
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -1.3e+17)
(and (not (<= y 1.9e+32)) (or (<= y 9.2e+58) (not (<= y 2.1e+89)))))
(/ x y)
1.0))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+17) || (!(y <= 1.9e+32) && ((y <= 9.2e+58) || !(y <= 2.1e+89)))) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+17)) .or. (.not. (y <= 1.9d+32)) .and. (y <= 9.2d+58) .or. (.not. (y <= 2.1d+89))) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+17) || (!(y <= 1.9e+32) && ((y <= 9.2e+58) || !(y <= 2.1e+89)))) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+17) or (not (y <= 1.9e+32) and ((y <= 9.2e+58) or not (y <= 2.1e+89))): tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+17) || (!(y <= 1.9e+32) && ((y <= 9.2e+58) || !(y <= 2.1e+89)))) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+17) || (~((y <= 1.9e+32)) && ((y <= 9.2e+58) || ~((y <= 2.1e+89))))) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+17], And[N[Not[LessEqual[y, 1.9e+32]], $MachinePrecision], Or[LessEqual[y, 9.2e+58], N[Not[LessEqual[y, 2.1e+89]], $MachinePrecision]]]], N[(x / y), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+17} \lor \neg \left(y \leq 1.9 \cdot 10^{+32}\right) \land \left(y \leq 9.2 \cdot 10^{+58} \lor \neg \left(y \leq 2.1 \cdot 10^{+89}\right)\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.3e17 or 1.9000000000000002e32 < y < 9.2000000000000001e58 or 2.09999999999999986e89 < y Initial program 100.0%
Taylor expanded in x around 0 85.5%
if -1.3e17 < y < 1.9000000000000002e32 or 9.2000000000000001e58 < y < 2.09999999999999986e89Initial program 100.0%
Taylor expanded in x around inf 82.9%
Final simplification84.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 52.1%
Final simplification52.1%
herbie shell --seed 2024044
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, A"
:precision binary64
(/ x (+ x y)))