
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.7%
*-rgt-identity99.7%
tan-neg99.7%
distribute-neg-frac299.7%
distribute-neg-frac99.7%
remove-double-neg99.7%
Simplified99.7%
(FPCore (B x) :precision binary64 (let* ((t_0 (/ (* -1.0 x) (tan B)))) (if (<= x -1.35) t_0 (if (<= x 1.3) (/ 1.0 (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (-1.0 * x) / tan(B);
double tmp;
if (x <= -1.35) {
tmp = t_0;
} else if (x <= 1.3) {
tmp = 1.0 / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = ((-1.0d0) * x) / tan(b)
if (x <= (-1.35d0)) then
tmp = t_0
else if (x <= 1.3d0) then
tmp = 1.0d0 / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (-1.0 * x) / Math.tan(B);
double tmp;
if (x <= -1.35) {
tmp = t_0;
} else if (x <= 1.3) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (-1.0 * x) / math.tan(B) tmp = 0 if x <= -1.35: tmp = t_0 elif x <= 1.3: tmp = 1.0 / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(-1.0 * x) / tan(B)) tmp = 0.0 if (x <= -1.35) tmp = t_0; elseif (x <= 1.3) tmp = Float64(1.0 / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (-1.0 * x) / tan(B); tmp = 0.0; if (x <= -1.35) tmp = t_0; elseif (x <= 1.3) tmp = 1.0 / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(-1.0 * x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.35], t$95$0, If[LessEqual[x, 1.3], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1 \cdot x}{\tan B}\\
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.3500000000000001 or 1.30000000000000004 < x Initial program 99.7%
+-commutative99.7%
div-inv99.7%
sub-neg99.7%
frac-sub96.0%
associate-/r*99.6%
*-un-lft-identity99.6%
*-commutative99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 98.4%
if -1.3500000000000001 < x < 1.30000000000000004Initial program 99.8%
Taylor expanded in x around 0 97.4%
(FPCore (B x) :precision binary64 (let* ((t_0 (/ (- 1.0 x) (tan B)))) (if (<= x -2.2e-9) t_0 (if (<= x 5.5e-12) (/ 1.0 (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (1.0 - x) / tan(B);
double tmp;
if (x <= -2.2e-9) {
tmp = t_0;
} else if (x <= 5.5e-12) {
tmp = 1.0 / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - x) / tan(b)
if (x <= (-2.2d-9)) then
tmp = t_0
else if (x <= 5.5d-12) then
tmp = 1.0d0 / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 - x) / Math.tan(B);
double tmp;
if (x <= -2.2e-9) {
tmp = t_0;
} else if (x <= 5.5e-12) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (1.0 - x) / math.tan(B) tmp = 0 if x <= -2.2e-9: tmp = t_0 elif x <= 5.5e-12: tmp = 1.0 / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(1.0 - x) / tan(B)) tmp = 0.0 if (x <= -2.2e-9) tmp = t_0; elseif (x <= 5.5e-12) tmp = Float64(1.0 / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 - x) / tan(B); tmp = 0.0; if (x <= -2.2e-9) tmp = t_0; elseif (x <= 5.5e-12) tmp = 1.0 / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.2e-9], t$95$0, If[LessEqual[x, 5.5e-12], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - x}{\tan B}\\
\mathbf{if}\;x \leq -2.2 \cdot 10^{-9}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-12}:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.1999999999999998e-9 or 5.5000000000000004e-12 < x Initial program 99.7%
+-commutative99.7%
div-inv99.7%
sub-neg99.7%
frac-sub94.0%
associate-/r*99.6%
*-un-lft-identity99.6%
*-commutative99.6%
Applied egg-rr99.6%
Taylor expanded in B around 0 98.9%
if -2.1999999999999998e-9 < x < 5.5000000000000004e-12Initial program 99.8%
Taylor expanded in x around 0 99.3%
(FPCore (B x) :precision binary64 (if (<= B 2.8e-6) (/ (- 1.0 x) B) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 2.8e-6) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 2.8d-6) then
tmp = (1.0d0 - x) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 2.8e-6) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 2.8e-6: tmp = (1.0 - x) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 2.8e-6) tmp = Float64(Float64(1.0 - x) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 2.8e-6) tmp = (1.0 - x) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 2.8e-6], N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 2.8 \cdot 10^{-6}:\\
\;\;\;\;\frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 2.79999999999999987e-6Initial program 99.8%
Taylor expanded in B around 0 66.3%
if 2.79999999999999987e-6 < B Initial program 99.5%
Taylor expanded in x around 0 40.5%
(FPCore (B x) :precision binary64 (let* ((t_0 (* -1.0 (/ x B)))) (if (<= x -1.0) t_0 (if (<= x 1.0) (/ 1.0 B) t_0))))
double code(double B, double x) {
double t_0 = -1.0 * (x / B);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) * (x / b)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = 1.0d0 / b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -1.0 * (x / B);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = -1.0 * (x / B) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1.0: tmp = 1.0 / B else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(-1.0 * Float64(x / B)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = Float64(1.0 / B); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = -1.0 * (x / B); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = 1.0 / B; else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(-1.0 * N[(x / B), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(1.0 / B), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 \cdot \frac{x}{B}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\frac{1}{B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.7%
Taylor expanded in B around 0 42.9%
Taylor expanded in x around inf 42.0%
if -1 < x < 1Initial program 99.8%
Taylor expanded in B around 0 54.4%
Taylor expanded in x around 0 52.9%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 48.6%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 48.6%
Taylor expanded in x around 0 27.6%
herbie shell --seed 2024050 -o generate:simplify
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))