
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+267) (/ 1.0 (cos (* (cbrt x_m) (* (/ -0.5 y_m) (pow (cbrt x_m) 2.0))))) (pow (* (cbrt 0.5) (cbrt 2.0)) 3.0)))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+267) {
tmp = 1.0 / cos((cbrt(x_m) * ((-0.5 / y_m) * pow(cbrt(x_m), 2.0))));
} else {
tmp = pow((cbrt(0.5) * cbrt(2.0)), 3.0);
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+267) {
tmp = 1.0 / Math.cos((Math.cbrt(x_m) * ((-0.5 / y_m) * Math.pow(Math.cbrt(x_m), 2.0))));
} else {
tmp = Math.pow((Math.cbrt(0.5) * Math.cbrt(2.0)), 3.0);
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+267) tmp = Float64(1.0 / cos(Float64(cbrt(x_m) * Float64(Float64(-0.5 / y_m) * (cbrt(x_m) ^ 2.0))))); else tmp = Float64(cbrt(0.5) * cbrt(2.0)) ^ 3.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+267], N[(1.0 / N[Cos[N[(N[Power[x$95$m, 1/3], $MachinePrecision] * N[(N[(-0.5 / y$95$m), $MachinePrecision] * N[Power[N[Power[x$95$m, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Power[0.5, 1/3], $MachinePrecision] * N[Power[2.0, 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+267}:\\
\;\;\;\;\frac{1}{\cos \left(\sqrt[3]{x\_m} \cdot \left(\frac{-0.5}{y\_m} \cdot {\left(\sqrt[3]{x\_m}\right)}^{2}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\sqrt[3]{0.5} \cdot \sqrt[3]{2}\right)}^{3}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 9.9999999999999997e266Initial program 44.4%
remove-double-neg44.4%
distribute-frac-neg44.4%
tan-neg44.4%
distribute-frac-neg244.4%
distribute-lft-neg-out44.4%
distribute-frac-neg244.4%
distribute-lft-neg-out44.4%
distribute-frac-neg244.4%
distribute-frac-neg44.4%
neg-mul-144.4%
*-commutative44.4%
associate-/l*44.1%
*-commutative44.1%
associate-/r*44.1%
metadata-eval44.1%
sin-neg44.1%
distribute-frac-neg44.1%
Simplified44.6%
Taylor expanded in x around inf 56.0%
associate-*r/56.0%
*-commutative56.0%
associate-*r/56.2%
Simplified56.2%
associate-*r/56.0%
clear-num56.3%
Applied egg-rr56.3%
clear-num56.0%
associate-*r/56.2%
*-commutative56.2%
add-cube-cbrt57.3%
associate-*r*57.1%
pow257.1%
Applied egg-rr57.1%
if 9.9999999999999997e266 < (/.f64 x (*.f64 y 2)) Initial program 3.2%
add-cube-cbrt3.2%
pow33.2%
*-un-lft-identity3.2%
*-commutative3.2%
times-frac3.2%
metadata-eval3.2%
*-un-lft-identity3.2%
*-commutative3.2%
times-frac3.2%
metadata-eval3.2%
Applied egg-rr3.2%
Taylor expanded in x around 0 0.5%
*-commutative0.5%
Simplified0.5%
Taylor expanded in x around 0 10.2%
Final simplification52.9%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 2e+68) (/ 1.0 (cos (* (pow y_m -0.5) (* x_m (/ -0.5 (sqrt y_m)))))) (pow (* (cbrt 0.5) (cbrt 2.0)) 3.0)))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+68) {
tmp = 1.0 / cos((pow(y_m, -0.5) * (x_m * (-0.5 / sqrt(y_m)))));
} else {
tmp = pow((cbrt(0.5) * cbrt(2.0)), 3.0);
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+68) {
tmp = 1.0 / Math.cos((Math.pow(y_m, -0.5) * (x_m * (-0.5 / Math.sqrt(y_m)))));
} else {
tmp = Math.pow((Math.cbrt(0.5) * Math.cbrt(2.0)), 3.0);
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 2e+68) tmp = Float64(1.0 / cos(Float64((y_m ^ -0.5) * Float64(x_m * Float64(-0.5 / sqrt(y_m)))))); else tmp = Float64(cbrt(0.5) * cbrt(2.0)) ^ 3.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2e+68], N[(1.0 / N[Cos[N[(N[Power[y$95$m, -0.5], $MachinePrecision] * N[(x$95$m * N[(-0.5 / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Power[0.5, 1/3], $MachinePrecision] * N[Power[2.0, 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 2 \cdot 10^{+68}:\\
\;\;\;\;\frac{1}{\cos \left({y\_m}^{-0.5} \cdot \left(x\_m \cdot \frac{-0.5}{\sqrt{y\_m}}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\sqrt[3]{0.5} \cdot \sqrt[3]{2}\right)}^{3}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 1.99999999999999991e68Initial program 50.4%
remove-double-neg50.4%
distribute-frac-neg50.4%
tan-neg50.4%
distribute-frac-neg250.4%
distribute-lft-neg-out50.4%
distribute-frac-neg250.4%
distribute-lft-neg-out50.4%
distribute-frac-neg250.4%
distribute-frac-neg50.4%
neg-mul-150.4%
*-commutative50.4%
associate-/l*49.8%
*-commutative49.8%
associate-/r*49.8%
metadata-eval49.8%
sin-neg49.8%
distribute-frac-neg49.8%
Simplified50.5%
Taylor expanded in x around inf 64.0%
associate-*r/64.0%
*-commutative64.0%
associate-*r/64.0%
Simplified64.0%
associate-*r/64.0%
clear-num64.3%
Applied egg-rr64.3%
clear-num64.0%
*-un-lft-identity64.0%
add-sqr-sqrt31.8%
times-frac31.6%
pow1/231.6%
pow-flip31.9%
metadata-eval31.9%
associate-/l*31.9%
Applied egg-rr31.9%
if 1.99999999999999991e68 < (/.f64 x (*.f64 y 2)) Initial program 6.6%
add-cube-cbrt6.6%
pow36.6%
*-un-lft-identity6.6%
*-commutative6.6%
times-frac6.6%
metadata-eval6.6%
*-un-lft-identity6.6%
*-commutative6.6%
times-frac6.6%
metadata-eval6.6%
Applied egg-rr6.6%
Taylor expanded in x around 0 1.8%
*-commutative1.8%
Simplified1.8%
Taylor expanded in x around 0 11.0%
Final simplification27.2%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 5e+76) (/ 1.0 (cos (/ 1.0 (/ y_m (* x_m -0.5))))) (pow (* (cbrt 0.5) (cbrt 2.0)) 3.0)))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+76) {
tmp = 1.0 / cos((1.0 / (y_m / (x_m * -0.5))));
} else {
tmp = pow((cbrt(0.5) * cbrt(2.0)), 3.0);
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+76) {
tmp = 1.0 / Math.cos((1.0 / (y_m / (x_m * -0.5))));
} else {
tmp = Math.pow((Math.cbrt(0.5) * Math.cbrt(2.0)), 3.0);
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 5e+76) tmp = Float64(1.0 / cos(Float64(1.0 / Float64(y_m / Float64(x_m * -0.5))))); else tmp = Float64(cbrt(0.5) * cbrt(2.0)) ^ 3.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 5e+76], N[(1.0 / N[Cos[N[(1.0 / N[(y$95$m / N[(x$95$m * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Power[0.5, 1/3], $MachinePrecision] * N[Power[2.0, 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 5 \cdot 10^{+76}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{1}{\frac{y\_m}{x\_m \cdot -0.5}}\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\sqrt[3]{0.5} \cdot \sqrt[3]{2}\right)}^{3}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 4.99999999999999991e76Initial program 50.4%
remove-double-neg50.4%
distribute-frac-neg50.4%
tan-neg50.4%
distribute-frac-neg250.4%
distribute-lft-neg-out50.4%
distribute-frac-neg250.4%
distribute-lft-neg-out50.4%
distribute-frac-neg250.4%
distribute-frac-neg50.4%
neg-mul-150.4%
*-commutative50.4%
associate-/l*49.8%
*-commutative49.8%
associate-/r*49.8%
metadata-eval49.8%
sin-neg49.8%
distribute-frac-neg49.8%
Simplified50.5%
Taylor expanded in x around inf 64.0%
associate-*r/64.0%
*-commutative64.0%
associate-*r/64.0%
Simplified64.0%
associate-*r/64.0%
clear-num64.3%
Applied egg-rr64.3%
if 4.99999999999999991e76 < (/.f64 x (*.f64 y 2)) Initial program 6.6%
add-cube-cbrt6.6%
pow36.6%
*-un-lft-identity6.6%
*-commutative6.6%
times-frac6.6%
metadata-eval6.6%
*-un-lft-identity6.6%
*-commutative6.6%
times-frac6.6%
metadata-eval6.6%
Applied egg-rr6.6%
Taylor expanded in x around 0 1.8%
*-commutative1.8%
Simplified1.8%
Taylor expanded in x around 0 11.0%
Final simplification52.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 5e+76) (/ 1.0 (cos (/ 1.0 (/ y_m (* x_m -0.5))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+76) {
tmp = 1.0 / cos((1.0 / (y_m / (x_m * -0.5))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 5d+76) then
tmp = 1.0d0 / cos((1.0d0 / (y_m / (x_m * (-0.5d0)))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+76) {
tmp = 1.0 / Math.cos((1.0 / (y_m / (x_m * -0.5))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 5e+76: tmp = 1.0 / math.cos((1.0 / (y_m / (x_m * -0.5)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 5e+76) tmp = Float64(1.0 / cos(Float64(1.0 / Float64(y_m / Float64(x_m * -0.5))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 5e+76) tmp = 1.0 / cos((1.0 / (y_m / (x_m * -0.5)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 5e+76], N[(1.0 / N[Cos[N[(1.0 / N[(y$95$m / N[(x$95$m * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 5 \cdot 10^{+76}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{1}{\frac{y\_m}{x\_m \cdot -0.5}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 4.99999999999999991e76Initial program 50.4%
remove-double-neg50.4%
distribute-frac-neg50.4%
tan-neg50.4%
distribute-frac-neg250.4%
distribute-lft-neg-out50.4%
distribute-frac-neg250.4%
distribute-lft-neg-out50.4%
distribute-frac-neg250.4%
distribute-frac-neg50.4%
neg-mul-150.4%
*-commutative50.4%
associate-/l*49.8%
*-commutative49.8%
associate-/r*49.8%
metadata-eval49.8%
sin-neg49.8%
distribute-frac-neg49.8%
Simplified50.5%
Taylor expanded in x around inf 64.0%
associate-*r/64.0%
*-commutative64.0%
associate-*r/64.0%
Simplified64.0%
associate-*r/64.0%
clear-num64.3%
Applied egg-rr64.3%
if 4.99999999999999991e76 < (/.f64 x (*.f64 y 2)) Initial program 6.6%
remove-double-neg6.6%
distribute-frac-neg6.6%
tan-neg6.6%
distribute-frac-neg26.6%
distribute-lft-neg-out6.6%
distribute-frac-neg26.6%
distribute-lft-neg-out6.6%
distribute-frac-neg26.6%
distribute-frac-neg6.6%
neg-mul-16.6%
*-commutative6.6%
associate-/l*7.9%
*-commutative7.9%
associate-/r*7.9%
metadata-eval7.9%
sin-neg7.9%
distribute-frac-neg7.9%
Simplified7.3%
Taylor expanded in x around 0 11.0%
Final simplification52.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* x_m (/ -0.5 y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((x_m * (-0.5 / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((x_m * ((-0.5d0) / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((x_m * (-0.5 / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((x_m * (-0.5 / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(x_m * Float64(-0.5 / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((x_m * (-0.5 / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}
\end{array}
Initial program 40.7%
remove-double-neg40.7%
distribute-frac-neg40.7%
tan-neg40.7%
distribute-frac-neg240.7%
distribute-lft-neg-out40.7%
distribute-frac-neg240.7%
distribute-lft-neg-out40.7%
distribute-frac-neg240.7%
distribute-frac-neg40.7%
neg-mul-140.7%
*-commutative40.7%
associate-/l*40.5%
*-commutative40.5%
associate-/r*40.5%
metadata-eval40.5%
sin-neg40.5%
distribute-frac-neg40.5%
Simplified40.9%
Taylor expanded in x around inf 51.2%
associate-*r/51.2%
*-commutative51.2%
associate-*r/51.4%
Simplified51.4%
Final simplification51.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 40.7%
remove-double-neg40.7%
distribute-frac-neg40.7%
tan-neg40.7%
distribute-frac-neg240.7%
distribute-lft-neg-out40.7%
distribute-frac-neg240.7%
distribute-lft-neg-out40.7%
distribute-frac-neg240.7%
distribute-frac-neg40.7%
neg-mul-140.7%
*-commutative40.7%
associate-/l*40.5%
*-commutative40.5%
associate-/r*40.5%
metadata-eval40.5%
sin-neg40.5%
distribute-frac-neg40.5%
Simplified40.9%
Taylor expanded in x around 0 50.4%
Final simplification50.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024044
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))