
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1e-13) 0.5 (* (/ (* (sin x_m) (tan (/ x_m 2.0))) x_m) (/ 1.0 x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1e-13) {
tmp = 0.5;
} else {
tmp = ((sin(x_m) * tan((x_m / 2.0))) / x_m) * (1.0 / x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1d-13) then
tmp = 0.5d0
else
tmp = ((sin(x_m) * tan((x_m / 2.0d0))) / x_m) * (1.0d0 / x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1e-13) {
tmp = 0.5;
} else {
tmp = ((Math.sin(x_m) * Math.tan((x_m / 2.0))) / x_m) * (1.0 / x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1e-13: tmp = 0.5 else: tmp = ((math.sin(x_m) * math.tan((x_m / 2.0))) / x_m) * (1.0 / x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1e-13) tmp = 0.5; else tmp = Float64(Float64(Float64(sin(x_m) * tan(Float64(x_m / 2.0))) / x_m) * Float64(1.0 / x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1e-13) tmp = 0.5; else tmp = ((sin(x_m) * tan((x_m / 2.0))) / x_m) * (1.0 / x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1e-13], 0.5, N[(N[(N[(N[Sin[x$95$m], $MachinePrecision] * N[Tan[N[(x$95$m / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 10^{-13}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin x\_m \cdot \tan \left(\frac{x\_m}{2}\right)}{x\_m} \cdot \frac{1}{x\_m}\\
\end{array}
\end{array}
if x < 1e-13Initial program 29.4%
Taylor expanded in x around 0 72.6%
if 1e-13 < x Initial program 93.7%
associate-/r*94.9%
div-inv94.8%
Applied egg-rr94.8%
frac-2neg94.8%
div-inv94.7%
sub-neg94.7%
distribute-neg-in94.7%
add-sqr-sqrt48.2%
sqrt-unprod76.3%
sqr-neg76.3%
sqrt-prod28.1%
add-sqr-sqrt53.2%
distribute-neg-in53.2%
+-commutative53.2%
distribute-neg-in53.2%
add-sqr-sqrt25.1%
sqrt-unprod71.6%
sqr-neg71.6%
sqrt-prod46.4%
add-sqr-sqrt94.7%
metadata-eval94.7%
Applied egg-rr94.7%
flip-+94.6%
*-un-lft-identity94.6%
fma-neg94.6%
metadata-eval94.6%
fma-define94.6%
*-un-lft-identity94.6%
+-commutative94.6%
frac-2neg94.6%
metadata-eval94.6%
frac-times94.6%
metadata-eval94.6%
sub-1-cos99.3%
pow299.3%
add-sqr-sqrt0.0%
sqrt-unprod46.3%
sqr-neg46.3%
Applied egg-rr99.3%
*-commutative99.3%
neg-mul-199.3%
remove-double-neg99.3%
associate-/r*99.2%
*-lft-identity99.2%
associate-*l/99.2%
*-commutative99.2%
unpow299.2%
associate-*r*99.2%
associate-*r/99.1%
*-rgt-identity99.1%
hang-0p-tan99.6%
Simplified99.6%
Final simplification79.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.000165) 0.5 (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.000165d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.000165: tmp = 0.5 else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.000165) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.000165) tmp = 0.5; else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.000165:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 1.65e-4Initial program 29.0%
Taylor expanded in x around 0 73.0%
if 1.65e-4 < x Initial program 98.1%
Final simplification79.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.000165) 0.5 (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.000165d0) then
tmp = 0.5d0
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.000165) {
tmp = 0.5;
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.000165: tmp = 0.5 else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.000165) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.000165) tmp = 0.5; else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.000165], 0.5, N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.000165:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 1.65e-4Initial program 29.0%
Taylor expanded in x around 0 73.0%
if 1.65e-4 < x Initial program 98.1%
associate-/r*99.4%
div-inv99.4%
Applied egg-rr99.4%
add-log-exp99.2%
Applied egg-rr99.2%
un-div-inv99.3%
rem-log-exp99.4%
Applied egg-rr99.4%
Final simplification79.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 7.4e+76) 0.5 (/ 0.0 (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 7.4e+76) {
tmp = 0.5;
} else {
tmp = 0.0 / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 7.4d+76) then
tmp = 0.5d0
else
tmp = 0.0d0 / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 7.4e+76) {
tmp = 0.5;
} else {
tmp = 0.0 / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 7.4e+76: tmp = 0.5 else: tmp = 0.0 / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 7.4e+76) tmp = 0.5; else tmp = Float64(0.0 / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 7.4e+76) tmp = 0.5; else tmp = 0.0 / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 7.4e+76], 0.5, N[(0.0 / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 7.4 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 7.3999999999999999e76Initial program 32.4%
Taylor expanded in x around 0 69.7%
if 7.3999999999999999e76 < x Initial program 98.0%
Taylor expanded in x around 0 58.2%
Final simplification67.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.5)
x_m = fabs(x);
double code(double x_m) {
return 0.5;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.5d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.5;
}
x_m = math.fabs(x) def code(x_m): return 0.5
x_m = abs(x) function code(x_m) return 0.5 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.5; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.5
\begin{array}{l}
x_m = \left|x\right|
\\
0.5
\end{array}
Initial program 45.5%
Taylor expanded in x around 0 56.5%
Final simplification56.5%
herbie shell --seed 2024045
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))