
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (* (pow alphax -2.0) cos2phi) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((powf(alphax, -2.0f) * cos2phi) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32((alphax ^ Float32(-2.0)) * cos2phi) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{{alphax}^{-2} \cdot cos2phi + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
distribute-frac-neg58.0%
distribute-neg-frac258.0%
neg-mul-158.0%
associate-/r*58.0%
remove-double-neg58.0%
distribute-frac-neg58.0%
distribute-neg-frac258.0%
metadata-eval58.0%
/-rgt-identity58.0%
sub-neg58.0%
log1p-define98.4%
Simplified98.4%
clear-num98.3%
associate-/r/98.4%
pow298.4%
pow-flip98.5%
metadata-eval98.5%
Applied egg-rr98.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ cos2phi alphax) (- alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((cos2phi / alphax) / -alphax) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / alphax) / Float32(-alphax)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{alphax}}{-alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
distribute-frac-neg58.0%
distribute-neg-frac258.0%
sub-neg58.0%
log1p-define98.4%
neg-sub098.4%
associate--r+98.4%
neg-sub098.4%
associate-/r*98.4%
distribute-neg-frac298.4%
Simplified98.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
distribute-frac-neg58.0%
distribute-neg-frac258.0%
neg-mul-158.0%
associate-/r*58.0%
remove-double-neg58.0%
distribute-frac-neg58.0%
distribute-neg-frac258.0%
metadata-eval58.0%
/-rgt-identity58.0%
sub-neg58.0%
log1p-define98.4%
Simplified98.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (* u0 (- (* u0 (- (* u0 (- (* -0.25 u0) 0.3333333333333333)) 0.5)) 1.0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -(u0 * ((u0 * ((u0 * ((-0.25f * u0) - 0.3333333333333333f)) - 0.5f)) - 1.0f)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -(u0 * ((u0 * ((u0 * (((-0.25e0) * u0) - 0.3333333333333333e0)) - 0.5e0)) - 1.0e0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(Float32(-0.25) * u0) - Float32(0.3333333333333333))) - Float32(0.5))) - Float32(1.0)))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -(u0 * ((u0 * ((u0 * ((single(-0.25) * u0) - single(0.3333333333333333))) - single(0.5))) - single(1.0))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-u0 \cdot \left(u0 \cdot \left(u0 \cdot \left(-0.25 \cdot u0 - 0.3333333333333333\right) - 0.5\right) - 1\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
Taylor expanded in u0 around 0 92.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (* u0 (- (* u0 (- (* -0.3333333333333333 u0) 0.5)) 1.0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -(u0 * ((u0 * ((-0.3333333333333333f * u0) - 0.5f)) - 1.0f)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -(u0 * ((u0 * (((-0.3333333333333333e0) * u0) - 0.5e0)) - 1.0e0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-Float32(u0 * Float32(Float32(u0 * Float32(Float32(Float32(-0.3333333333333333) * u0) - Float32(0.5))) - Float32(1.0)))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -(u0 * ((u0 * ((single(-0.3333333333333333) * u0) - single(0.5))) - single(1.0))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-u0 \cdot \left(u0 \cdot \left(-0.3333333333333333 \cdot u0 - 0.5\right) - 1\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
Taylor expanded in u0 around 0 90.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (* u0 (- (* -0.5 u0) 1.0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -(u0 * ((-0.5f * u0) - 1.0f)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -(u0 * (((-0.5e0) * u0) - 1.0e0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-Float32(u0 * Float32(Float32(Float32(-0.5) * u0) - Float32(1.0)))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -(u0 * ((single(-0.5) * u0) - single(1.0))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-u0 \cdot \left(-0.5 \cdot u0 - 1\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
Taylor expanded in u0 around 0 87.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (* -1.0 u0)) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -(-1.0f * u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -((-1.0e0) * u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-Float32(Float32(-1.0) * u0)) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -(single(-1.0) * u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{--1 \cdot u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.0%
Taylor expanded in u0 around 0 76.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* (* alphax alphax) u0) cos2phi))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return ((alphax * alphax) * u0) / cos2phi;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = ((alphax * alphax) * u0) / cos2phi
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(Float32(alphax * alphax) * u0) / cos2phi) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = ((alphax * alphax) * u0) / cos2phi; end
\begin{array}{l}
\\
\frac{\left(alphax \cdot alphax\right) \cdot u0}{cos2phi}
\end{array}
Initial program 58.0%
Taylor expanded in u0 around 0 76.8%
Taylor expanded in cos2phi around inf 21.0%
pow221.0%
Applied egg-rr21.0%
herbie shell --seed 2024050 -o generate:simplify
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))