
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= y_m 8.2e+52)
(/ (fma y_m y_m (fma x x (* z (- z)))) (* y_m 2.0))
(* 0.5 (+ (- y_m (/ z (/ y_m z))) (* x (/ x y_m)))))))y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 8.2e+52) {
tmp = fma(y_m, y_m, fma(x, x, (z * -z))) / (y_m * 2.0);
} else {
tmp = 0.5 * ((y_m - (z / (y_m / z))) + (x * (x / y_m)));
}
return y_s * tmp;
}
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (y_m <= 8.2e+52) tmp = Float64(fma(y_m, y_m, fma(x, x, Float64(z * Float64(-z)))) / Float64(y_m * 2.0)); else tmp = Float64(0.5 * Float64(Float64(y_m - Float64(z / Float64(y_m / z))) + Float64(x * Float64(x / y_m)))); end return Float64(y_s * tmp) end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[y$95$m, 8.2e+52], N[(N[(y$95$m * y$95$m + N[(x * x + N[(z * (-z)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(y$95$m - N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 8.2 \cdot 10^{+52}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y\_m, y\_m, \mathsf{fma}\left(x, x, z \cdot \left(-z\right)\right)\right)}{y\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(y\_m - \frac{z}{\frac{y\_m}{z}}\right) + x \cdot \frac{x}{y\_m}\right)\\
\end{array}
\end{array}
if y < 8.1999999999999999e52Initial program 70.8%
div-sub65.6%
add065.6%
associate--r+65.6%
div-sub70.8%
div070.8%
div-sub70.8%
--rgt-identity70.8%
sub-neg70.8%
+-commutative70.8%
cancel-sign-sub70.8%
associate-+l-70.8%
Simplified76.1%
if 8.1999999999999999e52 < y Initial program 38.5%
Taylor expanded in x around 0 38.5%
distribute-lft-out38.5%
div-sub38.5%
associate-+l-38.5%
unpow238.5%
associate-/l*67.8%
*-inverses67.8%
*-rgt-identity67.8%
associate-+l-67.8%
Simplified67.8%
unpow267.8%
associate-/l*76.5%
Applied egg-rr76.5%
unpow276.5%
associate-/l*99.9%
Applied egg-rr99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification80.3%
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= x 1.5e+219)
(* 0.5 (+ (* x (/ x y_m)) (- y_m (* z (/ z y_m)))))
(* x (* x (/ 0.5 y_m))))))y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 1.5e+219) {
tmp = 0.5 * ((x * (x / y_m)) + (y_m - (z * (z / y_m))));
} else {
tmp = x * (x * (0.5 / y_m));
}
return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.5d+219) then
tmp = 0.5d0 * ((x * (x / y_m)) + (y_m - (z * (z / y_m))))
else
tmp = x * (x * (0.5d0 / y_m))
end if
code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 1.5e+219) {
tmp = 0.5 * ((x * (x / y_m)) + (y_m - (z * (z / y_m))));
} else {
tmp = x * (x * (0.5 / y_m));
}
return y_s * tmp;
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if x <= 1.5e+219: tmp = 0.5 * ((x * (x / y_m)) + (y_m - (z * (z / y_m)))) else: tmp = x * (x * (0.5 / y_m)) return y_s * tmp
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (x <= 1.5e+219) tmp = Float64(0.5 * Float64(Float64(x * Float64(x / y_m)) + Float64(y_m - Float64(z * Float64(z / y_m))))); else tmp = Float64(x * Float64(x * Float64(0.5 / y_m))); end return Float64(y_s * tmp) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (x <= 1.5e+219) tmp = 0.5 * ((x * (x / y_m)) + (y_m - (z * (z / y_m)))); else tmp = x * (x * (0.5 / y_m)); end tmp_2 = y_s * tmp; end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[x, 1.5e+219], N[(0.5 * N[(N[(x * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] + N[(y$95$m - N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * N[(0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 1.5 \cdot 10^{+219}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{x}{y\_m} + \left(y\_m - z \cdot \frac{z}{y\_m}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.5}{y\_m}\right)\\
\end{array}
\end{array}
if x < 1.4999999999999999e219Initial program 65.5%
Taylor expanded in x around 0 61.3%
distribute-lft-out61.3%
div-sub61.3%
associate-+l-61.3%
unpow261.3%
associate-/l*78.0%
*-inverses78.0%
*-rgt-identity78.0%
associate-+l-78.0%
Simplified78.0%
unpow278.0%
associate-/l*83.8%
Applied egg-rr83.8%
unpow283.8%
associate-/l*90.2%
Applied egg-rr90.2%
if 1.4999999999999999e219 < x Initial program 60.7%
Taylor expanded in x around inf 81.2%
div-inv81.2%
unpow281.2%
associate-*l*95.0%
*-commutative95.0%
associate-/r*95.0%
metadata-eval95.0%
Applied egg-rr95.0%
Final simplification90.6%
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= x 7.5e+218)
(* 0.5 (+ (- y_m (* z (/ z y_m))) (/ x (/ y_m x))))
(* x (* x (/ 0.5 y_m))))))y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 7.5e+218) {
tmp = 0.5 * ((y_m - (z * (z / y_m))) + (x / (y_m / x)));
} else {
tmp = x * (x * (0.5 / y_m));
}
return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 7.5d+218) then
tmp = 0.5d0 * ((y_m - (z * (z / y_m))) + (x / (y_m / x)))
else
tmp = x * (x * (0.5d0 / y_m))
end if
code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 7.5e+218) {
tmp = 0.5 * ((y_m - (z * (z / y_m))) + (x / (y_m / x)));
} else {
tmp = x * (x * (0.5 / y_m));
}
return y_s * tmp;
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if x <= 7.5e+218: tmp = 0.5 * ((y_m - (z * (z / y_m))) + (x / (y_m / x))) else: tmp = x * (x * (0.5 / y_m)) return y_s * tmp
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (x <= 7.5e+218) tmp = Float64(0.5 * Float64(Float64(y_m - Float64(z * Float64(z / y_m))) + Float64(x / Float64(y_m / x)))); else tmp = Float64(x * Float64(x * Float64(0.5 / y_m))); end return Float64(y_s * tmp) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (x <= 7.5e+218) tmp = 0.5 * ((y_m - (z * (z / y_m))) + (x / (y_m / x))); else tmp = x * (x * (0.5 / y_m)); end tmp_2 = y_s * tmp; end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[x, 7.5e+218], N[(0.5 * N[(N[(y$95$m - N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * N[(0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 7.5 \cdot 10^{+218}:\\
\;\;\;\;0.5 \cdot \left(\left(y\_m - z \cdot \frac{z}{y\_m}\right) + \frac{x}{\frac{y\_m}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.5}{y\_m}\right)\\
\end{array}
\end{array}
if x < 7.4999999999999993e218Initial program 65.5%
Taylor expanded in x around 0 61.3%
distribute-lft-out61.3%
div-sub61.3%
associate-+l-61.3%
unpow261.3%
associate-/l*78.0%
*-inverses78.0%
*-rgt-identity78.0%
associate-+l-78.0%
Simplified78.0%
unpow278.0%
associate-/l*83.8%
Applied egg-rr83.8%
unpow283.8%
associate-/l*90.2%
Applied egg-rr90.2%
clear-num90.2%
un-div-inv90.2%
Applied egg-rr90.2%
if 7.4999999999999993e218 < x Initial program 60.7%
Taylor expanded in x around inf 81.2%
div-inv81.2%
unpow281.2%
associate-*l*95.0%
*-commutative95.0%
associate-/r*95.0%
metadata-eval95.0%
Applied egg-rr95.0%
Final simplification90.6%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= y_m 5.4e+44) (* x (* x (/ 0.5 y_m))) (* y_m 0.5))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 5.4e+44) {
tmp = x * (x * (0.5 / y_m));
} else {
tmp = y_m * 0.5;
}
return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 5.4d+44) then
tmp = x * (x * (0.5d0 / y_m))
else
tmp = y_m * 0.5d0
end if
code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 5.4e+44) {
tmp = x * (x * (0.5 / y_m));
} else {
tmp = y_m * 0.5;
}
return y_s * tmp;
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if y_m <= 5.4e+44: tmp = x * (x * (0.5 / y_m)) else: tmp = y_m * 0.5 return y_s * tmp
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (y_m <= 5.4e+44) tmp = Float64(x * Float64(x * Float64(0.5 / y_m))); else tmp = Float64(y_m * 0.5); end return Float64(y_s * tmp) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (y_m <= 5.4e+44) tmp = x * (x * (0.5 / y_m)); else tmp = y_m * 0.5; end tmp_2 = y_s * tmp; end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[y$95$m, 5.4e+44], N[(x * N[(x * N[(0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 5.4 \cdot 10^{+44}:\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.5}{y\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot 0.5\\
\end{array}
\end{array}
if y < 5.4e44Initial program 70.7%
Taylor expanded in x around inf 36.3%
div-inv36.3%
unpow236.3%
associate-*l*38.0%
*-commutative38.0%
associate-/r*38.0%
metadata-eval38.0%
Applied egg-rr38.0%
if 5.4e44 < y Initial program 39.9%
Taylor expanded in y around inf 58.1%
Final simplification41.6%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= y_m 4.4e+44) (* (/ x y_m) (/ x 2.0)) (* y_m 0.5))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 4.4e+44) {
tmp = (x / y_m) * (x / 2.0);
} else {
tmp = y_m * 0.5;
}
return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 4.4d+44) then
tmp = (x / y_m) * (x / 2.0d0)
else
tmp = y_m * 0.5d0
end if
code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 4.4e+44) {
tmp = (x / y_m) * (x / 2.0);
} else {
tmp = y_m * 0.5;
}
return y_s * tmp;
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if y_m <= 4.4e+44: tmp = (x / y_m) * (x / 2.0) else: tmp = y_m * 0.5 return y_s * tmp
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (y_m <= 4.4e+44) tmp = Float64(Float64(x / y_m) * Float64(x / 2.0)); else tmp = Float64(y_m * 0.5); end return Float64(y_s * tmp) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (y_m <= 4.4e+44) tmp = (x / y_m) * (x / 2.0); else tmp = y_m * 0.5; end tmp_2 = y_s * tmp; end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[y$95$m, 4.4e+44], N[(N[(x / y$95$m), $MachinePrecision] * N[(x / 2.0), $MachinePrecision]), $MachinePrecision], N[(y$95$m * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 4.4 \cdot 10^{+44}:\\
\;\;\;\;\frac{x}{y\_m} \cdot \frac{x}{2}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot 0.5\\
\end{array}
\end{array}
if y < 4.39999999999999991e44Initial program 70.7%
Taylor expanded in x around inf 36.3%
unpow236.3%
times-frac38.0%
Applied egg-rr38.0%
if 4.39999999999999991e44 < y Initial program 39.9%
Taylor expanded in y around inf 58.1%
Final simplification41.6%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* y_m 0.5)))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m * 0.5);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (y_m * 0.5d0)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m * 0.5);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (y_m * 0.5)
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(y_m * 0.5)) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (y_m * 0.5); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(y\_m \cdot 0.5\right)
\end{array}
Initial program 65.1%
Taylor expanded in y around inf 33.4%
Final simplification33.4%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024046
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x)))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))