
(FPCore (x) :precision binary32 (atanh x))
float code(float x) {
return atanhf(x);
}
function code(x) return atanh(x) end
function tmp = code(x) tmp = atanh(x); end
\begin{array}{l}
\\
\tanh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))
float code(float x) {
return 0.5f * log1pf(((2.0f * x) / (1.0f - x)));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(Float32(Float32(2.0) * x) / Float32(Float32(1.0) - x)))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\frac{2 \cdot x}{1 - x}\right)
\end{array}
(FPCore (x) :precision binary32 (* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))
float code(float x) {
return 0.5f * log1pf(((2.0f * x) / (1.0f - x)));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(Float32(Float32(2.0) * x) / Float32(Float32(1.0) - x)))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\frac{2 \cdot x}{1 - x}\right)
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x) :precision binary32 (* 0.5 (log1p (* x (/ 2.0 (- 1.0 x))))))
float code(float x) {
return 0.5f * log1pf((x * (2.0f / (1.0f - x))));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(x * Float32(Float32(2.0) / Float32(Float32(1.0) - x))))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(x \cdot \frac{2}{1 - x}\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x) :precision binary32 (* 0.5 (/ -1.0 (- (* 0.5 (/ -1.0 x)) (* x -0.16666666666666666)))))
float code(float x) {
return 0.5f * (-1.0f / ((0.5f * (-1.0f / x)) - (x * -0.16666666666666666f)));
}
real(4) function code(x)
real(4), intent (in) :: x
code = 0.5e0 * ((-1.0e0) / ((0.5e0 * ((-1.0e0) / x)) - (x * (-0.16666666666666666e0))))
end function
function code(x) return Float32(Float32(0.5) * Float32(Float32(-1.0) / Float32(Float32(Float32(0.5) * Float32(Float32(-1.0) / x)) - Float32(x * Float32(-0.16666666666666666))))) end
function tmp = code(x) tmp = single(0.5) * (single(-1.0) / ((single(0.5) * (single(-1.0) / x)) - (x * single(-0.16666666666666666)))); end
\begin{array}{l}
\\
0.5 \cdot \frac{-1}{0.5 \cdot \frac{-1}{x} - x \cdot -0.16666666666666666}
\end{array}
Initial program 99.7%
add-cube-cbrt97.6%
pow397.7%
associate-/l*97.7%
Applied egg-rr97.7%
rem-cube-cbrt99.7%
pow199.7%
metadata-eval99.7%
pow-div66.2%
pow166.2%
clear-num65.9%
pow165.9%
pow-div99.0%
metadata-eval99.0%
inv-pow99.0%
Applied egg-rr99.0%
Taylor expanded in x around 0 97.6%
Final simplification97.6%
(FPCore (x) :precision binary32 (* 0.5 (/ 1.0 (/ 0.5 x))))
float code(float x) {
return 0.5f * (1.0f / (0.5f / x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = 0.5e0 * (1.0e0 / (0.5e0 / x))
end function
function code(x) return Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(Float32(0.5) / x))) end
function tmp = code(x) tmp = single(0.5) * (single(1.0) / (single(0.5) / x)); end
\begin{array}{l}
\\
0.5 \cdot \frac{1}{\frac{0.5}{x}}
\end{array}
Initial program 99.7%
add-cube-cbrt97.6%
pow397.7%
associate-/l*97.7%
Applied egg-rr97.7%
rem-cube-cbrt99.7%
pow199.7%
metadata-eval99.7%
pow-div66.2%
pow166.2%
clear-num65.9%
pow165.9%
pow-div99.0%
metadata-eval99.0%
inv-pow99.0%
Applied egg-rr99.0%
Taylor expanded in x around 0 96.5%
Final simplification96.5%
herbie shell --seed 2024046
(FPCore (x)
:name "Rust f32::atanh"
:precision binary32
(* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))