
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ 100.0 (+ x y))))
double code(double x, double y) {
return x * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return x * (100.0 / (x + y));
}
def code(x, y): return x * (100.0 / (x + y))
function code(x, y) return Float64(x * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = x * (100.0 / (x + y)); end
code[x_, y_] := N[(x * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{100}{x + y}
\end{array}
Initial program 99.0%
associate-/l*99.8%
*-commutative99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -3.8e-37) (not (<= y 4e-32))) (* 100.0 (/ x y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -3.8e-37) || !(y <= 4e-32)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.8d-37)) .or. (.not. (y <= 4d-32))) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.8e-37) || !(y <= 4e-32)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.8e-37) or not (y <= 4e-32): tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.8e-37) || !(y <= 4e-32)) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.8e-37) || ~((y <= 4e-32))) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.8e-37], N[Not[LessEqual[y, 4e-32]], $MachinePrecision]], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{-37} \lor \neg \left(y \leq 4 \cdot 10^{-32}\right):\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -3.8000000000000004e-37 or 4.00000000000000022e-32 < y Initial program 99.0%
Taylor expanded in x around 0 75.5%
if -3.8000000000000004e-37 < y < 4.00000000000000022e-32Initial program 98.9%
Taylor expanded in x around inf 79.0%
Final simplification77.0%
(FPCore (x y) :precision binary64 (if (or (<= y -5.6e-37) (not (<= y 4.2e-33))) (* x (/ 100.0 y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -5.6e-37) || !(y <= 4.2e-33)) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.6d-37)) .or. (.not. (y <= 4.2d-33))) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.6e-37) || !(y <= 4.2e-33)) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.6e-37) or not (y <= 4.2e-33): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.6e-37) || !(y <= 4.2e-33)) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.6e-37) || ~((y <= 4.2e-33))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.6e-37], N[Not[LessEqual[y, 4.2e-33]], $MachinePrecision]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{-37} \lor \neg \left(y \leq 4.2 \cdot 10^{-33}\right):\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -5.6000000000000002e-37 or 4.2e-33 < y Initial program 99.0%
Taylor expanded in x around 0 75.5%
associate-*r/75.6%
*-commutative75.6%
associate-/l*75.7%
Simplified75.7%
if -5.6000000000000002e-37 < y < 4.2e-33Initial program 98.9%
Taylor expanded in x around inf 79.0%
Final simplification77.1%
(FPCore (x y) :precision binary64 (if (<= y -3.7e-37) (* x (/ 100.0 y)) (if (<= y 2e-32) 100.0 (/ x (* y 0.01)))))
double code(double x, double y) {
double tmp;
if (y <= -3.7e-37) {
tmp = x * (100.0 / y);
} else if (y <= 2e-32) {
tmp = 100.0;
} else {
tmp = x / (y * 0.01);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.7d-37)) then
tmp = x * (100.0d0 / y)
else if (y <= 2d-32) then
tmp = 100.0d0
else
tmp = x / (y * 0.01d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.7e-37) {
tmp = x * (100.0 / y);
} else if (y <= 2e-32) {
tmp = 100.0;
} else {
tmp = x / (y * 0.01);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.7e-37: tmp = x * (100.0 / y) elif y <= 2e-32: tmp = 100.0 else: tmp = x / (y * 0.01) return tmp
function code(x, y) tmp = 0.0 if (y <= -3.7e-37) tmp = Float64(x * Float64(100.0 / y)); elseif (y <= 2e-32) tmp = 100.0; else tmp = Float64(x / Float64(y * 0.01)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.7e-37) tmp = x * (100.0 / y); elseif (y <= 2e-32) tmp = 100.0; else tmp = x / (y * 0.01); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.7e-37], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2e-32], 100.0, N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-37}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-32}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\end{array}
\end{array}
if y < -3.7e-37Initial program 99.7%
Taylor expanded in x around 0 77.2%
associate-*r/77.4%
*-commutative77.4%
associate-/l*77.5%
Simplified77.5%
if -3.7e-37 < y < 2.00000000000000011e-32Initial program 98.9%
Taylor expanded in x around inf 79.0%
if 2.00000000000000011e-32 < y Initial program 98.4%
Taylor expanded in x around 0 74.0%
associate-*r/74.0%
*-commutative74.0%
associate-/l*74.1%
Simplified74.1%
add074.1%
clear-num74.0%
un-div-inv74.1%
div-inv74.1%
metadata-eval74.1%
Applied egg-rr74.1%
add074.1%
Simplified74.1%
Final simplification77.1%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.0%
Taylor expanded in x around inf 48.1%
Final simplification48.1%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024046
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:alt
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))