
(FPCore (x y z) :precision binary64 (- (+ x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x + cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x + Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x + math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x + cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x + cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + \cos y\right) - z \cdot \sin y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x + cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x + Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x + math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x + cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x + cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + \cos y\right) - z \cdot \sin y
\end{array}
(FPCore (x y z) :precision binary64 (+ x (fma (sin y) (- z) (cos y))))
double code(double x, double y, double z) {
return x + fma(sin(y), -z, cos(y));
}
function code(x, y, z) return Float64(x + fma(sin(y), Float64(-z), cos(y))) end
code[x_, y_, z_] := N[(x + N[(N[Sin[y], $MachinePrecision] * (-z) + N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(\sin y, -z, \cos y\right)
\end{array}
Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (- (+ x (cos y)) (* (sin y) z)))
double code(double x, double y, double z) {
return (x + cos(y)) - (sin(y) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + cos(y)) - (sin(y) * z)
end function
public static double code(double x, double y, double z) {
return (x + Math.cos(y)) - (Math.sin(y) * z);
}
def code(x, y, z): return (x + math.cos(y)) - (math.sin(y) * z)
function code(x, y, z) return Float64(Float64(x + cos(y)) - Float64(sin(y) * z)) end
function tmp = code(x, y, z) tmp = (x + cos(y)) - (sin(y) * z); end
code[x_, y_, z_] := N[(N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + \cos y\right) - \sin y \cdot z
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (sin y) z))))
(if (<= z -2.6e+192)
t_0
(if (<= z -7.8e+161)
(+ x (- 1.0 (* y z)))
(if (or (<= z -5.4e+72) (not (<= z 1.45e+165))) t_0 (+ x (cos y)))))))
double code(double x, double y, double z) {
double t_0 = -(sin(y) * z);
double tmp;
if (z <= -2.6e+192) {
tmp = t_0;
} else if (z <= -7.8e+161) {
tmp = x + (1.0 - (y * z));
} else if ((z <= -5.4e+72) || !(z <= 1.45e+165)) {
tmp = t_0;
} else {
tmp = x + cos(y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -(sin(y) * z)
if (z <= (-2.6d+192)) then
tmp = t_0
else if (z <= (-7.8d+161)) then
tmp = x + (1.0d0 - (y * z))
else if ((z <= (-5.4d+72)) .or. (.not. (z <= 1.45d+165))) then
tmp = t_0
else
tmp = x + cos(y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -(Math.sin(y) * z);
double tmp;
if (z <= -2.6e+192) {
tmp = t_0;
} else if (z <= -7.8e+161) {
tmp = x + (1.0 - (y * z));
} else if ((z <= -5.4e+72) || !(z <= 1.45e+165)) {
tmp = t_0;
} else {
tmp = x + Math.cos(y);
}
return tmp;
}
def code(x, y, z): t_0 = -(math.sin(y) * z) tmp = 0 if z <= -2.6e+192: tmp = t_0 elif z <= -7.8e+161: tmp = x + (1.0 - (y * z)) elif (z <= -5.4e+72) or not (z <= 1.45e+165): tmp = t_0 else: tmp = x + math.cos(y) return tmp
function code(x, y, z) t_0 = Float64(-Float64(sin(y) * z)) tmp = 0.0 if (z <= -2.6e+192) tmp = t_0; elseif (z <= -7.8e+161) tmp = Float64(x + Float64(1.0 - Float64(y * z))); elseif ((z <= -5.4e+72) || !(z <= 1.45e+165)) tmp = t_0; else tmp = Float64(x + cos(y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = -(sin(y) * z); tmp = 0.0; if (z <= -2.6e+192) tmp = t_0; elseif (z <= -7.8e+161) tmp = x + (1.0 - (y * z)); elseif ((z <= -5.4e+72) || ~((z <= 1.45e+165))) tmp = t_0; else tmp = x + cos(y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = (-N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision])}, If[LessEqual[z, -2.6e+192], t$95$0, If[LessEqual[z, -7.8e+161], N[(x + N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, -5.4e+72], N[Not[LessEqual[z, 1.45e+165]], $MachinePrecision]], t$95$0, N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\sin y \cdot z\\
\mathbf{if}\;z \leq -2.6 \cdot 10^{+192}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -7.8 \cdot 10^{+161}:\\
\;\;\;\;x + \left(1 - y \cdot z\right)\\
\mathbf{elif}\;z \leq -5.4 \cdot 10^{+72} \lor \neg \left(z \leq 1.45 \cdot 10^{+165}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + \cos y\\
\end{array}
\end{array}
if z < -2.60000000000000003e192 or -7.8000000000000004e161 < z < -5.4000000000000001e72 or 1.45000000000000003e165 < z Initial program 99.8%
cancel-sign-sub-inv99.8%
associate-+l+99.8%
+-commutative99.8%
*-commutative99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in z around inf 97.5%
mul-1-neg97.5%
*-commutative97.5%
distribute-rgt-neg-in97.5%
Simplified97.5%
distribute-rgt-neg-out97.5%
unsub-neg97.5%
Applied egg-rr97.5%
Taylor expanded in x around 0 78.1%
mul-1-neg78.1%
*-commutative78.1%
distribute-rgt-neg-in78.1%
Simplified78.1%
if -2.60000000000000003e192 < z < -7.8000000000000004e161Initial program 100.0%
cancel-sign-sub-inv100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 79.2%
mul-1-neg79.2%
unsub-neg79.2%
Simplified79.2%
if -5.4000000000000001e72 < z < 1.45000000000000003e165Initial program 100.0%
cancel-sign-sub-inv100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in z around 0 93.9%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.15e+71) (not (<= z 2.35e+76))) (- x (* (sin y) z)) (+ x (cos y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.15e+71) || !(z <= 2.35e+76)) {
tmp = x - (sin(y) * z);
} else {
tmp = x + cos(y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.15d+71)) .or. (.not. (z <= 2.35d+76))) then
tmp = x - (sin(y) * z)
else
tmp = x + cos(y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.15e+71) || !(z <= 2.35e+76)) {
tmp = x - (Math.sin(y) * z);
} else {
tmp = x + Math.cos(y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.15e+71) or not (z <= 2.35e+76): tmp = x - (math.sin(y) * z) else: tmp = x + math.cos(y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.15e+71) || !(z <= 2.35e+76)) tmp = Float64(x - Float64(sin(y) * z)); else tmp = Float64(x + cos(y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.15e+71) || ~((z <= 2.35e+76))) tmp = x - (sin(y) * z); else tmp = x + cos(y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.15e+71], N[Not[LessEqual[z, 2.35e+76]], $MachinePrecision]], N[(x - N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.15 \cdot 10^{+71} \lor \neg \left(z \leq 2.35 \cdot 10^{+76}\right):\\
\;\;\;\;x - \sin y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \cos y\\
\end{array}
\end{array}
if z < -2.14999999999999992e71 or 2.3500000000000002e76 < z Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in z around inf 93.9%
mul-1-neg93.9%
*-commutative93.9%
distribute-rgt-neg-in93.9%
Simplified93.9%
distribute-rgt-neg-out93.9%
unsub-neg93.9%
Applied egg-rr93.9%
if -2.14999999999999992e71 < z < 2.3500000000000002e76Initial program 100.0%
cancel-sign-sub-inv100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in z around 0 96.7%
Final simplification95.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -9e+27) (not (<= y 6.7e-6))) (+ x (cos y)) (+ x (+ 1.0 (* y (- (* y -0.5) z))))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9e+27) || !(y <= 6.7e-6)) {
tmp = x + cos(y);
} else {
tmp = x + (1.0 + (y * ((y * -0.5) - z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9d+27)) .or. (.not. (y <= 6.7d-6))) then
tmp = x + cos(y)
else
tmp = x + (1.0d0 + (y * ((y * (-0.5d0)) - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9e+27) || !(y <= 6.7e-6)) {
tmp = x + Math.cos(y);
} else {
tmp = x + (1.0 + (y * ((y * -0.5) - z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9e+27) or not (y <= 6.7e-6): tmp = x + math.cos(y) else: tmp = x + (1.0 + (y * ((y * -0.5) - z))) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9e+27) || !(y <= 6.7e-6)) tmp = Float64(x + cos(y)); else tmp = Float64(x + Float64(1.0 + Float64(y * Float64(Float64(y * -0.5) - z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9e+27) || ~((y <= 6.7e-6))) tmp = x + cos(y); else tmp = x + (1.0 + (y * ((y * -0.5) - z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9e+27], N[Not[LessEqual[y, 6.7e-6]], $MachinePrecision]], N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 + N[(y * N[(N[(y * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{+27} \lor \neg \left(y \leq 6.7 \cdot 10^{-6}\right):\\
\;\;\;\;x + \cos y\\
\mathbf{else}:\\
\;\;\;\;x + \left(1 + y \cdot \left(y \cdot -0.5 - z\right)\right)\\
\end{array}
\end{array}
if y < -8.9999999999999998e27 or 6.7e-6 < y Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in z around 0 60.9%
if -8.9999999999999998e27 < y < 6.7e-6Initial program 100.0%
cancel-sign-sub-inv100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
+-commutative98.5%
mul-1-neg98.5%
unsub-neg98.5%
*-commutative98.5%
unpow298.5%
associate-*l*98.5%
distribute-lft-out--98.5%
Simplified98.5%
Final simplification78.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e+33) (not (<= y 530000000000.0))) (+ x 1.0) (+ x (+ 1.0 (* y (- (* y -0.5) z))))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+33) || !(y <= 530000000000.0)) {
tmp = x + 1.0;
} else {
tmp = x + (1.0 + (y * ((y * -0.5) - z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d+33)) .or. (.not. (y <= 530000000000.0d0))) then
tmp = x + 1.0d0
else
tmp = x + (1.0d0 + (y * ((y * (-0.5d0)) - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e+33) || !(y <= 530000000000.0)) {
tmp = x + 1.0;
} else {
tmp = x + (1.0 + (y * ((y * -0.5) - z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e+33) or not (y <= 530000000000.0): tmp = x + 1.0 else: tmp = x + (1.0 + (y * ((y * -0.5) - z))) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e+33) || !(y <= 530000000000.0)) tmp = Float64(x + 1.0); else tmp = Float64(x + Float64(1.0 + Float64(y * Float64(Float64(y * -0.5) - z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e+33) || ~((y <= 530000000000.0))) tmp = x + 1.0; else tmp = x + (1.0 + (y * ((y * -0.5) - z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e+33], N[Not[LessEqual[y, 530000000000.0]], $MachinePrecision]], N[(x + 1.0), $MachinePrecision], N[(x + N[(1.0 + N[(y * N[(N[(y * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+33} \lor \neg \left(y \leq 530000000000\right):\\
\;\;\;\;x + 1\\
\mathbf{else}:\\
\;\;\;\;x + \left(1 + y \cdot \left(y \cdot -0.5 - z\right)\right)\\
\end{array}
\end{array}
if y < -6.49999999999999993e33 or 5.3e11 < y Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 37.1%
if -6.49999999999999993e33 < y < 5.3e11Initial program 100.0%
cancel-sign-sub-inv100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 97.1%
+-commutative97.1%
mul-1-neg97.1%
unsub-neg97.1%
*-commutative97.1%
unpow297.1%
associate-*l*97.1%
distribute-lft-out--97.1%
Simplified97.1%
Final simplification66.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.8e+34) (not (<= y 6.7e-6))) (+ x 1.0) (+ x (- 1.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+34) || !(y <= 6.7e-6)) {
tmp = x + 1.0;
} else {
tmp = x + (1.0 - (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.8d+34)) .or. (.not. (y <= 6.7d-6))) then
tmp = x + 1.0d0
else
tmp = x + (1.0d0 - (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+34) || !(y <= 6.7e-6)) {
tmp = x + 1.0;
} else {
tmp = x + (1.0 - (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.8e+34) or not (y <= 6.7e-6): tmp = x + 1.0 else: tmp = x + (1.0 - (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.8e+34) || !(y <= 6.7e-6)) tmp = Float64(x + 1.0); else tmp = Float64(x + Float64(1.0 - Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.8e+34) || ~((y <= 6.7e-6))) tmp = x + 1.0; else tmp = x + (1.0 - (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e+34], N[Not[LessEqual[y, 6.7e-6]], $MachinePrecision]], N[(x + 1.0), $MachinePrecision], N[(x + N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+34} \lor \neg \left(y \leq 6.7 \cdot 10^{-6}\right):\\
\;\;\;\;x + 1\\
\mathbf{else}:\\
\;\;\;\;x + \left(1 - y \cdot z\right)\\
\end{array}
\end{array}
if y < -1.8e34 or 6.7e-6 < y Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 38.7%
if -1.8e34 < y < 6.7e-6Initial program 100.0%
cancel-sign-sub-inv100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 97.4%
mul-1-neg97.4%
unsub-neg97.4%
Simplified97.4%
Final simplification66.4%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 60.5%
Final simplification60.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
cancel-sign-sub-inv99.9%
associate-+l+99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in z around inf 66.0%
mul-1-neg66.0%
*-commutative66.0%
distribute-rgt-neg-in66.0%
Simplified66.0%
Taylor expanded in x around inf 39.1%
Final simplification39.1%
herbie shell --seed 2024046
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))