
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= a -1e+104)
(+ (pow a 4.0) -1.0)
(+
-1.0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* b b) (* (* a a) (+ a 1.0))))))))
double code(double a, double b) {
double tmp;
if (a <= -1e+104) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + (pow(((a * a) + (b * b)), 2.0) + (4.0 * ((b * b) + ((a * a) * (a + 1.0)))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1d+104)) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (-1.0d0) + ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * ((b * b) + ((a * a) * (a + 1.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1e+104) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((b * b) + ((a * a) * (a + 1.0)))));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1e+104: tmp = math.pow(a, 4.0) + -1.0 else: tmp = -1.0 + (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((b * b) + ((a * a) * (a + 1.0))))) return tmp
function code(a, b) tmp = 0.0 if (a <= -1e+104) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(-1.0 + Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(b * b) + Float64(Float64(a * a) * Float64(a + 1.0)))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1e+104) tmp = (a ^ 4.0) + -1.0; else tmp = -1.0 + ((((a * a) + (b * b)) ^ 2.0) + (4.0 * ((b * b) + ((a * a) * (a + 1.0))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1e+104], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(b * b), $MachinePrecision] + N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{+104}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b + \left(a \cdot a\right) \cdot \left(a + 1\right)\right)\right)\\
\end{array}
\end{array}
if a < -1e104Initial program 0.0%
associate--l+0.0%
+-commutative0.0%
+-commutative0.0%
sub-neg0.0%
associate-+l+0.0%
+-commutative0.0%
associate-+l+0.0%
Simplified0.0%
Taylor expanded in a around inf 100.0%
if -1e104 < a Initial program 92.1%
Taylor expanded in a around 0 99.9%
Final simplification99.9%
(FPCore (a b) :precision binary64 (if (or (<= a -0.00035) (not (<= a 4.9e+26))) (+ (pow a 4.0) -1.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -0.00035) || !(a <= 4.9e+26)) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.00035d0)) .or. (.not. (a <= 4.9d+26))) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -0.00035) || !(a <= 4.9e+26)) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -0.00035) or not (a <= 4.9e+26): tmp = math.pow(a, 4.0) + -1.0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -0.00035) || !(a <= 4.9e+26)) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -0.00035) || ~((a <= 4.9e+26))) tmp = (a ^ 4.0) + -1.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -0.00035], N[Not[LessEqual[a, 4.9e+26]], $MachinePrecision]], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.00035 \lor \neg \left(a \leq 4.9 \cdot 10^{+26}\right):\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if a < -3.49999999999999996e-4 or 4.89999999999999974e26 < a Initial program 54.8%
associate--l+54.8%
+-commutative54.8%
+-commutative54.8%
sub-neg54.8%
associate-+l+54.8%
+-commutative54.8%
associate-+l+54.8%
Simplified59.3%
Taylor expanded in a around inf 94.1%
if -3.49999999999999996e-4 < a < 4.89999999999999974e26Initial program 97.8%
associate--l+97.8%
+-commutative97.8%
+-commutative97.8%
sub-neg97.8%
associate-+l+97.8%
+-commutative97.8%
associate-+l+97.8%
Simplified97.8%
Taylor expanded in b around inf 93.5%
Final simplification93.8%
(FPCore (a b) :precision binary64 (+ (pow a 4.0) -1.0))
double code(double a, double b) {
return pow(a, 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a ** 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0) + -1.0;
}
def code(a, b): return math.pow(a, 4.0) + -1.0
function code(a, b) return Float64((a ^ 4.0) + -1.0) end
function tmp = code(a, b) tmp = (a ^ 4.0) + -1.0; end
code[a_, b_] := N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
{a}^{4} + -1
\end{array}
Initial program 79.2%
associate--l+79.2%
+-commutative79.2%
+-commutative79.2%
sub-neg79.2%
associate-+l+79.2%
+-commutative79.2%
associate-+l+79.2%
Simplified81.1%
Taylor expanded in a around inf 64.9%
Final simplification64.9%
herbie shell --seed 2024046
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))