
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* (cos re) (* im -2.0))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((cos(re) * (im * -2.0))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((Math.cos(re) * (im * -2.0))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((math.cos(re) * (im * -2.0))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(cos(re) * Float64(im * -2.0))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\cos re \cdot \left(im \cdot -2\right)\right)\right)
\end{array}
Initial program 56.8%
/-rgt-identity56.8%
exp-056.8%
associate-*l/56.8%
cos-neg56.8%
associate-*l*56.8%
associate-*r/56.8%
exp-056.8%
/-rgt-identity56.8%
*-commutative56.8%
neg-sub056.8%
cos-neg56.8%
Simplified56.8%
Taylor expanded in im around 0 50.1%
log1p-expm1-u98.7%
*-commutative98.7%
*-commutative98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (re im)
:precision binary64
(if (<= im 0.185)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 4.5e+61)
(* 0.5 (log1p (expm1 (* im -2.0))))
(* 0.5 (* (cos re) (* -0.016666666666666666 (pow im 5.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.185) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 4.5e+61) {
tmp = 0.5 * log1p(expm1((im * -2.0)));
} else {
tmp = 0.5 * (cos(re) * (-0.016666666666666666 * pow(im, 5.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 0.185) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 4.5e+61) {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.016666666666666666 * Math.pow(im, 5.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.185: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 4.5e+61: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) else: tmp = 0.5 * (math.cos(re) * (-0.016666666666666666 * math.pow(im, 5.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.185) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 4.5e+61) tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.016666666666666666 * (im ^ 5.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.185], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 4.5e+61], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.185:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if im < 0.185Initial program 40.9%
/-rgt-identity40.9%
exp-040.9%
associate-*l/40.9%
cos-neg40.9%
associate-*l*40.9%
associate-*r/40.9%
exp-040.9%
/-rgt-identity40.9%
*-commutative40.9%
neg-sub040.9%
cos-neg40.9%
Simplified40.9%
Taylor expanded in im around 0 66.7%
if 0.185 < im < 4.5e61Initial program 99.8%
/-rgt-identity99.8%
exp-099.8%
associate-*l/99.8%
cos-neg99.8%
associate-*l*99.8%
associate-*r/99.8%
exp-099.8%
/-rgt-identity99.8%
*-commutative99.8%
neg-sub099.8%
cos-neg99.8%
Simplified99.8%
Taylor expanded in im around 0 5.5%
log1p-expm1-u94.1%
*-commutative94.1%
*-commutative94.1%
Applied egg-rr94.1%
Taylor expanded in re around 0 85.8%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification75.0%
(FPCore (re im)
:precision binary64
(if (<= im 1.6e-5)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 4.5e+61)
(* 0.5 (- (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (* -0.016666666666666666 (pow im 5.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 1.6e-5) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 4.5e+61) {
tmp = 0.5 * (exp(-im) - exp(im));
} else {
tmp = 0.5 * (cos(re) * (-0.016666666666666666 * pow(im, 5.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.6d-5) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else if (im <= 4.5d+61) then
tmp = 0.5d0 * (exp(-im) - exp(im))
else
tmp = 0.5d0 * (cos(re) * ((-0.016666666666666666d0) * (im ** 5.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.6e-5) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 4.5e+61) {
tmp = 0.5 * (Math.exp(-im) - Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.016666666666666666 * Math.pow(im, 5.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.6e-5: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 4.5e+61: tmp = 0.5 * (math.exp(-im) - math.exp(im)) else: tmp = 0.5 * (math.cos(re) * (-0.016666666666666666 * math.pow(im, 5.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.6e-5) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 4.5e+61) tmp = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.016666666666666666 * (im ^ 5.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.6e-5) tmp = 0.5 * (cos(re) * (im * -2.0)); elseif (im <= 4.5e+61) tmp = 0.5 * (exp(-im) - exp(im)); else tmp = 0.5 * (cos(re) * (-0.016666666666666666 * (im ^ 5.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.6e-5], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 4.5e+61], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.6 \cdot 10^{-5}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} - e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if im < 1.59999999999999993e-5Initial program 40.4%
/-rgt-identity40.4%
exp-040.4%
associate-*l/40.4%
cos-neg40.4%
associate-*l*40.4%
associate-*r/40.4%
exp-040.4%
/-rgt-identity40.4%
*-commutative40.4%
neg-sub040.4%
cos-neg40.4%
Simplified40.4%
Taylor expanded in im around 0 66.7%
if 1.59999999999999993e-5 < im < 4.5e61Initial program 97.8%
/-rgt-identity97.8%
exp-097.8%
associate-*l/97.8%
cos-neg97.8%
associate-*l*97.8%
associate-*r/97.8%
exp-097.8%
/-rgt-identity97.8%
*-commutative97.8%
neg-sub097.8%
cos-neg97.8%
Simplified97.8%
Taylor expanded in re around 0 90.6%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification75.5%
(FPCore (re im)
:precision binary64
(if (<= im 0.046)
(* 0.5 (* im (* (cos re) (- (* -0.3333333333333333 (pow im 2.0)) 2.0))))
(if (<= im 4.5e+61)
(* 0.5 (- (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (* -0.016666666666666666 (pow im 5.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.046) {
tmp = 0.5 * (im * (cos(re) * ((-0.3333333333333333 * pow(im, 2.0)) - 2.0)));
} else if (im <= 4.5e+61) {
tmp = 0.5 * (exp(-im) - exp(im));
} else {
tmp = 0.5 * (cos(re) * (-0.016666666666666666 * pow(im, 5.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.046d0) then
tmp = 0.5d0 * (im * (cos(re) * (((-0.3333333333333333d0) * (im ** 2.0d0)) - 2.0d0)))
else if (im <= 4.5d+61) then
tmp = 0.5d0 * (exp(-im) - exp(im))
else
tmp = 0.5d0 * (cos(re) * ((-0.016666666666666666d0) * (im ** 5.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.046) {
tmp = 0.5 * (im * (Math.cos(re) * ((-0.3333333333333333 * Math.pow(im, 2.0)) - 2.0)));
} else if (im <= 4.5e+61) {
tmp = 0.5 * (Math.exp(-im) - Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.016666666666666666 * Math.pow(im, 5.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.046: tmp = 0.5 * (im * (math.cos(re) * ((-0.3333333333333333 * math.pow(im, 2.0)) - 2.0))) elif im <= 4.5e+61: tmp = 0.5 * (math.exp(-im) - math.exp(im)) else: tmp = 0.5 * (math.cos(re) * (-0.016666666666666666 * math.pow(im, 5.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.046) tmp = Float64(0.5 * Float64(im * Float64(cos(re) * Float64(Float64(-0.3333333333333333 * (im ^ 2.0)) - 2.0)))); elseif (im <= 4.5e+61) tmp = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.016666666666666666 * (im ^ 5.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.046) tmp = 0.5 * (im * (cos(re) * ((-0.3333333333333333 * (im ^ 2.0)) - 2.0))); elseif (im <= 4.5e+61) tmp = 0.5 * (exp(-im) - exp(im)); else tmp = 0.5 * (cos(re) * (-0.016666666666666666 * (im ^ 5.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.046], N[(0.5 * N[(im * N[(N[Cos[re], $MachinePrecision] * N[(N[(-0.3333333333333333 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 4.5e+61], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.046:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(\cos re \cdot \left(-0.3333333333333333 \cdot {im}^{2} - 2\right)\right)\right)\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} - e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if im < 0.045999999999999999Initial program 40.9%
/-rgt-identity40.9%
exp-040.9%
associate-*l/40.9%
cos-neg40.9%
associate-*l*40.9%
associate-*r/40.9%
exp-040.9%
/-rgt-identity40.9%
*-commutative40.9%
neg-sub040.9%
cos-neg40.9%
Simplified40.9%
Taylor expanded in im around 0 90.1%
Taylor expanded in re around inf 90.1%
if 0.045999999999999999 < im < 4.5e61Initial program 99.8%
/-rgt-identity99.8%
exp-099.8%
associate-*l/99.8%
cos-neg99.8%
associate-*l*99.8%
associate-*r/99.8%
exp-099.8%
/-rgt-identity99.8%
*-commutative99.8%
neg-sub099.8%
cos-neg99.8%
Simplified99.8%
Taylor expanded in re around 0 91.5%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification92.4%
(FPCore (re im) :precision binary64 (if (<= im 0.185) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (log1p (expm1 (* im -2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 0.185) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * log1p(expm1((im * -2.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 0.185) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.185: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.185) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.185], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.185:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\end{array}
\end{array}
if im < 0.185Initial program 40.9%
/-rgt-identity40.9%
exp-040.9%
associate-*l/40.9%
cos-neg40.9%
associate-*l*40.9%
associate-*r/40.9%
exp-040.9%
/-rgt-identity40.9%
*-commutative40.9%
neg-sub040.9%
cos-neg40.9%
Simplified40.9%
Taylor expanded in im around 0 66.7%
if 0.185 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 5.2%
log1p-expm1-u99.0%
*-commutative99.0%
*-commutative99.0%
Applied egg-rr99.0%
Taylor expanded in re around 0 74.3%
Final simplification68.7%
(FPCore (re im)
:precision binary64
(if (<= im 1.22e+33)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 7e+102)
(* 0.5 (* im (+ -2.0 (pow re 2.0))))
(* 0.5 (* im (- (* -0.3333333333333333 (pow im 2.0)) 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 1.22e+33) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 7e+102) {
tmp = 0.5 * (im * (-2.0 + pow(re, 2.0)));
} else {
tmp = 0.5 * (im * ((-0.3333333333333333 * pow(im, 2.0)) - 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.22d+33) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else if (im <= 7d+102) then
tmp = 0.5d0 * (im * ((-2.0d0) + (re ** 2.0d0)))
else
tmp = 0.5d0 * (im * (((-0.3333333333333333d0) * (im ** 2.0d0)) - 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.22e+33) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 7e+102) {
tmp = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
} else {
tmp = 0.5 * (im * ((-0.3333333333333333 * Math.pow(im, 2.0)) - 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.22e+33: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 7e+102: tmp = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) else: tmp = 0.5 * (im * ((-0.3333333333333333 * math.pow(im, 2.0)) - 2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.22e+33) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 7e+102) tmp = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))); else tmp = Float64(0.5 * Float64(im * Float64(Float64(-0.3333333333333333 * (im ^ 2.0)) - 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.22e+33) tmp = 0.5 * (cos(re) * (im * -2.0)); elseif (im <= 7e+102) tmp = 0.5 * (im * (-2.0 + (re ^ 2.0))); else tmp = 0.5 * (im * ((-0.3333333333333333 * (im ^ 2.0)) - 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.22e+33], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 7e+102], N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im * N[(N[(-0.3333333333333333 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.22 \cdot 10^{+33}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 7 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-0.3333333333333333 \cdot {im}^{2} - 2\right)\right)\\
\end{array}
\end{array}
if im < 1.22000000000000005e33Initial program 43.0%
/-rgt-identity43.0%
exp-043.0%
associate-*l/43.0%
cos-neg43.0%
associate-*l*43.0%
associate-*r/43.0%
exp-043.0%
/-rgt-identity43.0%
*-commutative43.0%
neg-sub043.0%
cos-neg43.0%
Simplified43.0%
Taylor expanded in im around 0 64.5%
if 1.22000000000000005e33 < im < 7.00000000000000021e102Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.7%
Taylor expanded in re around 0 18.2%
+-commutative18.2%
*-commutative18.2%
distribute-lft-out18.2%
Simplified18.2%
if 7.00000000000000021e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 72.1%
Final simplification62.3%
(FPCore (re im)
:precision binary64
(if (<= im 9e+32)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 5.6e+102)
(* 0.5 (* im (+ -2.0 (pow re 2.0))))
(* 0.5 (* -0.3333333333333333 (pow im 3.0))))))
double code(double re, double im) {
double tmp;
if (im <= 9e+32) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 5.6e+102) {
tmp = 0.5 * (im * (-2.0 + pow(re, 2.0)));
} else {
tmp = 0.5 * (-0.3333333333333333 * pow(im, 3.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 9d+32) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else if (im <= 5.6d+102) then
tmp = 0.5d0 * (im * ((-2.0d0) + (re ** 2.0d0)))
else
tmp = 0.5d0 * ((-0.3333333333333333d0) * (im ** 3.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 9e+32) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 5.6e+102) {
tmp = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
} else {
tmp = 0.5 * (-0.3333333333333333 * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 9e+32: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 5.6e+102: tmp = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) else: tmp = 0.5 * (-0.3333333333333333 * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 9e+32) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 5.6e+102) tmp = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * (im ^ 3.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 9e+32) tmp = 0.5 * (cos(re) * (im * -2.0)); elseif (im <= 5.6e+102) tmp = 0.5 * (im * (-2.0 + (re ^ 2.0))); else tmp = 0.5 * (-0.3333333333333333 * (im ^ 3.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 9e+32], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 9 \cdot 10^{+32}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 9.0000000000000007e32Initial program 43.0%
/-rgt-identity43.0%
exp-043.0%
associate-*l/43.0%
cos-neg43.0%
associate-*l*43.0%
associate-*r/43.0%
exp-043.0%
/-rgt-identity43.0%
*-commutative43.0%
neg-sub043.0%
cos-neg43.0%
Simplified43.0%
Taylor expanded in im around 0 64.5%
if 9.0000000000000007e32 < im < 5.60000000000000037e102Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.7%
Taylor expanded in re around 0 18.2%
+-commutative18.2%
*-commutative18.2%
distribute-lft-out18.2%
Simplified18.2%
if 5.60000000000000037e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 72.1%
Taylor expanded in im around inf 72.1%
Final simplification62.3%
(FPCore (re im) :precision binary64 (if (<= im 1.66e+52) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (* -0.3333333333333333 (pow im 3.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.66e+52) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * (-0.3333333333333333 * pow(im, 3.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.66d+52) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else
tmp = 0.5d0 * ((-0.3333333333333333d0) * (im ** 3.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.66e+52) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * (-0.3333333333333333 * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.66e+52: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * (-0.3333333333333333 * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.66e+52) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * (im ^ 3.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.66e+52) tmp = 0.5 * (cos(re) * (im * -2.0)); else tmp = 0.5 * (-0.3333333333333333 * (im ^ 3.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.66e+52], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.66 \cdot 10^{+52}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 1.65999999999999994e52Initial program 43.9%
/-rgt-identity43.9%
exp-043.9%
associate-*l/43.9%
cos-neg43.9%
associate-*l*43.9%
associate-*r/43.9%
exp-043.9%
/-rgt-identity43.9%
*-commutative43.9%
neg-sub043.9%
cos-neg43.9%
Simplified43.9%
Taylor expanded in im around 0 63.6%
if 1.65999999999999994e52 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 74.7%
Taylor expanded in re around 0 53.8%
Taylor expanded in im around inf 53.8%
Final simplification61.3%
(FPCore (re im) :precision binary64 (if (<= im 2.3) (* 0.5 (* im -2.0)) (* 0.5 (* -0.3333333333333333 (pow im 3.0)))))
double code(double re, double im) {
double tmp;
if (im <= 2.3) {
tmp = 0.5 * (im * -2.0);
} else {
tmp = 0.5 * (-0.3333333333333333 * pow(im, 3.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.3d0) then
tmp = 0.5d0 * (im * (-2.0d0))
else
tmp = 0.5d0 * ((-0.3333333333333333d0) * (im ** 3.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.3) {
tmp = 0.5 * (im * -2.0);
} else {
tmp = 0.5 * (-0.3333333333333333 * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.3: tmp = 0.5 * (im * -2.0) else: tmp = 0.5 * (-0.3333333333333333 * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.3) tmp = Float64(0.5 * Float64(im * -2.0)); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * (im ^ 3.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.3) tmp = 0.5 * (im * -2.0); else tmp = 0.5 * (-0.3333333333333333 * (im ^ 3.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.3], N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.3:\\
\;\;\;\;0.5 \cdot \left(im \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 2.2999999999999998Initial program 41.2%
/-rgt-identity41.2%
exp-041.2%
associate-*l/41.2%
cos-neg41.2%
associate-*l*41.2%
associate-*r/41.2%
exp-041.2%
/-rgt-identity41.2%
*-commutative41.2%
neg-sub041.2%
cos-neg41.2%
Simplified41.2%
Taylor expanded in im around 0 66.5%
Taylor expanded in re around 0 39.4%
*-commutative39.4%
Simplified39.4%
if 2.2999999999999998 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 65.3%
Taylor expanded in re around 0 47.1%
Taylor expanded in im around inf 47.1%
Final simplification41.4%
(FPCore (re im) :precision binary64 (* 0.5 (* im -10.0)))
double code(double re, double im) {
return 0.5 * (im * -10.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-10.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -10.0);
}
def code(re, im): return 0.5 * (im * -10.0)
function code(re, im) return Float64(0.5 * Float64(im * -10.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -10.0); end
code[re_, im_] := N[(0.5 * N[(im * -10.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -10\right)
\end{array}
Initial program 56.8%
/-rgt-identity56.8%
exp-056.8%
associate-*l/56.8%
cos-neg56.8%
associate-*l*56.8%
associate-*r/56.8%
exp-056.8%
/-rgt-identity56.8%
*-commutative56.8%
neg-sub056.8%
cos-neg56.8%
Simplified56.8%
Taylor expanded in im around 0 50.1%
Applied egg-rr8.4%
log1p-undefine8.4%
rem-exp-log8.4%
+-commutative8.4%
associate--l+8.4%
metadata-eval8.4%
Simplified8.4%
Taylor expanded in re around 0 8.4%
*-commutative8.4%
Simplified8.4%
Final simplification8.4%
(FPCore (re im) :precision binary64 (* 0.5 (* im -2.0)))
double code(double re, double im) {
return 0.5 * (im * -2.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -2.0);
}
def code(re, im): return 0.5 * (im * -2.0)
function code(re, im) return Float64(0.5 * Float64(im * -2.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -2.0); end
code[re_, im_] := N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -2\right)
\end{array}
Initial program 56.8%
/-rgt-identity56.8%
exp-056.8%
associate-*l/56.8%
cos-neg56.8%
associate-*l*56.8%
associate-*r/56.8%
exp-056.8%
/-rgt-identity56.8%
*-commutative56.8%
neg-sub056.8%
cos-neg56.8%
Simplified56.8%
Taylor expanded in im around 0 50.1%
Taylor expanded in re around 0 29.9%
*-commutative29.9%
Simplified29.9%
Final simplification29.9%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 56.8%
/-rgt-identity56.8%
exp-056.8%
associate-*l/56.8%
cos-neg56.8%
associate-*l*56.8%
associate-*r/56.8%
exp-056.8%
/-rgt-identity56.8%
*-commutative56.8%
neg-sub056.8%
cos-neg56.8%
Simplified56.8%
Applied egg-rr3.0%
Taylor expanded in re around 0 3.0%
Final simplification3.0%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024050
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))