math.exp on complex, imaginary part

Percentage Accurate: 99.9% → 99.9%
Time: 5.1s
Alternatives: 7
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ e^{re} \cdot \sin im \end{array} \]
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
	return exp(re) * sin(im);
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
	return Math.exp(re) * Math.sin(im);
}
def code(re, im):
	return math.exp(re) * math.sin(im)
function code(re, im)
	return Float64(exp(re) * sin(im))
end
function tmp = code(re, im)
	tmp = exp(re) * sin(im);
end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
e^{re} \cdot \sin im
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ e^{re} \cdot \sin im \end{array} \]
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
	return exp(re) * sin(im);
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
	return Math.exp(re) * Math.sin(im);
}
def code(re, im):
	return math.exp(re) * math.sin(im)
function code(re, im)
	return Float64(exp(re) * sin(im))
end
function tmp = code(re, im)
	tmp = exp(re) * sin(im);
end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
e^{re} \cdot \sin im
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ e^{re} \cdot \sin im \end{array} \]
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
	return exp(re) * sin(im);
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
	return Math.exp(re) * Math.sin(im);
}
def code(re, im):
	return math.exp(re) * math.sin(im)
function code(re, im)
	return Float64(exp(re) * sin(im))
end
function tmp = code(re, im)
	tmp = exp(re) * sin(im);
end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
e^{re} \cdot \sin im
\end{array}
Derivation
  1. Initial program 100.0%

    \[e^{re} \cdot \sin im \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto e^{re} \cdot \sin im \]
  4. Add Preprocessing

Alternative 2: 92.8% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;e^{re} \leq 0.9998 \lor \neg \left(e^{re} \leq 2\right):\\ \;\;\;\;e^{re} \cdot im\\ \mathbf{else}:\\ \;\;\;\;\sin im \cdot \left(re + 1\right)\\ \end{array} \end{array} \]
(FPCore (re im)
 :precision binary64
 (if (or (<= (exp re) 0.9998) (not (<= (exp re) 2.0)))
   (* (exp re) im)
   (* (sin im) (+ re 1.0))))
double code(double re, double im) {
	double tmp;
	if ((exp(re) <= 0.9998) || !(exp(re) <= 2.0)) {
		tmp = exp(re) * im;
	} else {
		tmp = sin(im) * (re + 1.0);
	}
	return tmp;
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    real(8) :: tmp
    if ((exp(re) <= 0.9998d0) .or. (.not. (exp(re) <= 2.0d0))) then
        tmp = exp(re) * im
    else
        tmp = sin(im) * (re + 1.0d0)
    end if
    code = tmp
end function
public static double code(double re, double im) {
	double tmp;
	if ((Math.exp(re) <= 0.9998) || !(Math.exp(re) <= 2.0)) {
		tmp = Math.exp(re) * im;
	} else {
		tmp = Math.sin(im) * (re + 1.0);
	}
	return tmp;
}
def code(re, im):
	tmp = 0
	if (math.exp(re) <= 0.9998) or not (math.exp(re) <= 2.0):
		tmp = math.exp(re) * im
	else:
		tmp = math.sin(im) * (re + 1.0)
	return tmp
function code(re, im)
	tmp = 0.0
	if ((exp(re) <= 0.9998) || !(exp(re) <= 2.0))
		tmp = Float64(exp(re) * im);
	else
		tmp = Float64(sin(im) * Float64(re + 1.0));
	end
	return tmp
end
function tmp_2 = code(re, im)
	tmp = 0.0;
	if ((exp(re) <= 0.9998) || ~((exp(re) <= 2.0)))
		tmp = exp(re) * im;
	else
		tmp = sin(im) * (re + 1.0);
	end
	tmp_2 = tmp;
end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.9998], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.9998 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re} \cdot im\\

\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (exp.f64 re) < 0.99980000000000002 or 2 < (exp.f64 re)

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Taylor expanded in im around 0 90.2%

      \[\leadsto \color{blue}{im \cdot e^{re}} \]

    if 0.99980000000000002 < (exp.f64 re) < 2

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Taylor expanded in re around 0 99.4%

      \[\leadsto \color{blue}{\sin im + re \cdot \sin im} \]
    4. Step-by-step derivation
      1. distribute-rgt1-in99.4%

        \[\leadsto \color{blue}{\left(re + 1\right) \cdot \sin im} \]
    5. Simplified99.4%

      \[\leadsto \color{blue}{\left(re + 1\right) \cdot \sin im} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;e^{re} \leq 0.9998 \lor \neg \left(e^{re} \leq 2\right):\\ \;\;\;\;e^{re} \cdot im\\ \mathbf{else}:\\ \;\;\;\;\sin im \cdot \left(re + 1\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 68.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;e^{re} \leq 1 \lor \neg \left(e^{re} \leq 1.000000000005\right):\\ \;\;\;\;e^{re} \cdot im\\ \mathbf{else}:\\ \;\;\;\;\sin im\\ \end{array} \end{array} \]
(FPCore (re im)
 :precision binary64
 (if (or (<= (exp re) 1.0) (not (<= (exp re) 1.000000000005)))
   (* (exp re) im)
   (sin im)))
double code(double re, double im) {
	double tmp;
	if ((exp(re) <= 1.0) || !(exp(re) <= 1.000000000005)) {
		tmp = exp(re) * im;
	} else {
		tmp = sin(im);
	}
	return tmp;
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    real(8) :: tmp
    if ((exp(re) <= 1.0d0) .or. (.not. (exp(re) <= 1.000000000005d0))) then
        tmp = exp(re) * im
    else
        tmp = sin(im)
    end if
    code = tmp
end function
public static double code(double re, double im) {
	double tmp;
	if ((Math.exp(re) <= 1.0) || !(Math.exp(re) <= 1.000000000005)) {
		tmp = Math.exp(re) * im;
	} else {
		tmp = Math.sin(im);
	}
	return tmp;
}
def code(re, im):
	tmp = 0
	if (math.exp(re) <= 1.0) or not (math.exp(re) <= 1.000000000005):
		tmp = math.exp(re) * im
	else:
		tmp = math.sin(im)
	return tmp
function code(re, im)
	tmp = 0.0
	if ((exp(re) <= 1.0) || !(exp(re) <= 1.000000000005))
		tmp = Float64(exp(re) * im);
	else
		tmp = sin(im);
	end
	return tmp
end
function tmp_2 = code(re, im)
	tmp = 0.0;
	if ((exp(re) <= 1.0) || ~((exp(re) <= 1.000000000005)))
		tmp = exp(re) * im;
	else
		tmp = sin(im);
	end
	tmp_2 = tmp;
end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 1.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.000000000005]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 1 \lor \neg \left(e^{re} \leq 1.000000000005\right):\\
\;\;\;\;e^{re} \cdot im\\

\mathbf{else}:\\
\;\;\;\;\sin im\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (exp.f64 re) < 1 or 1.000000000005 < (exp.f64 re)

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Taylor expanded in im around 0 66.7%

      \[\leadsto \color{blue}{im \cdot e^{re}} \]

    if 1 < (exp.f64 re) < 1.000000000005

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Taylor expanded in re around 0 83.5%

      \[\leadsto \color{blue}{\sin im} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification66.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;e^{re} \leq 1 \lor \neg \left(e^{re} \leq 1.000000000005\right):\\ \;\;\;\;e^{re} \cdot im\\ \mathbf{else}:\\ \;\;\;\;\sin im\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 61.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;e^{re} \leq 0.05 \lor \neg \left(e^{re} \leq 1.0002\right):\\ \;\;\;\;e^{re}\\ \mathbf{else}:\\ \;\;\;\;im + re \cdot im\\ \end{array} \end{array} \]
(FPCore (re im)
 :precision binary64
 (if (or (<= (exp re) 0.05) (not (<= (exp re) 1.0002)))
   (exp re)
   (+ im (* re im))))
double code(double re, double im) {
	double tmp;
	if ((exp(re) <= 0.05) || !(exp(re) <= 1.0002)) {
		tmp = exp(re);
	} else {
		tmp = im + (re * im);
	}
	return tmp;
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    real(8) :: tmp
    if ((exp(re) <= 0.05d0) .or. (.not. (exp(re) <= 1.0002d0))) then
        tmp = exp(re)
    else
        tmp = im + (re * im)
    end if
    code = tmp
end function
public static double code(double re, double im) {
	double tmp;
	if ((Math.exp(re) <= 0.05) || !(Math.exp(re) <= 1.0002)) {
		tmp = Math.exp(re);
	} else {
		tmp = im + (re * im);
	}
	return tmp;
}
def code(re, im):
	tmp = 0
	if (math.exp(re) <= 0.05) or not (math.exp(re) <= 1.0002):
		tmp = math.exp(re)
	else:
		tmp = im + (re * im)
	return tmp
function code(re, im)
	tmp = 0.0
	if ((exp(re) <= 0.05) || !(exp(re) <= 1.0002))
		tmp = exp(re);
	else
		tmp = Float64(im + Float64(re * im));
	end
	return tmp
end
function tmp_2 = code(re, im)
	tmp = 0.0;
	if ((exp(re) <= 0.05) || ~((exp(re) <= 1.0002)))
		tmp = exp(re);
	else
		tmp = im + (re * im);
	end
	tmp_2 = tmp;
end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.05], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.0002]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.05 \lor \neg \left(e^{re} \leq 1.0002\right):\\
\;\;\;\;e^{re}\\

\mathbf{else}:\\
\;\;\;\;im + re \cdot im\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (exp.f64 re) < 0.050000000000000003 or 1.0002 < (exp.f64 re)

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. add-exp-log45.9%

        \[\leadsto e^{re} \cdot \color{blue}{e^{\log \sin im}} \]
      2. prod-exp45.9%

        \[\leadsto \color{blue}{e^{re + \log \sin im}} \]
    4. Applied egg-rr45.9%

      \[\leadsto \color{blue}{e^{re + \log \sin im}} \]
    5. Taylor expanded in re around inf 65.7%

      \[\leadsto e^{\color{blue}{re}} \]

    if 0.050000000000000003 < (exp.f64 re) < 1.0002

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Taylor expanded in im around 0 45.7%

      \[\leadsto \color{blue}{im \cdot e^{re}} \]
    4. Taylor expanded in re around 0 44.7%

      \[\leadsto \color{blue}{im + im \cdot re} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification54.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;e^{re} \leq 0.05 \lor \neg \left(e^{re} \leq 1.0002\right):\\ \;\;\;\;e^{re}\\ \mathbf{else}:\\ \;\;\;\;im + re \cdot im\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 85.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 10^{+104}\right):\\ \;\;\;\;e^{re}\\ \mathbf{else}:\\ \;\;\;\;\sin im\\ \end{array} \end{array} \]
(FPCore (re im)
 :precision binary64
 (if (or (<= (exp re) 0.0) (not (<= (exp re) 1e+104))) (exp re) (sin im)))
double code(double re, double im) {
	double tmp;
	if ((exp(re) <= 0.0) || !(exp(re) <= 1e+104)) {
		tmp = exp(re);
	} else {
		tmp = sin(im);
	}
	return tmp;
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    real(8) :: tmp
    if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 1d+104))) then
        tmp = exp(re)
    else
        tmp = sin(im)
    end if
    code = tmp
end function
public static double code(double re, double im) {
	double tmp;
	if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 1e+104)) {
		tmp = Math.exp(re);
	} else {
		tmp = Math.sin(im);
	}
	return tmp;
}
def code(re, im):
	tmp = 0
	if (math.exp(re) <= 0.0) or not (math.exp(re) <= 1e+104):
		tmp = math.exp(re)
	else:
		tmp = math.sin(im)
	return tmp
function code(re, im)
	tmp = 0.0
	if ((exp(re) <= 0.0) || !(exp(re) <= 1e+104))
		tmp = exp(re);
	else
		tmp = sin(im);
	end
	return tmp
end
function tmp_2 = code(re, im)
	tmp = 0.0;
	if ((exp(re) <= 0.0) || ~((exp(re) <= 1e+104)))
		tmp = exp(re);
	else
		tmp = sin(im);
	end
	tmp_2 = tmp;
end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1e+104]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 10^{+104}\right):\\
\;\;\;\;e^{re}\\

\mathbf{else}:\\
\;\;\;\;\sin im\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (exp.f64 re) < 0.0 or 1e104 < (exp.f64 re)

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. add-exp-log46.2%

        \[\leadsto e^{re} \cdot \color{blue}{e^{\log \sin im}} \]
      2. prod-exp46.2%

        \[\leadsto \color{blue}{e^{re + \log \sin im}} \]
    4. Applied egg-rr46.2%

      \[\leadsto \color{blue}{e^{re + \log \sin im}} \]
    5. Taylor expanded in re around inf 67.2%

      \[\leadsto e^{\color{blue}{re}} \]

    if 0.0 < (exp.f64 re) < 1e104

    1. Initial program 100.0%

      \[e^{re} \cdot \sin im \]
    2. Add Preprocessing
    3. Taylor expanded in re around 0 95.3%

      \[\leadsto \color{blue}{\sin im} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification82.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 10^{+104}\right):\\ \;\;\;\;e^{re}\\ \mathbf{else}:\\ \;\;\;\;\sin im\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 29.0% accurate, 40.6× speedup?

\[\begin{array}{l} \\ im + re \cdot im \end{array} \]
(FPCore (re im) :precision binary64 (+ im (* re im)))
double code(double re, double im) {
	return im + (re * im);
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = im + (re * im)
end function
public static double code(double re, double im) {
	return im + (re * im);
}
def code(re, im):
	return im + (re * im)
function code(re, im)
	return Float64(im + Float64(re * im))
end
function tmp = code(re, im)
	tmp = im + (re * im);
end
code[re_, im_] := N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
im + re \cdot im
\end{array}
Derivation
  1. Initial program 100.0%

    \[e^{re} \cdot \sin im \]
  2. Add Preprocessing
  3. Taylor expanded in im around 0 66.5%

    \[\leadsto \color{blue}{im \cdot e^{re}} \]
  4. Taylor expanded in re around 0 25.9%

    \[\leadsto \color{blue}{im + im \cdot re} \]
  5. Final simplification25.9%

    \[\leadsto im + re \cdot im \]
  6. Add Preprocessing

Alternative 7: 26.2% accurate, 203.0× speedup?

\[\begin{array}{l} \\ im \end{array} \]
(FPCore (re im) :precision binary64 im)
double code(double re, double im) {
	return im;
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = im
end function
public static double code(double re, double im) {
	return im;
}
def code(re, im):
	return im
function code(re, im)
	return im
end
function tmp = code(re, im)
	tmp = im;
end
code[re_, im_] := im
\begin{array}{l}

\\
im
\end{array}
Derivation
  1. Initial program 100.0%

    \[e^{re} \cdot \sin im \]
  2. Add Preprocessing
  3. Taylor expanded in im around 0 66.5%

    \[\leadsto \color{blue}{im \cdot e^{re}} \]
  4. Taylor expanded in re around 0 24.2%

    \[\leadsto \color{blue}{im} \]
  5. Final simplification24.2%

    \[\leadsto im \]
  6. Add Preprocessing

Reproduce

?
herbie shell --seed 2024046 
(FPCore (re im)
  :name "math.exp on complex, imaginary part"
  :precision binary64
  (* (exp re) (sin im)))