1);
} else {
tmp_2 = fma(b, 2.0, (a * ((c * -2.0) / b))) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 3e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / t_1;
} else {
tmp_1 = (b + (b - (2.0 * ((c * a) / b)))) / (-2.0 * a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b)) tmp_1 = 0.0 if (b <= -2e+125) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / t_1)); else tmp_2 = Float64(fma(b, 2.0, Float64(a * Float64(Float64(c * -2.0) / b))) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 3e+107) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / t_1); else tmp_1 = Float64(Float64(b + Float64(b - Float64(2.0 * Float64(Float64(c * a) / b)))) / Float64(-2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2e+125], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(b * 2.0 + N[(a * N[(N[(c * -2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3e+107], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(b + N[(b - N[(2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)\\
\mathbf{if}\;b \leq -2 \cdot 10^{+125}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b, 2, a \cdot \frac{c \cdot -2}{b}\right)}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + \left(b - 2 \cdot \frac{c \cdot a}{b}\right)}{-2 \cdot a}\\
\end{array}
\end{array}
if b < -1.9999999999999998e125Initial program 49.1%
Simplified49.3%
Taylor expanded in c around 0 49.3%
+-commutative49.3%
*-commutative49.3%
fma-define49.3%
associate-/l*49.3%
Simplified49.3%
Taylor expanded in b around -inf 88.3%
+-commutative88.3%
*-commutative88.3%
fma-define88.3%
*-commutative88.3%
associate-/l*95.5%
associate-*l*95.5%
*-commutative95.5%
associate-*r/95.5%
Simplified95.5%
if -1.9999999999999998e125 < b < 3.00000000000000023e107Initial program 89.7%
if 3.00000000000000023e107 < b Initial program 50.2%
Simplified50.3%
Taylor expanded in c around 0 88.9%
+-commutative88.9%
*-commutative88.9%
fma-define88.9%
associate-/l*99.8%
Simplified99.8%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in b around -inf 100.0%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(if (<= b 3.6e+107)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
(/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) (+ b (fma (* a (/ c b)) -2.0 b)))
(/ (+ b (- b (* 2.0 (/ (* c a) b)))) (* -2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 3.6e+107) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / (b + fma((a * (c / b)), -2.0, b));
} else {
tmp_1 = (b + (b - (2.0 * ((c * a) / b)))) / (-2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= 3.6e+107) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b))); else tmp_1 = Float64(Float64(b + Float64(b - Float64(2.0 * Float64(Float64(c * a) / b)))) / Float64(-2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, 3.6e+107], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + N[(b - N[(2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + \left(b - 2 \cdot \frac{c \cdot a}{b}\right)}{-2 \cdot a}\\
\end{array}
\end{array}
if b < 3.5999999999999998e107Initial program 79.5%
Taylor expanded in b around -inf 74.9%
*-commutative74.9%
Simplified74.9%
if 3.5999999999999998e107 < b Initial program 50.2%
Simplified50.3%
Taylor expanded in c around 0 88.9%
+-commutative88.9%
*-commutative88.9%
fma-define88.9%
associate-/l*99.8%
Simplified99.8%
associate-*r/100.0%
Applied egg-rr100.0%
Taylor expanded in b around -inf 100.0%
Final simplification80.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b (fma (* a (/ c b)) -2.0 b)))) (/ (+ b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + fma((a * (c / b)), -2.0, b)));
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b)))); else tmp = Float64(Float64(b + b) / Float64(-2.0 * a)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 68.5%
+-commutative68.5%
*-commutative68.5%
fma-define68.5%
associate-/l*70.7%
Simplified70.7%
Taylor expanded in b around -inf 67.0%
Final simplification67.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b (fma (* a (/ c b)) -2.0 b)))) (/ (fma b 2.0 (* a (/ (* c -2.0) b))) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + fma((a * (c / b)), -2.0, b)));
} else {
tmp = fma(b, 2.0, (a * ((c * -2.0) / b))) / (-2.0 * a);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b)))); else tmp = Float64(fma(b, 2.0, Float64(a * Float64(Float64(c * -2.0) / b))) / Float64(-2.0 * a)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * 2.0 + N[(a * N[(N[(c * -2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b, 2, a \cdot \frac{c \cdot -2}{b}\right)}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 68.5%
+-commutative68.5%
*-commutative68.5%
fma-define68.5%
associate-/l*70.7%
Simplified70.7%
Taylor expanded in b around -inf 66.1%
+-commutative66.1%
*-commutative66.1%
fma-define66.1%
*-commutative66.1%
associate-/l*67.6%
associate-*l*67.6%
*-commutative67.6%
associate-*r/67.6%
Simplified67.6%
Final simplification67.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c -2.0) (+ b (fma (* a (/ c b)) -2.0 b))) (/ (fma b 2.0 (* a (/ (* c -2.0) b))) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * -2.0) / (b + fma((a * (c / b)), -2.0, b));
} else {
tmp = fma(b, 2.0, (a * ((c * -2.0) / b))) / (-2.0 * a);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * -2.0) / Float64(b + fma(Float64(a * Float64(c / b)), -2.0, b))); else tmp = Float64(fma(b, 2.0, Float64(a * Float64(Float64(c * -2.0) / b))) / Float64(-2.0 * a)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(b + N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * 2.0 + N[(a * N[(N[(c * -2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{b + \mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(b, 2, a \cdot \frac{c \cdot -2}{b}\right)}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 68.5%
+-commutative68.5%
*-commutative68.5%
fma-define68.5%
associate-/l*70.7%
Simplified70.7%
associate-*r/70.8%
Applied egg-rr70.8%
Taylor expanded in b around -inf 66.2%
+-commutative66.1%
*-commutative66.1%
fma-define66.1%
*-commutative66.1%
associate-/l*67.6%
associate-*l*67.6%
*-commutative67.6%
associate-*r/67.6%
Simplified67.7%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -1.0 b)) (/ (+ b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-1.0 / b);
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-1.0d0) / b)
else
tmp = (b + b) / ((-2.0d0) * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-1.0 / b);
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-1.0 / b) else: tmp = (b + b) / (-2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-1.0 / b)); else tmp = Float64(Float64(b + b) / Float64(-2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-1.0 / b); else tmp = (b + b) / (-2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 68.5%
+-commutative68.5%
*-commutative68.5%
fma-define68.5%
associate-/l*70.7%
Simplified70.7%
Taylor expanded in b around -inf 67.0%
Taylor expanded in b around inf 66.7%
Final simplification66.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) (/ (+ b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = (b + b) / ((-2.0d0) * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = (b + b) / (-2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(Float64(b + b) / Float64(-2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = (b + b) / (-2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 68.5%
+-commutative68.5%
*-commutative68.5%
fma-define68.5%
associate-/l*70.7%
Simplified70.7%
Taylor expanded in b around -inf 67.0%
Taylor expanded in c around 0 66.8%
mul-1-neg66.8%
distribute-neg-frac266.8%
Simplified66.8%
Final simplification66.8%
herbie shell --seed 2024050
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))