
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 2e+214) (/ 1.0 (cos (pow (/ (cbrt (* x_m -0.5)) (cbrt y_m)) 3.0))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+214) {
tmp = 1.0 / cos(pow((cbrt((x_m * -0.5)) / cbrt(y_m)), 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+214) {
tmp = 1.0 / Math.cos(Math.pow((Math.cbrt((x_m * -0.5)) / Math.cbrt(y_m)), 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 2e+214) tmp = Float64(1.0 / cos((Float64(cbrt(Float64(x_m * -0.5)) / cbrt(y_m)) ^ 3.0))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2e+214], N[(1.0 / N[Cos[N[Power[N[(N[Power[N[(x$95$m * -0.5), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[y$95$m, 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 2 \cdot 10^{+214}:\\
\;\;\;\;\frac{1}{\cos \left({\left(\frac{\sqrt[3]{x\_m \cdot -0.5}}{\sqrt[3]{y\_m}}\right)}^{3}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 1.9999999999999999e214Initial program 48.7%
remove-double-neg48.7%
distribute-frac-neg48.7%
tan-neg48.7%
distribute-frac-neg248.7%
distribute-lft-neg-out48.7%
distribute-frac-neg248.7%
distribute-lft-neg-out48.7%
distribute-frac-neg248.7%
distribute-frac-neg48.7%
sin-neg48.7%
distribute-frac-neg48.7%
Simplified48.9%
Taylor expanded in x around inf 62.1%
associate-*r/62.1%
*-commutative62.1%
associate-*r/62.3%
Simplified62.3%
add-cube-cbrt62.6%
pow362.9%
Applied egg-rr62.9%
associate-*r/63.1%
cbrt-div63.3%
Applied egg-rr63.3%
if 1.9999999999999999e214 < (/.f64 x (*.f64 y 2)) Initial program 2.5%
remove-double-neg2.5%
distribute-frac-neg2.5%
tan-neg2.5%
distribute-frac-neg22.5%
distribute-lft-neg-out2.5%
distribute-frac-neg22.5%
distribute-lft-neg-out2.5%
distribute-frac-neg22.5%
distribute-frac-neg2.5%
sin-neg2.5%
distribute-frac-neg2.5%
Simplified4.5%
Taylor expanded in x around 0 9.9%
Final simplification56.6%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+74) (cbrt (pow (/ 1.0 (cos (* x_m (/ -0.5 y_m)))) 3.0)) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+74) {
tmp = cbrt(pow((1.0 / cos((x_m * (-0.5 / y_m)))), 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+74) {
tmp = Math.cbrt(Math.pow((1.0 / Math.cos((x_m * (-0.5 / y_m)))), 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+74) tmp = cbrt((Float64(1.0 / cos(Float64(x_m * Float64(-0.5 / y_m)))) ^ 3.0)); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+74], N[Power[N[Power[N[(1.0 / N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+74}:\\
\;\;\;\;\sqrt[3]{{\left(\frac{1}{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}\right)}^{3}}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 9.99999999999999952e73Initial program 52.4%
remove-double-neg52.4%
distribute-frac-neg52.4%
tan-neg52.4%
distribute-frac-neg252.4%
distribute-lft-neg-out52.4%
distribute-frac-neg252.4%
distribute-lft-neg-out52.4%
distribute-frac-neg252.4%
distribute-frac-neg52.4%
sin-neg52.4%
distribute-frac-neg52.4%
Simplified52.5%
Taylor expanded in x around inf 67.1%
associate-*r/67.1%
*-commutative67.1%
associate-*r/67.1%
Simplified67.1%
add-cbrt-cube67.1%
pow367.1%
Applied egg-rr67.1%
if 9.99999999999999952e73 < (/.f64 x (*.f64 y 2)) Initial program 4.6%
remove-double-neg4.6%
distribute-frac-neg4.6%
tan-neg4.6%
distribute-frac-neg24.6%
distribute-lft-neg-out4.6%
distribute-frac-neg24.6%
distribute-lft-neg-out4.6%
distribute-frac-neg24.6%
distribute-frac-neg4.6%
sin-neg4.6%
distribute-frac-neg4.6%
Simplified6.9%
Taylor expanded in x around 0 11.7%
Final simplification56.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+74) (/ 1.0 (cos (cbrt (pow (* x_m (/ -0.5 y_m)) 3.0)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+74) {
tmp = 1.0 / cos(cbrt(pow((x_m * (-0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+74) {
tmp = 1.0 / Math.cos(Math.cbrt(Math.pow((x_m * (-0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+74) tmp = Float64(1.0 / cos(cbrt((Float64(x_m * Float64(-0.5 / y_m)) ^ 3.0)))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+74], N[(1.0 / N[Cos[N[Power[N[Power[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+74}:\\
\;\;\;\;\frac{1}{\cos \left(\sqrt[3]{{\left(x\_m \cdot \frac{-0.5}{y\_m}\right)}^{3}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 9.99999999999999952e73Initial program 52.4%
remove-double-neg52.4%
distribute-frac-neg52.4%
tan-neg52.4%
distribute-frac-neg252.4%
distribute-lft-neg-out52.4%
distribute-frac-neg252.4%
distribute-lft-neg-out52.4%
distribute-frac-neg252.4%
distribute-frac-neg52.4%
sin-neg52.4%
distribute-frac-neg52.4%
Simplified52.5%
Taylor expanded in x around inf 67.1%
associate-*r/67.1%
*-commutative67.1%
associate-*r/67.1%
Simplified67.1%
add-cbrt-cube66.4%
pow366.3%
Applied egg-rr66.3%
if 9.99999999999999952e73 < (/.f64 x (*.f64 y 2)) Initial program 4.6%
remove-double-neg4.6%
distribute-frac-neg4.6%
tan-neg4.6%
distribute-frac-neg24.6%
distribute-lft-neg-out4.6%
distribute-frac-neg24.6%
distribute-lft-neg-out4.6%
distribute-frac-neg24.6%
distribute-frac-neg4.6%
sin-neg4.6%
distribute-frac-neg4.6%
Simplified6.9%
Taylor expanded in x around 0 11.7%
Final simplification55.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 2e+196) (/ 1.0 (cos (pow (cbrt (* x_m (/ -0.5 y_m))) 3.0))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+196) {
tmp = 1.0 / cos(pow(cbrt((x_m * (-0.5 / y_m))), 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+196) {
tmp = 1.0 / Math.cos(Math.pow(Math.cbrt((x_m * (-0.5 / y_m))), 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 2e+196) tmp = Float64(1.0 / cos((cbrt(Float64(x_m * Float64(-0.5 / y_m))) ^ 3.0))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2e+196], N[(1.0 / N[Cos[N[Power[N[Power[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 2 \cdot 10^{+196}:\\
\;\;\;\;\frac{1}{\cos \left({\left(\sqrt[3]{x\_m \cdot \frac{-0.5}{y\_m}}\right)}^{3}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 1.9999999999999999e196Initial program 49.5%
remove-double-neg49.5%
distribute-frac-neg49.5%
tan-neg49.5%
distribute-frac-neg249.5%
distribute-lft-neg-out49.5%
distribute-frac-neg249.5%
distribute-lft-neg-out49.5%
distribute-frac-neg249.5%
distribute-frac-neg49.5%
sin-neg49.5%
distribute-frac-neg49.5%
Simplified49.6%
Taylor expanded in x around inf 63.1%
associate-*r/63.1%
*-commutative63.1%
associate-*r/63.3%
Simplified63.3%
add-cube-cbrt63.5%
pow363.7%
Applied egg-rr63.7%
if 1.9999999999999999e196 < (/.f64 x (*.f64 y 2)) Initial program 2.9%
remove-double-neg2.9%
distribute-frac-neg2.9%
tan-neg2.9%
distribute-frac-neg22.9%
distribute-lft-neg-out2.9%
distribute-frac-neg22.9%
distribute-lft-neg-out2.9%
distribute-frac-neg22.9%
distribute-frac-neg2.9%
sin-neg2.9%
distribute-frac-neg2.9%
Simplified5.2%
Taylor expanded in x around 0 10.7%
Final simplification56.3%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+74) (/ 1.0 (cos (* x_m (/ -0.5 y_m)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+74) {
tmp = 1.0 / cos((x_m * (-0.5 / y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 1d+74) then
tmp = 1.0d0 / cos((x_m * ((-0.5d0) / y_m)))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+74) {
tmp = 1.0 / Math.cos((x_m * (-0.5 / y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 1e+74: tmp = 1.0 / math.cos((x_m * (-0.5 / y_m))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+74) tmp = Float64(1.0 / cos(Float64(x_m * Float64(-0.5 / y_m)))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 1e+74) tmp = 1.0 / cos((x_m * (-0.5 / y_m))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+74], N[(1.0 / N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+74}:\\
\;\;\;\;\frac{1}{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 9.99999999999999952e73Initial program 52.4%
remove-double-neg52.4%
distribute-frac-neg52.4%
tan-neg52.4%
distribute-frac-neg252.4%
distribute-lft-neg-out52.4%
distribute-frac-neg252.4%
distribute-lft-neg-out52.4%
distribute-frac-neg252.4%
distribute-frac-neg52.4%
sin-neg52.4%
distribute-frac-neg52.4%
Simplified52.5%
Taylor expanded in x around inf 67.1%
associate-*r/67.1%
*-commutative67.1%
associate-*r/67.1%
Simplified67.1%
if 9.99999999999999952e73 < (/.f64 x (*.f64 y 2)) Initial program 4.6%
remove-double-neg4.6%
distribute-frac-neg4.6%
tan-neg4.6%
distribute-frac-neg24.6%
distribute-lft-neg-out4.6%
distribute-frac-neg24.6%
distribute-lft-neg-out4.6%
distribute-frac-neg24.6%
distribute-frac-neg4.6%
sin-neg4.6%
distribute-frac-neg4.6%
Simplified6.9%
Taylor expanded in x around 0 11.7%
Final simplification56.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 42.9%
remove-double-neg42.9%
distribute-frac-neg42.9%
tan-neg42.9%
distribute-frac-neg242.9%
distribute-lft-neg-out42.9%
distribute-frac-neg242.9%
distribute-lft-neg-out42.9%
distribute-frac-neg242.9%
distribute-frac-neg42.9%
sin-neg42.9%
distribute-frac-neg42.9%
Simplified43.4%
Taylor expanded in x around 0 55.7%
Final simplification55.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024046
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))