
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -3e+90) (not (<= y 2.2e+41))) (* (sqrt (/ 1.0 x)) (* y -0.3333333333333333)) (+ 1.0 (/ -1.0 (* x 9.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -3e+90) || !(y <= 2.2e+41)) {
tmp = sqrt((1.0 / x)) * (y * -0.3333333333333333);
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3d+90)) .or. (.not. (y <= 2.2d+41))) then
tmp = sqrt((1.0d0 / x)) * (y * (-0.3333333333333333d0))
else
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3e+90) || !(y <= 2.2e+41)) {
tmp = Math.sqrt((1.0 / x)) * (y * -0.3333333333333333);
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3e+90) or not (y <= 2.2e+41): tmp = math.sqrt((1.0 / x)) * (y * -0.3333333333333333) else: tmp = 1.0 + (-1.0 / (x * 9.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3e+90) || !(y <= 2.2e+41)) tmp = Float64(sqrt(Float64(1.0 / x)) * Float64(y * -0.3333333333333333)); else tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3e+90) || ~((y <= 2.2e+41))) tmp = sqrt((1.0 / x)) * (y * -0.3333333333333333); else tmp = 1.0 + (-1.0 / (x * 9.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3e+90], N[Not[LessEqual[y, 2.2e+41]], $MachinePrecision]], N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * N[(y * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{+90} \lor \neg \left(y \leq 2.2 \cdot 10^{+41}\right):\\
\;\;\;\;\sqrt{\frac{1}{x}} \cdot \left(y \cdot -0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\end{array}
\end{array}
if y < -2.99999999999999979e90 or 2.1999999999999999e41 < y Initial program 99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Taylor expanded in y around inf 91.1%
*-commutative91.1%
associate-*l*91.0%
Simplified91.0%
if -2.99999999999999979e90 < y < 2.1999999999999999e41Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 95.1%
*-commutative95.1%
metadata-eval95.1%
div-inv95.2%
associate-/r*95.2%
Applied egg-rr95.2%
Final simplification93.6%
(FPCore (x y) :precision binary64 (if (or (<= y -7.5e+88) (not (<= y 2.2e+41))) (* -0.3333333333333333 (* y (sqrt (/ 1.0 x)))) (+ 1.0 (/ -1.0 (* x 9.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -7.5e+88) || !(y <= 2.2e+41)) {
tmp = -0.3333333333333333 * (y * sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7.5d+88)) .or. (.not. (y <= 2.2d+41))) then
tmp = (-0.3333333333333333d0) * (y * sqrt((1.0d0 / x)))
else
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7.5e+88) || !(y <= 2.2e+41)) {
tmp = -0.3333333333333333 * (y * Math.sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7.5e+88) or not (y <= 2.2e+41): tmp = -0.3333333333333333 * (y * math.sqrt((1.0 / x))) else: tmp = 1.0 + (-1.0 / (x * 9.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7.5e+88) || !(y <= 2.2e+41)) tmp = Float64(-0.3333333333333333 * Float64(y * sqrt(Float64(1.0 / x)))); else tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7.5e+88) || ~((y <= 2.2e+41))) tmp = -0.3333333333333333 * (y * sqrt((1.0 / x))); else tmp = 1.0 + (-1.0 / (x * 9.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7.5e+88], N[Not[LessEqual[y, 2.2e+41]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{+88} \lor \neg \left(y \leq 2.2 \cdot 10^{+41}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\end{array}
\end{array}
if y < -7.50000000000000031e88 or 2.1999999999999999e41 < y Initial program 99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Taylor expanded in y around inf 91.1%
*-commutative91.1%
Simplified91.1%
if -7.50000000000000031e88 < y < 2.1999999999999999e41Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 95.1%
*-commutative95.1%
metadata-eval95.1%
div-inv95.2%
associate-/r*95.2%
Applied egg-rr95.2%
Final simplification93.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (/ 1.0 x))))
(if (<= y -5.9e+88)
(* y (* -0.3333333333333333 t_0))
(if (<= y 2.2e+41)
(+ 1.0 (/ -1.0 (* x 9.0)))
(* t_0 (* y -0.3333333333333333))))))
double code(double x, double y) {
double t_0 = sqrt((1.0 / x));
double tmp;
if (y <= -5.9e+88) {
tmp = y * (-0.3333333333333333 * t_0);
} else if (y <= 2.2e+41) {
tmp = 1.0 + (-1.0 / (x * 9.0));
} else {
tmp = t_0 * (y * -0.3333333333333333);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 / x))
if (y <= (-5.9d+88)) then
tmp = y * ((-0.3333333333333333d0) * t_0)
else if (y <= 2.2d+41) then
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
else
tmp = t_0 * (y * (-0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((1.0 / x));
double tmp;
if (y <= -5.9e+88) {
tmp = y * (-0.3333333333333333 * t_0);
} else if (y <= 2.2e+41) {
tmp = 1.0 + (-1.0 / (x * 9.0));
} else {
tmp = t_0 * (y * -0.3333333333333333);
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((1.0 / x)) tmp = 0 if y <= -5.9e+88: tmp = y * (-0.3333333333333333 * t_0) elif y <= 2.2e+41: tmp = 1.0 + (-1.0 / (x * 9.0)) else: tmp = t_0 * (y * -0.3333333333333333) return tmp
function code(x, y) t_0 = sqrt(Float64(1.0 / x)) tmp = 0.0 if (y <= -5.9e+88) tmp = Float64(y * Float64(-0.3333333333333333 * t_0)); elseif (y <= 2.2e+41) tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); else tmp = Float64(t_0 * Float64(y * -0.3333333333333333)); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((1.0 / x)); tmp = 0.0; if (y <= -5.9e+88) tmp = y * (-0.3333333333333333 * t_0); elseif (y <= 2.2e+41) tmp = 1.0 + (-1.0 / (x * 9.0)); else tmp = t_0 * (y * -0.3333333333333333); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, -5.9e+88], N[(y * N[(-0.3333333333333333 * t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.2e+41], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(y * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{1}{x}}\\
\mathbf{if}\;y \leq -5.9 \cdot 10^{+88}:\\
\;\;\;\;y \cdot \left(-0.3333333333333333 \cdot t\_0\right)\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+41}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(y \cdot -0.3333333333333333\right)\\
\end{array}
\end{array}
if y < -5.89999999999999967e88Initial program 99.3%
*-commutative99.3%
metadata-eval99.3%
sqrt-prod99.5%
pow1/299.5%
Applied egg-rr99.5%
unpow1/299.5%
Simplified99.5%
Taylor expanded in y around inf 95.0%
*-commutative95.0%
associate-*l*94.9%
Simplified94.9%
Taylor expanded in y around 0 95.0%
associate-*r*95.0%
Simplified95.0%
if -5.89999999999999967e88 < y < 2.1999999999999999e41Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 95.1%
*-commutative95.1%
metadata-eval95.1%
div-inv95.2%
associate-/r*95.2%
Applied egg-rr95.2%
if 2.1999999999999999e41 < y Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 88.7%
*-commutative88.7%
associate-*l*88.6%
Simplified88.6%
Final simplification93.6%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ -0.3333333333333333 (/ (sqrt x) y))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (sqrt(x) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) / (sqrt(x) / y))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (Math.sqrt(x) / y));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (math.sqrt(x) / y))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 / Float64(sqrt(x) / y))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (sqrt(x) / y)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 / N[(N[Sqrt[x], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{-0.3333333333333333}{\frac{\sqrt{x}}{y}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ (* y -0.3333333333333333) (sqrt x))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((y * (-0.3333333333333333d0)) / sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / Math.sqrt(x));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(Float64(y * -0.3333333333333333) / sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(y * -0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{y \cdot -0.3333333333333333}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
associate-*r/99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x 55.0) (* (/ 1.0 x) -0.1111111111111111) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 55.0) {
tmp = (1.0 / x) * -0.1111111111111111;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 55.0d0) then
tmp = (1.0d0 / x) * (-0.1111111111111111d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 55.0) {
tmp = (1.0 / x) * -0.1111111111111111;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 55.0: tmp = (1.0 / x) * -0.1111111111111111 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 55.0) tmp = Float64(Float64(1.0 / x) * -0.1111111111111111); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 55.0) tmp = (1.0 / x) * -0.1111111111111111; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 55.0], N[(N[(1.0 / x), $MachinePrecision] * -0.1111111111111111), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 55:\\
\;\;\;\;\frac{1}{x} \cdot -0.1111111111111111\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 55Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 60.1%
clear-num60.0%
associate-/r/60.2%
Applied egg-rr60.2%
if 55 < x Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 63.8%
Final simplification62.1%
(FPCore (x y) :precision binary64 (if (<= x 55.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 55.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 55.0d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 55.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 55.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 55.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 55.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 55.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 55:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 55Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 60.1%
if 55 < x Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 63.8%
Final simplification62.0%
(FPCore (x y) :precision binary64 (+ 1.0 (* 0.1111111111111111 (/ -1.0 x))))
double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end function
public static double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
def code(x, y): return 1.0 + (0.1111111111111111 * (-1.0 / x))
function code(x, y) return Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))) end
function tmp = code(x, y) tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end
code[x_, y_] := N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + 0.1111111111111111 \cdot \frac{-1}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 62.1%
Final simplification62.1%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -1.0 (* x 9.0))))
double code(double x, double y) {
return 1.0 + (-1.0 / (x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end function
public static double code(double x, double y) {
return 1.0 + (-1.0 / (x * 9.0));
}
def code(x, y): return 1.0 + (-1.0 / (x * 9.0))
function code(x, y) return Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) end
function tmp = code(x, y) tmp = 1.0 + (-1.0 / (x * 9.0)); end
code[x_, y_] := N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-1}{x \cdot 9}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 62.1%
*-commutative62.1%
metadata-eval62.1%
div-inv62.2%
associate-/r*62.2%
Applied egg-rr62.2%
Final simplification62.2%
(FPCore (x y) :precision binary64 (- 1.0 (/ (/ 1.0 x) 9.0)))
double code(double x, double y) {
return 1.0 - ((1.0 / x) / 9.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - ((1.0d0 / x) / 9.0d0)
end function
public static double code(double x, double y) {
return 1.0 - ((1.0 / x) / 9.0);
}
def code(x, y): return 1.0 - ((1.0 / x) / 9.0)
function code(x, y) return Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) end
function tmp = code(x, y) tmp = 1.0 - ((1.0 / x) / 9.0); end
code[x_, y_] := N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\frac{1}{x}}{9}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 62.1%
*-commutative62.1%
metadata-eval62.1%
div-inv62.2%
Applied egg-rr62.2%
Final simplification62.2%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 62.1%
cancel-sign-sub-inv62.1%
metadata-eval62.1%
associate-*r/62.1%
metadata-eval62.1%
Simplified62.1%
Final simplification62.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 34.3%
Final simplification34.3%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024046
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))