
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
(FPCore (v) :precision binary64 (pow (pow (acos (/ (- 1.0 (* 5.0 (pow v 2.0))) (fma v v -1.0))) 3.0) 0.3333333333333333))
double code(double v) {
return pow(pow(acos(((1.0 - (5.0 * pow(v, 2.0))) / fma(v, v, -1.0))), 3.0), 0.3333333333333333);
}
function code(v) return (acos(Float64(Float64(1.0 - Float64(5.0 * (v ^ 2.0))) / fma(v, v, -1.0))) ^ 3.0) ^ 0.3333333333333333 end
code[v_] := N[Power[N[Power[N[ArcCos[N[(N[(1.0 - N[(5.0 * N[Power[v, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision]
\begin{array}{l}
\\
{\left({\cos^{-1} \left(\frac{1 - 5 \cdot {v}^{2}}{\mathsf{fma}\left(v, v, -1\right)}\right)}^{3}\right)}^{0.3333333333333333}
\end{array}
Initial program 99.5%
add-cbrt-cube98.0%
pow1/399.5%
pow399.5%
pow299.5%
fma-neg99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (expm1 (log1p (acos (/ (- 1.0 (* 5.0 (pow v 2.0))) (fma v v -1.0))))))
double code(double v) {
return expm1(log1p(acos(((1.0 - (5.0 * pow(v, 2.0))) / fma(v, v, -1.0)))));
}
function code(v) return expm1(log1p(acos(Float64(Float64(1.0 - Float64(5.0 * (v ^ 2.0))) / fma(v, v, -1.0))))) end
code[v_] := N[(Exp[N[Log[1 + N[ArcCos[N[(N[(1.0 - N[(5.0 * N[Power[v, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(\mathsf{log1p}\left(\cos^{-1} \left(\frac{1 - 5 \cdot {v}^{2}}{\mathsf{fma}\left(v, v, -1\right)}\right)\right)\right)
\end{array}
Initial program 99.5%
expm1-log1p-u99.5%
pow299.5%
fma-neg99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (/ 1.0 (/ 1.0 (acos (/ (fma (pow v 2.0) -5.0 1.0) (fma v v -1.0))))))
double code(double v) {
return 1.0 / (1.0 / acos((fma(pow(v, 2.0), -5.0, 1.0) / fma(v, v, -1.0))));
}
function code(v) return Float64(1.0 / Float64(1.0 / acos(Float64(fma((v ^ 2.0), -5.0, 1.0) / fma(v, v, -1.0))))) end
code[v_] := N[(1.0 / N[(1.0 / N[ArcCos[N[(N[(N[Power[v, 2.0], $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{1}{\cos^{-1} \left(\frac{\mathsf{fma}\left({v}^{2}, -5, 1\right)}{\mathsf{fma}\left(v, v, -1\right)}\right)}}
\end{array}
Initial program 99.5%
add-exp-log99.5%
pow299.5%
fma-neg99.5%
metadata-eval99.5%
Applied egg-rr99.5%
rem-exp-log99.5%
cancel-sign-sub-inv99.5%
metadata-eval99.5%
*-commutative99.5%
acos-asin99.5%
div-inv99.5%
metadata-eval99.5%
flip--3.4%
clear-num3.4%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (+ -1.0 (* v v)))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((-1.0d0) + (v * v))))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v))));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v))))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(-1.0 + Float64(v * v)))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v)))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{-1 + v \cdot v}\right)
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (acos -1.0))
double code(double v) {
return acos(-1.0);
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos((-1.0d0))
end function
public static double code(double v) {
return Math.acos(-1.0);
}
def code(v): return math.acos(-1.0)
function code(v) return acos(-1.0) end
function tmp = code(v) tmp = acos(-1.0); end
code[v_] := N[ArcCos[-1.0], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} -1
\end{array}
Initial program 99.5%
Taylor expanded in v around 0 97.4%
Final simplification97.4%
herbie shell --seed 2024046
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 1"
:precision binary64
(acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))