
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (* (/ (+ x -1.0) (+ x (fma 4.0 (sqrt x) 1.0))) 6.0))
double code(double x) {
return ((x + -1.0) / (x + fma(4.0, sqrt(x), 1.0))) * 6.0;
}
function code(x) return Float64(Float64(Float64(x + -1.0) / Float64(x + fma(4.0, sqrt(x), 1.0))) * 6.0) end
code[x_] := N[(N[(N[(x + -1.0), $MachinePrecision] / N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + -1}{x + \mathsf{fma}\left(4, \sqrt{x}, 1\right)} \cdot 6
\end{array}
Initial program 99.5%
sub-neg99.5%
metadata-eval99.5%
associate-+l+99.5%
Simplified99.5%
associate-/l*100.0%
*-commutative100.0%
*-un-lft-identity100.0%
*-un-lft-identity100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* 6.0 (/ (+ x -1.0) (+ x (+ 1.0 (sqrt (* x 16.0)))))))
double code(double x) {
return 6.0 * ((x + -1.0) / (x + (1.0 + sqrt((x * 16.0)))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 * ((x + (-1.0d0)) / (x + (1.0d0 + sqrt((x * 16.0d0)))))
end function
public static double code(double x) {
return 6.0 * ((x + -1.0) / (x + (1.0 + Math.sqrt((x * 16.0)))));
}
def code(x): return 6.0 * ((x + -1.0) / (x + (1.0 + math.sqrt((x * 16.0)))))
function code(x) return Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + Float64(1.0 + sqrt(Float64(x * 16.0)))))) end
function tmp = code(x) tmp = 6.0 * ((x + -1.0) / (x + (1.0 + sqrt((x * 16.0))))); end
code[x_] := N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + N[(1.0 + N[Sqrt[N[(x * 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
6 \cdot \frac{x + -1}{x + \left(1 + \sqrt{x \cdot 16}\right)}
\end{array}
Initial program 99.5%
sub-neg99.5%
metadata-eval99.5%
associate-+l+99.5%
Simplified99.5%
associate-/l*100.0%
*-commutative100.0%
*-un-lft-identity100.0%
*-un-lft-identity100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
fma-undefine100.0%
add-sqr-sqrt100.0%
sqrt-unprod99.2%
*-commutative99.2%
*-commutative99.2%
swap-sqr99.2%
add-sqr-sqrt99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (/ (* (+ x -1.0) 6.0) (+ x (+ 1.0 (* 4.0 (sqrt x))))))
double code(double x) {
return ((x + -1.0) * 6.0) / (x + (1.0 + (4.0 * sqrt(x))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x + (-1.0d0)) * 6.0d0) / (x + (1.0d0 + (4.0d0 * sqrt(x))))
end function
public static double code(double x) {
return ((x + -1.0) * 6.0) / (x + (1.0 + (4.0 * Math.sqrt(x))));
}
def code(x): return ((x + -1.0) * 6.0) / (x + (1.0 + (4.0 * math.sqrt(x))))
function code(x) return Float64(Float64(Float64(x + -1.0) * 6.0) / Float64(x + Float64(1.0 + Float64(4.0 * sqrt(x))))) end
function tmp = code(x) tmp = ((x + -1.0) * 6.0) / (x + (1.0 + (4.0 * sqrt(x)))); end
code[x_] := N[(N[(N[(x + -1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(x + N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + -1\right) \cdot 6}{x + \left(1 + 4 \cdot \sqrt{x}\right)}
\end{array}
Initial program 99.5%
sub-neg99.5%
metadata-eval99.5%
associate-+l+99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (if (<= x 0.5) (* 6.0 (+ -1.0 (* x 2.0))) (- 6.0 (/ 12.0 x))))
double code(double x) {
double tmp;
if (x <= 0.5) {
tmp = 6.0 * (-1.0 + (x * 2.0));
} else {
tmp = 6.0 - (12.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.5d0) then
tmp = 6.0d0 * ((-1.0d0) + (x * 2.0d0))
else
tmp = 6.0d0 - (12.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.5) {
tmp = 6.0 * (-1.0 + (x * 2.0));
} else {
tmp = 6.0 - (12.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.5: tmp = 6.0 * (-1.0 + (x * 2.0)) else: tmp = 6.0 - (12.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.5) tmp = Float64(6.0 * Float64(-1.0 + Float64(x * 2.0))); else tmp = Float64(6.0 - Float64(12.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.5) tmp = 6.0 * (-1.0 + (x * 2.0)); else tmp = 6.0 - (12.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.5], N[(6.0 * N[(-1.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 - N[(12.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.5:\\
\;\;\;\;6 \cdot \left(-1 + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;6 - \frac{12}{x}\\
\end{array}
\end{array}
if x < 0.5Initial program 100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in x around 0 95.5%
associate-/l*95.5%
*-commutative95.5%
Applied egg-rr95.5%
Taylor expanded in x around 0 95.5%
if 0.5 < x Initial program 99.0%
sub-neg99.0%
metadata-eval99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 97.2%
associate-*r/97.2%
metadata-eval97.2%
Simplified97.2%
Final simplification96.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) -6.0 (- 6.0 (/ 12.0 x))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0;
} else {
tmp = 6.0 - (12.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = -6.0d0
else
tmp = 6.0d0 - (12.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0;
} else {
tmp = 6.0 - (12.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 else: tmp = 6.0 - (12.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = -6.0; else tmp = Float64(6.0 - Float64(12.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0; else tmp = 6.0 - (12.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], -6.0, N[(6.0 - N[(12.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;-6\\
\mathbf{else}:\\
\;\;\;\;6 - \frac{12}{x}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in x around 0 95.5%
if 1 < x Initial program 99.0%
sub-neg99.0%
metadata-eval99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 97.2%
associate-*r/97.2%
metadata-eval97.2%
Simplified97.2%
Final simplification96.3%
(FPCore (x) :precision binary64 (if (<= x 0.5) (- (* x 12.0) 6.0) (- 6.0 (/ 12.0 x))))
double code(double x) {
double tmp;
if (x <= 0.5) {
tmp = (x * 12.0) - 6.0;
} else {
tmp = 6.0 - (12.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.5d0) then
tmp = (x * 12.0d0) - 6.0d0
else
tmp = 6.0d0 - (12.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.5) {
tmp = (x * 12.0) - 6.0;
} else {
tmp = 6.0 - (12.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.5: tmp = (x * 12.0) - 6.0 else: tmp = 6.0 - (12.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.5) tmp = Float64(Float64(x * 12.0) - 6.0); else tmp = Float64(6.0 - Float64(12.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.5) tmp = (x * 12.0) - 6.0; else tmp = 6.0 - (12.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.5], N[(N[(x * 12.0), $MachinePrecision] - 6.0), $MachinePrecision], N[(6.0 - N[(12.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.5:\\
\;\;\;\;x \cdot 12 - 6\\
\mathbf{else}:\\
\;\;\;\;6 - \frac{12}{x}\\
\end{array}
\end{array}
if x < 0.5Initial program 100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in x around 0 95.5%
Taylor expanded in x around 0 95.5%
if 0.5 < x Initial program 99.0%
sub-neg99.0%
metadata-eval99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in x around 0 96.2%
Taylor expanded in x around inf 97.2%
associate-*r/97.2%
metadata-eval97.2%
Simplified97.2%
Final simplification96.3%
(FPCore (x) :precision binary64 (* 6.0 (/ (+ x -1.0) (+ x 1.0))))
double code(double x) {
return 6.0 * ((x + -1.0) / (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 * ((x + (-1.0d0)) / (x + 1.0d0))
end function
public static double code(double x) {
return 6.0 * ((x + -1.0) / (x + 1.0));
}
def code(x): return 6.0 * ((x + -1.0) / (x + 1.0))
function code(x) return Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + 1.0))) end
function tmp = code(x) tmp = 6.0 * ((x + -1.0) / (x + 1.0)); end
code[x_] := N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
6 \cdot \frac{x + -1}{x + 1}
\end{array}
Initial program 99.5%
sub-neg99.5%
metadata-eval99.5%
associate-+l+99.5%
Simplified99.5%
Taylor expanded in x around 0 95.8%
associate-/l*96.3%
*-commutative96.3%
Applied egg-rr96.3%
Final simplification96.3%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ x 1.0) (+ x -1.0))))
double code(double x) {
return 6.0 / ((x + 1.0) / (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / ((x + 1.0d0) / (x + (-1.0d0)))
end function
public static double code(double x) {
return 6.0 / ((x + 1.0) / (x + -1.0));
}
def code(x): return 6.0 / ((x + 1.0) / (x + -1.0))
function code(x) return Float64(6.0 / Float64(Float64(x + 1.0) / Float64(x + -1.0))) end
function tmp = code(x) tmp = 6.0 / ((x + 1.0) / (x + -1.0)); end
code[x_] := N[(6.0 / N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{x + 1}{x + -1}}
\end{array}
Initial program 99.5%
sub-neg99.5%
metadata-eval99.5%
associate-+l+99.5%
Simplified99.5%
Taylor expanded in x around 0 95.8%
associate-/l*96.3%
*-commutative96.3%
Applied egg-rr96.3%
*-commutative96.3%
clear-num96.3%
un-div-inv96.3%
Applied egg-rr96.3%
Final simplification96.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) -6.0 6.0))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0;
} else {
tmp = 6.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = -6.0d0
else
tmp = 6.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0;
} else {
tmp = 6.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 else: tmp = 6.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = -6.0; else tmp = 6.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0; else tmp = 6.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], -6.0, 6.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;-6\\
\mathbf{else}:\\
\;\;\;\;6\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in x around 0 95.5%
if 1 < x Initial program 99.0%
sub-neg99.0%
metadata-eval99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in x around inf 97.2%
Final simplification96.3%
(FPCore (x) :precision binary64 -6.0)
double code(double x) {
return -6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -6.0d0
end function
public static double code(double x) {
return -6.0;
}
def code(x): return -6.0
function code(x) return -6.0 end
function tmp = code(x) tmp = -6.0; end
code[x_] := -6.0
\begin{array}{l}
\\
-6
\end{array}
Initial program 99.5%
sub-neg99.5%
metadata-eval99.5%
associate-+l+99.5%
Simplified99.5%
Taylor expanded in x around 0 48.5%
Final simplification48.5%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024044
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:herbie-target
(/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0)))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))