
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (+ (/ 1.0 u1) -1.0) -0.5) (sin (sqrt (* (pow u2 2.0) 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f / u1) + -1.0f), -0.5f) * sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0)) * sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5)) * sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)) * sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))); end
\begin{array}{l}
\\
{\left(\frac{1}{u1} + -1\right)}^{-0.5} \cdot \sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right)
\end{array}
Initial program 98.5%
add-sqr-sqrt97.7%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.2%
pow298.2%
metadata-eval98.6%
Applied egg-rr98.6%
add-cube-cbrt97.2%
pow397.3%
sqrt-prod97.0%
metadata-eval97.2%
unpow297.2%
sqrt-prod96.9%
add-sqr-sqrt97.2%
Applied egg-rr97.2%
rem-cube-cbrt98.5%
clear-num98.4%
unpow-198.4%
sqrt-pow198.5%
div-sub98.5%
*-inverses98.5%
sub-neg98.5%
metadata-eval98.5%
metadata-eval98.5%
*-commutative98.5%
Applied egg-rr98.5%
add-sqr-sqrt97.7%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.2%
pow298.2%
metadata-eval98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (sqrt (* (pow u2 2.0) 39.47841760436263))) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f))) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0))) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263)))) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.5%
add-sqr-sqrt97.7%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.2%
pow298.2%
metadata-eval98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.04399999976158142) (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)) (* (sin (* u2 6.28318530718)) (pow (/ 1.0 u1) -0.5))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.04399999976158142f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
} else {
tmp = sinf((u2 * 6.28318530718f)) * powf((1.0f / u1), -0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.04399999976158142e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
else
tmp = sin((u2 * 6.28318530718e0)) * ((1.0e0 / u1) ** (-0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.04399999976158142)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * (Float32(Float32(1.0) / u1) ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.04399999976158142)) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); else tmp = sin((u2 * single(6.28318530718))) * ((single(1.0) / u1) ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.04399999976158142:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot {\left(\frac{1}{u1}\right)}^{-0.5}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0439999998Initial program 98.7%
Taylor expanded in u2 around 0 93.8%
*-commutative93.8%
associate-*r*93.9%
Simplified93.9%
if 0.0439999998 < (*.f32 314159265359/50000000000 u2) Initial program 97.9%
add-sqr-sqrt96.7%
sqrt-unprod97.9%
*-commutative97.9%
*-commutative97.9%
swap-sqr97.5%
pow297.5%
metadata-eval98.2%
Applied egg-rr98.2%
add-cube-cbrt97.2%
pow397.2%
sqrt-prod96.4%
metadata-eval96.8%
unpow296.8%
sqrt-prod96.1%
add-sqr-sqrt96.8%
Applied egg-rr96.8%
rem-cube-cbrt97.9%
clear-num97.7%
unpow-197.7%
sqrt-pow197.9%
div-sub98.0%
*-inverses98.0%
sub-neg98.0%
metadata-eval98.0%
metadata-eval98.0%
*-commutative98.0%
Applied egg-rr98.0%
Taylor expanded in u1 around 0 75.5%
Final simplification89.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.04399999976158142) (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.04399999976158142f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.04399999976158142e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.04399999976158142)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.04399999976158142)) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.04399999976158142:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0439999998Initial program 98.7%
Taylor expanded in u2 around 0 93.8%
*-commutative93.8%
associate-*r*93.9%
Simplified93.9%
if 0.0439999998 < (*.f32 314159265359/50000000000 u2) Initial program 97.9%
Taylor expanded in u1 around 0 75.4%
Final simplification89.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (+ (/ 1.0 u1) -1.0) -0.5) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f / u1) + -1.0f), -0.5f) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0)) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5)) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
{\left(\frac{1}{u1} + -1\right)}^{-0.5} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.5%
add-sqr-sqrt97.7%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.2%
pow298.2%
metadata-eval98.6%
Applied egg-rr98.6%
add-cube-cbrt97.2%
pow397.3%
sqrt-prod97.0%
metadata-eval97.2%
unpow297.2%
sqrt-prod96.9%
add-sqr-sqrt97.2%
Applied egg-rr97.2%
rem-cube-cbrt98.5%
clear-num98.4%
unpow-198.4%
sqrt-pow198.5%
div-sub98.5%
*-inverses98.5%
sub-neg98.5%
metadata-eval98.5%
metadata-eval98.5%
*-commutative98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 79.2%
Final simplification79.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 79.2%
*-commutative79.2%
associate-*r*79.2%
Simplified79.2%
Final simplification79.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 79.2%
Taylor expanded in u1 around 0 64.7%
Final simplification64.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ (* u2 3.14159265359) (* 6.28318530718 (* u1 u2))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 3.14159265359f) + (6.28318530718f * (u1 * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 3.14159265359e0) + (6.28318530718e0 * (u1 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(3.14159265359)) + Float32(Float32(6.28318530718) * Float32(u1 * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(3.14159265359)) + (single(6.28318530718) * (u1 * u2)); end
\begin{array}{l}
\\
u2 \cdot 3.14159265359 + 6.28318530718 \cdot \left(u1 \cdot u2\right)
\end{array}
Initial program 98.5%
Taylor expanded in u1 around 0 87.3%
+-commutative87.3%
unpow287.3%
fma-define87.3%
Simplified87.3%
Taylor expanded in u2 around 0 72.6%
associate-*r*72.6%
*-commutative72.6%
+-commutative72.6%
unpow272.6%
fma-undefine72.6%
Simplified72.6%
Taylor expanded in u1 around inf 20.2%
Final simplification20.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (+ 3.14159265359 (* u1 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (3.14159265359f + (u1 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (3.14159265359e0 + (u1 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(3.14159265359) + Float32(u1 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(3.14159265359) + (u1 * single(6.28318530718))); end
\begin{array}{l}
\\
u2 \cdot \left(3.14159265359 + u1 \cdot 6.28318530718\right)
\end{array}
Initial program 98.5%
Taylor expanded in u1 around 0 87.3%
+-commutative87.3%
unpow287.3%
fma-define87.3%
Simplified87.3%
Taylor expanded in u2 around 0 72.6%
associate-*r*72.6%
*-commutative72.6%
+-commutative72.6%
unpow272.6%
fma-undefine72.6%
Simplified72.6%
Taylor expanded in u1 around inf 20.2%
+-commutative20.2%
associate-*r*20.2%
distribute-rgt-out20.2%
Simplified20.2%
Final simplification20.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 u2) -6.28318530718))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * u2) * -6.28318530718f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 * u2) * (-6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * u2) * Float32(-6.28318530718)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u2) * single(-6.28318530718); end
\begin{array}{l}
\\
\left(u1 \cdot u2\right) \cdot -6.28318530718
\end{array}
Initial program 98.5%
Taylor expanded in u1 around 0 87.3%
+-commutative87.3%
unpow287.3%
fma-define87.3%
Simplified87.3%
Taylor expanded in u2 around 0 72.6%
associate-*r*72.6%
*-commutative72.6%
+-commutative72.6%
unpow272.6%
fma-undefine72.6%
Simplified72.6%
Taylor expanded in u1 around -inf 4.8%
Final simplification4.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u1 u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u1 * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u1 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u1 * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u1 * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u1 \cdot u2\right)
\end{array}
Initial program 98.5%
Taylor expanded in u1 around 0 87.3%
+-commutative87.3%
unpow287.3%
fma-define87.3%
Simplified87.3%
Taylor expanded in u2 around 0 72.6%
associate-*r*72.6%
*-commutative72.6%
+-commutative72.6%
unpow272.6%
fma-undefine72.6%
Simplified72.6%
Taylor expanded in u1 around inf 19.2%
Final simplification19.2%
herbie shell --seed 2024044
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))