
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (hypot x (* y 2.0)))) (- (pow (/ x t_0) 2.0) (pow (/ (* y 2.0) t_0) 2.0))))
double code(double x, double y) {
double t_0 = hypot(x, (y * 2.0));
return pow((x / t_0), 2.0) - pow(((y * 2.0) / t_0), 2.0);
}
public static double code(double x, double y) {
double t_0 = Math.hypot(x, (y * 2.0));
return Math.pow((x / t_0), 2.0) - Math.pow(((y * 2.0) / t_0), 2.0);
}
def code(x, y): t_0 = math.hypot(x, (y * 2.0)) return math.pow((x / t_0), 2.0) - math.pow(((y * 2.0) / t_0), 2.0)
function code(x, y) t_0 = hypot(x, Float64(y * 2.0)) return Float64((Float64(x / t_0) ^ 2.0) - (Float64(Float64(y * 2.0) / t_0) ^ 2.0)) end
function tmp = code(x, y) t_0 = hypot(x, (y * 2.0)); tmp = ((x / t_0) ^ 2.0) - (((y * 2.0) / t_0) ^ 2.0); end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[x ^ 2 + N[(y * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]}, N[(N[Power[N[(x / t$95$0), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[N[(N[(y * 2.0), $MachinePrecision] / t$95$0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(x, y \cdot 2\right)\\
{\left(\frac{x}{t\_0}\right)}^{2} - {\left(\frac{y \cdot 2}{t\_0}\right)}^{2}
\end{array}
\end{array}
Initial program 50.3%
div-sub50.4%
associate-/l*50.8%
fma-neg50.8%
+-commutative50.8%
*-commutative50.8%
associate-*l*50.8%
fma-define50.8%
pow250.8%
pow250.8%
*-un-lft-identity50.8%
*-commutative50.8%
associate-*l*50.8%
pow250.8%
*-un-lft-identity50.8%
+-commutative50.8%
Applied egg-rr50.8%
distribute-neg-frac50.8%
distribute-lft-neg-in50.8%
metadata-eval50.8%
*-commutative50.8%
Simplified50.8%
Applied egg-rr73.0%
associate-/l*72.8%
Simplified72.8%
*-un-lft-identity72.8%
pow272.8%
add-sqr-sqrt72.8%
times-frac72.9%
Applied egg-rr99.6%
fma-undefine99.6%
frac-times72.8%
*-un-lft-identity72.8%
unpow272.8%
unsub-neg72.8%
*-un-lft-identity72.8%
unpow272.8%
frac-times99.6%
associate-*r*99.6%
div-inv99.7%
pow299.7%
Applied egg-rr99.9%
associate-*r/99.9%
*-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= (* x x) 2e-315)
-1.0
(if (<= (* x x) 2e+250)
(/ (- (* x x) (* y (* y 4.0))) (fma x x (* 4.0 (pow y 2.0))))
(+ 1.0 (* (* (/ y x) (/ y x)) -8.0)))))
double code(double x, double y) {
double tmp;
if ((x * x) <= 2e-315) {
tmp = -1.0;
} else if ((x * x) <= 2e+250) {
tmp = ((x * x) - (y * (y * 4.0))) / fma(x, x, (4.0 * pow(y, 2.0)));
} else {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 2e-315) tmp = -1.0; elseif (Float64(x * x) <= 2e+250) tmp = Float64(Float64(Float64(x * x) - Float64(y * Float64(y * 4.0))) / fma(x, x, Float64(4.0 * (y ^ 2.0)))); else tmp = Float64(1.0 + Float64(Float64(Float64(y / x) * Float64(y / x)) * -8.0)); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 2e-315], -1.0, If[LessEqual[N[(x * x), $MachinePrecision], 2e+250], N[(N[(N[(x * x), $MachinePrecision] - N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x * x + N[(4.0 * N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] * -8.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 2 \cdot 10^{-315}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+250}:\\
\;\;\;\;\frac{x \cdot x - y \cdot \left(y \cdot 4\right)}{\mathsf{fma}\left(x, x, 4 \cdot {y}^{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\frac{y}{x} \cdot \frac{y}{x}\right) \cdot -8\\
\end{array}
\end{array}
if (*.f64 x x) < 2.0000000019e-315Initial program 52.5%
Taylor expanded in x around 0 93.3%
if 2.0000000019e-315 < (*.f64 x x) < 1.9999999999999998e250Initial program 74.5%
fma-define74.5%
*-commutative74.5%
associate-*l*74.5%
pow274.5%
Applied egg-rr74.5%
*-commutative74.5%
Simplified74.5%
if 1.9999999999999998e250 < (*.f64 x x) Initial program 12.7%
Taylor expanded in x around inf 78.6%
associate--l+78.6%
distribute-rgt-out--78.6%
metadata-eval78.6%
Simplified78.6%
pow278.6%
unpow278.6%
times-frac87.1%
Applied egg-rr87.1%
Final simplification82.7%
(FPCore (x y)
:precision binary64
(if (<= (* x x) 2e-315)
-1.0
(if (<= (* x x) 2e+250)
(/ (fma (* y -4.0) y (pow x 2.0)) (+ (* x x) (* y (* y 4.0))))
(+ 1.0 (* (* (/ y x) (/ y x)) -8.0)))))
double code(double x, double y) {
double tmp;
if ((x * x) <= 2e-315) {
tmp = -1.0;
} else if ((x * x) <= 2e+250) {
tmp = fma((y * -4.0), y, pow(x, 2.0)) / ((x * x) + (y * (y * 4.0)));
} else {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 2e-315) tmp = -1.0; elseif (Float64(x * x) <= 2e+250) tmp = Float64(fma(Float64(y * -4.0), y, (x ^ 2.0)) / Float64(Float64(x * x) + Float64(y * Float64(y * 4.0)))); else tmp = Float64(1.0 + Float64(Float64(Float64(y / x) * Float64(y / x)) * -8.0)); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 2e-315], -1.0, If[LessEqual[N[(x * x), $MachinePrecision], 2e+250], N[(N[(N[(y * -4.0), $MachinePrecision] * y + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] * -8.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 2 \cdot 10^{-315}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+250}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot -4, y, {x}^{2}\right)}{x \cdot x + y \cdot \left(y \cdot 4\right)}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\frac{y}{x} \cdot \frac{y}{x}\right) \cdot -8\\
\end{array}
\end{array}
if (*.f64 x x) < 2.0000000019e-315Initial program 52.5%
Taylor expanded in x around 0 93.3%
if 2.0000000019e-315 < (*.f64 x x) < 1.9999999999999998e250Initial program 74.5%
sub-neg74.5%
+-commutative74.5%
distribute-lft-neg-in74.5%
fma-define74.5%
distribute-rgt-neg-in74.5%
metadata-eval74.5%
pow274.5%
Applied egg-rr74.5%
if 1.9999999999999998e250 < (*.f64 x x) Initial program 12.7%
Taylor expanded in x around inf 78.6%
associate--l+78.6%
distribute-rgt-out--78.6%
metadata-eval78.6%
Simplified78.6%
pow278.6%
unpow278.6%
times-frac87.1%
Applied egg-rr87.1%
Final simplification82.7%
(FPCore (x y)
:precision binary64
(if (<= (* x x) 2e-315)
-1.0
(if (<= (* x x) 2e+250)
(/ (fma x x (* y (* y -4.0))) (+ (* x x) (* y (* y 4.0))))
(+ 1.0 (* (* (/ y x) (/ y x)) -8.0)))))
double code(double x, double y) {
double tmp;
if ((x * x) <= 2e-315) {
tmp = -1.0;
} else if ((x * x) <= 2e+250) {
tmp = fma(x, x, (y * (y * -4.0))) / ((x * x) + (y * (y * 4.0)));
} else {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 2e-315) tmp = -1.0; elseif (Float64(x * x) <= 2e+250) tmp = Float64(fma(x, x, Float64(y * Float64(y * -4.0))) / Float64(Float64(x * x) + Float64(y * Float64(y * 4.0)))); else tmp = Float64(1.0 + Float64(Float64(Float64(y / x) * Float64(y / x)) * -8.0)); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 2e-315], -1.0, If[LessEqual[N[(x * x), $MachinePrecision], 2e+250], N[(N[(x * x + N[(y * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] * -8.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 2 \cdot 10^{-315}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+250}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, x, y \cdot \left(y \cdot -4\right)\right)}{x \cdot x + y \cdot \left(y \cdot 4\right)}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\frac{y}{x} \cdot \frac{y}{x}\right) \cdot -8\\
\end{array}
\end{array}
if (*.f64 x x) < 2.0000000019e-315Initial program 52.5%
Taylor expanded in x around 0 93.3%
if 2.0000000019e-315 < (*.f64 x x) < 1.9999999999999998e250Initial program 74.5%
fma-neg74.5%
*-commutative74.5%
distribute-rgt-neg-in74.5%
distribute-rgt-neg-in74.5%
metadata-eval74.5%
Applied egg-rr74.5%
if 1.9999999999999998e250 < (*.f64 x x) Initial program 12.7%
Taylor expanded in x around inf 78.6%
associate--l+78.6%
distribute-rgt-out--78.6%
metadata-eval78.6%
Simplified78.6%
pow278.6%
unpow278.6%
times-frac87.1%
Applied egg-rr87.1%
Final simplification82.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 2e-315)
-1.0
(if (<= (* x x) 2e+250)
(/ (- (* x x) t_0) (+ (* x x) t_0))
(+ 1.0 (* (* (/ y x) (/ y x)) -8.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 2e-315) {
tmp = -1.0;
} else if ((x * x) <= 2e+250) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if ((x * x) <= 2d-315) then
tmp = -1.0d0
else if ((x * x) <= 2d+250) then
tmp = ((x * x) - t_0) / ((x * x) + t_0)
else
tmp = 1.0d0 + (((y / x) * (y / x)) * (-8.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 2e-315) {
tmp = -1.0;
} else if ((x * x) <= 2e+250) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if (x * x) <= 2e-315: tmp = -1.0 elif (x * x) <= 2e+250: tmp = ((x * x) - t_0) / ((x * x) + t_0) else: tmp = 1.0 + (((y / x) * (y / x)) * -8.0) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 2e-315) tmp = -1.0; elseif (Float64(x * x) <= 2e+250) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)); else tmp = Float64(1.0 + Float64(Float64(Float64(y / x) * Float64(y / x)) * -8.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if ((x * x) <= 2e-315) tmp = -1.0; elseif ((x * x) <= 2e+250) tmp = ((x * x) - t_0) / ((x * x) + t_0); else tmp = 1.0 + (((y / x) * (y / x)) * -8.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 2e-315], -1.0, If[LessEqual[N[(x * x), $MachinePrecision], 2e+250], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] * -8.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 2 \cdot 10^{-315}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+250}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{x \cdot x + t\_0}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\frac{y}{x} \cdot \frac{y}{x}\right) \cdot -8\\
\end{array}
\end{array}
if (*.f64 x x) < 2.0000000019e-315Initial program 52.5%
Taylor expanded in x around 0 93.3%
if 2.0000000019e-315 < (*.f64 x x) < 1.9999999999999998e250Initial program 74.5%
if 1.9999999999999998e250 < (*.f64 x x) Initial program 12.7%
Taylor expanded in x around inf 78.6%
associate--l+78.6%
distribute-rgt-out--78.6%
metadata-eval78.6%
Simplified78.6%
pow278.6%
unpow278.6%
times-frac87.1%
Applied egg-rr87.1%
Final simplification82.7%
(FPCore (x y)
:precision binary64
(if (<= x 7.2e-32)
-1.0
(if (or (<= x 1.5e+35) (not (<= x 1.85e+45)))
(+ 1.0 (* (* (/ y x) (/ y x)) -8.0))
-1.0)))
double code(double x, double y) {
double tmp;
if (x <= 7.2e-32) {
tmp = -1.0;
} else if ((x <= 1.5e+35) || !(x <= 1.85e+45)) {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 7.2d-32) then
tmp = -1.0d0
else if ((x <= 1.5d+35) .or. (.not. (x <= 1.85d+45))) then
tmp = 1.0d0 + (((y / x) * (y / x)) * (-8.0d0))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 7.2e-32) {
tmp = -1.0;
} else if ((x <= 1.5e+35) || !(x <= 1.85e+45)) {
tmp = 1.0 + (((y / x) * (y / x)) * -8.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 7.2e-32: tmp = -1.0 elif (x <= 1.5e+35) or not (x <= 1.85e+45): tmp = 1.0 + (((y / x) * (y / x)) * -8.0) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 7.2e-32) tmp = -1.0; elseif ((x <= 1.5e+35) || !(x <= 1.85e+45)) tmp = Float64(1.0 + Float64(Float64(Float64(y / x) * Float64(y / x)) * -8.0)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 7.2e-32) tmp = -1.0; elseif ((x <= 1.5e+35) || ~((x <= 1.85e+45))) tmp = 1.0 + (((y / x) * (y / x)) * -8.0); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 7.2e-32], -1.0, If[Or[LessEqual[x, 1.5e+35], N[Not[LessEqual[x, 1.85e+45]], $MachinePrecision]], N[(1.0 + N[(N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] * -8.0), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 7.2 \cdot 10^{-32}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{+35} \lor \neg \left(x \leq 1.85 \cdot 10^{+45}\right):\\
\;\;\;\;1 + \left(\frac{y}{x} \cdot \frac{y}{x}\right) \cdot -8\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < 7.19999999999999986e-32 or 1.49999999999999995e35 < x < 1.84999999999999989e45Initial program 57.7%
Taylor expanded in x around 0 60.7%
if 7.19999999999999986e-32 < x < 1.49999999999999995e35 or 1.84999999999999989e45 < x Initial program 30.4%
Taylor expanded in x around inf 73.0%
associate--l+73.0%
distribute-rgt-out--73.0%
metadata-eval73.0%
Simplified73.0%
pow273.0%
unpow273.0%
times-frac79.6%
Applied egg-rr79.6%
Final simplification65.8%
(FPCore (x y) :precision binary64 (if (<= x 1.85e+45) -1.0 1.0))
double code(double x, double y) {
double tmp;
if (x <= 1.85e+45) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.85d+45) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.85e+45) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.85e+45: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1.85e+45) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.85e+45) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.85e+45], -1.0, 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.85 \cdot 10^{+45}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 1.84999999999999989e45Initial program 58.2%
Taylor expanded in x around 0 59.6%
if 1.84999999999999989e45 < x Initial program 25.8%
Taylor expanded in x around inf 79.4%
Final simplification64.4%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 50.3%
Taylor expanded in x around 0 50.3%
Final simplification50.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024048
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))