
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- 1.0 y))))
(if (<= t_0 (- INFINITY))
(* y (* x z))
(if (<= t_0 5e+281) (+ x (* x (* z (+ y -1.0)))) (* z (* x y))))))
double code(double x, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = y * (x * z);
} else if (t_0 <= 5e+281) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = z * (x * y);
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = y * (x * z);
} else if (t_0 <= 5e+281) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): t_0 = z * (1.0 - y) tmp = 0 if t_0 <= -math.inf: tmp = y * (x * z) elif t_0 <= 5e+281: tmp = x + (x * (z * (y + -1.0))) else: tmp = z * (x * y) return tmp
function code(x, y, z) t_0 = Float64(z * Float64(1.0 - y)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(y * Float64(x * z)); elseif (t_0 <= 5e+281) tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (1.0 - y); tmp = 0.0; if (t_0 <= -Inf) tmp = y * (x * z); elseif (t_0 <= 5e+281) tmp = x + (x * (z * (y + -1.0))); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+281], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(1 - y\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+281}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < -inf.0Initial program 67.6%
Taylor expanded in y around inf 67.6%
*-commutative67.6%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
if -inf.0 < (*.f64 (-.f64 1 y) z) < 5.00000000000000016e281Initial program 99.9%
Taylor expanded in z around 0 99.9%
if 5.00000000000000016e281 < (*.f64 (-.f64 1 y) z) Initial program 78.5%
Taylor expanded in y around 0 78.5%
Taylor expanded in z around -inf 78.5%
mul-1-neg78.5%
unsub-neg78.5%
*-commutative78.5%
associate-*l*100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 78.5%
*-commutative78.5%
*-commutative78.5%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* z y))) (t_1 (* x (- z))))
(if (<= z -4e+237)
t_0
(if (<= z -9.8e+123)
t_1
(if (<= z -1.9e-15)
t_0
(if (<= z 1.0) x (if (<= z 8e+174) t_1 t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * (z * y);
double t_1 = x * -z;
double tmp;
if (z <= -4e+237) {
tmp = t_0;
} else if (z <= -9.8e+123) {
tmp = t_1;
} else if (z <= -1.9e-15) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else if (z <= 8e+174) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (z * y)
t_1 = x * -z
if (z <= (-4d+237)) then
tmp = t_0
else if (z <= (-9.8d+123)) then
tmp = t_1
else if (z <= (-1.9d-15)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x
else if (z <= 8d+174) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z * y);
double t_1 = x * -z;
double tmp;
if (z <= -4e+237) {
tmp = t_0;
} else if (z <= -9.8e+123) {
tmp = t_1;
} else if (z <= -1.9e-15) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else if (z <= 8e+174) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z * y) t_1 = x * -z tmp = 0 if z <= -4e+237: tmp = t_0 elif z <= -9.8e+123: tmp = t_1 elif z <= -1.9e-15: tmp = t_0 elif z <= 1.0: tmp = x elif z <= 8e+174: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z * y)) t_1 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -4e+237) tmp = t_0; elseif (z <= -9.8e+123) tmp = t_1; elseif (z <= -1.9e-15) tmp = t_0; elseif (z <= 1.0) tmp = x; elseif (z <= 8e+174) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z * y); t_1 = x * -z; tmp = 0.0; if (z <= -4e+237) tmp = t_0; elseif (z <= -9.8e+123) tmp = t_1; elseif (z <= -1.9e-15) tmp = t_0; elseif (z <= 1.0) tmp = x; elseif (z <= 8e+174) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -4e+237], t$95$0, If[LessEqual[z, -9.8e+123], t$95$1, If[LessEqual[z, -1.9e-15], t$95$0, If[LessEqual[z, 1.0], x, If[LessEqual[z, 8e+174], t$95$1, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z \cdot y\right)\\
t_1 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -4 \cdot 10^{+237}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -9.8 \cdot 10^{+123}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.9 \cdot 10^{-15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 8 \cdot 10^{+174}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.99999999999999976e237 or -9.79999999999999952e123 < z < -1.9000000000000001e-15 or 8.00000000000000055e174 < z Initial program 89.0%
Taylor expanded in y around inf 60.4%
*-commutative60.4%
Simplified60.4%
if -3.99999999999999976e237 < z < -9.79999999999999952e123 or 1 < z < 8.00000000000000055e174Initial program 92.4%
Taylor expanded in z around inf 90.2%
Taylor expanded in y around 0 63.4%
mul-1-neg63.4%
distribute-rgt-neg-out63.4%
Simplified63.4%
if -1.9000000000000001e-15 < z < 1Initial program 99.9%
Taylor expanded in z around 0 73.9%
Final simplification67.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- 1.0 y))))
(if (<= t_0 (- INFINITY))
(* y (* x z))
(if (<= t_0 5e+281) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (* x y))))))
double code(double x, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = y * (x * z);
} else if (t_0 <= 5e+281) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * y);
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = y * (x * z);
} else if (t_0 <= 5e+281) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): t_0 = z * (1.0 - y) tmp = 0 if t_0 <= -math.inf: tmp = y * (x * z) elif t_0 <= 5e+281: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * (x * y) return tmp
function code(x, y, z) t_0 = Float64(z * Float64(1.0 - y)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(y * Float64(x * z)); elseif (t_0 <= 5e+281) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (1.0 - y); tmp = 0.0; if (t_0 <= -Inf) tmp = y * (x * z); elseif (t_0 <= 5e+281) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+281], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(1 - y\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+281}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < -inf.0Initial program 67.6%
Taylor expanded in y around inf 67.6%
*-commutative67.6%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
if -inf.0 < (*.f64 (-.f64 1 y) z) < 5.00000000000000016e281Initial program 99.9%
if 5.00000000000000016e281 < (*.f64 (-.f64 1 y) z) Initial program 78.5%
Taylor expanded in y around 0 78.5%
Taylor expanded in z around -inf 78.5%
mul-1-neg78.5%
unsub-neg78.5%
*-commutative78.5%
associate-*l*100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 78.5%
*-commutative78.5%
*-commutative78.5%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- 1.0 y))))
(if (<= t_0 (- INFINITY))
(* y (* x z))
(if (<= t_0 5e+281) (* x (- (+ 1.0 (* z y)) z)) (* z (* x y))))))
double code(double x, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = y * (x * z);
} else if (t_0 <= 5e+281) {
tmp = x * ((1.0 + (z * y)) - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = y * (x * z);
} else if (t_0 <= 5e+281) {
tmp = x * ((1.0 + (z * y)) - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): t_0 = z * (1.0 - y) tmp = 0 if t_0 <= -math.inf: tmp = y * (x * z) elif t_0 <= 5e+281: tmp = x * ((1.0 + (z * y)) - z) else: tmp = z * (x * y) return tmp
function code(x, y, z) t_0 = Float64(z * Float64(1.0 - y)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(y * Float64(x * z)); elseif (t_0 <= 5e+281) tmp = Float64(x * Float64(Float64(1.0 + Float64(z * y)) - z)); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (1.0 - y); tmp = 0.0; if (t_0 <= -Inf) tmp = y * (x * z); elseif (t_0 <= 5e+281) tmp = x * ((1.0 + (z * y)) - z); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+281], N[(x * N[(N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(1 - y\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+281}:\\
\;\;\;\;x \cdot \left(\left(1 + z \cdot y\right) - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < -inf.0Initial program 67.6%
Taylor expanded in y around inf 67.6%
*-commutative67.6%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
if -inf.0 < (*.f64 (-.f64 1 y) z) < 5.00000000000000016e281Initial program 99.9%
Taylor expanded in y around 0 99.9%
if 5.00000000000000016e281 < (*.f64 (-.f64 1 y) z) Initial program 78.5%
Taylor expanded in y around 0 78.5%
Taylor expanded in z around -inf 78.5%
mul-1-neg78.5%
unsub-neg78.5%
*-commutative78.5%
associate-*l*100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 78.5%
*-commutative78.5%
*-commutative78.5%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (or (<= y -6.3e+101)
(not
(or (<= y -1.1e+71)
(and (not (<= y -4.6e+21)) (<= y 860000000000.0)))))
(* x (* z y))
(* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.3e+101) || !((y <= -1.1e+71) || (!(y <= -4.6e+21) && (y <= 860000000000.0)))) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.3d+101)) .or. (.not. (y <= (-1.1d+71)) .or. (.not. (y <= (-4.6d+21))) .and. (y <= 860000000000.0d0))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.3e+101) || !((y <= -1.1e+71) || (!(y <= -4.6e+21) && (y <= 860000000000.0)))) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.3e+101) or not ((y <= -1.1e+71) or (not (y <= -4.6e+21) and (y <= 860000000000.0))): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.3e+101) || !((y <= -1.1e+71) || (!(y <= -4.6e+21) && (y <= 860000000000.0)))) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.3e+101) || ~(((y <= -1.1e+71) || (~((y <= -4.6e+21)) && (y <= 860000000000.0))))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.3e+101], N[Not[Or[LessEqual[y, -1.1e+71], And[N[Not[LessEqual[y, -4.6e+21]], $MachinePrecision], LessEqual[y, 860000000000.0]]]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.3 \cdot 10^{+101} \lor \neg \left(y \leq -1.1 \cdot 10^{+71} \lor \neg \left(y \leq -4.6 \cdot 10^{+21}\right) \land y \leq 860000000000\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -6.30000000000000004e101 or -1.09999999999999997e71 < y < -4.6e21 or 8.6e11 < y Initial program 90.2%
Taylor expanded in y around inf 71.6%
*-commutative71.6%
Simplified71.6%
if -6.30000000000000004e101 < y < -1.09999999999999997e71 or -4.6e21 < y < 8.6e11Initial program 99.9%
Taylor expanded in y around 0 97.5%
Final simplification84.8%
(FPCore (x y z)
:precision binary64
(if (or (<= y -6.3e+101)
(not
(or (<= y -2.4e+70)
(and (not (<= y -4.3e+19)) (<= y 1200000000000.0)))))
(* y (* x z))
(* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.3e+101) || !((y <= -2.4e+70) || (!(y <= -4.3e+19) && (y <= 1200000000000.0)))) {
tmp = y * (x * z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.3d+101)) .or. (.not. (y <= (-2.4d+70)) .or. (.not. (y <= (-4.3d+19))) .and. (y <= 1200000000000.0d0))) then
tmp = y * (x * z)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.3e+101) || !((y <= -2.4e+70) || (!(y <= -4.3e+19) && (y <= 1200000000000.0)))) {
tmp = y * (x * z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.3e+101) or not ((y <= -2.4e+70) or (not (y <= -4.3e+19) and (y <= 1200000000000.0))): tmp = y * (x * z) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.3e+101) || !((y <= -2.4e+70) || (!(y <= -4.3e+19) && (y <= 1200000000000.0)))) tmp = Float64(y * Float64(x * z)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.3e+101) || ~(((y <= -2.4e+70) || (~((y <= -4.3e+19)) && (y <= 1200000000000.0))))) tmp = y * (x * z); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.3e+101], N[Not[Or[LessEqual[y, -2.4e+70], And[N[Not[LessEqual[y, -4.3e+19]], $MachinePrecision], LessEqual[y, 1200000000000.0]]]], $MachinePrecision]], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.3 \cdot 10^{+101} \lor \neg \left(y \leq -2.4 \cdot 10^{+70} \lor \neg \left(y \leq -4.3 \cdot 10^{+19}\right) \land y \leq 1200000000000\right):\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -6.30000000000000004e101 or -2.39999999999999987e70 < y < -4.3e19 or 1.2e12 < y Initial program 90.2%
Taylor expanded in y around inf 71.6%
*-commutative71.6%
associate-*l*77.0%
*-commutative77.0%
Simplified77.0%
if -6.30000000000000004e101 < y < -2.39999999999999987e70 or -4.3e19 < y < 1.2e12Initial program 99.9%
Taylor expanded in y around 0 97.5%
Final simplification87.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x y))) (t_1 (* x (- 1.0 z))))
(if (<= y -6.2e+101)
t_0
(if (<= y -5e+70)
t_1
(if (<= y -5.4e+20)
t_0
(if (<= y 90000000000000.0) t_1 (* y (* x z))))))))
double code(double x, double y, double z) {
double t_0 = z * (x * y);
double t_1 = x * (1.0 - z);
double tmp;
if (y <= -6.2e+101) {
tmp = t_0;
} else if (y <= -5e+70) {
tmp = t_1;
} else if (y <= -5.4e+20) {
tmp = t_0;
} else if (y <= 90000000000000.0) {
tmp = t_1;
} else {
tmp = y * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * (x * y)
t_1 = x * (1.0d0 - z)
if (y <= (-6.2d+101)) then
tmp = t_0
else if (y <= (-5d+70)) then
tmp = t_1
else if (y <= (-5.4d+20)) then
tmp = t_0
else if (y <= 90000000000000.0d0) then
tmp = t_1
else
tmp = y * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * y);
double t_1 = x * (1.0 - z);
double tmp;
if (y <= -6.2e+101) {
tmp = t_0;
} else if (y <= -5e+70) {
tmp = t_1;
} else if (y <= -5.4e+20) {
tmp = t_0;
} else if (y <= 90000000000000.0) {
tmp = t_1;
} else {
tmp = y * (x * z);
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * y) t_1 = x * (1.0 - z) tmp = 0 if y <= -6.2e+101: tmp = t_0 elif y <= -5e+70: tmp = t_1 elif y <= -5.4e+20: tmp = t_0 elif y <= 90000000000000.0: tmp = t_1 else: tmp = y * (x * z) return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * y)) t_1 = Float64(x * Float64(1.0 - z)) tmp = 0.0 if (y <= -6.2e+101) tmp = t_0; elseif (y <= -5e+70) tmp = t_1; elseif (y <= -5.4e+20) tmp = t_0; elseif (y <= 90000000000000.0) tmp = t_1; else tmp = Float64(y * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * y); t_1 = x * (1.0 - z); tmp = 0.0; if (y <= -6.2e+101) tmp = t_0; elseif (y <= -5e+70) tmp = t_1; elseif (y <= -5.4e+20) tmp = t_0; elseif (y <= 90000000000000.0) tmp = t_1; else tmp = y * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.2e+101], t$95$0, If[LessEqual[y, -5e+70], t$95$1, If[LessEqual[y, -5.4e+20], t$95$0, If[LessEqual[y, 90000000000000.0], t$95$1, N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y\right)\\
t_1 := x \cdot \left(1 - z\right)\\
\mathbf{if}\;y \leq -6.2 \cdot 10^{+101}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -5 \cdot 10^{+70}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -5.4 \cdot 10^{+20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 90000000000000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -6.19999999999999998e101 or -5.0000000000000002e70 < y < -5.4e20Initial program 87.6%
Taylor expanded in y around 0 87.6%
Taylor expanded in z around -inf 87.6%
mul-1-neg87.6%
unsub-neg87.6%
*-commutative87.6%
associate-*l*90.6%
mul-1-neg90.6%
unsub-neg90.6%
Simplified90.6%
Taylor expanded in y around inf 73.6%
*-commutative73.6%
*-commutative73.6%
associate-*r*81.2%
*-commutative81.2%
Simplified81.2%
if -6.19999999999999998e101 < y < -5.0000000000000002e70 or -5.4e20 < y < 9e13Initial program 99.9%
Taylor expanded in y around 0 97.5%
if 9e13 < y Initial program 92.7%
Taylor expanded in y around inf 69.7%
*-commutative69.7%
associate-*l*75.3%
*-commutative75.3%
Simplified75.3%
Final simplification88.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x y))))
(if (<= y -6.5e+101)
t_0
(if (<= y -2.2e+70)
(* x (- 1.0 z))
(if (<= y -1.25e+21)
t_0
(if (<= y 86000000000.0) (- x (* x z)) (* y (* x z))))))))
double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -6.5e+101) {
tmp = t_0;
} else if (y <= -2.2e+70) {
tmp = x * (1.0 - z);
} else if (y <= -1.25e+21) {
tmp = t_0;
} else if (y <= 86000000000.0) {
tmp = x - (x * z);
} else {
tmp = y * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x * y)
if (y <= (-6.5d+101)) then
tmp = t_0
else if (y <= (-2.2d+70)) then
tmp = x * (1.0d0 - z)
else if (y <= (-1.25d+21)) then
tmp = t_0
else if (y <= 86000000000.0d0) then
tmp = x - (x * z)
else
tmp = y * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -6.5e+101) {
tmp = t_0;
} else if (y <= -2.2e+70) {
tmp = x * (1.0 - z);
} else if (y <= -1.25e+21) {
tmp = t_0;
} else if (y <= 86000000000.0) {
tmp = x - (x * z);
} else {
tmp = y * (x * z);
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * y) tmp = 0 if y <= -6.5e+101: tmp = t_0 elif y <= -2.2e+70: tmp = x * (1.0 - z) elif y <= -1.25e+21: tmp = t_0 elif y <= 86000000000.0: tmp = x - (x * z) else: tmp = y * (x * z) return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * y)) tmp = 0.0 if (y <= -6.5e+101) tmp = t_0; elseif (y <= -2.2e+70) tmp = Float64(x * Float64(1.0 - z)); elseif (y <= -1.25e+21) tmp = t_0; elseif (y <= 86000000000.0) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * y); tmp = 0.0; if (y <= -6.5e+101) tmp = t_0; elseif (y <= -2.2e+70) tmp = x * (1.0 - z); elseif (y <= -1.25e+21) tmp = t_0; elseif (y <= 86000000000.0) tmp = x - (x * z); else tmp = y * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.5e+101], t$95$0, If[LessEqual[y, -2.2e+70], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.25e+21], t$95$0, If[LessEqual[y, 86000000000.0], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y\right)\\
\mathbf{if}\;y \leq -6.5 \cdot 10^{+101}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.2 \cdot 10^{+70}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{elif}\;y \leq -1.25 \cdot 10^{+21}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 86000000000:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -6.50000000000000016e101 or -2.20000000000000001e70 < y < -1.25e21Initial program 87.6%
Taylor expanded in y around 0 87.6%
Taylor expanded in z around -inf 87.6%
mul-1-neg87.6%
unsub-neg87.6%
*-commutative87.6%
associate-*l*90.6%
mul-1-neg90.6%
unsub-neg90.6%
Simplified90.6%
Taylor expanded in y around inf 73.6%
*-commutative73.6%
*-commutative73.6%
associate-*r*81.2%
*-commutative81.2%
Simplified81.2%
if -6.50000000000000016e101 < y < -2.20000000000000001e70Initial program 99.5%
Taylor expanded in y around 0 80.6%
if -1.25e21 < y < 8.6e10Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
*-commutative100.0%
associate-*l*100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 98.8%
if 8.6e10 < y Initial program 92.7%
Taylor expanded in y around inf 69.7%
*-commutative69.7%
associate-*l*75.3%
*-commutative75.3%
Simplified75.3%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 6.7e-6))) (+ x (* x (* z y))) (- x (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 6.7e-6)) {
tmp = x + (x * (z * y));
} else {
tmp = x - (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 6.7d-6))) then
tmp = x + (x * (z * y))
else
tmp = x - (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 6.7e-6)) {
tmp = x + (x * (z * y));
} else {
tmp = x - (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 6.7e-6): tmp = x + (x * (z * y)) else: tmp = x - (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 6.7e-6)) tmp = Float64(x + Float64(x * Float64(z * y))); else tmp = Float64(x - Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 6.7e-6))) tmp = x + (x * (z * y)); else tmp = x - (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 6.7e-6]], $MachinePrecision]], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 6.7 \cdot 10^{-6}\right):\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot z\\
\end{array}
\end{array}
if y < -1 or 6.7e-6 < y Initial program 91.2%
Taylor expanded in z around 0 91.2%
Taylor expanded in y around inf 90.8%
*-commutative90.8%
Simplified90.8%
if -1 < y < 6.7e-6Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
*-commutative100.0%
associate-*l*100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 99.6%
Final simplification94.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -3.5e-15) (not (<= z 1.0))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3.5e-15) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3.5d-15)) .or. (.not. (z <= 1.0d0))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -3.5e-15) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -3.5e-15) or not (z <= 1.0): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -3.5e-15) || !(z <= 1.0)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -3.5e-15) || ~((z <= 1.0))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -3.5e-15], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{-15} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.5000000000000001e-15 or 1 < z Initial program 90.6%
Taylor expanded in z around inf 89.1%
Taylor expanded in y around 0 50.8%
mul-1-neg50.8%
distribute-rgt-neg-out50.8%
Simplified50.8%
if -3.5000000000000001e-15 < z < 1Initial program 99.9%
Taylor expanded in z around 0 73.9%
Final simplification62.1%
(FPCore (x y z) :precision binary64 (if (<= x 4.4e-89) (+ x (* z (* x (+ y -1.0)))) (+ x (* x (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 4.4e-89) {
tmp = x + (z * (x * (y + -1.0)));
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 4.4d-89) then
tmp = x + (z * (x * (y + (-1.0d0))))
else
tmp = x + (x * (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 4.4e-89) {
tmp = x + (z * (x * (y + -1.0)));
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 4.4e-89: tmp = x + (z * (x * (y + -1.0))) else: tmp = x + (x * (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 4.4e-89) tmp = Float64(x + Float64(z * Float64(x * Float64(y + -1.0)))); else tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 4.4e-89) tmp = x + (z * (x * (y + -1.0))); else tmp = x + (x * (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 4.4e-89], N[(x + N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.4 \cdot 10^{-89}:\\
\;\;\;\;x + z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 4.40000000000000024e-89Initial program 93.0%
Taylor expanded in y around 0 93.0%
Taylor expanded in z around -inf 93.0%
mul-1-neg93.0%
unsub-neg93.0%
*-commutative93.0%
associate-*l*96.1%
mul-1-neg96.1%
unsub-neg96.1%
Simplified96.1%
if 4.40000000000000024e-89 < x Initial program 99.8%
Taylor expanded in z around 0 99.8%
Final simplification97.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.1%
Taylor expanded in z around 0 37.8%
Final simplification37.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024046
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))