
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (+ (/ 0.5 y) (/ -0.5 x)))
double code(double x, double y) {
return (0.5 / y) + (-0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) + ((-0.5d0) / x)
end function
public static double code(double x, double y) {
return (0.5 / y) + (-0.5 / x);
}
def code(x, y): return (0.5 / y) + (-0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) + Float64(-0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) + (-0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] + N[(-0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} + \frac{-0.5}{x}
\end{array}
Initial program 76.9%
div-sub76.6%
sub-neg76.6%
associate-/r*82.5%
associate-/r*82.5%
*-inverses82.5%
metadata-eval82.5%
distribute-frac-neg82.5%
associate-/l/100.0%
distribute-frac-neg100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/r*100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -3.4e+129)
(not
(or (<= x -2.05e+106) (and (not (<= x -2.8e-27)) (<= x 6.8e-43)))))
(/ 0.5 y)
(/ -0.5 x)))
double code(double x, double y) {
double tmp;
if ((x <= -3.4e+129) || !((x <= -2.05e+106) || (!(x <= -2.8e-27) && (x <= 6.8e-43)))) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.4d+129)) .or. (.not. (x <= (-2.05d+106)) .or. (.not. (x <= (-2.8d-27))) .and. (x <= 6.8d-43))) then
tmp = 0.5d0 / y
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.4e+129) || !((x <= -2.05e+106) || (!(x <= -2.8e-27) && (x <= 6.8e-43)))) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.4e+129) or not ((x <= -2.05e+106) or (not (x <= -2.8e-27) and (x <= 6.8e-43))): tmp = 0.5 / y else: tmp = -0.5 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.4e+129) || !((x <= -2.05e+106) || (!(x <= -2.8e-27) && (x <= 6.8e-43)))) tmp = Float64(0.5 / y); else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.4e+129) || ~(((x <= -2.05e+106) || (~((x <= -2.8e-27)) && (x <= 6.8e-43))))) tmp = 0.5 / y; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.4e+129], N[Not[Or[LessEqual[x, -2.05e+106], And[N[Not[LessEqual[x, -2.8e-27]], $MachinePrecision], LessEqual[x, 6.8e-43]]]], $MachinePrecision]], N[(0.5 / y), $MachinePrecision], N[(-0.5 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+129} \lor \neg \left(x \leq -2.05 \cdot 10^{+106} \lor \neg \left(x \leq -2.8 \cdot 10^{-27}\right) \land x \leq 6.8 \cdot 10^{-43}\right):\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if x < -3.40000000000000018e129 or -2.0500000000000001e106 < x < -2.8e-27 or 6.8000000000000001e-43 < x Initial program 79.4%
div-sub79.4%
sub-neg79.4%
associate-/r*89.2%
associate-/r*89.2%
*-inverses89.2%
metadata-eval89.2%
distribute-frac-neg89.2%
associate-/l/100.0%
distribute-frac-neg100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/r*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 75.4%
if -3.40000000000000018e129 < x < -2.0500000000000001e106 or -2.8e-27 < x < 6.8000000000000001e-43Initial program 73.7%
div-sub72.9%
sub-neg72.9%
associate-/r*73.7%
associate-/r*73.7%
*-inverses73.7%
metadata-eval73.7%
distribute-frac-neg73.7%
associate-/l/100.0%
distribute-frac-neg100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/r*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 88.5%
Final simplification81.1%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 76.9%
div-sub76.6%
sub-neg76.6%
associate-/r*82.5%
associate-/r*82.5%
*-inverses82.5%
metadata-eval82.5%
distribute-frac-neg82.5%
associate-/l/100.0%
distribute-frac-neg100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/r*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 53.8%
Final simplification53.8%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024046
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))