
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 2.5) x (/ x (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d0) then
tmp = x
else
tmp = x / (y * (y * 0.16666666666666666d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5: tmp = x else: tmp = x / (y * (y * 0.16666666666666666)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5) tmp = x; else tmp = Float64(x / Float64(y * Float64(y * 0.16666666666666666))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5) tmp = x; else tmp = x / (y * (y * 0.16666666666666666)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5], x, N[(x / N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 2.5Initial program 99.9%
Taylor expanded in y around 0 66.4%
if 2.5 < y Initial program 99.7%
clear-num99.5%
un-div-inv99.7%
Applied egg-rr99.7%
clear-num99.5%
associate-/r/99.4%
Applied egg-rr99.4%
Taylor expanded in y around 0 27.0%
Taylor expanded in y around inf 27.0%
*-commutative27.0%
Simplified27.0%
Final simplification54.4%
(FPCore (x y) :precision binary64 (if (<= y 1e-6) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 1e-6) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-6) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-6) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-6: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-6) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-6) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-6], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 9.99999999999999955e-7Initial program 99.9%
Taylor expanded in y around 0 66.6%
if 9.99999999999999955e-7 < y Initial program 99.7%
associate-*r/99.6%
Simplified99.6%
Taylor expanded in y around 0 4.5%
*-commutative4.5%
Simplified4.5%
associate-/l*24.8%
*-commutative24.8%
Applied egg-rr24.8%
Final simplification53.7%
(FPCore (x y) :precision binary64 (if (<= y 5.8e-8) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 5.8e-8) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.8d-8) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.8e-8) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.8e-8: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.8e-8) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.8e-8) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.8e-8], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.8 \cdot 10^{-8}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 5.8000000000000003e-8Initial program 99.9%
Taylor expanded in y around 0 66.5%
if 5.8000000000000003e-8 < y Initial program 99.7%
associate-*r/99.6%
Simplified99.6%
Taylor expanded in y around 0 5.6%
*-commutative5.6%
Simplified5.6%
associate-/l*25.6%
*-commutative25.6%
Applied egg-rr25.6%
*-commutative25.6%
clear-num26.9%
un-div-inv26.9%
Applied egg-rr26.9%
Final simplification54.1%
(FPCore (x y) :precision binary64 (/ x (+ (* y (* y 0.16666666666666666)) 1.0)))
double code(double x, double y) {
return x / ((y * (y * 0.16666666666666666)) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((y * (y * 0.16666666666666666d0)) + 1.0d0)
end function
public static double code(double x, double y) {
return x / ((y * (y * 0.16666666666666666)) + 1.0);
}
def code(x, y): return x / ((y * (y * 0.16666666666666666)) + 1.0)
function code(x, y) return Float64(x / Float64(Float64(y * Float64(y * 0.16666666666666666)) + 1.0)) end
function tmp = code(x, y) tmp = x / ((y * (y * 0.16666666666666666)) + 1.0); end
code[x_, y_] := N[(x / N[(N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right) + 1}
\end{array}
Initial program 99.8%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
clear-num99.7%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 58.9%
*-commutative58.9%
distribute-lft-in58.9%
*-commutative58.9%
div-inv59.0%
*-inverses59.0%
Applied egg-rr59.0%
Final simplification59.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 47.5%
Final simplification47.5%
herbie shell --seed 2024044
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))