
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 52.6%
flip--52.9%
div-inv52.9%
add-sqr-sqrt53.1%
add-sqr-sqrt53.4%
associate--l+53.4%
Applied egg-rr53.4%
+-commutative53.4%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 2e-5) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 2e-5) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 2d-5) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-5) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-5: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-5) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-5) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 2.00000000000000016e-5Initial program 5.1%
flip--5.7%
div-inv5.7%
add-sqr-sqrt5.9%
add-sqr-sqrt6.1%
associate--l+6.1%
Applied egg-rr6.1%
+-commutative6.1%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 98.9%
*-commutative98.9%
Simplified98.9%
associate-/r*98.9%
metadata-eval98.9%
sqrt-div99.1%
div-inv99.1%
metadata-eval99.1%
inv-pow99.1%
sqrt-pow199.3%
metadata-eval99.3%
Applied egg-rr99.3%
if 2.00000000000000016e-5 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x 1.2) (- (+ 1.0 (* x (+ 0.5 (* x -0.125)))) (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.2) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.2d0) then
tmp = (1.0d0 + (x * (0.5d0 + (x * (-0.125d0))))) - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.2) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.2: tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.2) tmp = Float64(Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * -0.125)))) - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.2) tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.2], N[(N[(1.0 + N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.2:\\
\;\;\;\;\left(1 + x \cdot \left(0.5 + x \cdot -0.125\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1.19999999999999996Initial program 99.9%
Taylor expanded in x around 0 97.7%
+-commutative97.7%
unpow297.7%
associate-*r*97.7%
distribute-rgt-out97.7%
*-commutative97.7%
Simplified97.7%
if 1.19999999999999996 < x Initial program 6.8%
flip--7.4%
div-inv7.4%
add-sqr-sqrt7.8%
add-sqr-sqrt8.3%
associate--l+8.3%
Applied egg-rr8.3%
+-commutative8.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.6%
*-commutative97.6%
Simplified97.6%
associate-/r*97.6%
metadata-eval97.6%
sqrt-div97.8%
div-inv97.8%
metadata-eval97.8%
inv-pow97.8%
sqrt-pow198.0%
metadata-eval98.0%
Applied egg-rr98.0%
Final simplification97.9%
(FPCore (x) :precision binary64 (if (<= x 2.4) (/ 1.0 (+ 1.0 (+ (sqrt x) (* x 0.5)))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 / (1.0 + (sqrt(x) + (x * 0.5)));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.4d0) then
tmp = 1.0d0 / (1.0d0 + (sqrt(x) + (x * 0.5d0)))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.4) {
tmp = 1.0 / (1.0 + (Math.sqrt(x) + (x * 0.5)));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.4: tmp = 1.0 / (1.0 + (math.sqrt(x) + (x * 0.5))) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 2.4) tmp = Float64(1.0 / Float64(1.0 + Float64(sqrt(x) + Float64(x * 0.5)))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.4) tmp = 1.0 / (1.0 + (sqrt(x) + (x * 0.5))); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.4], N[(1.0 / N[(1.0 + N[(N[Sqrt[x], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.4:\\
\;\;\;\;\frac{1}{1 + \left(\sqrt{x} + x \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 2.39999999999999991Initial program 99.9%
flip--99.8%
div-inv99.8%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
associate-*r/99.9%
metadata-eval99.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 97.3%
if 2.39999999999999991 < x Initial program 6.8%
flip--7.4%
div-inv7.4%
add-sqr-sqrt7.8%
add-sqr-sqrt8.3%
associate--l+8.3%
Applied egg-rr8.3%
+-commutative8.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.6%
*-commutative97.6%
Simplified97.6%
associate-/r*97.6%
metadata-eval97.6%
sqrt-div97.8%
div-inv97.8%
metadata-eval97.8%
inv-pow97.8%
sqrt-pow198.0%
metadata-eval98.0%
Applied egg-rr98.0%
Final simplification97.7%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0 97.8%
associate--l+97.8%
*-commutative97.8%
Simplified97.8%
if 1 < x Initial program 7.5%
flip--8.0%
div-inv8.0%
add-sqr-sqrt8.5%
add-sqr-sqrt9.0%
associate--l+9.0%
Applied egg-rr9.0%
+-commutative9.0%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.1%
*-commutative97.1%
Simplified97.1%
associate-/r*97.1%
metadata-eval97.1%
sqrt-div97.3%
div-inv97.3%
metadata-eval97.3%
inv-pow97.3%
sqrt-pow197.4%
metadata-eval97.4%
Applied egg-rr97.4%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0 97.4%
if 0.35999999999999999 < x Initial program 8.2%
flip--8.7%
div-inv8.7%
add-sqr-sqrt9.2%
add-sqr-sqrt9.6%
associate--l+9.7%
Applied egg-rr9.7%
+-commutative9.7%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
associate-/r*96.5%
metadata-eval96.5%
sqrt-div96.7%
div-inv96.7%
metadata-eval96.7%
inv-pow96.7%
sqrt-pow196.9%
metadata-eval96.9%
Applied egg-rr96.9%
Final simplification97.1%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (sqrt (/ 0.25 x))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = sqrt((0.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = sqrt((0.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.sqrt((0.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.sqrt((0.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = sqrt(Float64(0.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = sqrt((0.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.25}{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0 97.4%
if 0.35999999999999999 < x Initial program 8.2%
flip--8.7%
div-inv8.7%
add-sqr-sqrt9.2%
add-sqr-sqrt9.6%
associate--l+9.7%
Applied egg-rr9.7%
+-commutative9.7%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
*-commutative96.5%
associate-/r*96.5%
metadata-eval96.5%
un-div-inv96.5%
metadata-eval96.5%
sqrt-div96.7%
add-sqr-sqrt96.0%
sqrt-unprod96.7%
*-commutative96.7%
*-commutative96.7%
swap-sqr96.7%
add-sqr-sqrt96.7%
metadata-eval96.7%
Applied egg-rr96.7%
associate-*l/96.7%
metadata-eval96.7%
Simplified96.7%
Final simplification97.1%
(FPCore (x) :precision binary64 (sqrt (/ 0.25 x)))
double code(double x) {
return sqrt((0.25 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((0.25d0 / x))
end function
public static double code(double x) {
return Math.sqrt((0.25 / x));
}
def code(x): return math.sqrt((0.25 / x))
function code(x) return sqrt(Float64(0.25 / x)) end
function tmp = code(x) tmp = sqrt((0.25 / x)); end
code[x_] := N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.25}{x}}
\end{array}
Initial program 52.6%
flip--52.9%
div-inv52.9%
add-sqr-sqrt53.1%
add-sqr-sqrt53.4%
associate--l+53.4%
Applied egg-rr53.4%
+-commutative53.4%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 53.2%
*-commutative53.2%
Simplified53.2%
*-commutative53.2%
associate-/r*53.2%
metadata-eval53.2%
un-div-inv53.2%
metadata-eval53.2%
sqrt-div53.3%
add-sqr-sqrt53.0%
sqrt-unprod53.3%
*-commutative53.3%
*-commutative53.3%
swap-sqr53.3%
add-sqr-sqrt53.3%
metadata-eval53.3%
Applied egg-rr53.3%
associate-*l/53.3%
metadata-eval53.3%
Simplified53.3%
Final simplification53.3%
(FPCore (x) :precision binary64 (- (sqrt x)))
double code(double x) {
return -sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = -sqrt(x)
end function
public static double code(double x) {
return -Math.sqrt(x);
}
def code(x): return -math.sqrt(x)
function code(x) return Float64(-sqrt(x)) end
function tmp = code(x) tmp = -sqrt(x); end
code[x_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
\\
-\sqrt{x}
\end{array}
Initial program 52.6%
Taylor expanded in x around 0 48.1%
Taylor expanded in x around inf 1.7%
neg-mul-11.7%
Simplified1.7%
Final simplification1.7%
(FPCore (x) :precision binary64 (pow x -0.5))
double code(double x) {
return pow(x, -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x ** (-0.5d0)
end function
public static double code(double x) {
return Math.pow(x, -0.5);
}
def code(x): return math.pow(x, -0.5)
function code(x) return x ^ -0.5 end
function tmp = code(x) tmp = x ^ -0.5; end
code[x_] := N[Power[x, -0.5], $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5}
\end{array}
Initial program 52.6%
flip--52.9%
div-inv52.9%
add-sqr-sqrt53.1%
add-sqr-sqrt53.4%
associate--l+53.4%
Applied egg-rr53.4%
+-commutative53.4%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around 0 56.9%
Taylor expanded in x around inf 13.1%
*-un-lft-identity13.1%
inv-pow13.1%
sqrt-pow113.1%
metadata-eval13.1%
Applied egg-rr13.1%
*-lft-identity13.1%
Simplified13.1%
Final simplification13.1%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024046
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))