
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0))
(t_1 (pow (cos x) 2.0))
(t_2 (/ t_0 t_1))
(t_3 (+ 1.0 t_2))
(t_4
(-
(- (* t_0 (/ t_3 t_1)) (fma -0.5 t_3 (* t_2 0.16666666666666666)))
0.16666666666666666)))
(+
(fma eps t_3 (* (* (sin x) (pow eps 2.0)) (/ t_3 (cos x))))
(+
(* (pow eps 3.0) t_4)
(*
(pow eps 4.0)
(+
(* -0.3333333333333333 (* (sin x) (/ (- -1.0 t_2) (cos x))))
(* (sin x) (/ t_4 (cos x)))))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = 1.0 + t_2;
double t_4 = ((t_0 * (t_3 / t_1)) - fma(-0.5, t_3, (t_2 * 0.16666666666666666))) - 0.16666666666666666;
return fma(eps, t_3, ((sin(x) * pow(eps, 2.0)) * (t_3 / cos(x)))) + ((pow(eps, 3.0) * t_4) + (pow(eps, 4.0) * ((-0.3333333333333333 * (sin(x) * ((-1.0 - t_2) / cos(x)))) + (sin(x) * (t_4 / cos(x))))));
}
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ 2.0 t_2 = Float64(t_0 / t_1) t_3 = Float64(1.0 + t_2) t_4 = Float64(Float64(Float64(t_0 * Float64(t_3 / t_1)) - fma(-0.5, t_3, Float64(t_2 * 0.16666666666666666))) - 0.16666666666666666) return Float64(fma(eps, t_3, Float64(Float64(sin(x) * (eps ^ 2.0)) * Float64(t_3 / cos(x)))) + Float64(Float64((eps ^ 3.0) * t_4) + Float64((eps ^ 4.0) * Float64(Float64(-0.3333333333333333 * Float64(sin(x) * Float64(Float64(-1.0 - t_2) / cos(x)))) + Float64(sin(x) * Float64(t_4 / cos(x))))))) end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$0 * N[(t$95$3 / t$95$1), $MachinePrecision]), $MachinePrecision] - N[(-0.5 * t$95$3 + N[(t$95$2 * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.16666666666666666), $MachinePrecision]}, N[(N[(eps * t$95$3 + N[(N[(N[Sin[x], $MachinePrecision] * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] * N[(t$95$3 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[eps, 3.0], $MachinePrecision] * t$95$4), $MachinePrecision] + N[(N[Power[eps, 4.0], $MachinePrecision] * N[(N[(-0.3333333333333333 * N[(N[Sin[x], $MachinePrecision] * N[(N[(-1.0 - t$95$2), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(t$95$4 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{2}\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := 1 + t\_2\\
t_4 := \left(t\_0 \cdot \frac{t\_3}{t\_1} - \mathsf{fma}\left(-0.5, t\_3, t\_2 \cdot 0.16666666666666666\right)\right) - 0.16666666666666666\\
\mathsf{fma}\left(\varepsilon, t\_3, \left(\sin x \cdot {\varepsilon}^{2}\right) \cdot \frac{t\_3}{\cos x}\right) + \left({\varepsilon}^{3} \cdot t\_4 + {\varepsilon}^{4} \cdot \left(-0.3333333333333333 \cdot \left(\sin x \cdot \frac{-1 - t\_2}{\cos x}\right) + \sin x \cdot \frac{t\_4}{\cos x}\right)\right)
\end{array}
\end{array}
Initial program 60.5%
Taylor expanded in eps around 0 99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0))
(t_1 (pow (cos x) 2.0))
(t_2 (/ t_0 t_1))
(t_3 (+ 1.0 t_2)))
(+
(fma eps t_3 (* (* (sin x) (pow eps 2.0)) (/ t_3 (cos x))))
(+
(*
(pow eps 3.0)
(-
(- (* t_0 (/ t_3 t_1)) (fma -0.5 t_3 (* t_2 0.16666666666666666)))
0.16666666666666666))
(*
(pow eps 4.0)
(-
(* -0.3333333333333333 (* (sin x) (/ (- -1.0 t_2) (cos x))))
(* x -0.3333333333333333)))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), 2.0);
double t_2 = t_0 / t_1;
double t_3 = 1.0 + t_2;
return fma(eps, t_3, ((sin(x) * pow(eps, 2.0)) * (t_3 / cos(x)))) + ((pow(eps, 3.0) * (((t_0 * (t_3 / t_1)) - fma(-0.5, t_3, (t_2 * 0.16666666666666666))) - 0.16666666666666666)) + (pow(eps, 4.0) * ((-0.3333333333333333 * (sin(x) * ((-1.0 - t_2) / cos(x)))) - (x * -0.3333333333333333))));
}
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ 2.0 t_2 = Float64(t_0 / t_1) t_3 = Float64(1.0 + t_2) return Float64(fma(eps, t_3, Float64(Float64(sin(x) * (eps ^ 2.0)) * Float64(t_3 / cos(x)))) + Float64(Float64((eps ^ 3.0) * Float64(Float64(Float64(t_0 * Float64(t_3 / t_1)) - fma(-0.5, t_3, Float64(t_2 * 0.16666666666666666))) - 0.16666666666666666)) + Float64((eps ^ 4.0) * Float64(Float64(-0.3333333333333333 * Float64(sin(x) * Float64(Float64(-1.0 - t_2) / cos(x)))) - Float64(x * -0.3333333333333333))))) end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + t$95$2), $MachinePrecision]}, N[(N[(eps * t$95$3 + N[(N[(N[Sin[x], $MachinePrecision] * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] * N[(t$95$3 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[eps, 3.0], $MachinePrecision] * N[(N[(N[(t$95$0 * N[(t$95$3 / t$95$1), $MachinePrecision]), $MachinePrecision] - N[(-0.5 * t$95$3 + N[(t$95$2 * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.16666666666666666), $MachinePrecision]), $MachinePrecision] + N[(N[Power[eps, 4.0], $MachinePrecision] * N[(N[(-0.3333333333333333 * N[(N[Sin[x], $MachinePrecision] * N[(N[(-1.0 - t$95$2), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{2}\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := 1 + t\_2\\
\mathsf{fma}\left(\varepsilon, t\_3, \left(\sin x \cdot {\varepsilon}^{2}\right) \cdot \frac{t\_3}{\cos x}\right) + \left({\varepsilon}^{3} \cdot \left(\left(t\_0 \cdot \frac{t\_3}{t\_1} - \mathsf{fma}\left(-0.5, t\_3, t\_2 \cdot 0.16666666666666666\right)\right) - 0.16666666666666666\right) + {\varepsilon}^{4} \cdot \left(-0.3333333333333333 \cdot \left(\sin x \cdot \frac{-1 - t\_2}{\cos x}\right) - x \cdot -0.3333333333333333\right)\right)
\end{array}
\end{array}
Initial program 60.5%
Taylor expanded in eps around 0 99.8%
Simplified99.8%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))
(-
(*
(pow eps 2.0)
(+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0))))
(-
(* eps (- -1.0 t_0))
(*
(pow eps 3.0)
(+
0.3333333333333333
(+
t_0
(-
(/ (pow (sin x) 4.0) (pow (cos x) 4.0))
(* t_0 -0.3333333333333333)))))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0) / pow(cos(x), 2.0);
return (pow(eps, 2.0) * ((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0)))) - ((eps * (-1.0 - t_0)) - (pow(eps, 3.0) * (0.3333333333333333 + (t_0 + ((pow(sin(x), 4.0) / pow(cos(x), 4.0)) - (t_0 * -0.3333333333333333))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)
code = ((eps ** 2.0d0) * ((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0)))) - ((eps * ((-1.0d0) - t_0)) - ((eps ** 3.0d0) * (0.3333333333333333d0 + (t_0 + (((sin(x) ** 4.0d0) / (cos(x) ** 4.0d0)) - (t_0 * (-0.3333333333333333d0)))))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0);
return (Math.pow(eps, 2.0) * ((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0)))) - ((eps * (-1.0 - t_0)) - (Math.pow(eps, 3.0) * (0.3333333333333333 + (t_0 + ((Math.pow(Math.sin(x), 4.0) / Math.pow(Math.cos(x), 4.0)) - (t_0 * -0.3333333333333333))))));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0) return (math.pow(eps, 2.0) * ((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0)))) - ((eps * (-1.0 - t_0)) - (math.pow(eps, 3.0) * (0.3333333333333333 + (t_0 + ((math.pow(math.sin(x), 4.0) / math.pow(math.cos(x), 4.0)) - (t_0 * -0.3333333333333333))))))
function code(x, eps) t_0 = Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) return Float64(Float64((eps ^ 2.0) * Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))) - Float64(Float64(eps * Float64(-1.0 - t_0)) - Float64((eps ^ 3.0) * Float64(0.3333333333333333 + Float64(t_0 + Float64(Float64((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - Float64(t_0 * -0.3333333333333333))))))) end
function tmp = code(x, eps) t_0 = (sin(x) ^ 2.0) / (cos(x) ^ 2.0); tmp = ((eps ^ 2.0) * ((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))) - ((eps * (-1.0 - t_0)) - ((eps ^ 3.0) * (0.3333333333333333 + (t_0 + (((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - (t_0 * -0.3333333333333333)))))); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[eps, 2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(eps * N[(-1.0 - t$95$0), $MachinePrecision]), $MachinePrecision] - N[(N[Power[eps, 3.0], $MachinePrecision] * N[(0.3333333333333333 + N[(t$95$0 + N[(N[(N[Power[N[Sin[x], $MachinePrecision], 4.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin x}^{2}}{{\cos x}^{2}}\\
{\varepsilon}^{2} \cdot \left(\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}\right) - \left(\varepsilon \cdot \left(-1 - t\_0\right) - {\varepsilon}^{3} \cdot \left(0.3333333333333333 + \left(t\_0 + \left(\frac{{\sin x}^{4}}{{\cos x}^{4}} - t\_0 \cdot -0.3333333333333333\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 60.5%
tan-sum60.6%
div-inv60.6%
fma-neg60.6%
Applied egg-rr60.6%
fma-neg60.6%
*-commutative60.6%
associate-*l/60.6%
*-lft-identity60.6%
Simplified60.6%
Taylor expanded in eps around 0 99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (+ (* (pow eps 2.0) (+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0)))) (+ eps (* eps (pow (tan x) 2.0)))))
double code(double x, double eps) {
return (pow(eps, 2.0) * ((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0)))) + (eps + (eps * pow(tan(x), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((eps ** 2.0d0) * ((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0)))) + (eps + (eps * (tan(x) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return (Math.pow(eps, 2.0) * ((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0)))) + (eps + (eps * Math.pow(Math.tan(x), 2.0)));
}
def code(x, eps): return (math.pow(eps, 2.0) * ((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0)))) + (eps + (eps * math.pow(math.tan(x), 2.0)))
function code(x, eps) return Float64(Float64((eps ^ 2.0) * Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))) + Float64(eps + Float64(eps * (tan(x) ^ 2.0)))) end
function tmp = code(x, eps) tmp = ((eps ^ 2.0) * ((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))) + (eps + (eps * (tan(x) ^ 2.0))); end
code[x_, eps_] := N[(N[(N[Power[eps, 2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(eps + N[(eps * N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\varepsilon}^{2} \cdot \left(\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}\right) + \left(\varepsilon + \varepsilon \cdot {\tan x}^{2}\right)
\end{array}
Initial program 60.5%
tan-sum60.6%
div-inv60.6%
fma-neg60.6%
Applied egg-rr60.6%
fma-neg60.6%
*-commutative60.6%
associate-*l/60.6%
*-lft-identity60.6%
Simplified60.6%
Taylor expanded in eps around 0 99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
+-commutative99.1%
distribute-lft-in99.1%
unpow299.1%
unpow299.1%
frac-times99.1%
pow299.1%
quot-tan99.1%
*-rgt-identity99.1%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (- (* (pow eps 2.0) (+ (tan x) (pow (tan x) 3.0))) (* eps (- -1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))))
double code(double x, double eps) {
return (pow(eps, 2.0) * (tan(x) + pow(tan(x), 3.0))) - (eps * (-1.0 - (pow(sin(x), 2.0) / pow(cos(x), 2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((eps ** 2.0d0) * (tan(x) + (tan(x) ** 3.0d0))) - (eps * ((-1.0d0) - ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0))))
end function
public static double code(double x, double eps) {
return (Math.pow(eps, 2.0) * (Math.tan(x) + Math.pow(Math.tan(x), 3.0))) - (eps * (-1.0 - (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0))));
}
def code(x, eps): return (math.pow(eps, 2.0) * (math.tan(x) + math.pow(math.tan(x), 3.0))) - (eps * (-1.0 - (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0))))
function code(x, eps) return Float64(Float64((eps ^ 2.0) * Float64(tan(x) + (tan(x) ^ 3.0))) - Float64(eps * Float64(-1.0 - Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0))))) end
function tmp = code(x, eps) tmp = ((eps ^ 2.0) * (tan(x) + (tan(x) ^ 3.0))) - (eps * (-1.0 - ((sin(x) ^ 2.0) / (cos(x) ^ 2.0)))); end
code[x_, eps_] := N[(N[(N[Power[eps, 2.0], $MachinePrecision] * N[(N[Tan[x], $MachinePrecision] + N[Power[N[Tan[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(eps * N[(-1.0 - N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\varepsilon}^{2} \cdot \left(\tan x + {\tan x}^{3}\right) - \varepsilon \cdot \left(-1 - \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)
\end{array}
Initial program 60.5%
tan-sum60.6%
div-inv60.6%
fma-neg60.6%
Applied egg-rr60.6%
fma-neg60.6%
*-commutative60.6%
associate-*l/60.6%
*-lft-identity60.6%
Simplified60.6%
Taylor expanded in eps around 0 99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
sub-neg99.4%
distribute-frac-neg99.4%
cube-div99.4%
pow399.4%
distribute-neg-out99.4%
pow399.4%
quot-tan99.4%
quot-tan99.4%
Applied egg-rr99.4%
+-commutative99.4%
distribute-neg-in99.4%
sub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (pow (tan x) 2.0))))
double code(double x, double eps) {
return eps * (1.0 + pow(tan(x), 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (tan(x) ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps * (1.0 + Math.pow(Math.tan(x), 2.0));
}
def code(x, eps): return eps * (1.0 + math.pow(math.tan(x), 2.0))
function code(x, eps) return Float64(eps * Float64(1.0 + (tan(x) ^ 2.0))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (tan(x) ^ 2.0)); end
code[x_, eps_] := N[(eps * N[(1.0 + N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + {\tan x}^{2}\right)
\end{array}
Initial program 60.5%
Taylor expanded in eps around 0 99.1%
cancel-sign-sub-inv99.1%
metadata-eval99.1%
*-lft-identity99.1%
Simplified99.1%
add-cbrt-cube99.1%
add-cbrt-cube99.1%
cbrt-undiv99.1%
pow399.1%
unpow299.1%
pow-prod-down99.1%
sqr-neg99.1%
pow399.1%
unpow299.1%
pow-prod-down99.1%
frac-times99.1%
cbrt-unprod99.1%
Applied egg-rr99.1%
*-lft-identity99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (+ eps (* eps (pow (tan x) 2.0))))
double code(double x, double eps) {
return eps + (eps * pow(tan(x), 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (tan(x) ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps + (eps * Math.pow(Math.tan(x), 2.0));
}
def code(x, eps): return eps + (eps * math.pow(math.tan(x), 2.0))
function code(x, eps) return Float64(eps + Float64(eps * (tan(x) ^ 2.0))) end
function tmp = code(x, eps) tmp = eps + (eps * (tan(x) ^ 2.0)); end
code[x_, eps_] := N[(eps + N[(eps * N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot {\tan x}^{2}
\end{array}
Initial program 60.5%
Taylor expanded in eps around 0 99.1%
cancel-sign-sub-inv99.1%
metadata-eval99.1%
*-lft-identity99.1%
Simplified99.1%
+-commutative99.1%
distribute-lft-in99.1%
unpow299.1%
unpow299.1%
frac-times99.1%
pow299.1%
quot-tan99.1%
*-rgt-identity99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (pow x 2.0))))
double code(double x, double eps) {
return eps * (1.0 + pow(x, 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps * (1.0 + Math.pow(x, 2.0));
}
def code(x, eps): return eps * (1.0 + math.pow(x, 2.0))
function code(x, eps) return Float64(eps * Float64(1.0 + (x ^ 2.0))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x ^ 2.0)); end
code[x_, eps_] := N[(eps * N[(1.0 + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + {x}^{2}\right)
\end{array}
Initial program 60.5%
Taylor expanded in eps around 0 99.1%
cancel-sign-sub-inv99.1%
metadata-eval99.1%
*-lft-identity99.1%
Simplified99.1%
Taylor expanded in x around 0 98.7%
Final simplification98.7%
(FPCore (x eps) :precision binary64 (tan eps))
double code(double x, double eps) {
return tan(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan(eps)
end function
public static double code(double x, double eps) {
return Math.tan(eps);
}
def code(x, eps): return math.tan(eps)
function code(x, eps) return tan(eps) end
function tmp = code(x, eps) tmp = tan(eps); end
code[x_, eps_] := N[Tan[eps], $MachinePrecision]
\begin{array}{l}
\\
\tan \varepsilon
\end{array}
Initial program 60.5%
Taylor expanded in x around 0 98.4%
tan-quot98.4%
*-un-lft-identity98.4%
Applied egg-rr98.4%
*-lft-identity98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 60.5%
Taylor expanded in x around 0 98.4%
Taylor expanded in eps around 0 98.4%
Final simplification98.4%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024048
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(/ (sin eps) (* (cos x) (cos (+ x eps))))
(- (tan (+ x eps)) (tan x)))