
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- (* n1_i (/ normAngle (sin normAngle))) n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * ((n1_i * (normAngle / sinf(normAngle))) - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * ((n1_i * (normangle / sin(normangle))) - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(Float32(n1_i * Float32(normAngle / sin(normAngle))) - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * ((n1_i * (normAngle / sin(normAngle))) - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i \cdot \frac{normAngle}{\sin normAngle} - n0\_i\right)
\end{array}
Initial program 97.5%
+-commutative97.5%
*-commutative97.5%
cancel-sign-sub97.5%
*-commutative97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/88.4%
associate-*r*76.5%
associate-*r/76.5%
*-rgt-identity76.5%
div-sub76.6%
Simplified76.6%
Taylor expanded in u around 0 89.6%
+-commutative89.6%
mul-1-neg89.6%
unsub-neg89.6%
associate-/l*96.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 99.3%
Final simplification99.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -2.000000033724767e-16) (not (<= n1_i 9.9999998245167e-15))) (* u n1_i) (* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -2.000000033724767e-16f) || !(n1_i <= 9.9999998245167e-15f)) {
tmp = u * n1_i;
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-2.000000033724767e-16)) .or. (.not. (n1_i <= 9.9999998245167e-15))) then
tmp = u * n1_i
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-2.000000033724767e-16)) || !(n1_i <= Float32(9.9999998245167e-15))) tmp = Float32(u * n1_i); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-2.000000033724767e-16)) || ~((n1_i <= single(9.9999998245167e-15)))) tmp = u * n1_i; else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -2.000000033724767 \cdot 10^{-16} \lor \neg \left(n1\_i \leq 9.9999998245167 \cdot 10^{-15}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -2.00000003e-16 or 9.99999982e-15 < n1_i Initial program 95.4%
+-commutative95.4%
*-commutative95.4%
cancel-sign-sub95.4%
*-commutative95.4%
associate-*r/95.8%
*-rgt-identity95.8%
associate-*r/87.4%
associate-*r*85.4%
associate-*r/85.5%
*-rgt-identity85.5%
div-sub85.5%
Simplified85.5%
Taylor expanded in normAngle around 0 95.8%
Taylor expanded in n0_i around 0 72.5%
*-commutative72.5%
Simplified72.5%
if -2.00000003e-16 < n1_i < 9.99999982e-15Initial program 98.8%
+-commutative98.8%
*-commutative98.8%
cancel-sign-sub98.8%
*-commutative98.8%
associate-*r/98.9%
*-rgt-identity98.9%
associate-*r/89.1%
associate-*r*70.7%
associate-*r/70.7%
*-rgt-identity70.7%
div-sub70.8%
Simplified70.8%
Taylor expanded in u around 0 87.9%
+-commutative87.9%
mul-1-neg87.9%
unsub-neg87.9%
associate-/l*94.1%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in normAngle around 0 99.3%
Taylor expanded in n0_i around inf 78.8%
neg-mul-178.8%
sub-neg78.8%
Simplified78.8%
Final simplification76.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -2.000000033724767e-16) (not (<= n1_i 9.9999998245167e-15))) (* u n1_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -2.000000033724767e-16f) || !(n1_i <= 9.9999998245167e-15f)) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-2.000000033724767e-16)) .or. (.not. (n1_i <= 9.9999998245167e-15))) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-2.000000033724767e-16)) || !(n1_i <= Float32(9.9999998245167e-15))) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-2.000000033724767e-16)) || ~((n1_i <= single(9.9999998245167e-15)))) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -2.000000033724767 \cdot 10^{-16} \lor \neg \left(n1\_i \leq 9.9999998245167 \cdot 10^{-15}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i\\
\end{array}
\end{array}
if n1_i < -2.00000003e-16 or 9.99999982e-15 < n1_i Initial program 95.4%
+-commutative95.4%
*-commutative95.4%
cancel-sign-sub95.4%
*-commutative95.4%
associate-*r/95.8%
*-rgt-identity95.8%
associate-*r/87.4%
associate-*r*85.4%
associate-*r/85.5%
*-rgt-identity85.5%
div-sub85.5%
Simplified85.5%
Taylor expanded in normAngle around 0 95.8%
Taylor expanded in n0_i around 0 72.5%
*-commutative72.5%
Simplified72.5%
if -2.00000003e-16 < n1_i < 9.99999982e-15Initial program 98.8%
+-commutative98.8%
*-commutative98.8%
cancel-sign-sub98.8%
*-commutative98.8%
associate-*r/98.9%
*-rgt-identity98.9%
associate-*r/89.1%
associate-*r*70.7%
associate-*r/70.7%
*-rgt-identity70.7%
div-sub70.8%
Simplified70.8%
Taylor expanded in u around 0 87.9%
+-commutative87.9%
mul-1-neg87.9%
unsub-neg87.9%
associate-/l*94.1%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in u around 0 63.9%
Final simplification67.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -9.9999998245167e-14) (- n0_i (* n0_i u)) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -9.9999998245167e-14f) {
tmp = n0_i - (n0_i * u);
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-9.9999998245167e-14)) then
tmp = n0_i - (n0_i * u)
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-9.9999998245167e-14)) tmp = Float32(n0_i - Float32(n0_i * u)); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-9.9999998245167e-14)) tmp = n0_i - (n0_i * u); else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -9.9999998245167 \cdot 10^{-14}:\\
\;\;\;\;n0\_i - n0\_i \cdot u\\
\mathbf{else}:\\
\;\;\;\;n0\_i + u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -9.99999982e-14Initial program 98.7%
+-commutative98.7%
*-commutative98.7%
cancel-sign-sub98.7%
*-commutative98.7%
associate-*r/98.7%
*-rgt-identity98.7%
associate-*r/98.7%
associate-*r*90.5%
associate-*r/90.4%
*-rgt-identity90.4%
div-sub90.3%
Simplified90.3%
Taylor expanded in normAngle around 0 97.9%
Taylor expanded in u around -inf 98.3%
mul-1-neg98.3%
unsub-neg98.3%
mul-1-neg98.3%
unsub-neg98.3%
Simplified98.3%
Taylor expanded in n0_i around inf 94.6%
*-commutative94.6%
Simplified94.6%
if -9.99999982e-14 < n0_i Initial program 97.2%
fma-define97.2%
associate-*l*97.2%
Simplified97.2%
Taylor expanded in u around 0 86.4%
Taylor expanded in normAngle around 0 86.3%
*-commutative86.3%
Simplified86.3%
Final simplification87.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i\right)
\end{array}
Initial program 97.5%
+-commutative97.5%
*-commutative97.5%
cancel-sign-sub97.5%
*-commutative97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/88.4%
associate-*r*76.5%
associate-*r/76.5%
*-rgt-identity76.5%
div-sub76.6%
Simplified76.6%
Taylor expanded in normAngle around 0 97.5%
Taylor expanded in u around -inf 97.7%
mul-1-neg97.7%
unsub-neg97.7%
mul-1-neg97.7%
unsub-neg97.7%
Simplified97.7%
Final simplification97.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * n1_i); end
\begin{array}{l}
\\
n0\_i + u \cdot n1\_i
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*l*97.5%
Simplified97.5%
Taylor expanded in u around 0 84.9%
Taylor expanded in normAngle around 0 84.7%
*-commutative84.7%
Simplified84.7%
Final simplification84.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 97.5%
+-commutative97.5%
*-commutative97.5%
cancel-sign-sub97.5%
*-commutative97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/88.4%
associate-*r*76.5%
associate-*r/76.5%
*-rgt-identity76.5%
div-sub76.6%
Simplified76.6%
Taylor expanded in u around 0 89.6%
+-commutative89.6%
mul-1-neg89.6%
unsub-neg89.6%
associate-/l*96.0%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in u around 0 47.8%
Final simplification47.8%
herbie shell --seed 2024046
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))