
(FPCore (x) :precision binary64 (/ (log (- 1.0 x)) (log (+ 1.0 x))))
double code(double x) {
return log((1.0 - x)) / log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 - x)) / log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 - x)) / Math.log((1.0 + x));
}
def code(x): return math.log((1.0 - x)) / math.log((1.0 + x))
function code(x) return Float64(log(Float64(1.0 - x)) / log(Float64(1.0 + x))) end
function tmp = code(x) tmp = log((1.0 - x)) / log((1.0 + x)); end
code[x_] := N[(N[Log[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] / N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\log \left(1 - x\right)}{\log \left(1 + x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (log (- 1.0 x)) (log (+ 1.0 x))))
double code(double x) {
return log((1.0 - x)) / log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 - x)) / log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 - x)) / Math.log((1.0 + x));
}
def code(x): return math.log((1.0 - x)) / math.log((1.0 + x))
function code(x) return Float64(log(Float64(1.0 - x)) / log(Float64(1.0 + x))) end
function tmp = code(x) tmp = log((1.0 - x)) / log((1.0 + x)); end
code[x_] := N[(N[Log[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] / N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\log \left(1 - x\right)}{\log \left(1 + x\right)}
\end{array}
(FPCore (x) :precision binary64 (+ (* (pow x 2.0) (+ -0.5 (* x -0.4166666666666667))) (- -1.0 x)))
double code(double x) {
return (pow(x, 2.0) * (-0.5 + (x * -0.4166666666666667))) + (-1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x ** 2.0d0) * ((-0.5d0) + (x * (-0.4166666666666667d0)))) + ((-1.0d0) - x)
end function
public static double code(double x) {
return (Math.pow(x, 2.0) * (-0.5 + (x * -0.4166666666666667))) + (-1.0 - x);
}
def code(x): return (math.pow(x, 2.0) * (-0.5 + (x * -0.4166666666666667))) + (-1.0 - x)
function code(x) return Float64(Float64((x ^ 2.0) * Float64(-0.5 + Float64(x * -0.4166666666666667))) + Float64(-1.0 - x)) end
function tmp = code(x) tmp = ((x ^ 2.0) * (-0.5 + (x * -0.4166666666666667))) + (-1.0 - x); end
code[x_] := N[(N[(N[Power[x, 2.0], $MachinePrecision] * N[(-0.5 + N[(x * -0.4166666666666667), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{2} \cdot \left(-0.5 + x \cdot -0.4166666666666667\right) + \left(-1 - x\right)
\end{array}
Initial program 3.8%
Taylor expanded in x around 0 100.0%
associate--l+100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+r-100.0%
*-commutative100.0%
*-commutative100.0%
unpow3100.0%
unpow2100.0%
associate-*l*100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (fma x (+ -1.0 (* x -0.5)) -1.0))
double code(double x) {
return fma(x, (-1.0 + (x * -0.5)), -1.0);
}
function code(x) return fma(x, Float64(-1.0 + Float64(x * -0.5)), -1.0) end
code[x_] := N[(x * N[(-1.0 + N[(x * -0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -1 + x \cdot -0.5, -1\right)
\end{array}
Initial program 3.8%
Taylor expanded in x around 0 100.0%
associate--l+100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+r-100.0%
*-commutative100.0%
*-commutative100.0%
unpow3100.0%
unpow2100.0%
associate-*l*100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
unpow299.9%
associate-*r*99.9%
fma-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
unpow299.9%
associate-*r*99.9%
distribute-rgt-out99.9%
*-commutative99.9%
fma-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (- -1.0 x))
double code(double x) {
return -1.0 - x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) - x
end function
public static double code(double x) {
return -1.0 - x;
}
def code(x): return -1.0 - x
function code(x) return Float64(-1.0 - x) end
function tmp = code(x) tmp = -1.0 - x; end
code[x_] := N[(-1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
-1 - x
\end{array}
Initial program 3.8%
Taylor expanded in x around 0 99.4%
sub-neg99.4%
metadata-eval99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 3.8%
Taylor expanded in x around 0 98.3%
Final simplification98.3%
(FPCore (x) :precision binary64 (/ (log1p (- x)) (log1p x)))
double code(double x) {
return log1p(-x) / log1p(x);
}
public static double code(double x) {
return Math.log1p(-x) / Math.log1p(x);
}
def code(x): return math.log1p(-x) / math.log1p(x)
function code(x) return Float64(log1p(Float64(-x)) / log1p(x)) end
code[x_] := N[(N[Log[1 + (-x)], $MachinePrecision] / N[Log[1 + x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-x\right)}{\mathsf{log1p}\left(x\right)}
\end{array}
herbie shell --seed 2024046
(FPCore (x)
:name "qlog (example 3.10)"
:precision binary64
:pre (<= (fabs x) 1.0)
:alt
(/ (log1p (- x)) (log1p x))
(/ (log (- 1.0 x)) (log (+ 1.0 x))))