
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow
(*
a
(cos
(*
(pow (sqrt PI) 2.0)
(exp (* (log (cbrt (* angle_m 0.005555555555555556))) 3.0)))))
2.0)
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * cos((pow(sqrt(((double) M_PI)), 2.0) * exp((log(cbrt((angle_m * 0.005555555555555556))) * 3.0))))), 2.0) + pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.cos((Math.pow(Math.sqrt(Math.PI), 2.0) * Math.exp((Math.log(Math.cbrt((angle_m * 0.005555555555555556))) * 3.0))))), 2.0) + Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * cos(Float64((sqrt(pi) ^ 2.0) * exp(Float64(log(cbrt(Float64(angle_m * 0.005555555555555556))) * 3.0))))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Cos[N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] * N[Exp[N[(N[Log[N[Power[N[(angle$95$m * 0.005555555555555556), $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \cos \left({\left(\sqrt{\pi}\right)}^{2} \cdot e^{\log \left(\sqrt[3]{angle\_m \cdot 0.005555555555555556}\right) \cdot 3}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
metadata-eval82.6%
div-inv82.6%
add-cube-cbrt82.5%
pow382.5%
pow-to-exp39.0%
div-inv39.0%
metadata-eval39.0%
Applied egg-rr39.0%
add-sqr-sqrt39.0%
pow239.0%
Applied egg-rr39.0%
Final simplification39.0%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)
(pow
(*
a
(cos
(*
PI
(pow
(exp 3.0)
(* (log (* angle_m 0.005555555555555556)) 0.3333333333333333)))))
2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((((double) M_PI) * pow(exp(3.0), (log((angle_m * 0.005555555555555556)) * 0.3333333333333333))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((Math.PI * Math.pow(Math.exp(3.0), (Math.log((angle_m * 0.005555555555555556)) * 0.3333333333333333))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos((math.pi * math.pow(math.exp(3.0), (math.log((angle_m * 0.005555555555555556)) * 0.3333333333333333))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(pi * (exp(3.0) ^ Float64(log(Float64(angle_m * 0.005555555555555556)) * 0.3333333333333333))))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos((pi * (exp(3.0) ^ (log((angle_m * 0.005555555555555556)) * 0.3333333333333333))))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi * N[Power[N[Exp[3.0], $MachinePrecision], N[(N[Log[N[(angle$95$m * 0.005555555555555556), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(\pi \cdot {\left(e^{3}\right)}^{\left(\log \left(angle\_m \cdot 0.005555555555555556\right) \cdot 0.3333333333333333\right)}\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
metadata-eval82.6%
div-inv82.6%
add-cbrt-cube59.6%
pow1/345.1%
pow-to-exp45.1%
pow345.1%
log-pow38.9%
div-inv38.9%
metadata-eval38.9%
Applied egg-rr38.9%
associate-*l*39.0%
exp-prod39.0%
Applied egg-rr39.0%
Final simplification39.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (cos (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* b (log1p (expm1 (sin (* angle_m (* PI 0.005555555555555556)))))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * cos((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((b * log1p(expm1(sin((angle_m * (((double) M_PI) * 0.005555555555555556)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.cos((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((b * Math.log1p(Math.expm1(Math.sin((angle_m * (Math.PI * 0.005555555555555556)))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.cos((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((b * math.log1p(math.expm1(math.sin((angle_m * (math.pi * 0.005555555555555556)))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * cos(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(b * log1p(expm1(sin(Float64(angle_m * Float64(pi * 0.005555555555555556)))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Cos[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Log[1 + N[(Exp[N[Sin[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \cos \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(b \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\sin \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
log1p-expm1-u82.6%
metadata-eval82.6%
div-inv82.6%
*-commutative82.6%
div-inv82.6%
metadata-eval82.6%
associate-*l*82.7%
Applied egg-rr82.7%
Final simplification82.7%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (cos (/ PI (/ 180.0 angle_m)))) 2.0) (pow (* b (sin (* PI (expm1 (log1p (* angle_m 0.005555555555555556)))))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * cos((((double) M_PI) / (180.0 / angle_m)))), 2.0) + pow((b * sin((((double) M_PI) * expm1(log1p((angle_m * 0.005555555555555556)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.cos((Math.PI / (180.0 / angle_m)))), 2.0) + Math.pow((b * Math.sin((Math.PI * Math.expm1(Math.log1p((angle_m * 0.005555555555555556)))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.cos((math.pi / (180.0 / angle_m)))), 2.0) + math.pow((b * math.sin((math.pi * math.expm1(math.log1p((angle_m * 0.005555555555555556)))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * cos(Float64(pi / Float64(180.0 / angle_m)))) ^ 2.0) + (Float64(b * sin(Float64(pi * expm1(log1p(Float64(angle_m * 0.005555555555555556)))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(Exp[N[Log[1 + N[(angle$95$m * 0.005555555555555556), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
metadata-eval82.6%
div-inv82.6%
clear-num82.6%
un-div-inv82.6%
Applied egg-rr82.6%
expm1-log1p-u63.9%
Applied egg-rr63.9%
Final simplification63.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* a (cos (* 0.005555555555555556 (* PI angle_m)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((0.005555555555555556 * (((double) M_PI) * angle_m)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((0.005555555555555556 * (Math.PI * angle_m)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos((0.005555555555555556 * (math.pi * angle_m)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(0.005555555555555556 * Float64(pi * angle_m)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos((0.005555555555555556 * (pi * angle_m)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around inf 82.2%
Final simplification82.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* a (cos (* angle_m (* PI 0.005555555555555556)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((angle_m * (((double) M_PI) * 0.005555555555555556)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((angle_m * (Math.PI * 0.005555555555555556)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos((angle_m * (math.pi * 0.005555555555555556)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(angle_m * Float64(pi * 0.005555555555555556)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos((angle_m * (pi * 0.005555555555555556)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
metadata-eval82.6%
div-inv82.6%
add-cube-cbrt82.5%
pow382.5%
pow-to-exp39.0%
div-inv39.0%
metadata-eval39.0%
Applied egg-rr39.0%
add-sqr-sqrt39.0%
pow239.0%
Applied egg-rr39.0%
Taylor expanded in angle around inf 82.6%
rem-cube-cbrt82.6%
Simplified82.6%
Final simplification82.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* a (cos (/ PI (/ 180.0 angle_m)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((((double) M_PI) / (180.0 / angle_m)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((Math.PI / (180.0 / angle_m)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos((math.pi / (180.0 / angle_m)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(pi / Float64(180.0 / angle_m)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos((pi / (180.0 / angle_m)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
metadata-eval82.6%
div-inv82.6%
clear-num82.6%
un-div-inv82.6%
Applied egg-rr82.6%
Final simplification82.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (pow (* b (sin (* 0.005555555555555556 (* PI angle_m)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + pow((b * sin((0.005555555555555556 * (((double) M_PI) * angle_m)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + Math.pow((b * Math.sin((0.005555555555555556 * (Math.PI * angle_m)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + math.pow((b * math.sin((0.005555555555555556 * (math.pi * angle_m)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + (Float64(b * sin(Float64(0.005555555555555556 * Float64(pi * angle_m)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((b * sin((0.005555555555555556 * (pi * angle_m)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around 0 82.2%
Taylor expanded in angle around inf 81.9%
Final simplification81.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow a 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow(a, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow(a, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow(a, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (a ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + (a ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {a}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around 0 82.2%
Final simplification82.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (pow (* b (* 0.005555555555555556 (* PI angle_m))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + pow((b * (0.005555555555555556 * (((double) M_PI) * angle_m))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + Math.pow((b * (0.005555555555555556 * (Math.PI * angle_m))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + math.pow((b * (0.005555555555555556 * (math.pi * angle_m))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + (Float64(b * Float64(0.005555555555555556 * Float64(pi * angle_m))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((b * (0.005555555555555556 * (pi * angle_m))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + {\left(b \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right)}^{2}
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around 0 82.2%
Taylor expanded in angle around 0 77.6%
Final simplification77.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* (* 0.005555555555555556 b) (* (* PI angle_m) (* 0.005555555555555556 (* angle_m (* PI b)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + ((0.005555555555555556 * b) * ((((double) M_PI) * angle_m) * (0.005555555555555556 * (angle_m * (((double) M_PI) * b)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + ((0.005555555555555556 * b) * ((Math.PI * angle_m) * (0.005555555555555556 * (angle_m * (Math.PI * b)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + ((0.005555555555555556 * b) * ((math.pi * angle_m) * (0.005555555555555556 * (angle_m * (math.pi * b)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(Float64(0.005555555555555556 * b) * Float64(Float64(pi * angle_m) * Float64(0.005555555555555556 * Float64(angle_m * Float64(pi * b)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((0.005555555555555556 * b) * ((pi * angle_m) * (0.005555555555555556 * (angle_m * (pi * b))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(0.005555555555555556 * b), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(0.005555555555555556 * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + \left(0.005555555555555556 \cdot b\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around 0 82.2%
Taylor expanded in angle around 0 77.6%
unpow277.6%
rem-cube-cbrt77.2%
associate-*r*77.2%
associate-*l*76.2%
rem-cube-cbrt76.5%
*-commutative76.5%
rem-cube-cbrt76.2%
*-commutative76.2%
associate-*r*76.2%
rem-cube-cbrt76.5%
Applied egg-rr76.5%
Taylor expanded in b around 0 76.5%
Final simplification76.5%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* (* 0.005555555555555556 b) (* (* b (* angle_m (* PI 0.005555555555555556))) (* PI angle_m)))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + ((0.005555555555555556 * b) * ((b * (angle_m * (((double) M_PI) * 0.005555555555555556))) * (((double) M_PI) * angle_m)));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + ((0.005555555555555556 * b) * ((b * (angle_m * (Math.PI * 0.005555555555555556))) * (Math.PI * angle_m)));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + ((0.005555555555555556 * b) * ((b * (angle_m * (math.pi * 0.005555555555555556))) * (math.pi * angle_m)))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(Float64(0.005555555555555556 * b) * Float64(Float64(b * Float64(angle_m * Float64(pi * 0.005555555555555556))) * Float64(pi * angle_m)))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((0.005555555555555556 * b) * ((b * (angle_m * (pi * 0.005555555555555556))) * (pi * angle_m))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(0.005555555555555556 * b), $MachinePrecision] * N[(N[(b * N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + \left(0.005555555555555556 \cdot b\right) \cdot \left(\left(b \cdot \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right) \cdot \left(\pi \cdot angle\_m\right)\right)
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around 0 82.2%
Taylor expanded in angle around 0 77.6%
unpow277.6%
rem-cube-cbrt77.2%
associate-*r*77.2%
associate-*l*76.2%
rem-cube-cbrt76.5%
*-commutative76.5%
rem-cube-cbrt76.2%
*-commutative76.2%
associate-*r*76.2%
rem-cube-cbrt76.5%
Applied egg-rr76.5%
Final simplification76.5%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* b (* angle_m (* PI 0.005555555555555556))))) (+ (pow a 2.0) (* t_0 t_0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = b * (angle_m * (((double) M_PI) * 0.005555555555555556));
return pow(a, 2.0) + (t_0 * t_0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = b * (angle_m * (Math.PI * 0.005555555555555556));
return Math.pow(a, 2.0) + (t_0 * t_0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = b * (angle_m * (math.pi * 0.005555555555555556)) return math.pow(a, 2.0) + (t_0 * t_0)
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(b * Float64(angle_m * Float64(pi * 0.005555555555555556))) return Float64((a ^ 2.0) + Float64(t_0 * t_0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = b * (angle_m * (pi * 0.005555555555555556)); tmp = (a ^ 2.0) + (t_0 * t_0); end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(b * N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[a, 2.0], $MachinePrecision] + N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := b \cdot \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\\
{a}^{2} + t\_0 \cdot t\_0
\end{array}
\end{array}
Initial program 82.6%
Simplified82.6%
Taylor expanded in angle around 0 82.2%
Taylor expanded in angle around 0 77.6%
rem-cube-cbrt77.0%
associate-*r*77.0%
rem-cube-cbrt77.5%
*-commutative77.5%
pow-prod-down63.5%
pow263.5%
add-sqr-sqrt63.5%
Applied egg-rr77.5%
Final simplification77.5%
herbie shell --seed 2024046
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))