
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -0.2)
(pow (cbrt t_0) 3.0)
(if (<= (* -2.0 x) 0.01)
(+
x
(+
(* -0.3333333333333333 (pow x 3.0))
(+
(* -0.05396825396825397 (pow x 7.0))
(* 0.13333333333333333 (pow x 5.0)))))
t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -0.2) {
tmp = pow(cbrt(t_0), 3.0);
} else if ((-2.0 * x) <= 0.01) {
tmp = x + ((-0.3333333333333333 * pow(x, 3.0)) + ((-0.05396825396825397 * pow(x, 7.0)) + (0.13333333333333333 * pow(x, 5.0))));
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -0.2) {
tmp = Math.pow(Math.cbrt(t_0), 3.0);
} else if ((-2.0 * x) <= 0.01) {
tmp = x + ((-0.3333333333333333 * Math.pow(x, 3.0)) + ((-0.05396825396825397 * Math.pow(x, 7.0)) + (0.13333333333333333 * Math.pow(x, 5.0))));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -0.2) tmp = cbrt(t_0) ^ 3.0; elseif (Float64(-2.0 * x) <= 0.01) tmp = Float64(x + Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(Float64(-0.05396825396825397 * (x ^ 7.0)) + Float64(0.13333333333333333 * (x ^ 5.0))))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.2], N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 3.0], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.01], N[(x + N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-0.05396825396825397 * N[Power[x, 7.0], $MachinePrecision]), $MachinePrecision] + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -0.2:\\
\;\;\;\;{\left(\sqrt[3]{t\_0}\right)}^{3}\\
\mathbf{elif}\;-2 \cdot x \leq 0.01:\\
\;\;\;\;x + \left(-0.3333333333333333 \cdot {x}^{3} + \left(-0.05396825396825397 \cdot {x}^{7} + 0.13333333333333333 \cdot {x}^{5}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.20000000000000001Initial program 100.0%
add-cube-cbrt100.0%
pow3100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
pow-exp100.0%
*-commutative100.0%
Applied egg-rr100.0%
if -0.20000000000000001 < (*.f64 -2 x) < 0.0100000000000000002Initial program 7.1%
Taylor expanded in x around 0 100.0%
if 0.0100000000000000002 < (*.f64 -2 x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -0.2)
(pow (cbrt t_0) 3.0)
(if (<= (* -2.0 x) 0.01)
(+
x
(+
(* -0.3333333333333333 (pow x 3.0))
(* 0.13333333333333333 (pow x 5.0))))
t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -0.2) {
tmp = pow(cbrt(t_0), 3.0);
} else if ((-2.0 * x) <= 0.01) {
tmp = x + ((-0.3333333333333333 * pow(x, 3.0)) + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -0.2) {
tmp = Math.pow(Math.cbrt(t_0), 3.0);
} else if ((-2.0 * x) <= 0.01) {
tmp = x + ((-0.3333333333333333 * Math.pow(x, 3.0)) + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -0.2) tmp = cbrt(t_0) ^ 3.0; elseif (Float64(-2.0 * x) <= 0.01) tmp = Float64(x + Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.2], N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 3.0], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.01], N[(x + N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -0.2:\\
\;\;\;\;{\left(\sqrt[3]{t\_0}\right)}^{3}\\
\mathbf{elif}\;-2 \cdot x \leq 0.01:\\
\;\;\;\;x + \left(-0.3333333333333333 \cdot {x}^{3} + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.20000000000000001Initial program 100.0%
add-cube-cbrt100.0%
pow3100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
pow-exp100.0%
*-commutative100.0%
Applied egg-rr100.0%
if -0.20000000000000001 < (*.f64 -2 x) < 0.0100000000000000002Initial program 7.1%
Taylor expanded in x around 0 100.0%
if 0.0100000000000000002 < (*.f64 -2 x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -0.2) (not (<= (* -2.0 x) 0.01)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(+
x
(+
(* -0.3333333333333333 (pow x 3.0))
(* 0.13333333333333333 (pow x 5.0))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.2) || !((-2.0 * x) <= 0.01)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + ((-0.3333333333333333 * pow(x, 3.0)) + (0.13333333333333333 * pow(x, 5.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.2d0)) .or. (.not. (((-2.0d0) * x) <= 0.01d0))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x + (((-0.3333333333333333d0) * (x ** 3.0d0)) + (0.13333333333333333d0 * (x ** 5.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.2) || !((-2.0 * x) <= 0.01)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + ((-0.3333333333333333 * Math.pow(x, 3.0)) + (0.13333333333333333 * Math.pow(x, 5.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.2) or not ((-2.0 * x) <= 0.01): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x + ((-0.3333333333333333 * math.pow(x, 3.0)) + (0.13333333333333333 * math.pow(x, 5.0))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.2) || !(Float64(-2.0 * x) <= 0.01)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x + Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(0.13333333333333333 * (x ^ 5.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.2) || ~(((-2.0 * x) <= 0.01))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x + ((-0.3333333333333333 * (x ^ 3.0)) + (0.13333333333333333 * (x ^ 5.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.2], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.01]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x + N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.2 \lor \neg \left(-2 \cdot x \leq 0.01\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x + \left(-0.3333333333333333 \cdot {x}^{3} + 0.13333333333333333 \cdot {x}^{5}\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.20000000000000001 or 0.0100000000000000002 < (*.f64 -2 x) Initial program 100.0%
if -0.20000000000000001 < (*.f64 -2 x) < 0.0100000000000000002Initial program 7.1%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.2) (not (<= (* -2.0 x) 2e-5))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.2) || !((-2.0 * x) <= 2e-5)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.2d0)) .or. (.not. (((-2.0d0) * x) <= 2d-5))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.2) || !((-2.0 * x) <= 2e-5)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.2) or not ((-2.0 * x) <= 2e-5): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.2) || !(Float64(-2.0 * x) <= 2e-5)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.2) || ~(((-2.0 * x) <= 2e-5))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.2], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 2e-5]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.2 \lor \neg \left(-2 \cdot x \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.20000000000000001 or 2.00000000000000016e-5 < (*.f64 -2 x) Initial program 99.9%
if -0.20000000000000001 < (*.f64 -2 x) < 2.00000000000000016e-5Initial program 6.5%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (/ (/ 1.0 (+ x 2.0)) (/ 0.5 x)))
double code(double x, double y) {
return (1.0 / (x + 2.0)) / (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 / (x + 2.0d0)) / (0.5d0 / x)
end function
public static double code(double x, double y) {
return (1.0 / (x + 2.0)) / (0.5 / x);
}
def code(x, y): return (1.0 / (x + 2.0)) / (0.5 / x)
function code(x, y) return Float64(Float64(1.0 / Float64(x + 2.0)) / Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (1.0 / (x + 2.0)) / (0.5 / x); end
code[x_, y_] := N[(N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision] / N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x + 2}}{\frac{0.5}{x}}
\end{array}
Initial program 52.8%
Taylor expanded in x around 0 6.0%
+-commutative6.0%
Simplified6.0%
flip--5.9%
div-inv5.9%
metadata-eval5.9%
difference-of-sqr-15.9%
associate-+l+5.9%
metadata-eval5.9%
associate--l+52.9%
metadata-eval52.9%
+-rgt-identity52.9%
associate-+l+52.9%
metadata-eval52.9%
Applied egg-rr52.9%
*-commutative52.9%
associate-/r/52.7%
div-inv52.7%
associate-/r*52.7%
*-commutative52.7%
Applied egg-rr52.7%
Taylor expanded in x around 0 55.2%
Final simplification55.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 52.8%
Taylor expanded in x around 0 53.1%
Final simplification53.1%
herbie shell --seed 2024043
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))