
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e+217) (- (/ (/ x z) t)) (/ x (- y (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+217) {
tmp = -((x / z) / t);
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+217)) then
tmp = -((x / z) / t)
else
tmp = x / (y - (z * t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+217) {
tmp = -((x / z) / t);
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+217: tmp = -((x / z) / t) else: tmp = x / (y - (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+217) tmp = Float64(-Float64(Float64(x / z) / t)); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e+217)
tmp = -((x / z) / t);
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+217], (-N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+217}:\\
\;\;\;\;-\frac{\frac{x}{z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.9999999999999996e216Initial program 80.5%
Taylor expanded in y around 0 80.5%
mul-1-neg80.5%
associate-/r*99.9%
distribute-neg-frac299.9%
Simplified99.9%
distribute-frac-neg299.9%
add-sqr-sqrt46.0%
sqrt-unprod75.8%
sqr-neg75.8%
sqrt-unprod34.3%
add-sqr-sqrt63.2%
associate-/l/63.5%
associate-/r*63.2%
add-sqr-sqrt34.3%
sqrt-unprod75.7%
sqr-neg75.7%
sqrt-unprod46.0%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
if -9.9999999999999996e216 < (*.f64 z t) Initial program 99.4%
Final simplification99.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x t) (- z))))
(if (<= (* z t) -1e-8)
t_1
(if (<= (* z t) 2e-103)
(/ x y)
(if (<= (* z t) 4e+31)
(- (/ (/ x z) t))
(if (<= (* z t) 1e+72) (/ x y) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e-8) {
tmp = t_1;
} else if ((z * t) <= 2e-103) {
tmp = x / y;
} else if ((z * t) <= 4e+31) {
tmp = -((x / z) / t);
} else if ((z * t) <= 1e+72) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / t) / -z
if ((z * t) <= (-1d-8)) then
tmp = t_1
else if ((z * t) <= 2d-103) then
tmp = x / y
else if ((z * t) <= 4d+31) then
tmp = -((x / z) / t)
else if ((z * t) <= 1d+72) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e-8) {
tmp = t_1;
} else if ((z * t) <= 2e-103) {
tmp = x / y;
} else if ((z * t) <= 4e+31) {
tmp = -((x / z) / t);
} else if ((z * t) <= 1e+72) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / t) / -z tmp = 0 if (z * t) <= -1e-8: tmp = t_1 elif (z * t) <= 2e-103: tmp = x / y elif (z * t) <= 4e+31: tmp = -((x / z) / t) elif (z * t) <= 1e+72: tmp = x / y else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / t) / Float64(-z)) tmp = 0.0 if (Float64(z * t) <= -1e-8) tmp = t_1; elseif (Float64(z * t) <= 2e-103) tmp = Float64(x / y); elseif (Float64(z * t) <= 4e+31) tmp = Float64(-Float64(Float64(x / z) / t)); elseif (Float64(z * t) <= 1e+72) tmp = Float64(x / y); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / t) / -z;
tmp = 0.0;
if ((z * t) <= -1e-8)
tmp = t_1;
elseif ((z * t) <= 2e-103)
tmp = x / y;
elseif ((z * t) <= 4e+31)
tmp = -((x / z) / t);
elseif ((z * t) <= 1e+72)
tmp = x / y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e-8], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 2e-103], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e+31], (-N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 1e+72], N[(x / y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{t}}{-z}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-8}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-103}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{+31}:\\
\;\;\;\;-\frac{\frac{x}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 10^{+72}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1e-8 or 9.99999999999999944e71 < (*.f64 z t) Initial program 92.0%
Taylor expanded in y around 0 80.4%
mul-1-neg80.4%
associate-/r*85.6%
distribute-neg-frac285.6%
Simplified85.6%
if -1e-8 < (*.f64 z t) < 1.99999999999999992e-103 or 3.9999999999999999e31 < (*.f64 z t) < 9.99999999999999944e71Initial program 99.9%
Taylor expanded in y around inf 82.6%
if 1.99999999999999992e-103 < (*.f64 z t) < 3.9999999999999999e31Initial program 99.8%
Taylor expanded in y around 0 61.8%
mul-1-neg61.8%
associate-/r*54.6%
distribute-neg-frac254.6%
Simplified54.6%
distribute-frac-neg254.6%
add-sqr-sqrt15.1%
sqrt-unprod12.3%
sqr-neg12.3%
sqrt-unprod8.1%
add-sqr-sqrt9.4%
associate-/l/2.8%
associate-/r*2.9%
add-sqr-sqrt1.7%
sqrt-unprod9.6%
sqr-neg9.6%
sqrt-unprod24.7%
add-sqr-sqrt49.6%
Applied egg-rr49.6%
Final simplification80.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+201) (not (<= (* z t) 1e+156))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+201) || !((z * t) <= 1e+156)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+201)) .or. (.not. ((z * t) <= 1d+156))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+201) || !((z * t) <= 1e+156)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+201) or not ((z * t) <= 1e+156): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+201) || !(Float64(z * t) <= 1e+156)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+201) || ~(((z * t) <= 1e+156)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+201], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+156]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+201} \lor \neg \left(z \cdot t \leq 10^{+156}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.9999999999999995e201 or 9.9999999999999998e155 < (*.f64 z t) Initial program 86.3%
Taylor expanded in y around 0 84.9%
mul-1-neg84.9%
associate-/r*98.4%
distribute-neg-frac298.4%
Simplified98.4%
*-un-lft-identity98.4%
associate-/l/84.9%
associate-/r*98.3%
add-sqr-sqrt49.1%
sqrt-unprod74.3%
sqr-neg74.3%
sqrt-unprod32.3%
add-sqr-sqrt61.9%
Applied egg-rr61.9%
*-lft-identity61.9%
associate-/l/62.1%
Simplified62.1%
if -4.9999999999999995e201 < (*.f64 z t) < 9.9999999999999998e155Initial program 99.8%
Taylor expanded in y around inf 63.2%
Final simplification63.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -1.3e+28) (not (<= z 6.8e-50))) (- (/ (/ x z) t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.3e+28) || !(z <= 6.8e-50)) {
tmp = -((x / z) / t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.3d+28)) .or. (.not. (z <= 6.8d-50))) then
tmp = -((x / z) / t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.3e+28) || !(z <= 6.8e-50)) {
tmp = -((x / z) / t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -1.3e+28) or not (z <= 6.8e-50): tmp = -((x / z) / t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -1.3e+28) || !(z <= 6.8e-50)) tmp = Float64(-Float64(Float64(x / z) / t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -1.3e+28) || ~((z <= 6.8e-50)))
tmp = -((x / z) / t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.3e+28], N[Not[LessEqual[z, 6.8e-50]], $MachinePrecision]], (-N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+28} \lor \neg \left(z \leq 6.8 \cdot 10^{-50}\right):\\
\;\;\;\;-\frac{\frac{x}{z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -1.3000000000000001e28 or 6.80000000000000029e-50 < z Initial program 93.4%
Taylor expanded in y around 0 68.1%
mul-1-neg68.1%
associate-/r*73.0%
distribute-neg-frac273.0%
Simplified73.0%
distribute-frac-neg273.0%
add-sqr-sqrt38.1%
sqrt-unprod47.8%
sqr-neg47.8%
sqrt-unprod15.2%
add-sqr-sqrt33.9%
associate-/l/34.1%
associate-/r*36.2%
add-sqr-sqrt15.3%
sqrt-unprod47.8%
sqr-neg47.8%
sqrt-unprod38.8%
add-sqr-sqrt71.8%
Applied egg-rr71.8%
if -1.3000000000000001e28 < z < 6.80000000000000029e-50Initial program 99.9%
Taylor expanded in y around inf 69.8%
Final simplification70.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 96.5%
Taylor expanded in y around inf 53.0%
Final simplification53.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024047
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))