
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (log (- 1.0 (/ lo hi))))
double code(double lo, double hi, double x) {
return log((1.0 - (lo / hi)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = log((1.0d0 - (lo / hi)))
end function
public static double code(double lo, double hi, double x) {
return Math.log((1.0 - (lo / hi)));
}
def code(lo, hi, x): return math.log((1.0 - (lo / hi)))
function code(lo, hi, x) return log(Float64(1.0 - Float64(lo / hi))) end
function tmp = code(lo, hi, x) tmp = log((1.0 - (lo / hi))); end
code[lo_, hi_, x_] := N[Log[N[(1.0 - N[(lo / hi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 - \frac{lo}{hi}\right)
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
add-log-exp18.8%
Applied egg-rr18.8%
Taylor expanded in hi around inf 20.6%
Taylor expanded in x around 0 20.6%
(FPCore (lo hi x) :precision binary64 (* -1.0 (/ lo hi)))
double code(double lo, double hi, double x) {
return -1.0 * (lo / hi);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (-1.0d0) * (lo / hi)
end function
public static double code(double lo, double hi, double x) {
return -1.0 * (lo / hi);
}
def code(lo, hi, x): return -1.0 * (lo / hi)
function code(lo, hi, x) return Float64(-1.0 * Float64(lo / hi)) end
function tmp = code(lo, hi, x) tmp = -1.0 * (lo / hi); end
code[lo_, hi_, x_] := N[(-1.0 * N[(lo / hi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 \cdot \frac{lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024050 -o generate:simplify
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))