
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.re x.re (* x.im (- y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_re, x_46_re, (x_46_im * -y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_re, x_46_re, Float64(x_46_im * Float64(-y_46_im))) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$re + N[(x$46$im * (-y$46$im)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.re, x.re, x.im \cdot \left(-y.im\right)\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
fma-neg100.0%
distribute-rgt-neg-in100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= (* y.re x.re) -3.2e-29) (not (<= (* y.re x.re) 6.2e+80))) (* y.re x.re) (* x.im (- y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((y_46_re * x_46_re) <= -3.2e-29) || !((y_46_re * x_46_re) <= 6.2e+80)) {
tmp = y_46_re * x_46_re;
} else {
tmp = x_46_im * -y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (((y_46re * x_46re) <= (-3.2d-29)) .or. (.not. ((y_46re * x_46re) <= 6.2d+80))) then
tmp = y_46re * x_46re
else
tmp = x_46im * -y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((y_46_re * x_46_re) <= -3.2e-29) || !((y_46_re * x_46_re) <= 6.2e+80)) {
tmp = y_46_re * x_46_re;
} else {
tmp = x_46_im * -y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if ((y_46_re * x_46_re) <= -3.2e-29) or not ((y_46_re * x_46_re) <= 6.2e+80): tmp = y_46_re * x_46_re else: tmp = x_46_im * -y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((Float64(y_46_re * x_46_re) <= -3.2e-29) || !(Float64(y_46_re * x_46_re) <= 6.2e+80)) tmp = Float64(y_46_re * x_46_re); else tmp = Float64(x_46_im * Float64(-y_46_im)); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (((y_46_re * x_46_re) <= -3.2e-29) || ~(((y_46_re * x_46_re) <= 6.2e+80))) tmp = y_46_re * x_46_re; else tmp = x_46_im * -y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], -3.2e-29], N[Not[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], 6.2e+80]], $MachinePrecision]], N[(y$46$re * x$46$re), $MachinePrecision], N[(x$46$im * (-y$46$im)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \cdot x.re \leq -3.2 \cdot 10^{-29} \lor \neg \left(y.re \cdot x.re \leq 6.2 \cdot 10^{+80}\right):\\
\;\;\;\;y.re \cdot x.re\\
\mathbf{else}:\\
\;\;\;\;x.im \cdot \left(-y.im\right)\\
\end{array}
\end{array}
if (*.f64 x.re y.re) < -3.2e-29 or 6.19999999999999976e80 < (*.f64 x.re y.re) Initial program 99.2%
Taylor expanded in x.re around inf 82.7%
if -3.2e-29 < (*.f64 x.re y.re) < 6.19999999999999976e80Initial program 100.0%
Taylor expanded in x.re around 0 82.8%
mul-1-neg82.8%
distribute-rgt-neg-out82.8%
Simplified82.8%
Final simplification82.7%
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* y.re x.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (y_46_re * x_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (y_46re * x_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (y_46_re * x_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (y_46_re * x_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(y_46_re * x_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (y_46_re * x_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(y$46$re * x$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.re - x.im \cdot y.im
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* y.re x.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = y_46re * x_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return y_46_re * x_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(y_46_re * x_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = y_46_re * x_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$re), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.re
\end{array}
Initial program 99.6%
Taylor expanded in x.re around inf 49.7%
Final simplification49.7%
herbie shell --seed 2024044
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))