
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -2.0 x) (* (+ x -1.0) (- -1.0 x))))
double code(double x) {
return (-2.0 / x) / ((x + -1.0) * (-1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / x) / ((x + (-1.0d0)) * ((-1.0d0) - x))
end function
public static double code(double x) {
return (-2.0 / x) / ((x + -1.0) * (-1.0 - x));
}
def code(x): return (-2.0 / x) / ((x + -1.0) * (-1.0 - x))
function code(x) return Float64(Float64(-2.0 / x) / Float64(Float64(x + -1.0) * Float64(-1.0 - x))) end
function tmp = code(x) tmp = (-2.0 / x) / ((x + -1.0) * (-1.0 - x)); end
code[x_] := N[(N[(-2.0 / x), $MachinePrecision] / N[(N[(x + -1.0), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-2}{x}}{\left(x + -1\right) \cdot \left(-1 - x\right)}
\end{array}
Initial program 69.5%
+-commutative69.5%
associate-+r-69.4%
sub-neg69.4%
remove-double-neg69.4%
neg-sub069.4%
associate-+l-69.4%
neg-sub069.4%
distribute-neg-frac269.4%
distribute-frac-neg269.4%
associate-+r+69.5%
+-commutative69.5%
remove-double-neg69.5%
distribute-neg-frac269.5%
sub0-neg69.5%
associate-+l-69.5%
neg-sub069.5%
Simplified69.5%
+-commutative69.5%
associate-+l-69.4%
Applied egg-rr69.4%
frac-sub18.1%
*-un-lft-identity18.1%
Applied egg-rr18.1%
*-rgt-identity18.1%
Simplified18.1%
frac-sub19.4%
associate-/r*19.4%
associate-*r*19.4%
associate--r-19.4%
*-commutative19.4%
Applied egg-rr19.4%
Taylor expanded in x around 0 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (/ -1.0 x)))
double code(double x) {
return (1.0 / (x + -1.0)) + (-1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + ((-1.0d0) / x)
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + (-1.0 / x);
}
def code(x): return (1.0 / (x + -1.0)) + (-1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(-1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + (-1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \frac{-1}{x}
\end{array}
Initial program 69.5%
+-commutative69.5%
associate-+r-69.4%
sub-neg69.4%
remove-double-neg69.4%
neg-sub069.4%
associate-+l-69.4%
neg-sub069.4%
distribute-neg-frac269.4%
distribute-frac-neg269.4%
associate-+r+69.5%
+-commutative69.5%
remove-double-neg69.5%
distribute-neg-frac269.5%
sub0-neg69.5%
associate-+l-69.5%
neg-sub069.5%
Simplified69.5%
Taylor expanded in x around inf 67.4%
Final simplification67.4%
(FPCore (x) :precision binary64 (/ (/ 2.0 x) (* x (+ x -1.0))))
double code(double x) {
return (2.0 / x) / (x * (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 / x) / (x * (x + (-1.0d0)))
end function
public static double code(double x) {
return (2.0 / x) / (x * (x + -1.0));
}
def code(x): return (2.0 / x) / (x * (x + -1.0))
function code(x) return Float64(Float64(2.0 / x) / Float64(x * Float64(x + -1.0))) end
function tmp = code(x) tmp = (2.0 / x) / (x * (x + -1.0)); end
code[x_] := N[(N[(2.0 / x), $MachinePrecision] / N[(x * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{x}}{x \cdot \left(x + -1\right)}
\end{array}
Initial program 69.5%
+-commutative69.5%
associate-+r-69.4%
sub-neg69.4%
remove-double-neg69.4%
neg-sub069.4%
associate-+l-69.4%
neg-sub069.4%
distribute-neg-frac269.4%
distribute-frac-neg269.4%
associate-+r+69.5%
+-commutative69.5%
remove-double-neg69.5%
distribute-neg-frac269.5%
sub0-neg69.5%
associate-+l-69.5%
neg-sub069.5%
Simplified69.5%
+-commutative69.5%
associate-+l-69.4%
Applied egg-rr69.4%
frac-sub18.1%
*-un-lft-identity18.1%
Applied egg-rr18.1%
/-rgt-identity18.1%
*-lft-identity18.1%
/-rgt-identity18.1%
associate-/r*69.0%
*-lft-identity69.0%
/-rgt-identity69.0%
Simplified69.0%
frac-sub69.0%
count-269.0%
Applied egg-rr69.0%
distribute-rgt-in69.0%
metadata-eval69.0%
associate-/l*69.0%
Simplified69.0%
Taylor expanded in x around inf 97.2%
Final simplification97.2%
(FPCore (x) :precision binary64 (+ (/ -1.0 x) (/ 1.0 x)))
double code(double x) {
return (-1.0 / x) + (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) + (1.0d0 / x)
end function
public static double code(double x) {
return (-1.0 / x) + (1.0 / x);
}
def code(x): return (-1.0 / x) + (1.0 / x)
function code(x) return Float64(Float64(-1.0 / x) + Float64(1.0 / x)) end
function tmp = code(x) tmp = (-1.0 / x) + (1.0 / x); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x} + \frac{1}{x}
\end{array}
Initial program 69.5%
+-commutative69.5%
associate-+r-69.4%
sub-neg69.4%
remove-double-neg69.4%
neg-sub069.4%
associate-+l-69.4%
neg-sub069.4%
distribute-neg-frac269.4%
distribute-frac-neg269.4%
associate-+r+69.5%
+-commutative69.5%
remove-double-neg69.5%
distribute-neg-frac269.5%
sub0-neg69.5%
associate-+l-69.5%
neg-sub069.5%
Simplified69.5%
Taylor expanded in x around inf 67.4%
Taylor expanded in x around inf 67.2%
Final simplification67.2%
(FPCore (x) :precision binary64 (/ -2.0 x))
double code(double x) {
return -2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / x
end function
public static double code(double x) {
return -2.0 / x;
}
def code(x): return -2.0 / x
function code(x) return Float64(-2.0 / x) end
function tmp = code(x) tmp = -2.0 / x; end
code[x_] := N[(-2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x}
\end{array}
Initial program 69.5%
+-commutative69.5%
associate-+r-69.4%
sub-neg69.4%
remove-double-neg69.4%
neg-sub069.4%
associate-+l-69.4%
neg-sub069.4%
distribute-neg-frac269.4%
distribute-frac-neg269.4%
associate-+r+69.5%
+-commutative69.5%
remove-double-neg69.5%
distribute-neg-frac269.5%
sub0-neg69.5%
associate-+l-69.5%
neg-sub069.5%
Simplified69.5%
Taylor expanded in x around 0 5.1%
Final simplification5.1%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 69.5%
+-commutative69.5%
associate-+r-69.4%
sub-neg69.4%
remove-double-neg69.4%
neg-sub069.4%
associate-+l-69.4%
neg-sub069.4%
distribute-neg-frac269.4%
distribute-frac-neg269.4%
associate-+r+69.5%
+-commutative69.5%
remove-double-neg69.5%
distribute-neg-frac269.5%
sub0-neg69.5%
associate-+l-69.5%
neg-sub069.5%
Simplified69.5%
Taylor expanded in x around inf 67.4%
Taylor expanded in x around 0 5.1%
Final simplification5.1%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024048
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(/ 2.0 (* x (- (* x x) 1.0)))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))