
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (let* ((t_0 (/ (exp a) (+ (exp a) (exp b))))) (if (<= t_0 0.5001) t_0 (exp (- (log1p (exp b)))))))
double code(double a, double b) {
double t_0 = exp(a) / (exp(a) + exp(b));
double tmp;
if (t_0 <= 0.5001) {
tmp = t_0;
} else {
tmp = exp(-log1p(exp(b)));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.exp(a) / (Math.exp(a) + Math.exp(b));
double tmp;
if (t_0 <= 0.5001) {
tmp = t_0;
} else {
tmp = Math.exp(-Math.log1p(Math.exp(b)));
}
return tmp;
}
def code(a, b): t_0 = math.exp(a) / (math.exp(a) + math.exp(b)) tmp = 0 if t_0 <= 0.5001: tmp = t_0 else: tmp = math.exp(-math.log1p(math.exp(b))) return tmp
function code(a, b) t_0 = Float64(exp(a) / Float64(exp(a) + exp(b))) tmp = 0.0 if (t_0 <= 0.5001) tmp = t_0; else tmp = exp(Float64(-log1p(exp(b)))); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.5001], t$95$0, N[Exp[(-N[Log[1 + N[Exp[b], $MachinePrecision]], $MachinePrecision])], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{a}}{e^{a} + e^{b}}\\
\mathbf{if}\;t\_0 \leq 0.5001:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;e^{-\mathsf{log1p}\left(e^{b}\right)}\\
\end{array}
\end{array}
if (/.f64 (exp.f64 a) (+.f64 (exp.f64 a) (exp.f64 b))) < 0.50009999999999999Initial program 100.0%
if 0.50009999999999999 < (/.f64 (exp.f64 a) (+.f64 (exp.f64 a) (exp.f64 b))) Initial program 89.0%
add-exp-log89.0%
div-exp91.1%
Applied egg-rr91.1%
Taylor expanded in a around 0 96.7%
neg-mul-196.7%
log1p-define96.8%
Simplified96.8%
Final simplification99.3%
(FPCore (a b) :precision binary64 (exp (- a (log (+ (exp a) (exp b))))))
double code(double a, double b) {
return exp((a - log((exp(a) + exp(b)))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp((a - log((exp(a) + exp(b)))))
end function
public static double code(double a, double b) {
return Math.exp((a - Math.log((Math.exp(a) + Math.exp(b)))));
}
def code(a, b): return math.exp((a - math.log((math.exp(a) + math.exp(b)))))
function code(a, b) return exp(Float64(a - log(Float64(exp(a) + exp(b))))) end
function tmp = code(a, b) tmp = exp((a - log((exp(a) + exp(b))))); end
code[a_, b_] := N[Exp[N[(a - N[Log[N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{a - \log \left(e^{a} + e^{b}\right)}
\end{array}
Initial program 97.6%
add-exp-log97.6%
div-exp98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (a b) :precision binary64 (if (<= a -2700.0) (exp a) (exp (- (log1p (exp b))))))
double code(double a, double b) {
double tmp;
if (a <= -2700.0) {
tmp = exp(a);
} else {
tmp = exp(-log1p(exp(b)));
}
return tmp;
}
public static double code(double a, double b) {
double tmp;
if (a <= -2700.0) {
tmp = Math.exp(a);
} else {
tmp = Math.exp(-Math.log1p(Math.exp(b)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2700.0: tmp = math.exp(a) else: tmp = math.exp(-math.log1p(math.exp(b))) return tmp
function code(a, b) tmp = 0.0 if (a <= -2700.0) tmp = exp(a); else tmp = exp(Float64(-log1p(exp(b)))); end return tmp end
code[a_, b_] := If[LessEqual[a, -2700.0], N[Exp[a], $MachinePrecision], N[Exp[(-N[Log[1 + N[Exp[b], $MachinePrecision]], $MachinePrecision])], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2700:\\
\;\;\;\;e^{a}\\
\mathbf{else}:\\
\;\;\;\;e^{-\mathsf{log1p}\left(e^{b}\right)}\\
\end{array}
\end{array}
if a < -2700Initial program 98.5%
add-exp-log98.5%
div-exp98.5%
Applied egg-rr98.5%
Taylor expanded in a around inf 100.0%
if -2700 < a Initial program 97.3%
add-exp-log97.3%
div-exp97.9%
Applied egg-rr97.9%
Taylor expanded in a around 0 98.4%
neg-mul-198.4%
log1p-define98.5%
Simplified98.5%
Final simplification98.9%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.9999999) (exp a) (+ 0.5 (* a 0.25))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.9999999) {
tmp = exp(a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.9999999d0) then
tmp = exp(a)
else
tmp = 0.5d0 + (a * 0.25d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.9999999) {
tmp = Math.exp(a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.9999999: tmp = math.exp(a) else: tmp = 0.5 + (a * 0.25) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.9999999) tmp = exp(a); else tmp = Float64(0.5 + Float64(a * 0.25)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.9999999) tmp = exp(a); else tmp = 0.5 + (a * 0.25); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.9999999], N[Exp[a], $MachinePrecision], N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.9999999:\\
\;\;\;\;e^{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 + a \cdot 0.25\\
\end{array}
\end{array}
if (exp.f64 a) < 0.999999900000000053Initial program 97.1%
add-exp-log97.1%
div-exp97.1%
Applied egg-rr97.1%
Taylor expanded in a around inf 96.7%
if 0.999999900000000053 < (exp.f64 a) Initial program 97.8%
Taylor expanded in b around 0 53.9%
Taylor expanded in a around 0 54.1%
*-commutative54.1%
Simplified54.1%
Final simplification65.4%
(FPCore (a b) :precision binary64 (if (<= a -2700.0) (exp a) (/ 1.0 (+ (exp b) 1.0))))
double code(double a, double b) {
double tmp;
if (a <= -2700.0) {
tmp = exp(a);
} else {
tmp = 1.0 / (exp(b) + 1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2700.0d0)) then
tmp = exp(a)
else
tmp = 1.0d0 / (exp(b) + 1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2700.0) {
tmp = Math.exp(a);
} else {
tmp = 1.0 / (Math.exp(b) + 1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2700.0: tmp = math.exp(a) else: tmp = 1.0 / (math.exp(b) + 1.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -2700.0) tmp = exp(a); else tmp = Float64(1.0 / Float64(exp(b) + 1.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2700.0) tmp = exp(a); else tmp = 1.0 / (exp(b) + 1.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2700.0], N[Exp[a], $MachinePrecision], N[(1.0 / N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2700:\\
\;\;\;\;e^{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{e^{b} + 1}\\
\end{array}
\end{array}
if a < -2700Initial program 98.5%
add-exp-log98.5%
div-exp98.5%
Applied egg-rr98.5%
Taylor expanded in a around inf 100.0%
if -2700 < a Initial program 97.3%
Taylor expanded in a around 0 98.4%
Final simplification98.8%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 97.6%
Taylor expanded in b around 0 65.4%
Taylor expanded in a around 0 40.5%
*-commutative40.5%
Simplified40.5%
Final simplification40.5%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 97.6%
Taylor expanded in a around 0 83.3%
Taylor expanded in b around 0 40.3%
Final simplification40.3%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024047
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:herbie-target
(/ 1.0 (+ 1.0 (exp (- b a))))
(/ (exp a) (+ (exp a) (exp b))))