
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2.5e+159) 0.0625 (* (/ i beta) (/ (+ i alpha) (fma i 2.0 (+ beta alpha))))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.5e+159) {
tmp = 0.0625;
} else {
tmp = (i / beta) * ((i + alpha) / fma(i, 2.0, (beta + alpha)));
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.5e+159) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(Float64(i + alpha) / fma(i, 2.0, Float64(beta + alpha)))); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2.5e+159], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(N[(i + alpha), $MachinePrecision] / N[(i * 2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5 \cdot 10^{+159}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i + \alpha}{\mathsf{fma}\left(i, 2, \beta + \alpha\right)}\\
\end{array}
\end{array}
if beta < 2.50000000000000002e159Initial program 21.1%
Simplified35.4%
Taylor expanded in i around inf 78.1%
if 2.50000000000000002e159 < beta Initial program 0.0%
associate-/l/0.0%
times-frac5.0%
Simplified5.0%
Taylor expanded in beta around inf 18.6%
Taylor expanded in beta around inf 66.2%
Final simplification75.9%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ beta alpha))))
(t_3 (/ (/ (* t_2 (+ t_2 (* beta alpha))) t_1) (+ t_1 -1.0))))
(if (<= t_3 0.1)
t_3
(-
(+ 0.0625 (* 0.0625 (* 2.0 (/ beta i))))
(* 0.125 (/ (+ beta alpha) i))))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (beta + alpha) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (beta + alpha))
t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + (-1.0d0))
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (0.0625d0 + (0.0625d0 * (2.0d0 * (beta / i)))) - (0.125d0 * ((beta + alpha) / i))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (beta + alpha) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (beta + alpha)) t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(beta + alpha) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(beta + alpha))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(beta * alpha))) / t_1) / Float64(t_1 + -1.0)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(0.0625 + Float64(0.0625 * Float64(2.0 * Float64(beta / i)))) - Float64(0.125 * Float64(Float64(beta + alpha) / i))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (beta + alpha) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (beta + alpha));
t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
tmp = 0.0;
if (t_3 <= 0.1)
tmp = t_3;
else
tmp = (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(beta * alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(0.0625 + N[(0.0625 * N[(2.0 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(N[(beta + alpha), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\beta + \alpha\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \beta \cdot \alpha\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + 0.0625 \cdot \left(2 \cdot \frac{\beta}{i}\right)\right) - 0.125 \cdot \frac{\beta + \alpha}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) < 0.10000000000000001Initial program 99.7%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 2 i)) (+.f64 (+.f64 alpha beta) (*.f64 2 i))) 1)) Initial program 0.4%
Simplified15.6%
Taylor expanded in i around inf 72.9%
Taylor expanded in alpha around 0 69.0%
Final simplification74.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (- (+ 0.0625 (* 0.0625 (* 2.0 (/ beta i)))) (* 0.125 (/ (+ beta alpha) i))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i));
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = (0.0625d0 + (0.0625d0 * (2.0d0 * (beta / i)))) - (0.125d0 * ((beta + alpha) / i))
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i));
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i))
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return Float64(Float64(0.0625 + Float64(0.0625 * Float64(2.0 * Float64(beta / i)))) - Float64(0.125 * Float64(Float64(beta + alpha) / i))) end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = (0.0625 + (0.0625 * (2.0 * (beta / i)))) - (0.125 * ((beta + alpha) / i));
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := N[(N[(0.0625 + N[(0.0625 * N[(2.0 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(N[(beta + alpha), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\left(0.0625 + 0.0625 \cdot \left(2 \cdot \frac{\beta}{i}\right)\right) - 0.125 \cdot \frac{\beta + \alpha}{i}
\end{array}
Initial program 17.1%
Simplified29.7%
Taylor expanded in i around inf 74.2%
Taylor expanded in alpha around 0 70.9%
Final simplification70.9%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1e+252) 0.0625 (/ (* 0.125 (- beta (+ beta alpha))) i)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1e+252) {
tmp = 0.0625;
} else {
tmp = (0.125 * (beta - (beta + alpha))) / i;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1d+252) then
tmp = 0.0625d0
else
tmp = (0.125d0 * (beta - (beta + alpha))) / i
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1e+252) {
tmp = 0.0625;
} else {
tmp = (0.125 * (beta - (beta + alpha))) / i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1e+252: tmp = 0.0625 else: tmp = (0.125 * (beta - (beta + alpha))) / i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1e+252) tmp = 0.0625; else tmp = Float64(Float64(0.125 * Float64(beta - Float64(beta + alpha))) / i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1e+252)
tmp = 0.0625;
else
tmp = (0.125 * (beta - (beta + alpha))) / i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1e+252], 0.0625, N[(N[(0.125 * N[(beta - N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 10^{+252}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{0.125 \cdot \left(\beta - \left(\beta + \alpha\right)\right)}{i}\\
\end{array}
\end{array}
if beta < 1.0000000000000001e252Initial program 17.9%
Simplified30.6%
Taylor expanded in i around inf 71.7%
if 1.0000000000000001e252 < beta Initial program 0.0%
Simplified9.1%
Taylor expanded in i around inf 57.7%
Taylor expanded in alpha around 0 57.7%
Taylor expanded in i around 0 57.7%
distribute-lft-out--57.7%
Simplified57.7%
Final simplification71.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 6.8e+251) 0.0625 (/ (* alpha -0.125) beta)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 6.8e+251) {
tmp = 0.0625;
} else {
tmp = (alpha * -0.125) / beta;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 6.8d+251) then
tmp = 0.0625d0
else
tmp = (alpha * (-0.125d0)) / beta
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 6.8e+251) {
tmp = 0.0625;
} else {
tmp = (alpha * -0.125) / beta;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 6.8e+251: tmp = 0.0625 else: tmp = (alpha * -0.125) / beta return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 6.8e+251) tmp = 0.0625; else tmp = Float64(Float64(alpha * -0.125) / beta); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 6.8e+251)
tmp = 0.0625;
else
tmp = (alpha * -0.125) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 6.8e+251], 0.0625, N[(N[(alpha * -0.125), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 6.8 \cdot 10^{+251}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha \cdot -0.125}{\beta}\\
\end{array}
\end{array}
if beta < 6.80000000000000023e251Initial program 17.9%
Simplified30.6%
Taylor expanded in i around inf 71.7%
if 6.80000000000000023e251 < beta Initial program 0.0%
associate-/l/0.0%
times-frac9.1%
Simplified9.1%
Taylor expanded in beta around inf 10.7%
Taylor expanded in i around inf 1.0%
fma-define1.0%
distribute-lft-out1.0%
associate-/l*1.1%
fma-define1.1%
associate-/l*1.1%
distribute-rgt-out--1.1%
metadata-eval1.1%
Simplified1.1%
Taylor expanded in alpha around inf 48.1%
associate-*r/48.1%
Simplified48.1%
Final simplification70.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 17.1%
Simplified29.7%
Taylor expanded in i around inf 68.8%
Final simplification68.8%
herbie shell --seed 2024044
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))