
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (* 3.0 a) 2e-24)
(/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))
(if (or (<= (* 3.0 a) 2e-18) (not (<= (* 3.0 a) 0.02)))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
-0.16666666666666666
(* (pow (* a c) 4.0) (/ 6.328125 (* a (pow b 7.0))))))))
(log
(exp
(/
(fma -1.125 (* (pow (* a c) 2.0) (pow b -3.0)) (* -1.5 (* a (/ c b))))
(* 3.0 a)))))))
double code(double a, double b, double c) {
double tmp;
if ((3.0 * a) <= 2e-24) {
tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else if (((3.0 * a) <= 2e-18) || !((3.0 * a) <= 0.02)) {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * (pow((a * c), 4.0) * (6.328125 / (a * pow(b, 7.0)))))));
} else {
tmp = log(exp((fma(-1.125, (pow((a * c), 2.0) * pow(b, -3.0)), (-1.5 * (a * (c / b)))) / (3.0 * a))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(3.0 * a) <= 2e-24) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)); elseif ((Float64(3.0 * a) <= 2e-18) || !(Float64(3.0 * a) <= 0.02)) tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64((Float64(a * c) ^ 4.0) * Float64(6.328125 / Float64(a * (b ^ 7.0)))))))); else tmp = log(exp(Float64(fma(-1.125, Float64((Float64(a * c) ^ 2.0) * (b ^ -3.0)), Float64(-1.5 * Float64(a * Float64(c / b)))) / Float64(3.0 * a)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18], N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 0.02]], $MachinePrecision]], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * N[(6.328125 / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[Exp[N[(N[(-1.125 * N[(N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision] * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.5 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-18} \lor \neg \left(3 \cdot a \leq 0.02\right):\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left({\left(a \cdot c\right)}^{4} \cdot \frac{6.328125}{a \cdot {b}^{7}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(e^{\frac{\mathsf{fma}\left(-1.125, {\left(a \cdot c\right)}^{2} \cdot {b}^{-3}, -1.5 \cdot \left(a \cdot \frac{c}{b}\right)\right)}{3 \cdot a}}\right)\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24Initial program 73.2%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 0.0200000000000000004 < (*.f64 3 a) Initial program 42.2%
Taylor expanded in b around inf 77.0%
Taylor expanded in c around 0 77.0%
distribute-rgt-out77.0%
associate-*r*77.0%
*-commutative77.0%
metadata-eval77.0%
pow-sqr77.0%
metadata-eval77.0%
pow-sqr77.0%
unswap-sqr77.0%
unpow277.0%
unpow277.0%
swap-sqr77.0%
unpow277.0%
unpow277.0%
unpow277.0%
swap-sqr77.0%
unpow277.0%
pow-sqr77.0%
metadata-eval77.0%
Simplified77.0%
if 2.0000000000000001e-18 < (*.f64 3 a) < 0.0200000000000000004Initial program 63.8%
Taylor expanded in b around inf 44.4%
add-log-exp69.0%
+-commutative69.0%
fma-define69.0%
div-inv69.0%
pow-prod-down69.0%
pow-flip69.0%
metadata-eval69.0%
associate-/l*69.0%
*-commutative69.0%
Applied egg-rr69.0%
Final simplification74.4%
(FPCore (a b c)
:precision binary64
(if (<= (* 3.0 a) 2e-24)
(/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))
(if (or (<= (* 3.0 a) 2e-18) (not (<= (* 3.0 a) 0.02)))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
(log
(exp
(/
(fma -1.125 (* (pow (* a c) 2.0) (pow b -3.0)) (* -1.5 (* a (/ c b))))
(* 3.0 a)))))))
double code(double a, double b, double c) {
double tmp;
if ((3.0 * a) <= 2e-24) {
tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else if (((3.0 * a) <= 2e-18) || !((3.0 * a) <= 0.02)) {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
} else {
tmp = log(exp((fma(-1.125, (pow((a * c), 2.0) * pow(b, -3.0)), (-1.5 * (a * (c / b)))) / (3.0 * a))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(3.0 * a) <= 2e-24) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)); elseif ((Float64(3.0 * a) <= 2e-18) || !(Float64(3.0 * a) <= 0.02)) tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); else tmp = log(exp(Float64(fma(-1.125, Float64((Float64(a * c) ^ 2.0) * (b ^ -3.0)), Float64(-1.5 * Float64(a * Float64(c / b)))) / Float64(3.0 * a)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18], N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 0.02]], $MachinePrecision]], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[Exp[N[(N[(-1.125 * N[(N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision] * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.5 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-18} \lor \neg \left(3 \cdot a \leq 0.02\right):\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(e^{\frac{\mathsf{fma}\left(-1.125, {\left(a \cdot c\right)}^{2} \cdot {b}^{-3}, -1.5 \cdot \left(a \cdot \frac{c}{b}\right)\right)}{3 \cdot a}}\right)\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24Initial program 73.2%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 0.0200000000000000004 < (*.f64 3 a) Initial program 42.2%
Taylor expanded in b around inf 76.1%
if 2.0000000000000001e-18 < (*.f64 3 a) < 0.0200000000000000004Initial program 63.8%
Taylor expanded in b around inf 44.4%
add-log-exp69.0%
+-commutative69.0%
fma-define69.0%
div-inv69.0%
pow-prod-down69.0%
pow-flip69.0%
metadata-eval69.0%
associate-/l*69.0%
*-commutative69.0%
Applied egg-rr69.0%
Final simplification73.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (pow (* a c) 2.0)))
(if (<= (* 3.0 a) 1e-24)
(/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))
(if (<= (* 3.0 a) 0.02)
(log
(exp
(/
(fma -1.125 (* t_0 (pow b -3.0)) (* -1.5 (* a (/ c b))))
(* 3.0 a))))
(/
(+
(* -1.6875 (/ (pow (* a c) 3.0) (pow b 5.0)))
(+ (* -1.5 (/ (* a c) b)) (* -1.125 (/ t_0 (pow b 3.0)))))
(* 3.0 a))))))
double code(double a, double b, double c) {
double t_0 = pow((a * c), 2.0);
double tmp;
if ((3.0 * a) <= 1e-24) {
tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else if ((3.0 * a) <= 0.02) {
tmp = log(exp((fma(-1.125, (t_0 * pow(b, -3.0)), (-1.5 * (a * (c / b)))) / (3.0 * a))));
} else {
tmp = ((-1.6875 * (pow((a * c), 3.0) / pow(b, 5.0))) + ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / pow(b, 3.0))))) / (3.0 * a);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(a * c) ^ 2.0 tmp = 0.0 if (Float64(3.0 * a) <= 1e-24) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)); elseif (Float64(3.0 * a) <= 0.02) tmp = log(exp(Float64(fma(-1.125, Float64(t_0 * (b ^ -3.0)), Float64(-1.5 * Float64(a * Float64(c / b)))) / Float64(3.0 * a)))); else tmp = Float64(Float64(Float64(-1.6875 * Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0))) + Float64(Float64(-1.5 * Float64(Float64(a * c) / b)) + Float64(-1.125 * Float64(t_0 / (b ^ 3.0))))) / Float64(3.0 * a)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(3.0 * a), $MachinePrecision], 1e-24], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * a), $MachinePrecision], 0.02], N[Log[N[Exp[N[(N[(-1.125 * N[(t$95$0 * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.5 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision], N[(N[(N[(-1.6875 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.5 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(t$95$0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot c\right)}^{2}\\
\mathbf{if}\;3 \cdot a \leq 10^{-24}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{elif}\;3 \cdot a \leq 0.02:\\
\;\;\;\;\log \left(e^{\frac{\mathsf{fma}\left(-1.125, t\_0 \cdot {b}^{-3}, -1.5 \cdot \left(a \cdot \frac{c}{b}\right)\right)}{3 \cdot a}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-1.6875 \cdot \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}} + \left(-1.5 \cdot \frac{a \cdot c}{b} + -1.125 \cdot \frac{t\_0}{{b}^{3}}\right)}{3 \cdot a}\\
\end{array}
\end{array}
if (*.f64 3 a) < 9.99999999999999924e-25Initial program 72.4%
if 9.99999999999999924e-25 < (*.f64 3 a) < 0.0200000000000000004Initial program 57.8%
Taylor expanded in b around inf 51.4%
add-log-exp65.0%
+-commutative65.0%
fma-define65.0%
div-inv65.0%
pow-prod-down65.0%
pow-flip65.0%
metadata-eval65.0%
associate-/l*65.0%
*-commutative65.0%
Applied egg-rr65.0%
if 0.0200000000000000004 < (*.f64 3 a) Initial program 41.8%
Taylor expanded in b around inf 77.4%
pow-prod-down77.4%
Applied egg-rr77.4%
pow177.4%
pow-prod-down77.4%
Applied egg-rr77.4%
unpow177.4%
Simplified77.4%
Final simplification72.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0
(/
(+
(* -1.6875 (/ (pow (* a c) 3.0) (pow b 5.0)))
(+
(* -1.5 (/ (* a c) b))
(* -1.125 (/ (pow (* a c) 2.0) (pow b 3.0)))))
(* 3.0 a)))
(t_1 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= (* 3.0 a) 2e-24)
t_1
(if (<= (* 3.0 a) 2e-18)
t_0
(if (<= (* 3.0 a) 2e-14)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(if (<= (* 3.0 a) 3e-10)
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))
(if (<= (* 3.0 a) 2e-6) t_1 t_0)))))))
double code(double a, double b, double c) {
double t_0 = ((-1.6875 * (pow((a * c), 3.0) / pow(b, 5.0))) + ((-1.5 * ((a * c) / b)) + (-1.125 * (pow((a * c), 2.0) / pow(b, 3.0))))) / (3.0 * a);
double t_1 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if ((3.0 * a) <= 2e-24) {
tmp = t_1;
} else if ((3.0 * a) <= 2e-18) {
tmp = t_0;
} else if ((3.0 * a) <= 2e-14) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else if ((3.0 * a) <= 3e-10) {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
} else if ((3.0 * a) <= 2e-6) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(Float64(-1.6875 * Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0))) + Float64(Float64(-1.5 * Float64(Float64(a * c) / b)) + Float64(-1.125 * Float64((Float64(a * c) ^ 2.0) / (b ^ 3.0))))) / Float64(3.0 * a)) t_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (Float64(3.0 * a) <= 2e-24) tmp = t_1; elseif (Float64(3.0 * a) <= 2e-18) tmp = t_0; elseif (Float64(3.0 * a) <= 2e-14) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); elseif (Float64(3.0 * a) <= 3e-10) tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); elseif (Float64(3.0 * a) <= 2e-6) tmp = t_1; else tmp = t_0; end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[(-1.6875 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.5 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], t$95$1, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18], t$95$0, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-14], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6], t$95$1, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1.6875 \cdot \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}} + \left(-1.5 \cdot \frac{a \cdot c}{b} + -1.125 \cdot \frac{{\left(a \cdot c\right)}^{2}}{{b}^{3}}\right)}{3 \cdot a}\\
t_1 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{elif}\;3 \cdot a \leq 3 \cdot 10^{-10}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-6}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 79.2%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 1.99999999999999991e-6 < (*.f64 3 a) Initial program 43.3%
Taylor expanded in b around inf 73.6%
pow-prod-down73.6%
Applied egg-rr73.6%
pow173.6%
pow-prod-down73.6%
Applied egg-rr73.6%
unpow173.6%
Simplified73.6%
if 2.0000000000000001e-18 < (*.f64 3 a) < 2e-14Initial program 71.3%
/-rgt-identity71.3%
metadata-eval71.3%
Simplified71.3%
if 2e-14 < (*.f64 3 a) < 3e-10Initial program 35.8%
Taylor expanded in b around inf 70.3%
Final simplification74.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
(t_1 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= (* 3.0 a) 2e-24)
t_1
(if (<= (* 3.0 a) 2e-18)
t_0
(if (<= (* 3.0 a) 2e-14)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(if (<= (* 3.0 a) 3e-10)
t_0
(if (<= (* 3.0 a) 2e-6)
t_1
(pow (+ (* -2.0 (/ b c)) (* 1.5 (/ a b))) -1.0))))))))
double code(double a, double b, double c) {
double t_0 = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
double t_1 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if ((3.0 * a) <= 2e-24) {
tmp = t_1;
} else if ((3.0 * a) <= 2e-18) {
tmp = t_0;
} else if ((3.0 * a) <= 2e-14) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else if ((3.0 * a) <= 3e-10) {
tmp = t_0;
} else if ((3.0 * a) <= 2e-6) {
tmp = t_1;
} else {
tmp = pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) t_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (Float64(3.0 * a) <= 2e-24) tmp = t_1; elseif (Float64(3.0 * a) <= 2e-18) tmp = t_0; elseif (Float64(3.0 * a) <= 2e-14) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); elseif (Float64(3.0 * a) <= 3e-10) tmp = t_0; elseif (Float64(3.0 * a) <= 2e-6) tmp = t_1; else tmp = Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b))) ^ -1.0; end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], t$95$1, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18], t$95$0, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-14], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10], t$95$0, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6], t$95$1, N[Power[N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
t_1 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-14}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{elif}\;3 \cdot a \leq 3 \cdot 10^{-10}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-6}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;{\left(-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}\right)}^{-1}\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 79.2%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 2e-14 < (*.f64 3 a) < 3e-10Initial program 41.4%
Taylor expanded in b around inf 68.6%
if 2.0000000000000001e-18 < (*.f64 3 a) < 2e-14Initial program 71.3%
/-rgt-identity71.3%
metadata-eval71.3%
Simplified71.3%
if 1.99999999999999991e-6 < (*.f64 3 a) Initial program 43.2%
Taylor expanded in b around inf 72.6%
clear-num72.5%
inv-pow72.5%
*-commutative72.5%
+-commutative72.5%
fma-define72.5%
div-inv72.5%
pow-prod-down72.5%
pow-flip72.5%
metadata-eval72.5%
associate-/l*72.6%
Applied egg-rr72.6%
Taylor expanded in a around 0 73.0%
Final simplification73.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (pow (+ (* -2.0 (/ b c)) (* 1.5 (/ a b))) -1.0))
(t_1 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= (* 3.0 a) 2e-24)
t_1
(if (<= (* 3.0 a) 2e-18)
t_0
(if (<= (* 3.0 a) 2e-13)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(if (or (<= (* 3.0 a) 3e-10) (not (<= (* 3.0 a) 2e-6))) t_0 t_1))))))
double code(double a, double b, double c) {
double t_0 = pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0);
double t_1 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if ((3.0 * a) <= 2e-24) {
tmp = t_1;
} else if ((3.0 * a) <= 2e-18) {
tmp = t_0;
} else if ((3.0 * a) <= 2e-13) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else if (((3.0 * a) <= 3e-10) || !((3.0 * a) <= 2e-6)) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b))) ^ -1.0 t_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (Float64(3.0 * a) <= 2e-24) tmp = t_1; elseif (Float64(3.0 * a) <= 2e-18) tmp = t_0; elseif (Float64(3.0 * a) <= 2e-13) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); elseif ((Float64(3.0 * a) <= 3e-10) || !(Float64(3.0 * a) <= 2e-6)) tmp = t_0; else tmp = t_1; end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[Power[N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], t$95$1, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18], t$95$0, If[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-13], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10], N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6]], $MachinePrecision]], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}\right)}^{-1}\\
t_1 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;3 \cdot a \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{elif}\;3 \cdot a \leq 3 \cdot 10^{-10} \lor \neg \left(3 \cdot a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 79.2%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 2.0000000000000001e-13 < (*.f64 3 a) < 3e-10 or 1.99999999999999991e-6 < (*.f64 3 a) Initial program 42.6%
Taylor expanded in b around inf 72.0%
clear-num71.9%
inv-pow71.9%
*-commutative71.9%
+-commutative71.9%
fma-define71.9%
div-inv71.9%
pow-prod-down71.9%
pow-flip71.9%
metadata-eval71.9%
associate-/l*72.0%
Applied egg-rr72.0%
Taylor expanded in a around 0 72.4%
if 2.0000000000000001e-18 < (*.f64 3 a) < 2.0000000000000001e-13Initial program 68.0%
/-rgt-identity68.0%
metadata-eval68.0%
Simplified68.1%
Final simplification73.3%
(FPCore (a b c)
:precision binary64
(if (or (<= (* 3.0 a) 2e-24)
(and (not (<= (* 3.0 a) 2e-18))
(or (<= (* 3.0 a) 2e-13)
(and (not (<= (* 3.0 a) 3e-10)) (<= (* 3.0 a) 2e-6)))))
(/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))
(pow (+ (* -2.0 (/ b c)) (* 1.5 (/ a b))) -1.0)))
double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-13) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else {
tmp = pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((3.0d0 * a) <= 2d-24) .or. (.not. ((3.0d0 * a) <= 2d-18)) .and. ((3.0d0 * a) <= 2d-13) .or. (.not. ((3.0d0 * a) <= 3d-10)) .and. ((3.0d0 * a) <= 2d-6)) then
tmp = (sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)
else
tmp = (((-2.0d0) * (b / c)) + (1.5d0 * (a / b))) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-13) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = (Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else {
tmp = Math.pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((3.0 * a) <= 2e-24) or (not ((3.0 * a) <= 2e-18) and (((3.0 * a) <= 2e-13) or (not ((3.0 * a) <= 3e-10) and ((3.0 * a) <= 2e-6)))): tmp = (math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a) else: tmp = math.pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0) return tmp
function code(a, b, c) tmp = 0.0 if ((Float64(3.0 * a) <= 2e-24) || (!(Float64(3.0 * a) <= 2e-18) && ((Float64(3.0 * a) <= 2e-13) || (!(Float64(3.0 * a) <= 3e-10) && (Float64(3.0 * a) <= 2e-6))))) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b))) ^ -1.0; end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((3.0 * a) <= 2e-24) || (~(((3.0 * a) <= 2e-18)) && (((3.0 * a) <= 2e-13) || (~(((3.0 * a) <= 3e-10)) && ((3.0 * a) <= 2e-6))))) tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a); else tmp = ((-2.0 * (b / c)) + (1.5 * (a / b))) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18]], $MachinePrecision], Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-13], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10]], $MachinePrecision], LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6]]]]], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24} \lor \neg \left(3 \cdot a \leq 2 \cdot 10^{-18}\right) \land \left(3 \cdot a \leq 2 \cdot 10^{-13} \lor \neg \left(3 \cdot a \leq 3 \cdot 10^{-10}\right) \land 3 \cdot a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;{\left(-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}\right)}^{-1}\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 2.0000000000000001e-18 < (*.f64 3 a) < 2.0000000000000001e-13 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 75.6%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 2.0000000000000001e-13 < (*.f64 3 a) < 3e-10 or 1.99999999999999991e-6 < (*.f64 3 a) Initial program 42.6%
Taylor expanded in b around inf 72.0%
clear-num71.9%
inv-pow71.9%
*-commutative71.9%
+-commutative71.9%
fma-define71.9%
div-inv71.9%
pow-prod-down71.9%
pow-flip71.9%
metadata-eval71.9%
associate-/l*72.0%
Applied egg-rr72.0%
Taylor expanded in a around 0 72.4%
Final simplification73.3%
(FPCore (a b c)
:precision binary64
(if (or (<= (* 3.0 a) 2e-24)
(and (not (<= (* 3.0 a) 2e-18))
(or (<= (* 3.0 a) 2e-13)
(and (not (<= (* 3.0 a) 3e-10)) (<= (* 3.0 a) 2e-6)))))
(/ (- (+ b (/ (* (* a c) -1.5) b)) b) (* 3.0 a))
(pow (+ (* -2.0 (/ b c)) (* 1.5 (/ a b))) -1.0)))
double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-13) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a);
} else {
tmp = pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((3.0d0 * a) <= 2d-24) .or. (.not. ((3.0d0 * a) <= 2d-18)) .and. ((3.0d0 * a) <= 2d-13) .or. (.not. ((3.0d0 * a) <= 3d-10)) .and. ((3.0d0 * a) <= 2d-6)) then
tmp = ((b + (((a * c) * (-1.5d0)) / b)) - b) / (3.0d0 * a)
else
tmp = (((-2.0d0) * (b / c)) + (1.5d0 * (a / b))) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-13) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a);
} else {
tmp = Math.pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((3.0 * a) <= 2e-24) or (not ((3.0 * a) <= 2e-18) and (((3.0 * a) <= 2e-13) or (not ((3.0 * a) <= 3e-10) and ((3.0 * a) <= 2e-6)))): tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a) else: tmp = math.pow(((-2.0 * (b / c)) + (1.5 * (a / b))), -1.0) return tmp
function code(a, b, c) tmp = 0.0 if ((Float64(3.0 * a) <= 2e-24) || (!(Float64(3.0 * a) <= 2e-18) && ((Float64(3.0 * a) <= 2e-13) || (!(Float64(3.0 * a) <= 3e-10) && (Float64(3.0 * a) <= 2e-6))))) tmp = Float64(Float64(Float64(b + Float64(Float64(Float64(a * c) * -1.5) / b)) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b))) ^ -1.0; end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((3.0 * a) <= 2e-24) || (~(((3.0 * a) <= 2e-18)) && (((3.0 * a) <= 2e-13) || (~(((3.0 * a) <= 3e-10)) && ((3.0 * a) <= 2e-6))))) tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a); else tmp = ((-2.0 * (b / c)) + (1.5 * (a / b))) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18]], $MachinePrecision], Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-13], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10]], $MachinePrecision], LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6]]]]], N[(N[(N[(b + N[(N[(N[(a * c), $MachinePrecision] * -1.5), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24} \lor \neg \left(3 \cdot a \leq 2 \cdot 10^{-18}\right) \land \left(3 \cdot a \leq 2 \cdot 10^{-13} \lor \neg \left(3 \cdot a \leq 3 \cdot 10^{-10}\right) \land 3 \cdot a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{\left(b + \frac{\left(a \cdot c\right) \cdot -1.5}{b}\right) - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;{\left(-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}\right)}^{-1}\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 2.0000000000000001e-18 < (*.f64 3 a) < 2.0000000000000001e-13 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 75.6%
/-rgt-identity75.6%
metadata-eval75.6%
Simplified75.6%
Taylor expanded in b around inf 73.5%
associate-*r/73.5%
Simplified73.5%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 2.0000000000000001e-13 < (*.f64 3 a) < 3e-10 or 1.99999999999999991e-6 < (*.f64 3 a) Initial program 42.6%
Taylor expanded in b around inf 72.0%
clear-num71.9%
inv-pow71.9%
*-commutative71.9%
+-commutative71.9%
fma-define71.9%
div-inv71.9%
pow-prod-down71.9%
pow-flip71.9%
metadata-eval71.9%
associate-/l*72.0%
Applied egg-rr72.0%
Taylor expanded in a around 0 72.4%
Final simplification72.7%
(FPCore (a b c)
:precision binary64
(if (or (<= (* 3.0 a) 2e-24)
(and (not (<= (* 3.0 a) 2e-18))
(or (<= (* 3.0 a) 2e-14)
(and (not (<= (* 3.0 a) 3e-10)) (<= (* 3.0 a) 2e-6)))))
(/ (- (+ b (/ (* (* a c) -1.5) b)) b) (* 3.0 a))
(/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-14) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((3.0d0 * a) <= 2d-24) .or. (.not. ((3.0d0 * a) <= 2d-18)) .and. ((3.0d0 * a) <= 2d-14) .or. (.not. ((3.0d0 * a) <= 3d-10)) .and. ((3.0d0 * a) <= 2d-6)) then
tmp = ((b + (((a * c) * (-1.5d0)) / b)) - b) / (3.0d0 * a)
else
tmp = (c * (-0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-14) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((3.0 * a) <= 2e-24) or (not ((3.0 * a) <= 2e-18) and (((3.0 * a) <= 2e-14) or (not ((3.0 * a) <= 3e-10) and ((3.0 * a) <= 2e-6)))): tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a) else: tmp = (c * -0.5) / b return tmp
function code(a, b, c) tmp = 0.0 if ((Float64(3.0 * a) <= 2e-24) || (!(Float64(3.0 * a) <= 2e-18) && ((Float64(3.0 * a) <= 2e-14) || (!(Float64(3.0 * a) <= 3e-10) && (Float64(3.0 * a) <= 2e-6))))) tmp = Float64(Float64(Float64(b + Float64(Float64(Float64(a * c) * -1.5) / b)) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((3.0 * a) <= 2e-24) || (~(((3.0 * a) <= 2e-18)) && (((3.0 * a) <= 2e-14) || (~(((3.0 * a) <= 3e-10)) && ((3.0 * a) <= 2e-6))))) tmp = ((b + (((a * c) * -1.5) / b)) - b) / (3.0 * a); else tmp = (c * -0.5) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18]], $MachinePrecision], Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-14], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10]], $MachinePrecision], LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6]]]]], N[(N[(N[(b + N[(N[(N[(a * c), $MachinePrecision] * -1.5), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24} \lor \neg \left(3 \cdot a \leq 2 \cdot 10^{-18}\right) \land \left(3 \cdot a \leq 2 \cdot 10^{-14} \lor \neg \left(3 \cdot a \leq 3 \cdot 10^{-10}\right) \land 3 \cdot a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{\left(b + \frac{\left(a \cdot c\right) \cdot -1.5}{b}\right) - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 2.0000000000000001e-18 < (*.f64 3 a) < 2e-14 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 77.0%
/-rgt-identity77.0%
metadata-eval77.0%
Simplified77.0%
Taylor expanded in b around inf 74.7%
associate-*r/74.7%
Simplified74.7%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 2e-14 < (*.f64 3 a) < 3e-10 or 1.99999999999999991e-6 < (*.f64 3 a) Initial program 42.8%
Taylor expanded in b around inf 66.3%
*-commutative66.3%
associate-*l/66.3%
Simplified66.3%
Final simplification68.6%
(FPCore (a b c)
:precision binary64
(if (or (<= (* 3.0 a) 2e-24)
(and (not (<= (* 3.0 a) 2e-18))
(or (<= (* 3.0 a) 2e-14)
(and (not (<= (* 3.0 a) 3e-10)) (<= (* 3.0 a) 2e-6)))))
(/ (- b b) (* 3.0 a))
(/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-14) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = (b - b) / (3.0 * a);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((3.0d0 * a) <= 2d-24) .or. (.not. ((3.0d0 * a) <= 2d-18)) .and. ((3.0d0 * a) <= 2d-14) .or. (.not. ((3.0d0 * a) <= 3d-10)) .and. ((3.0d0 * a) <= 2d-6)) then
tmp = (b - b) / (3.0d0 * a)
else
tmp = (c * (-0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((3.0 * a) <= 2e-24) || (!((3.0 * a) <= 2e-18) && (((3.0 * a) <= 2e-14) || (!((3.0 * a) <= 3e-10) && ((3.0 * a) <= 2e-6))))) {
tmp = (b - b) / (3.0 * a);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((3.0 * a) <= 2e-24) or (not ((3.0 * a) <= 2e-18) and (((3.0 * a) <= 2e-14) or (not ((3.0 * a) <= 3e-10) and ((3.0 * a) <= 2e-6)))): tmp = (b - b) / (3.0 * a) else: tmp = (c * -0.5) / b return tmp
function code(a, b, c) tmp = 0.0 if ((Float64(3.0 * a) <= 2e-24) || (!(Float64(3.0 * a) <= 2e-18) && ((Float64(3.0 * a) <= 2e-14) || (!(Float64(3.0 * a) <= 3e-10) && (Float64(3.0 * a) <= 2e-6))))) tmp = Float64(Float64(b - b) / Float64(3.0 * a)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((3.0 * a) <= 2e-24) || (~(((3.0 * a) <= 2e-18)) && (((3.0 * a) <= 2e-14) || (~(((3.0 * a) <= 3e-10)) && ((3.0 * a) <= 2e-6))))) tmp = (b - b) / (3.0 * a); else tmp = (c * -0.5) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-24], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-18]], $MachinePrecision], Or[LessEqual[N[(3.0 * a), $MachinePrecision], 2e-14], And[N[Not[LessEqual[N[(3.0 * a), $MachinePrecision], 3e-10]], $MachinePrecision], LessEqual[N[(3.0 * a), $MachinePrecision], 2e-6]]]]], N[(N[(b - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot a \leq 2 \cdot 10^{-24} \lor \neg \left(3 \cdot a \leq 2 \cdot 10^{-18}\right) \land \left(3 \cdot a \leq 2 \cdot 10^{-14} \lor \neg \left(3 \cdot a \leq 3 \cdot 10^{-10}\right) \land 3 \cdot a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{b - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if (*.f64 3 a) < 1.99999999999999985e-24 or 2.0000000000000001e-18 < (*.f64 3 a) < 2e-14 or 3e-10 < (*.f64 3 a) < 1.99999999999999991e-6Initial program 77.0%
/-rgt-identity77.0%
metadata-eval77.0%
Simplified77.0%
Taylor expanded in b around inf 69.6%
if 1.99999999999999985e-24 < (*.f64 3 a) < 2.0000000000000001e-18 or 2e-14 < (*.f64 3 a) < 3e-10 or 1.99999999999999991e-6 < (*.f64 3 a) Initial program 42.8%
Taylor expanded in b around inf 66.3%
*-commutative66.3%
associate-*l/66.3%
Simplified66.3%
Final simplification67.2%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 52.1%
Taylor expanded in b around inf 60.7%
clear-num60.6%
inv-pow60.6%
*-commutative60.6%
+-commutative60.6%
fma-define60.6%
div-inv60.6%
pow-prod-down60.6%
pow-flip60.6%
metadata-eval60.6%
associate-/l*60.7%
Applied egg-rr60.7%
Taylor expanded in a around 0 55.9%
metadata-eval55.9%
pow-prod-up0.0%
Applied egg-rr0.0%
pow-sqr55.9%
metadata-eval55.9%
unpow-155.9%
associate-/r*55.9%
metadata-eval55.9%
associate-/r/55.9%
Simplified55.9%
Final simplification55.9%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 52.1%
Taylor expanded in b around inf 56.1%
*-commutative56.1%
associate-*l/56.1%
Simplified56.1%
Final simplification56.1%
herbie shell --seed 2024046
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))