
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
b_m = (fabs.f64 b)
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* (+ b_m a) (- a b_m)))
(t_1 (cos (* angle_m (/ PI -180.0))))
(t_2 (* (- b_m a) (+ b_m a))))
(*
angle_s
(if (<= b_m 1.15e+22)
(*
2.0
(*
t_2
(*
(sin (expm1 (log1p (* angle_m (* PI 0.005555555555555556)))))
(cos (/ (* PI angle_m) -180.0)))))
(if (<= b_m 1e+209)
(* 2.0 (* t_2 (sin (* PI (* angle_m 0.005555555555555556)))))
(if (<= b_m 2e+276)
(*
2.0
(* t_1 (* (sin (* angle_m (/ (cbrt (pow PI 3.0)) -180.0))) t_0)))
(*
2.0
(* t_1 (* -0.005555555555555556 (* angle_m (* PI t_0)))))))))))b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m + a) * (a - b_m);
double t_1 = cos((angle_m * (((double) M_PI) / -180.0)));
double t_2 = (b_m - a) * (b_m + a);
double tmp;
if (b_m <= 1.15e+22) {
tmp = 2.0 * (t_2 * (sin(expm1(log1p((angle_m * (((double) M_PI) * 0.005555555555555556))))) * cos(((((double) M_PI) * angle_m) / -180.0))));
} else if (b_m <= 1e+209) {
tmp = 2.0 * (t_2 * sin((((double) M_PI) * (angle_m * 0.005555555555555556))));
} else if (b_m <= 2e+276) {
tmp = 2.0 * (t_1 * (sin((angle_m * (cbrt(pow(((double) M_PI), 3.0)) / -180.0))) * t_0));
} else {
tmp = 2.0 * (t_1 * (-0.005555555555555556 * (angle_m * (((double) M_PI) * t_0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m + a) * (a - b_m);
double t_1 = Math.cos((angle_m * (Math.PI / -180.0)));
double t_2 = (b_m - a) * (b_m + a);
double tmp;
if (b_m <= 1.15e+22) {
tmp = 2.0 * (t_2 * (Math.sin(Math.expm1(Math.log1p((angle_m * (Math.PI * 0.005555555555555556))))) * Math.cos(((Math.PI * angle_m) / -180.0))));
} else if (b_m <= 1e+209) {
tmp = 2.0 * (t_2 * Math.sin((Math.PI * (angle_m * 0.005555555555555556))));
} else if (b_m <= 2e+276) {
tmp = 2.0 * (t_1 * (Math.sin((angle_m * (Math.cbrt(Math.pow(Math.PI, 3.0)) / -180.0))) * t_0));
} else {
tmp = 2.0 * (t_1 * (-0.005555555555555556 * (angle_m * (Math.PI * t_0))));
}
return angle_s * tmp;
}
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(Float64(b_m + a) * Float64(a - b_m)) t_1 = cos(Float64(angle_m * Float64(pi / -180.0))) t_2 = Float64(Float64(b_m - a) * Float64(b_m + a)) tmp = 0.0 if (b_m <= 1.15e+22) tmp = Float64(2.0 * Float64(t_2 * Float64(sin(expm1(log1p(Float64(angle_m * Float64(pi * 0.005555555555555556))))) * cos(Float64(Float64(pi * angle_m) / -180.0))))); elseif (b_m <= 1e+209) tmp = Float64(2.0 * Float64(t_2 * sin(Float64(pi * Float64(angle_m * 0.005555555555555556))))); elseif (b_m <= 2e+276) tmp = Float64(2.0 * Float64(t_1 * Float64(sin(Float64(angle_m * Float64(cbrt((pi ^ 3.0)) / -180.0))) * t_0))); else tmp = Float64(2.0 * Float64(t_1 * Float64(-0.005555555555555556 * Float64(angle_m * Float64(pi * t_0))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m + a), $MachinePrecision] * N[(a - b$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b$95$m, 1.15e+22], N[(2.0 * N[(t$95$2 * N[(N[Sin[N[(Exp[N[Log[1 + N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(N[(Pi * angle$95$m), $MachinePrecision] / -180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$m, 1e+209], N[(2.0 * N[(t$95$2 * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$m, 2e+276], N[(2.0 * N[(t$95$1 * N[(N[Sin[N[(angle$95$m * N[(N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision] / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t$95$1 * N[(-0.005555555555555556 * N[(angle$95$m * N[(Pi * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m + a\right) \cdot \left(a - b\_m\right)\\
t_1 := \cos \left(angle\_m \cdot \frac{\pi}{-180}\right)\\
t_2 := \left(b\_m - a\right) \cdot \left(b\_m + a\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 1.15 \cdot 10^{+22}:\\
\;\;\;\;2 \cdot \left(t\_2 \cdot \left(\sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right) \cdot \cos \left(\frac{\pi \cdot angle\_m}{-180}\right)\right)\right)\\
\mathbf{elif}\;b\_m \leq 10^{+209}:\\
\;\;\;\;2 \cdot \left(t\_2 \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\\
\mathbf{elif}\;b\_m \leq 2 \cdot 10^{+276}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \left(\sin \left(angle\_m \cdot \frac{\sqrt[3]{{\pi}^{3}}}{-180}\right) \cdot t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \left(-0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot t\_0\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if b < 1.1500000000000001e22Initial program 59.0%
Simplified59.5%
unpow259.5%
unpow259.5%
difference-of-squares60.6%
Applied egg-rr60.6%
div-inv61.8%
metadata-eval61.8%
expm1-log1p-u50.1%
expm1-undefine20.0%
metadata-eval20.0%
div-inv20.0%
associate-*r/20.0%
*-commutative20.0%
associate-/l*20.0%
Applied egg-rr20.0%
expm1-define50.1%
*-rgt-identity50.1%
associate-/l*50.1%
metadata-eval50.1%
associate-*l*50.1%
*-commutative50.1%
*-commutative50.1%
associate-*r*50.1%
Simplified50.1%
if 1.1500000000000001e22 < b < 1.0000000000000001e209Initial program 40.2%
Simplified41.8%
unpow241.8%
unpow241.8%
difference-of-squares49.2%
Applied egg-rr49.2%
Taylor expanded in angle around 0 59.7%
Taylor expanded in angle around inf 59.8%
associate-*r*62.2%
Simplified62.2%
if 1.0000000000000001e209 < b < 2.0000000000000001e276Initial program 36.8%
Simplified27.8%
unpow227.8%
unpow227.8%
difference-of-squares55.7%
Applied egg-rr55.7%
add-cbrt-cube82.9%
pow382.9%
Applied egg-rr82.9%
if 2.0000000000000001e276 < b Initial program 66.7%
Simplified66.7%
unpow266.7%
unpow266.7%
difference-of-squares66.7%
Applied egg-rr66.7%
Taylor expanded in angle around 0 83.3%
Final simplification54.2%
b_m = (fabs.f64 b)
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0))) (t_1 (* angle_m (/ PI -180.0))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b_m 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))
(- INFINITY))
(*
2.0
(*
(cos t_1)
(* (sin t_1) (sqrt (pow (- (pow a 2.0) (pow b_m 2.0)) 2.0)))))
(*
2.0
(*
(* (- b_m a) (+ b_m a))
(*
(sin (* 0.005555555555555556 (* PI angle_m)))
(cbrt
(pow (cos (* angle_m (/ (pow (sqrt PI) 2.0) 180.0))) 3.0)))))))))b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double t_1 = angle_m * (((double) M_PI) / -180.0);
double tmp;
if ((((2.0 * (pow(b_m, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0)) <= -((double) INFINITY)) {
tmp = 2.0 * (cos(t_1) * (sin(t_1) * sqrt(pow((pow(a, 2.0) - pow(b_m, 2.0)), 2.0))));
} else {
tmp = 2.0 * (((b_m - a) * (b_m + a)) * (sin((0.005555555555555556 * (((double) M_PI) * angle_m))) * cbrt(pow(cos((angle_m * (pow(sqrt(((double) M_PI)), 2.0) / 180.0))), 3.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double t_1 = angle_m * (Math.PI / -180.0);
double tmp;
if ((((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= -Double.POSITIVE_INFINITY) {
tmp = 2.0 * (Math.cos(t_1) * (Math.sin(t_1) * Math.sqrt(Math.pow((Math.pow(a, 2.0) - Math.pow(b_m, 2.0)), 2.0))));
} else {
tmp = 2.0 * (((b_m - a) * (b_m + a)) * (Math.sin((0.005555555555555556 * (Math.PI * angle_m))) * Math.cbrt(Math.pow(Math.cos((angle_m * (Math.pow(Math.sqrt(Math.PI), 2.0) / 180.0))), 3.0))));
}
return angle_s * tmp;
}
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) t_1 = Float64(angle_m * Float64(pi / -180.0)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) <= Float64(-Inf)) tmp = Float64(2.0 * Float64(cos(t_1) * Float64(sin(t_1) * sqrt((Float64((a ^ 2.0) - (b_m ^ 2.0)) ^ 2.0))))); else tmp = Float64(2.0 * Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * Float64(sin(Float64(0.005555555555555556 * Float64(pi * angle_m))) * cbrt((cos(Float64(angle_m * Float64((sqrt(pi) ^ 2.0) / 180.0))) ^ 3.0))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(2.0 * N[(N[Cos[t$95$1], $MachinePrecision] * N[(N[Sin[t$95$1], $MachinePrecision] * N[Sqrt[N[Power[N[(N[Power[a, 2.0], $MachinePrecision] - N[Power[b$95$m, 2.0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Power[N[Power[N[Cos[N[(angle$95$m * N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
t_1 := angle\_m \cdot \frac{\pi}{-180}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b\_m}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq -\infty:\\
\;\;\;\;2 \cdot \left(\cos t\_1 \cdot \left(\sin t\_1 \cdot \sqrt{{\left({a}^{2} - {b\_m}^{2}\right)}^{2}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \left(\sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \sqrt[3]{{\cos \left(angle\_m \cdot \frac{{\left(\sqrt{\pi}\right)}^{2}}{180}\right)}^{3}}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) < -inf.0Initial program 50.6%
Simplified52.5%
add-sqr-sqrt25.3%
sqrt-unprod40.4%
pow240.4%
Applied egg-rr40.4%
if -inf.0 < (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) Initial program 56.4%
Simplified56.8%
unpow256.8%
unpow256.8%
difference-of-squares60.8%
Applied egg-rr60.8%
*-commutative60.8%
associate-*r/60.8%
add-cbrt-cube60.8%
pow360.8%
Applied egg-rr60.8%
Taylor expanded in angle around inf 60.4%
add-sqr-sqrt62.7%
pow262.7%
Applied egg-rr62.7%
Final simplification58.1%
b_m = (fabs.f64 b)
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0)))
(t_1 (sin t_0))
(t_2 (* angle_m (/ PI -180.0))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b_m 2.0) (pow a 2.0))) t_1) (cos t_0))
(- INFINITY))
(*
2.0
(*
(cos t_2)
(* (sin t_2) (sqrt (pow (- (pow a 2.0) (pow b_m 2.0)) 2.0)))))
(* 2.0 (* t_1 (* (- b_m a) (+ b_m a))))))))b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double t_1 = sin(t_0);
double t_2 = angle_m * (((double) M_PI) / -180.0);
double tmp;
if ((((2.0 * (pow(b_m, 2.0) - pow(a, 2.0))) * t_1) * cos(t_0)) <= -((double) INFINITY)) {
tmp = 2.0 * (cos(t_2) * (sin(t_2) * sqrt(pow((pow(a, 2.0) - pow(b_m, 2.0)), 2.0))));
} else {
tmp = 2.0 * (t_1 * ((b_m - a) * (b_m + a)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double t_1 = Math.sin(t_0);
double t_2 = angle_m * (Math.PI / -180.0);
double tmp;
if ((((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a, 2.0))) * t_1) * Math.cos(t_0)) <= -Double.POSITIVE_INFINITY) {
tmp = 2.0 * (Math.cos(t_2) * (Math.sin(t_2) * Math.sqrt(Math.pow((Math.pow(a, 2.0) - Math.pow(b_m, 2.0)), 2.0))));
} else {
tmp = 2.0 * (t_1 * ((b_m - a) * (b_m + a)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi * (angle_m / 180.0) t_1 = math.sin(t_0) t_2 = angle_m * (math.pi / -180.0) tmp = 0 if (((2.0 * (math.pow(b_m, 2.0) - math.pow(a, 2.0))) * t_1) * math.cos(t_0)) <= -math.inf: tmp = 2.0 * (math.cos(t_2) * (math.sin(t_2) * math.sqrt(math.pow((math.pow(a, 2.0) - math.pow(b_m, 2.0)), 2.0)))) else: tmp = 2.0 * (t_1 * ((b_m - a) * (b_m + a))) return angle_s * tmp
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) t_1 = sin(t_0) t_2 = Float64(angle_m * Float64(pi / -180.0)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a ^ 2.0))) * t_1) * cos(t_0)) <= Float64(-Inf)) tmp = Float64(2.0 * Float64(cos(t_2) * Float64(sin(t_2) * sqrt((Float64((a ^ 2.0) - (b_m ^ 2.0)) ^ 2.0))))); else tmp = Float64(2.0 * Float64(t_1 * Float64(Float64(b_m - a) * Float64(b_m + a)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = pi * (angle_m / 180.0); t_1 = sin(t_0); t_2 = angle_m * (pi / -180.0); tmp = 0.0; if ((((2.0 * ((b_m ^ 2.0) - (a ^ 2.0))) * t_1) * cos(t_0)) <= -Inf) tmp = 2.0 * (cos(t_2) * (sin(t_2) * sqrt((((a ^ 2.0) - (b_m ^ 2.0)) ^ 2.0)))); else tmp = 2.0 * (t_1 * ((b_m - a) * (b_m + a))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(2.0 * N[(N[Cos[t$95$2], $MachinePrecision] * N[(N[Sin[t$95$2], $MachinePrecision] * N[Sqrt[N[Power[N[(N[Power[a, 2.0], $MachinePrecision] - N[Power[b$95$m, 2.0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t$95$1 * N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
t_1 := \sin t\_0\\
t_2 := angle\_m \cdot \frac{\pi}{-180}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b\_m}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot \cos t\_0 \leq -\infty:\\
\;\;\;\;2 \cdot \left(\cos t\_2 \cdot \left(\sin t\_2 \cdot \sqrt{{\left({a}^{2} - {b\_m}^{2}\right)}^{2}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) < -inf.0Initial program 50.6%
Simplified52.5%
add-sqr-sqrt25.3%
sqrt-unprod40.4%
pow240.4%
Applied egg-rr40.4%
if -inf.0 < (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) Initial program 56.4%
Simplified56.8%
unpow256.8%
unpow256.8%
difference-of-squares60.8%
Applied egg-rr60.8%
Taylor expanded in angle around 0 63.2%
Final simplification58.5%
b_m = (fabs.f64 b)
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* (- b_m a) (+ b_m a))))
(*
angle_s
(if (<= b_m 2.25e+23)
(*
2.0
(*
t_0
(*
(sin (expm1 (log1p (* angle_m (* PI 0.005555555555555556)))))
(cos (/ (* PI angle_m) -180.0)))))
(if (<= b_m 4e+244)
(* 2.0 (* t_0 (sin (/ 1.0 (/ 180.0 (* PI angle_m))))))
(*
(* angle_m (* PI (* (+ b_m a) (- a b_m))))
-0.011111111111111112))))))b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m - a) * (b_m + a);
double tmp;
if (b_m <= 2.25e+23) {
tmp = 2.0 * (t_0 * (sin(expm1(log1p((angle_m * (((double) M_PI) * 0.005555555555555556))))) * cos(((((double) M_PI) * angle_m) / -180.0))));
} else if (b_m <= 4e+244) {
tmp = 2.0 * (t_0 * sin((1.0 / (180.0 / (((double) M_PI) * angle_m)))));
} else {
tmp = (angle_m * (((double) M_PI) * ((b_m + a) * (a - b_m)))) * -0.011111111111111112;
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m - a) * (b_m + a);
double tmp;
if (b_m <= 2.25e+23) {
tmp = 2.0 * (t_0 * (Math.sin(Math.expm1(Math.log1p((angle_m * (Math.PI * 0.005555555555555556))))) * Math.cos(((Math.PI * angle_m) / -180.0))));
} else if (b_m <= 4e+244) {
tmp = 2.0 * (t_0 * Math.sin((1.0 / (180.0 / (Math.PI * angle_m)))));
} else {
tmp = (angle_m * (Math.PI * ((b_m + a) * (a - b_m)))) * -0.011111111111111112;
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = (b_m - a) * (b_m + a) tmp = 0 if b_m <= 2.25e+23: tmp = 2.0 * (t_0 * (math.sin(math.expm1(math.log1p((angle_m * (math.pi * 0.005555555555555556))))) * math.cos(((math.pi * angle_m) / -180.0)))) elif b_m <= 4e+244: tmp = 2.0 * (t_0 * math.sin((1.0 / (180.0 / (math.pi * angle_m))))) else: tmp = (angle_m * (math.pi * ((b_m + a) * (a - b_m)))) * -0.011111111111111112 return angle_s * tmp
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(Float64(b_m - a) * Float64(b_m + a)) tmp = 0.0 if (b_m <= 2.25e+23) tmp = Float64(2.0 * Float64(t_0 * Float64(sin(expm1(log1p(Float64(angle_m * Float64(pi * 0.005555555555555556))))) * cos(Float64(Float64(pi * angle_m) / -180.0))))); elseif (b_m <= 4e+244) tmp = Float64(2.0 * Float64(t_0 * sin(Float64(1.0 / Float64(180.0 / Float64(pi * angle_m)))))); else tmp = Float64(Float64(angle_m * Float64(pi * Float64(Float64(b_m + a) * Float64(a - b_m)))) * -0.011111111111111112); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b$95$m, 2.25e+23], N[(2.0 * N[(t$95$0 * N[(N[Sin[N[(Exp[N[Log[1 + N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(N[(Pi * angle$95$m), $MachinePrecision] / -180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$m, 4e+244], N[(2.0 * N[(t$95$0 * N[Sin[N[(1.0 / N[(180.0 / N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a), $MachinePrecision] * N[(a - b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m - a\right) \cdot \left(b\_m + a\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 2.25 \cdot 10^{+23}:\\
\;\;\;\;2 \cdot \left(t\_0 \cdot \left(\sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right) \cdot \cos \left(\frac{\pi \cdot angle\_m}{-180}\right)\right)\right)\\
\mathbf{elif}\;b\_m \leq 4 \cdot 10^{+244}:\\
\;\;\;\;2 \cdot \left(t\_0 \cdot \sin \left(\frac{1}{\frac{180}{\pi \cdot angle\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\right) \cdot \left(a - b\_m\right)\right)\right)\right) \cdot -0.011111111111111112\\
\end{array}
\end{array}
\end{array}
if b < 2.2499999999999999e23Initial program 59.0%
Simplified59.5%
unpow259.5%
unpow259.5%
difference-of-squares60.6%
Applied egg-rr60.6%
div-inv61.8%
metadata-eval61.8%
expm1-log1p-u50.1%
expm1-undefine20.0%
metadata-eval20.0%
div-inv20.0%
associate-*r/20.0%
*-commutative20.0%
associate-/l*20.0%
Applied egg-rr20.0%
expm1-define50.1%
*-rgt-identity50.1%
associate-/l*50.1%
metadata-eval50.1%
associate-*l*50.1%
*-commutative50.1%
*-commutative50.1%
associate-*r*50.1%
Simplified50.1%
if 2.2499999999999999e23 < b < 4.0000000000000003e244Initial program 37.4%
Simplified38.7%
unpow238.7%
unpow238.7%
difference-of-squares51.6%
Applied egg-rr51.6%
Taylor expanded in angle around 0 62.8%
associate-*r/64.6%
clear-num61.4%
Applied egg-rr61.4%
if 4.0000000000000003e244 < b Initial program 63.6%
Simplified54.5%
unpow254.5%
unpow254.5%
difference-of-squares55.2%
Applied egg-rr55.2%
Taylor expanded in angle around 0 55.2%
Taylor expanded in angle around 0 64.3%
Final simplification52.8%
b_m = (fabs.f64 b)
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 2e+178)
(* 2.0 (* (* (- b_m a) (+ b_m a)) (sin (/ 1.0 (/ 180.0 (* PI angle_m))))))
(*
2.0
(* (* (+ b_m a) (- a b_m)) (* PI (* angle_m -0.005555555555555556)))))))b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 2e+178) {
tmp = 2.0 * (((b_m - a) * (b_m + a)) * sin((1.0 / (180.0 / (((double) M_PI) * angle_m)))));
} else {
tmp = 2.0 * (((b_m + a) * (a - b_m)) * (((double) M_PI) * (angle_m * -0.005555555555555556)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 2e+178) {
tmp = 2.0 * (((b_m - a) * (b_m + a)) * Math.sin((1.0 / (180.0 / (Math.PI * angle_m)))));
} else {
tmp = 2.0 * (((b_m + a) * (a - b_m)) * (Math.PI * (angle_m * -0.005555555555555556)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if math.pow(a, 2.0) <= 2e+178: tmp = 2.0 * (((b_m - a) * (b_m + a)) * math.sin((1.0 / (180.0 / (math.pi * angle_m))))) else: tmp = 2.0 * (((b_m + a) * (a - b_m)) * (math.pi * (angle_m * -0.005555555555555556))) return angle_s * tmp
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 2e+178) tmp = Float64(2.0 * Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * sin(Float64(1.0 / Float64(180.0 / Float64(pi * angle_m)))))); else tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(a - b_m)) * Float64(pi * Float64(angle_m * -0.005555555555555556)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 2e+178) tmp = 2.0 * (((b_m - a) * (b_m + a)) * sin((1.0 / (180.0 / (pi * angle_m))))); else tmp = 2.0 * (((b_m + a) * (a - b_m)) * (pi * (angle_m * -0.005555555555555556))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 2e+178], N[(2.0 * N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(1.0 / N[(180.0 / N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(a - b$95$m), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(angle$95$m * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 2 \cdot 10^{+178}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \sin \left(\frac{1}{\frac{180}{\pi \cdot angle\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(a - b\_m\right)\right) \cdot \left(\pi \cdot \left(angle\_m \cdot -0.005555555555555556\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a 2) < 2.0000000000000001e178Initial program 62.8%
Simplified62.5%
unpow262.5%
unpow262.5%
difference-of-squares62.5%
Applied egg-rr62.5%
Taylor expanded in angle around 0 62.5%
associate-*r/62.4%
clear-num64.0%
Applied egg-rr64.0%
if 2.0000000000000001e178 < (pow.f64 a 2) Initial program 40.5%
Simplified43.6%
unpow243.6%
unpow243.6%
difference-of-squares53.0%
Applied egg-rr53.0%
Taylor expanded in angle around 0 54.0%
Taylor expanded in angle around 0 61.3%
associate-*r*61.4%
Simplified61.4%
Final simplification63.1%
b_m = (fabs.f64 b)
angle_m = (fabs.f64 angle)
angle_s = (copysign.f64 1 angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 1e+292)
(*
2.0
(* (* (- b_m a) (+ b_m a)) (sin (* PI (* angle_m 0.005555555555555556)))))
(* (* angle_m (* PI (* (+ b_m a) (- a b_m)))) -0.011111111111111112))))b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 1e+292) {
tmp = 2.0 * (((b_m - a) * (b_m + a)) * sin((((double) M_PI) * (angle_m * 0.005555555555555556))));
} else {
tmp = (angle_m * (((double) M_PI) * ((b_m + a) * (a - b_m)))) * -0.011111111111111112;
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 1e+292) {
tmp = 2.0 * (((b_m - a) * (b_m + a)) * Math.sin((Math.PI * (angle_m * 0.005555555555555556))));
} else {
tmp = (angle_m * (Math.PI * ((b_m + a) * (a - b_m)))) * -0.011111111111111112;
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if math.pow(a, 2.0) <= 1e+292: tmp = 2.0 * (((b_m - a) * (b_m + a)) * math.sin((math.pi * (angle_m * 0.005555555555555556)))) else: tmp = (angle_m * (math.pi * ((b_m + a) * (a - b_m)))) * -0.011111111111111112 return angle_s * tmp
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 1e+292) tmp = Float64(2.0 * Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * sin(Float64(pi * Float64(angle_m * 0.005555555555555556))))); else tmp = Float64(Float64(angle_m * Float64(pi * Float64(Float64(b_m + a) * Float64(a - b_m)))) * -0.011111111111111112); end return Float64(angle_s * tmp) end
b_m = abs(b); angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 1e+292) tmp = 2.0 * (((b_m - a) * (b_m + a)) * sin((pi * (angle_m * 0.005555555555555556)))); else tmp = (angle_m * (pi * ((b_m + a) * (a - b_m)))) * -0.011111111111111112; end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 1e+292], N[(2.0 * N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a), $MachinePrecision] * N[(a - b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 10^{+292}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\right) \cdot \left(a - b\_m\right)\right)\right)\right) \cdot -0.011111111111111112\\
\end{array}
\end{array}
if (pow.f64 a 2) < 1e292Initial program 60.6%
Simplified60.4%
unpow260.4%
unpow260.4%
difference-of-squares60.4%
Applied egg-rr60.4%
Taylor expanded in angle around 0 62.5%
Taylor expanded in angle around inf 60.8%
associate-*r*62.9%
Simplified62.9%
if 1e292 < (pow.f64 a 2) Initial program 39.5%
Simplified42.6%
unpow242.6%
unpow242.6%
difference-of-squares55.2%
Applied egg-rr55.2%
Taylor expanded in angle around 0 53.6%
Taylor expanded in angle around 0 62.9%
Final simplification62.9%
b_m = (fabs.f64 b) angle_m = (fabs.f64 angle) angle_s = (copysign.f64 1 angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* 2.0 (* (sin (* PI (/ angle_m 180.0))) (* (- b_m a) (+ b_m a))))))
b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (2.0 * (sin((((double) M_PI) * (angle_m / 180.0))) * ((b_m - a) * (b_m + a))));
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (2.0 * (Math.sin((Math.PI * (angle_m / 180.0))) * ((b_m - a) * (b_m + a))));
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (2.0 * (math.sin((math.pi * (angle_m / 180.0))) * ((b_m - a) * (b_m + a))))
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(2.0 * Float64(sin(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m - a) * Float64(b_m + a))))) end
b_m = abs(b); angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (2.0 * (sin((pi * (angle_m / 180.0))) * ((b_m - a) * (b_m + a)))); end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(2.0 * N[(N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(2 \cdot \left(\sin \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right)\right)\right)
\end{array}
Initial program 55.2%
Simplified55.9%
unpow255.9%
unpow255.9%
difference-of-squares59.1%
Applied egg-rr59.1%
Taylor expanded in angle around 0 61.4%
Final simplification61.4%
b_m = (fabs.f64 b) angle_m = (fabs.f64 angle) angle_s = (copysign.f64 1 angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* 2.0 (* (* (+ b_m a) (- a b_m)) (* PI (* angle_m -0.005555555555555556))))))
b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (2.0 * (((b_m + a) * (a - b_m)) * (((double) M_PI) * (angle_m * -0.005555555555555556))));
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (2.0 * (((b_m + a) * (a - b_m)) * (Math.PI * (angle_m * -0.005555555555555556))));
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (2.0 * (((b_m + a) * (a - b_m)) * (math.pi * (angle_m * -0.005555555555555556))))
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(a - b_m)) * Float64(pi * Float64(angle_m * -0.005555555555555556))))) end
b_m = abs(b); angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (2.0 * (((b_m + a) * (a - b_m)) * (pi * (angle_m * -0.005555555555555556)))); end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(a - b$95$m), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(angle$95$m * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(a - b\_m\right)\right) \cdot \left(\pi \cdot \left(angle\_m \cdot -0.005555555555555556\right)\right)\right)\right)
\end{array}
Initial program 55.2%
Simplified54.7%
unpow254.7%
unpow254.7%
difference-of-squares57.9%
Applied egg-rr57.9%
Taylor expanded in angle around 0 58.9%
Taylor expanded in angle around 0 59.9%
associate-*r*59.9%
Simplified59.9%
Final simplification59.9%
b_m = (fabs.f64 b) angle_m = (fabs.f64 angle) angle_s = (copysign.f64 1 angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* (* angle_m (* PI (* (+ b_m a) (- a b_m)))) -0.011111111111111112)))
b_m = fabs(b);
angle_m = fabs(angle);
angle_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((angle_m * (((double) M_PI) * ((b_m + a) * (a - b_m)))) * -0.011111111111111112);
}
b_m = Math.abs(b);
angle_m = Math.abs(angle);
angle_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((angle_m * (Math.PI * ((b_m + a) * (a - b_m)))) * -0.011111111111111112);
}
b_m = math.fabs(b) angle_m = math.fabs(angle) angle_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * ((angle_m * (math.pi * ((b_m + a) * (a - b_m)))) * -0.011111111111111112)
b_m = abs(b) angle_m = abs(angle) angle_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(Float64(angle_m * Float64(pi * Float64(Float64(b_m + a) * Float64(a - b_m)))) * -0.011111111111111112)) end
b_m = abs(b); angle_m = abs(angle); angle_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * ((angle_m * (pi * ((b_m + a) * (a - b_m)))) * -0.011111111111111112); end
b_m = N[Abs[b], $MachinePrecision]
angle_m = N[Abs[angle], $MachinePrecision]
angle_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a), $MachinePrecision] * N[(a - b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle_m = \left|angle\right|
\\
angle_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\right) \cdot \left(a - b\_m\right)\right)\right)\right) \cdot -0.011111111111111112\right)
\end{array}
Initial program 55.2%
Simplified54.7%
unpow254.7%
unpow254.7%
difference-of-squares57.9%
Applied egg-rr57.9%
Taylor expanded in angle around 0 58.9%
Taylor expanded in angle around 0 59.9%
Final simplification59.9%
herbie shell --seed 2024046
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))