
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.28e+92) (not (<= x 1.8e-11))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.28e+92) || !(x <= 1.8e-11)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.28d+92)) .or. (.not. (x <= 1.8d-11))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.28e+92) || !(x <= 1.8e-11)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.28e+92) or not (x <= 1.8e-11): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.28e+92) || !(x <= 1.8e-11)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.28e+92) || ~((x <= 1.8e-11))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.28e+92], N[Not[LessEqual[x, 1.8e-11]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.28 \cdot 10^{+92} \lor \neg \left(x \leq 1.8 \cdot 10^{-11}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1.27999999999999996e92 or 1.79999999999999992e-11 < x Initial program 99.9%
Taylor expanded in y around 0 84.4%
mul-1-neg84.4%
associate-/l*93.9%
distribute-lft-neg-out93.9%
*-commutative93.9%
Simplified93.9%
Taylor expanded in x around 0 93.8%
mul-1-neg93.8%
unsub-neg93.8%
Simplified93.8%
if -1.27999999999999996e92 < x < 1.79999999999999992e-11Initial program 99.2%
Taylor expanded in y around inf 84.1%
associate-*r/90.9%
Simplified90.9%
Final simplification92.3%
(FPCore (x y z t) :precision binary64 (if (<= x -3.9e+92) (* x (- 1.0 (/ z t))) (if (<= x 3.8e-21) (+ x (* y (/ z t))) (- x (/ x (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.9e+92) {
tmp = x * (1.0 - (z / t));
} else if (x <= 3.8e-21) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-3.9d+92)) then
tmp = x * (1.0d0 - (z / t))
else if (x <= 3.8d-21) then
tmp = x + (y * (z / t))
else
tmp = x - (x / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.9e+92) {
tmp = x * (1.0 - (z / t));
} else if (x <= 3.8e-21) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -3.9e+92: tmp = x * (1.0 - (z / t)) elif x <= 3.8e-21: tmp = x + (y * (z / t)) else: tmp = x - (x / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -3.9e+92) tmp = Float64(x * Float64(1.0 - Float64(z / t))); elseif (x <= 3.8e-21) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x - Float64(x / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -3.9e+92) tmp = x * (1.0 - (z / t)); elseif (x <= 3.8e-21) tmp = x + (y * (z / t)); else tmp = x - (x / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -3.9e+92], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.8e-21], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{+92}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-21}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -3.90000000000000011e92Initial program 100.0%
Taylor expanded in y around 0 87.1%
mul-1-neg87.1%
associate-/l*96.2%
distribute-lft-neg-out96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in x around 0 96.2%
mul-1-neg96.2%
unsub-neg96.2%
Simplified96.2%
if -3.90000000000000011e92 < x < 3.7999999999999998e-21Initial program 99.2%
Taylor expanded in y around inf 84.1%
associate-*r/90.9%
Simplified90.9%
if 3.7999999999999998e-21 < x Initial program 99.9%
Taylor expanded in y around 0 82.5%
mul-1-neg82.5%
associate-/l*92.2%
distribute-lft-neg-out92.2%
*-commutative92.2%
Simplified92.2%
clear-num92.2%
associate-*l/92.3%
*-un-lft-identity92.3%
add-sqr-sqrt0.0%
sqrt-unprod21.3%
sqr-neg21.3%
sqrt-prod46.7%
add-sqr-sqrt46.7%
frac-2neg46.7%
add-sqr-sqrt0.0%
sqrt-unprod59.7%
sqr-neg59.7%
sqrt-prod92.2%
add-sqr-sqrt92.3%
distribute-neg-frac92.3%
Applied egg-rr92.3%
frac-2neg92.3%
div-inv92.2%
distribute-frac-neg92.2%
remove-double-neg92.2%
clear-num92.2%
add-sqr-sqrt43.4%
sqrt-unprod57.2%
sqr-neg57.2%
sqrt-unprod25.7%
add-sqr-sqrt46.7%
cancel-sign-sub-inv46.7%
clear-num46.7%
div-inv46.7%
associate-/r/40.4%
*-commutative40.4%
add-sqr-sqrt24.8%
sqrt-unprod57.3%
sqr-neg57.3%
sqrt-unprod37.8%
add-sqr-sqrt84.1%
Applied egg-rr84.1%
associate-*r/82.5%
*-commutative82.5%
associate-/l*92.2%
clear-num92.2%
un-div-inv92.3%
Applied egg-rr92.3%
Final simplification92.3%
(FPCore (x y z t) :precision binary64 (if (<= x -1.12e+92) (- x (* x (/ z t))) (if (<= x 2.6e-12) (+ x (* y (/ z t))) (- x (/ x (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.12e+92) {
tmp = x - (x * (z / t));
} else if (x <= 2.6e-12) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.12d+92)) then
tmp = x - (x * (z / t))
else if (x <= 2.6d-12) then
tmp = x + (y * (z / t))
else
tmp = x - (x / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.12e+92) {
tmp = x - (x * (z / t));
} else if (x <= 2.6e-12) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.12e+92: tmp = x - (x * (z / t)) elif x <= 2.6e-12: tmp = x + (y * (z / t)) else: tmp = x - (x / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.12e+92) tmp = Float64(x - Float64(x * Float64(z / t))); elseif (x <= 2.6e-12) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x - Float64(x / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.12e+92) tmp = x - (x * (z / t)); elseif (x <= 2.6e-12) tmp = x + (y * (z / t)); else tmp = x - (x / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.12e+92], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 2.6e-12], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{+92}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-12}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -1.1199999999999999e92Initial program 100.0%
Taylor expanded in y around 0 87.1%
mul-1-neg87.1%
associate-/l*96.2%
distribute-lft-neg-out96.2%
*-commutative96.2%
Simplified96.2%
if -1.1199999999999999e92 < x < 2.59999999999999983e-12Initial program 99.2%
Taylor expanded in y around inf 84.1%
associate-*r/90.9%
Simplified90.9%
if 2.59999999999999983e-12 < x Initial program 99.9%
Taylor expanded in y around 0 82.5%
mul-1-neg82.5%
associate-/l*92.2%
distribute-lft-neg-out92.2%
*-commutative92.2%
Simplified92.2%
clear-num92.2%
associate-*l/92.3%
*-un-lft-identity92.3%
add-sqr-sqrt0.0%
sqrt-unprod21.3%
sqr-neg21.3%
sqrt-prod46.7%
add-sqr-sqrt46.7%
frac-2neg46.7%
add-sqr-sqrt0.0%
sqrt-unprod59.7%
sqr-neg59.7%
sqrt-prod92.2%
add-sqr-sqrt92.3%
distribute-neg-frac92.3%
Applied egg-rr92.3%
frac-2neg92.3%
div-inv92.2%
distribute-frac-neg92.2%
remove-double-neg92.2%
clear-num92.2%
add-sqr-sqrt43.4%
sqrt-unprod57.2%
sqr-neg57.2%
sqrt-unprod25.7%
add-sqr-sqrt46.7%
cancel-sign-sub-inv46.7%
clear-num46.7%
div-inv46.7%
associate-/r/40.4%
*-commutative40.4%
add-sqr-sqrt24.8%
sqrt-unprod57.3%
sqr-neg57.3%
sqrt-unprod37.8%
add-sqr-sqrt84.1%
Applied egg-rr84.1%
associate-*r/82.5%
*-commutative82.5%
associate-/l*92.2%
clear-num92.2%
un-div-inv92.3%
Applied egg-rr92.3%
Final simplification92.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.02e+101) (not (<= z 6.5e+24))) (* x (/ z (- t))) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.02e+101) || !(z <= 6.5e+24)) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.02d+101)) .or. (.not. (z <= 6.5d+24))) then
tmp = x * (z / -t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.02e+101) || !(z <= 6.5e+24)) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.02e+101) or not (z <= 6.5e+24): tmp = x * (z / -t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.02e+101) || !(z <= 6.5e+24)) tmp = Float64(x * Float64(z / Float64(-t))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.02e+101) || ~((z <= 6.5e+24))) tmp = x * (z / -t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.02e+101], N[Not[LessEqual[z, 6.5e+24]], $MachinePrecision]], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+101} \lor \neg \left(z \leq 6.5 \cdot 10^{+24}\right):\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.02000000000000002e101 or 6.4999999999999996e24 < z Initial program 99.9%
Taylor expanded in y around 0 52.7%
mul-1-neg52.7%
associate-/l*64.9%
distribute-lft-neg-out64.9%
*-commutative64.9%
Simplified64.9%
Taylor expanded in x around 0 64.9%
mul-1-neg64.9%
unsub-neg64.9%
Simplified64.9%
Taylor expanded in z around inf 51.9%
mul-1-neg51.9%
distribute-frac-neg251.9%
Simplified51.9%
if -1.02000000000000002e101 < z < 6.4999999999999996e24Initial program 99.3%
Taylor expanded in y around inf 86.2%
associate-*r/86.4%
Simplified86.4%
Taylor expanded in x around inf 59.8%
Final simplification56.9%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 99.5%
Taylor expanded in y around 0 64.3%
mul-1-neg64.3%
associate-/l*70.7%
distribute-lft-neg-out70.7%
*-commutative70.7%
Simplified70.7%
Taylor expanded in x around 0 70.7%
mul-1-neg70.7%
unsub-neg70.7%
Simplified70.7%
Final simplification70.7%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.5%
Taylor expanded in y around inf 74.5%
associate-*r/78.3%
Simplified78.3%
Taylor expanded in x around inf 43.0%
Final simplification43.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024044
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))