
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.4e+94)
(/ (* b_2 -2.0) a)
(if (<= b_2 3.5e-83)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.4e+94) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3.5e-83) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.4d+94)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 3.5d-83) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.4e+94) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3.5e-83) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.4e+94: tmp = (b_2 * -2.0) / a elif b_2 <= 3.5e-83: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.4e+94) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 3.5e-83) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.4e+94) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 3.5e-83) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.4e+94], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3.5e-83], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.4 \cdot 10^{+94}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 3.5 \cdot 10^{-83}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.39999999999999999e94Initial program 54.8%
+-commutative54.8%
unsub-neg54.8%
Simplified54.8%
Taylor expanded in b_2 around -inf 95.6%
*-commutative95.6%
Simplified95.6%
if -1.39999999999999999e94 < b_2 < 3.5000000000000003e-83Initial program 82.3%
+-commutative82.3%
unsub-neg82.3%
Simplified82.3%
if 3.5000000000000003e-83 < b_2 Initial program 17.8%
+-commutative17.8%
unsub-neg17.8%
Simplified17.8%
Taylor expanded in b_2 around inf 81.3%
*-commutative81.3%
associate-*l/81.3%
Simplified81.3%
Final simplification85.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.4e-30) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (if (<= b_2 3.8e-83) (/ (- (sqrt (* c (- a))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.4e-30) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 3.8e-83) {
tmp = (sqrt((c * -a)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.4d-30)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 3.8d-83) then
tmp = (sqrt((c * -a)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.4e-30) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 3.8e-83) {
tmp = (Math.sqrt((c * -a)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.4e-30: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 3.8e-83: tmp = (math.sqrt((c * -a)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.4e-30) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 3.8e-83) tmp = Float64(Float64(sqrt(Float64(c * Float64(-a))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.4e-30) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 3.8e-83) tmp = (sqrt((c * -a)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.4e-30], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 3.8e-83], N[(N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.4 \cdot 10^{-30}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 3.8 \cdot 10^{-83}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.4000000000000003e-30Initial program 66.9%
+-commutative66.9%
unsub-neg66.9%
Simplified66.9%
Taylor expanded in b_2 around -inf 91.3%
if -3.4000000000000003e-30 < b_2 < 3.79999999999999977e-83Initial program 76.8%
+-commutative76.8%
unsub-neg76.8%
Simplified76.8%
Taylor expanded in b_2 around 0 70.0%
associate-*r*70.0%
neg-mul-170.0%
*-commutative70.0%
Simplified70.0%
if 3.79999999999999977e-83 < b_2 Initial program 17.8%
+-commutative17.8%
unsub-neg17.8%
Simplified17.8%
Taylor expanded in b_2 around inf 81.3%
*-commutative81.3%
associate-*l/81.3%
Simplified81.3%
Final simplification81.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 71.4%
+-commutative71.4%
unsub-neg71.4%
Simplified71.4%
Taylor expanded in b_2 around -inf 69.6%
if -9.999999999999969e-311 < b_2 Initial program 32.8%
+-commutative32.8%
unsub-neg32.8%
Simplified32.8%
Taylor expanded in b_2 around inf 63.3%
*-commutative63.3%
associate-*l/63.3%
Simplified63.3%
Final simplification66.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.4e+24) (* b_2 (/ -2.0 a)) (/ 0.0 a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.4e+24) {
tmp = b_2 * (-2.0 / a);
} else {
tmp = 0.0 / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.4d+24) then
tmp = b_2 * ((-2.0d0) / a)
else
tmp = 0.0d0 / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.4e+24) {
tmp = b_2 * (-2.0 / a);
} else {
tmp = 0.0 / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.4e+24: tmp = b_2 * (-2.0 / a) else: tmp = 0.0 / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.4e+24) tmp = Float64(b_2 * Float64(-2.0 / a)); else tmp = Float64(0.0 / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.4e+24) tmp = b_2 * (-2.0 / a); else tmp = 0.0 / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.4e+24], N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision], N[(0.0 / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.4 \cdot 10^{+24}:\\
\;\;\;\;b\_2 \cdot \frac{-2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{a}\\
\end{array}
\end{array}
if b_2 < 3.4000000000000001e24Initial program 65.8%
+-commutative65.8%
unsub-neg65.8%
Simplified65.8%
Taylor expanded in b_2 around -inf 46.6%
associate-*r/46.6%
*-commutative46.6%
associate-/l*46.4%
Simplified46.4%
if 3.4000000000000001e24 < b_2 Initial program 11.3%
+-commutative11.3%
unsub-neg11.3%
Simplified11.3%
add-sqr-sqrt10.1%
pow210.1%
pow1/210.1%
sqrt-pow110.2%
pow210.2%
metadata-eval10.2%
Applied egg-rr10.2%
Taylor expanded in b_2 around inf 29.2%
distribute-rgt1-in29.2%
metadata-eval29.2%
mul0-lft29.2%
Simplified29.2%
Final simplification41.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 5.8e-307) (* b_2 (/ -2.0 a)) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 5.8e-307) {
tmp = b_2 * (-2.0 / a);
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 5.8d-307) then
tmp = b_2 * ((-2.0d0) / a)
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 5.8e-307) {
tmp = b_2 * (-2.0 / a);
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 5.8e-307: tmp = b_2 * (-2.0 / a) else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 5.8e-307) tmp = Float64(b_2 * Float64(-2.0 / a)); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 5.8e-307) tmp = b_2 * (-2.0 / a); else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 5.8e-307], N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 5.8 \cdot 10^{-307}:\\
\;\;\;\;b\_2 \cdot \frac{-2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 5.8000000000000001e-307Initial program 71.4%
+-commutative71.4%
unsub-neg71.4%
Simplified71.4%
Taylor expanded in b_2 around -inf 69.2%
associate-*r/69.2%
*-commutative69.2%
associate-/l*68.9%
Simplified68.9%
if 5.8000000000000001e-307 < b_2 Initial program 32.8%
+-commutative32.8%
unsub-neg32.8%
Simplified32.8%
add-sqr-sqrt32.3%
pow232.3%
pow1/232.3%
sqrt-pow132.3%
pow232.3%
metadata-eval32.3%
Applied egg-rr32.3%
Taylor expanded in a around 0 63.3%
associate-*r/63.3%
*-commutative63.3%
associate-/l*63.1%
Simplified63.1%
Final simplification65.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 6e-308) (/ (* b_2 -2.0) a) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 6e-308) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 6d-308) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 6e-308) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 6e-308: tmp = (b_2 * -2.0) / a else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 6e-308) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 6e-308) tmp = (b_2 * -2.0) / a; else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 6e-308], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 6 \cdot 10^{-308}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 6.00000000000000044e-308Initial program 71.4%
+-commutative71.4%
unsub-neg71.4%
Simplified71.4%
Taylor expanded in b_2 around -inf 69.2%
*-commutative69.2%
Simplified69.2%
if 6.00000000000000044e-308 < b_2 Initial program 32.8%
+-commutative32.8%
unsub-neg32.8%
Simplified32.8%
add-sqr-sqrt32.3%
pow232.3%
pow1/232.3%
sqrt-pow132.3%
pow232.3%
metadata-eval32.3%
Applied egg-rr32.3%
Taylor expanded in a around 0 63.3%
associate-*r/63.3%
*-commutative63.3%
associate-/l*63.1%
Simplified63.1%
Final simplification66.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 71.4%
+-commutative71.4%
unsub-neg71.4%
Simplified71.4%
Taylor expanded in b_2 around -inf 69.2%
*-commutative69.2%
Simplified69.2%
if -9.999999999999969e-311 < b_2 Initial program 32.8%
+-commutative32.8%
unsub-neg32.8%
Simplified32.8%
Taylor expanded in b_2 around inf 63.3%
*-commutative63.3%
associate-*l/63.3%
Simplified63.3%
Final simplification66.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.4e+24) (/ (- b_2) a) (/ 0.0 a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.4e+24) {
tmp = -b_2 / a;
} else {
tmp = 0.0 / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.4d+24) then
tmp = -b_2 / a
else
tmp = 0.0d0 / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.4e+24) {
tmp = -b_2 / a;
} else {
tmp = 0.0 / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.4e+24: tmp = -b_2 / a else: tmp = 0.0 / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.4e+24) tmp = Float64(Float64(-b_2) / a); else tmp = Float64(0.0 / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.4e+24) tmp = -b_2 / a; else tmp = 0.0 / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.4e+24], N[((-b$95$2) / a), $MachinePrecision], N[(0.0 / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.4 \cdot 10^{+24}:\\
\;\;\;\;\frac{-b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{a}\\
\end{array}
\end{array}
if b_2 < 3.4000000000000001e24Initial program 65.8%
+-commutative65.8%
unsub-neg65.8%
Simplified65.8%
Taylor expanded in b_2 around 0 44.5%
associate-*r*44.5%
neg-mul-144.5%
*-commutative44.5%
Simplified44.5%
Taylor expanded in c around 0 19.0%
neg-mul-119.0%
distribute-neg-frac19.0%
Simplified19.0%
if 3.4000000000000001e24 < b_2 Initial program 11.3%
+-commutative11.3%
unsub-neg11.3%
Simplified11.3%
add-sqr-sqrt10.1%
pow210.1%
pow1/210.1%
sqrt-pow110.2%
pow210.2%
metadata-eval10.2%
Applied egg-rr10.2%
Taylor expanded in b_2 around inf 29.2%
distribute-rgt1-in29.2%
metadata-eval29.2%
mul0-lft29.2%
Simplified29.2%
Final simplification21.7%
(FPCore (a b_2 c) :precision binary64 (/ 0.0 a))
double code(double a, double b_2, double c) {
return 0.0 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b_2, double c) {
return 0.0 / a;
}
def code(a, b_2, c): return 0.0 / a
function code(a, b_2, c) return Float64(0.0 / a) end
function tmp = code(a, b_2, c) tmp = 0.0 / a; end
code[a_, b$95$2_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 51.3%
+-commutative51.3%
unsub-neg51.3%
Simplified51.3%
add-sqr-sqrt51.0%
pow251.0%
pow1/251.0%
sqrt-pow151.0%
pow251.0%
metadata-eval51.0%
Applied egg-rr51.0%
Taylor expanded in b_2 around inf 10.0%
distribute-rgt1-in10.0%
metadata-eval10.0%
mul0-lft10.0%
Simplified10.0%
Final simplification10.0%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024047
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))