
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ x (fma x y y)))
assert(x < y);
double code(double x, double y) {
return x + fma(x, y, y);
}
x, y = sort([x, y]) function code(x, y) return Float64(x + fma(x, y, y)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x + N[(x * y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x + \mathsf{fma}\left(x, y, y\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (+ y 1.0)) (+ x y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y + 1.0d0)
else
tmp = x + y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y + 1.0) else: tmp = x + y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y + 1.0)); else tmp = Float64(x + y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if ((x <= -1.0) || ~((x <= 1.0)))
tmp = x * (y + 1.0);
else
tmp = x + y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.0%
+-commutative99.0%
Simplified99.0%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 98.7%
Final simplification98.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y -2.8e-6) (* x (+ y 1.0)) (if (<= y 1.65e-25) (+ x y) (* y (+ x 1.0)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -2.8e-6) {
tmp = x * (y + 1.0);
} else if (y <= 1.65e-25) {
tmp = x + y;
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.8d-6)) then
tmp = x * (y + 1.0d0)
else if (y <= 1.65d-25) then
tmp = x + y
else
tmp = y * (x + 1.0d0)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -2.8e-6) {
tmp = x * (y + 1.0);
} else if (y <= 1.65e-25) {
tmp = x + y;
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -2.8e-6: tmp = x * (y + 1.0) elif y <= 1.65e-25: tmp = x + y else: tmp = y * (x + 1.0) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -2.8e-6) tmp = Float64(x * Float64(y + 1.0)); elseif (y <= 1.65e-25) tmp = Float64(x + y); else tmp = Float64(y * Float64(x + 1.0)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -2.8e-6)
tmp = x * (y + 1.0);
elseif (y <= 1.65e-25)
tmp = x + y;
else
tmp = y * (x + 1.0);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -2.8e-6], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.65e-25], N[(x + y), $MachinePrecision], N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-6}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-25}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + 1\right)\\
\end{array}
\end{array}
if y < -2.79999999999999987e-6Initial program 100.0%
+-commutative100.0%
associate-+r+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around inf 59.0%
+-commutative59.0%
Simplified59.0%
if -2.79999999999999987e-6 < y < 1.6499999999999999e-25Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 99.9%
if 1.6499999999999999e-25 < y Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around inf 97.2%
+-commutative97.2%
Simplified97.2%
Final simplification88.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ x (* y (+ x 1.0))))
assert(x < y);
double code(double x, double y) {
return x + (y * (x + 1.0));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (x + 1.0d0))
end function
assert x < y;
public static double code(double x, double y) {
return x + (y * (x + 1.0));
}
[x, y] = sort([x, y]) def code(x, y): return x + (y * (x + 1.0))
x, y = sort([x, y]) function code(x, y) return Float64(x + Float64(y * Float64(x + 1.0))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x + (y * (x + 1.0));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x + N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x + y \cdot \left(x + 1\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.2e-49) x y))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.2e-49) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d-49)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e-49) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.2e-49: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.2e-49) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.2e-49)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.2e-49], x, y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-49}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -4.1999999999999998e-49Initial program 100.0%
+-commutative100.0%
associate-+r+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 50.4%
if -4.1999999999999998e-49 < x Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 50.6%
Final simplification50.5%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ x y))
assert(x < y);
double code(double x, double y) {
return x + y;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
assert x < y;
public static double code(double x, double y) {
return x + y;
}
[x, y] = sort([x, y]) def code(x, y): return x + y
x, y = sort([x, y]) function code(x, y) return Float64(x + y) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x + y;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x + y
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 72.4%
Final simplification72.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 x)
assert(x < y);
double code(double x, double y) {
return x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
assert x < y;
public static double code(double x, double y) {
return x;
}
[x, y] = sort([x, y]) def code(x, y): return x
x, y = sort([x, y]) function code(x, y) return x end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := x
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 37.5%
Final simplification37.5%
herbie shell --seed 2024045
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))