
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
(FPCore (x) :precision binary64 (* x (* x (- 3.0 (* x 2.0)))))
double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (3.0d0 - (x * 2.0d0)))
end function
public static double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
def code(x): return x * (x * (3.0 - (x * 2.0)))
function code(x) return Float64(x * Float64(x * Float64(3.0 - Float64(x * 2.0)))) end
function tmp = code(x) tmp = x * (x * (3.0 - (x * 2.0))); end
code[x_] := N[(x * N[(x * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 1.5) (* x (* x 3.0)) (* x -4.5)))
double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = x * (x * 3.0);
} else {
tmp = x * -4.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.5d0) then
tmp = x * (x * 3.0d0)
else
tmp = x * (-4.5d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = x * (x * 3.0);
} else {
tmp = x * -4.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.5: tmp = x * (x * 3.0) else: tmp = x * -4.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.5) tmp = Float64(x * Float64(x * 3.0)); else tmp = Float64(x * -4.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.5) tmp = x * (x * 3.0); else tmp = x * -4.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.5], N[(x * N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(x * -4.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.5:\\
\;\;\;\;x \cdot \left(x \cdot 3\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot -4.5\\
\end{array}
\end{array}
if x < 1.5Initial program 99.7%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 85.5%
if 1.5 < x Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
*-commutative99.8%
flip--99.8%
*-commutative99.8%
metadata-eval99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*l/99.8%
Applied egg-rr97.0%
Taylor expanded in x around 0 6.5%
*-commutative6.5%
Simplified6.5%
Taylor expanded in x around inf 6.5%
*-commutative6.5%
Simplified6.5%
Final simplification62.3%
(FPCore (x) :precision binary64 (if (<= x 1.5) (* x (* x 3.0)) (* x (* x -3.0))))
double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = x * (x * 3.0);
} else {
tmp = x * (x * -3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.5d0) then
tmp = x * (x * 3.0d0)
else
tmp = x * (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = x * (x * 3.0);
} else {
tmp = x * (x * -3.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.5: tmp = x * (x * 3.0) else: tmp = x * (x * -3.0) return tmp
function code(x) tmp = 0.0 if (x <= 1.5) tmp = Float64(x * Float64(x * 3.0)); else tmp = Float64(x * Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.5) tmp = x * (x * 3.0); else tmp = x * (x * -3.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.5], N[(x * N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.5:\\
\;\;\;\;x \cdot \left(x \cdot 3\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot -3\right)\\
\end{array}
\end{array}
if x < 1.5Initial program 99.7%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 85.5%
if 1.5 < x Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 0.4%
add-cube-cbrt0.4%
pow30.4%
*-commutative0.4%
associate-*r*0.4%
unpow20.4%
Applied egg-rr0.4%
rem-cube-cbrt0.4%
*-commutative0.4%
unpow20.4%
associate-*r*0.4%
metadata-eval0.4%
associate-*r*0.4%
neg-mul-10.4%
*-commutative0.4%
add-sqr-sqrt0.0%
sqrt-unprod50.9%
sqr-neg50.9%
sqrt-prod50.9%
add-sqr-sqrt50.9%
Applied egg-rr50.9%
Final simplification75.3%
(FPCore (x) :precision binary64 (* x -4.5))
double code(double x) {
return x * -4.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (-4.5d0)
end function
public static double code(double x) {
return x * -4.5;
}
def code(x): return x * -4.5
function code(x) return Float64(x * -4.5) end
function tmp = code(x) tmp = x * -4.5; end
code[x_] := N[(x * -4.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -4.5
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
*-commutative99.8%
flip--99.8%
*-commutative99.8%
metadata-eval99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*l/99.8%
Applied egg-rr97.7%
Taylor expanded in x around 0 52.3%
*-commutative52.3%
Simplified52.3%
Taylor expanded in x around inf 6.3%
*-commutative6.3%
Simplified6.3%
Final simplification6.3%
(FPCore (x) :precision binary64 (* x (* x (- 3.0 (* x 2.0)))))
double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (3.0d0 - (x * 2.0d0)))
end function
public static double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
def code(x): return x * (x * (3.0 - (x * 2.0)))
function code(x) return Float64(x * Float64(x * Float64(3.0 - Float64(x * 2.0)))) end
function tmp = code(x) tmp = x * (x * (3.0 - (x * 2.0))); end
code[x_] := N[(x * N[(x * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)
\end{array}
herbie shell --seed 2024046
(FPCore (x)
:name "Data.Spline.Key:interpolateKeys from smoothie-0.4.0.2"
:precision binary64
:alt
(* x (* x (- 3.0 (* x 2.0))))
(* (* x x) (- 3.0 (* x 2.0))))