
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im) :precision binary64 (if (<= (exp re) 0.0) (exp re) (if (<= (exp re) 2.0) (/ (sin im) (- (- re) -1.0)) (* (exp re) im))))
double code(double re, double im) {
double tmp;
if (exp(re) <= 0.0) {
tmp = exp(re);
} else if (exp(re) <= 2.0) {
tmp = sin(im) / (-re - -1.0);
} else {
tmp = exp(re) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (exp(re) <= 0.0d0) then
tmp = exp(re)
else if (exp(re) <= 2.0d0) then
tmp = sin(im) / (-re - (-1.0d0))
else
tmp = exp(re) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.exp(re) <= 0.0) {
tmp = Math.exp(re);
} else if (Math.exp(re) <= 2.0) {
tmp = Math.sin(im) / (-re - -1.0);
} else {
tmp = Math.exp(re) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if math.exp(re) <= 0.0: tmp = math.exp(re) elif math.exp(re) <= 2.0: tmp = math.sin(im) / (-re - -1.0) else: tmp = math.exp(re) * im return tmp
function code(re, im) tmp = 0.0 if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 2.0) tmp = Float64(sin(im) / Float64(Float64(-re) - -1.0)); else tmp = Float64(exp(re) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 2.0) tmp = sin(im) / (-re - -1.0); else tmp = exp(re) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Exp[re], $MachinePrecision], If[LessEqual[N[Exp[re], $MachinePrecision], 2.0], N[(N[Sin[im], $MachinePrecision] / N[((-re) - -1.0), $MachinePrecision]), $MachinePrecision], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;e^{re} \leq 2:\\
\;\;\;\;\frac{\sin im}{\left(-re\right) - -1}\\
\mathbf{else}:\\
\;\;\;\;e^{re} \cdot im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0Initial program 100.0%
add-exp-log48.5%
prod-exp48.5%
Applied egg-rr48.5%
Taylor expanded in re around inf 100.0%
if 0.0 < (exp.f64 re) < 2Initial program 99.9%
Taylor expanded in re around 0 98.8%
distribute-rgt1-in98.8%
Simplified98.8%
flip-+98.8%
associate-*l/98.8%
metadata-eval98.8%
fma-neg98.8%
metadata-eval98.8%
sub-neg98.8%
metadata-eval98.8%
Applied egg-rr98.8%
Taylor expanded in re around 0 98.8%
neg-mul-198.8%
Simplified98.8%
if 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 77.8%
Final simplification93.2%
(FPCore (re im) :precision binary64 (if (<= (exp re) 0.0) (exp re) (if (<= (exp re) 2.0) (* (sin im) (+ re 1.0)) (* (exp re) im))))
double code(double re, double im) {
double tmp;
if (exp(re) <= 0.0) {
tmp = exp(re);
} else if (exp(re) <= 2.0) {
tmp = sin(im) * (re + 1.0);
} else {
tmp = exp(re) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (exp(re) <= 0.0d0) then
tmp = exp(re)
else if (exp(re) <= 2.0d0) then
tmp = sin(im) * (re + 1.0d0)
else
tmp = exp(re) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.exp(re) <= 0.0) {
tmp = Math.exp(re);
} else if (Math.exp(re) <= 2.0) {
tmp = Math.sin(im) * (re + 1.0);
} else {
tmp = Math.exp(re) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if math.exp(re) <= 0.0: tmp = math.exp(re) elif math.exp(re) <= 2.0: tmp = math.sin(im) * (re + 1.0) else: tmp = math.exp(re) * im return tmp
function code(re, im) tmp = 0.0 if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 2.0) tmp = Float64(sin(im) * Float64(re + 1.0)); else tmp = Float64(exp(re) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 2.0) tmp = sin(im) * (re + 1.0); else tmp = exp(re) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Exp[re], $MachinePrecision], If[LessEqual[N[Exp[re], $MachinePrecision], 2.0], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;e^{re} \leq 2:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{re} \cdot im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0Initial program 100.0%
add-exp-log48.5%
prod-exp48.5%
Applied egg-rr48.5%
Taylor expanded in re around inf 100.0%
if 0.0 < (exp.f64 re) < 2Initial program 99.9%
Taylor expanded in re around 0 98.8%
distribute-rgt1-in98.8%
Simplified98.8%
if 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 77.8%
Final simplification93.2%
(FPCore (re im) :precision binary64 (if (<= (exp re) 0.0) (exp re) (if (<= (exp re) 2.0) (sin im) (* (exp re) im))))
double code(double re, double im) {
double tmp;
if (exp(re) <= 0.0) {
tmp = exp(re);
} else if (exp(re) <= 2.0) {
tmp = sin(im);
} else {
tmp = exp(re) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (exp(re) <= 0.0d0) then
tmp = exp(re)
else if (exp(re) <= 2.0d0) then
tmp = sin(im)
else
tmp = exp(re) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.exp(re) <= 0.0) {
tmp = Math.exp(re);
} else if (Math.exp(re) <= 2.0) {
tmp = Math.sin(im);
} else {
tmp = Math.exp(re) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if math.exp(re) <= 0.0: tmp = math.exp(re) elif math.exp(re) <= 2.0: tmp = math.sin(im) else: tmp = math.exp(re) * im return tmp
function code(re, im) tmp = 0.0 if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 2.0) tmp = sin(im); else tmp = Float64(exp(re) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 2.0) tmp = sin(im); else tmp = exp(re) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Exp[re], $MachinePrecision], If[LessEqual[N[Exp[re], $MachinePrecision], 2.0], N[Sin[im], $MachinePrecision], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;e^{re} \leq 2:\\
\;\;\;\;\sin im\\
\mathbf{else}:\\
\;\;\;\;e^{re} \cdot im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0Initial program 100.0%
add-exp-log48.5%
prod-exp48.5%
Applied egg-rr48.5%
Taylor expanded in re around inf 100.0%
if 0.0 < (exp.f64 re) < 2Initial program 99.9%
Taylor expanded in re around 0 97.6%
if 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 77.8%
Final simplification92.6%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 4e+33))) (exp re) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 4e+33)) {
tmp = exp(re);
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 4d+33))) then
tmp = exp(re)
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 4e+33)) {
tmp = Math.exp(re);
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 4e+33): tmp = math.exp(re) else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 4e+33)) tmp = exp(re); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 4e+33))) tmp = exp(re); else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 4e+33]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 4 \cdot 10^{+33}\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 3.9999999999999998e33 < (exp.f64 re) Initial program 100.0%
add-exp-log45.3%
prod-exp45.3%
Applied egg-rr45.3%
Taylor expanded in re around inf 70.1%
if 0.0 < (exp.f64 re) < 3.9999999999999998e33Initial program 99.9%
Taylor expanded in re around 0 96.8%
Final simplification82.5%
(FPCore (re im) :precision binary64 (if (or (<= re -2.1e-19) (not (<= re 1.2e-6))) (exp re) (+ im (* re im))))
double code(double re, double im) {
double tmp;
if ((re <= -2.1e-19) || !(re <= 1.2e-6)) {
tmp = exp(re);
} else {
tmp = im + (re * im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-2.1d-19)) .or. (.not. (re <= 1.2d-6))) then
tmp = exp(re)
else
tmp = im + (re * im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -2.1e-19) || !(re <= 1.2e-6)) {
tmp = Math.exp(re);
} else {
tmp = im + (re * im);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -2.1e-19) or not (re <= 1.2e-6): tmp = math.exp(re) else: tmp = im + (re * im) return tmp
function code(re, im) tmp = 0.0 if ((re <= -2.1e-19) || !(re <= 1.2e-6)) tmp = exp(re); else tmp = Float64(im + Float64(re * im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -2.1e-19) || ~((re <= 1.2e-6))) tmp = exp(re); else tmp = im + (re * im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -2.1e-19], N[Not[LessEqual[re, 1.2e-6]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.1 \cdot 10^{-19} \lor \neg \left(re \leq 1.2 \cdot 10^{-6}\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;im + re \cdot im\\
\end{array}
\end{array}
if re < -2.0999999999999999e-19 or 1.1999999999999999e-6 < re Initial program 100.0%
add-exp-log44.1%
prod-exp44.0%
Applied egg-rr44.0%
Taylor expanded in re around inf 67.3%
if -2.0999999999999999e-19 < re < 1.1999999999999999e-6Initial program 100.0%
Taylor expanded in im around 0 50.3%
Taylor expanded in re around 0 50.3%
Final simplification59.8%
(FPCore (re im) :precision binary64 (if (<= im 3.6e+61) im (* re im)))
double code(double re, double im) {
double tmp;
if (im <= 3.6e+61) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.6d+61) then
tmp = im
else
tmp = re * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.6e+61) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.6e+61: tmp = im else: tmp = re * im return tmp
function code(re, im) tmp = 0.0 if (im <= 3.6e+61) tmp = im; else tmp = Float64(re * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.6e+61) tmp = im; else tmp = re * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.6e+61], im, N[(re * im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.6 \cdot 10^{+61}:\\
\;\;\;\;im\\
\mathbf{else}:\\
\;\;\;\;re \cdot im\\
\end{array}
\end{array}
if im < 3.6000000000000001e61Initial program 100.0%
Taylor expanded in im around 0 78.6%
Taylor expanded in re around 0 28.9%
if 3.6000000000000001e61 < im Initial program 99.9%
Taylor expanded in im around 0 32.6%
Taylor expanded in re around 0 8.5%
Taylor expanded in re around inf 9.6%
Final simplification25.3%
(FPCore (re im) :precision binary64 (+ im (* re im)))
double code(double re, double im) {
return im + (re * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * im)
end function
public static double code(double re, double im) {
return im + (re * im);
}
def code(re, im): return im + (re * im)
function code(re, im) return Float64(im + Float64(re * im)) end
function tmp = code(re, im) tmp = im + (re * im); end
code[re_, im_] := N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 69.9%
Taylor expanded in re around 0 27.6%
Final simplification27.6%
(FPCore (re im) :precision binary64 im)
double code(double re, double im) {
return im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im
end function
public static double code(double re, double im) {
return im;
}
def code(re, im): return im
function code(re, im) return im end
function tmp = code(re, im) tmp = im; end
code[re_, im_] := im
\begin{array}{l}
\\
im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 69.9%
Taylor expanded in re around 0 23.9%
Final simplification23.9%
herbie shell --seed 2024048
(FPCore (re im)
:name "math.exp on complex, imaginary part"
:precision binary64
(* (exp re) (sin im)))