
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* -2.0 (* im (cos re)))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((-2.0 * (im * cos(re)))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((-2.0 * (im * Math.cos(re)))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((-2.0 * (im * math.cos(re)))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(-2.0 * Float64(im * cos(re)))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * N[(im * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot \left(im \cdot \cos re\right)\right)\right)
\end{array}
Initial program 57.7%
cos-neg57.7%
sub-neg57.7%
neg-sub057.7%
remove-double-neg57.7%
remove-double-neg57.7%
sub0-neg57.7%
distribute-neg-in57.7%
+-commutative57.7%
sub-neg57.7%
associate-*l*57.7%
sub-neg57.7%
+-commutative57.7%
distribute-neg-in57.7%
Simplified57.7%
Taylor expanded in im around 0 48.1%
log1p-expm1-u99.5%
associate-*l*99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (re im)
:precision binary64
(if (<= im 445.0)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 5.6e+102)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* 0.5 (* -0.3333333333333333 (* (cos re) (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 445.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 5.6e+102) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.3333333333333333 * (cos(re) * pow(im, 3.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 445.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 5.6e+102) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.3333333333333333 * (Math.cos(re) * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 445.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 5.6e+102: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = 0.5 * (-0.3333333333333333 * (math.cos(re) * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 445.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 5.6e+102) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * Float64(cos(re) * (im ^ 3.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 445.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 445:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot \left(\cos re \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 445Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
if 445 < im < 5.60000000000000037e102Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 78.3%
if 5.60000000000000037e102 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification71.6%
(FPCore (re im)
:precision binary64
(if (<= im 490.0)
(* 0.5 (* (cos re) (+ (* -2.0 im) (* -0.3333333333333333 (pow im 3.0)))))
(if (<= im 5.6e+102)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* 0.5 (* -0.3333333333333333 (* (cos re) (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 490.0) {
tmp = 0.5 * (cos(re) * ((-2.0 * im) + (-0.3333333333333333 * pow(im, 3.0))));
} else if (im <= 5.6e+102) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.3333333333333333 * (cos(re) * pow(im, 3.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 490.0) {
tmp = 0.5 * (Math.cos(re) * ((-2.0 * im) + (-0.3333333333333333 * Math.pow(im, 3.0))));
} else if (im <= 5.6e+102) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.3333333333333333 * (Math.cos(re) * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 490.0: tmp = 0.5 * (math.cos(re) * ((-2.0 * im) + (-0.3333333333333333 * math.pow(im, 3.0)))) elif im <= 5.6e+102: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = 0.5 * (-0.3333333333333333 * (math.cos(re) * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 490.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(-2.0 * im) + Float64(-0.3333333333333333 * (im ^ 3.0))))); elseif (im <= 5.6e+102) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * Float64(cos(re) * (im ^ 3.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 490.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(-2.0 * im), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 490:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im + -0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot \left(\cos re \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 490Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 87.3%
if 490 < im < 5.60000000000000037e102Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 78.3%
if 5.60000000000000037e102 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification88.7%
(FPCore (re im) :precision binary64 (if (<= im 480.0) (* 0.5 (* (cos re) (* -2.0 im))) (* 0.5 (log1p (expm1 (* -2.0 im))))))
double code(double re, double im) {
double tmp;
if (im <= 480.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 480.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 480.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 480.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 480.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 480:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 480Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
if 480 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 5.5%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 85.5%
Final simplification69.6%
(FPCore (re im)
:precision binary64
(if (<= im 650.0)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 2.75e+79)
(* 0.5 (* im (* -0.08333333333333333 (pow re 4.0))))
(* 0.5 (+ (* -2.0 im) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 650.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 2.75e+79) {
tmp = 0.5 * (im * (-0.08333333333333333 * pow(re, 4.0)));
} else {
tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 650.0d0) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else if (im <= 2.75d+79) then
tmp = 0.5d0 * (im * ((-0.08333333333333333d0) * (re ** 4.0d0)))
else
tmp = 0.5d0 * (((-2.0d0) * im) + ((-0.3333333333333333d0) * (im ** 3.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 650.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 2.75e+79) {
tmp = 0.5 * (im * (-0.08333333333333333 * Math.pow(re, 4.0)));
} else {
tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 650.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 2.75e+79: tmp = 0.5 * (im * (-0.08333333333333333 * math.pow(re, 4.0))) else: tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 650.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 2.75e+79) tmp = Float64(0.5 * Float64(im * Float64(-0.08333333333333333 * (re ^ 4.0)))); else tmp = Float64(0.5 * Float64(Float64(-2.0 * im) + Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 650.0) tmp = 0.5 * (cos(re) * (-2.0 * im)); elseif (im <= 2.75e+79) tmp = 0.5 * (im * (-0.08333333333333333 * (re ^ 4.0))); else tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * (im ^ 3.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 650.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.75e+79], N[(0.5 * N[(im * N[(-0.08333333333333333 * N[Power[re, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(-2.0 * im), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 650:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 2.75 \cdot 10^{+79}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-0.08333333333333333 \cdot {re}^{4}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im + -0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 650Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
if 650 < im < 2.75000000000000003e79Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
Taylor expanded in re around 0 6.8%
+-commutative6.8%
associate-+r+6.8%
*-commutative6.8%
distribute-lft-out6.8%
*-commutative6.8%
associate-*l*6.8%
distribute-lft-out6.8%
*-commutative6.8%
Simplified6.8%
Taylor expanded in re around inf 20.2%
if 2.75000000000000003e79 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 96.1%
Taylor expanded in re around 0 85.7%
Final simplification64.3%
(FPCore (re im)
:precision binary64
(if (<= im 660.0)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 2.75e+79)
(* 0.5 (* im (* -0.08333333333333333 (pow re 4.0))))
(* (pow im 3.0) -0.16666666666666666))))
double code(double re, double im) {
double tmp;
if (im <= 660.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 2.75e+79) {
tmp = 0.5 * (im * (-0.08333333333333333 * pow(re, 4.0)));
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 660.0d0) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else if (im <= 2.75d+79) then
tmp = 0.5d0 * (im * ((-0.08333333333333333d0) * (re ** 4.0d0)))
else
tmp = (im ** 3.0d0) * (-0.16666666666666666d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 660.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 2.75e+79) {
tmp = 0.5 * (im * (-0.08333333333333333 * Math.pow(re, 4.0)));
} else {
tmp = Math.pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 660.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 2.75e+79: tmp = 0.5 * (im * (-0.08333333333333333 * math.pow(re, 4.0))) else: tmp = math.pow(im, 3.0) * -0.16666666666666666 return tmp
function code(re, im) tmp = 0.0 if (im <= 660.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 2.75e+79) tmp = Float64(0.5 * Float64(im * Float64(-0.08333333333333333 * (re ^ 4.0)))); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 660.0) tmp = 0.5 * (cos(re) * (-2.0 * im)); elseif (im <= 2.75e+79) tmp = 0.5 * (im * (-0.08333333333333333 * (re ^ 4.0))); else tmp = (im ^ 3.0) * -0.16666666666666666; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 660.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.75e+79], N[(0.5 * N[(im * N[(-0.08333333333333333 * N[Power[re, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 660:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 2.75 \cdot 10^{+79}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-0.08333333333333333 \cdot {re}^{4}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 660Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
if 660 < im < 2.75000000000000003e79Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
Taylor expanded in re around 0 6.8%
+-commutative6.8%
associate-+r+6.8%
*-commutative6.8%
distribute-lft-out6.8%
*-commutative6.8%
associate-*l*6.8%
distribute-lft-out6.8%
*-commutative6.8%
Simplified6.8%
Taylor expanded in re around inf 20.2%
if 2.75000000000000003e79 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 96.1%
Taylor expanded in im around inf 96.1%
Taylor expanded in re around 0 85.7%
Taylor expanded in im around 0 85.7%
Final simplification64.3%
(FPCore (re im)
:precision binary64
(if (<= im 6400.0)
(* 0.5 (* -2.0 im))
(if (<= im 2.5e+86)
(* 0.5 (* im (fma re re -2.0)))
(* (pow im 3.0) -0.16666666666666666))))
double code(double re, double im) {
double tmp;
if (im <= 6400.0) {
tmp = 0.5 * (-2.0 * im);
} else if (im <= 2.5e+86) {
tmp = 0.5 * (im * fma(re, re, -2.0));
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 6400.0) tmp = Float64(0.5 * Float64(-2.0 * im)); elseif (im <= 2.5e+86) tmp = Float64(0.5 * Float64(im * fma(re, re, -2.0))); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
code[re_, im_] := If[LessEqual[im, 6400.0], N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.5e+86], N[(0.5 * N[(im * N[(re * re + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 6400:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im\right)\\
\mathbf{elif}\;im \leq 2.5 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \mathsf{fma}\left(re, re, -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 6400Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
Taylor expanded in re around 0 35.0%
if 6400 < im < 2.4999999999999999e86Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 15.3%
+-commutative15.3%
*-commutative15.3%
distribute-lft-in15.3%
unpow215.3%
fma-undefine15.3%
Simplified15.3%
if 2.4999999999999999e86 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Taylor expanded in re around 0 89.1%
Taylor expanded in im around 0 89.1%
Final simplification43.0%
(FPCore (re im)
:precision binary64
(if (<= im 6400.0)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 2.8e+86)
(* 0.5 (* im (fma re re -2.0)))
(* (pow im 3.0) -0.16666666666666666))))
double code(double re, double im) {
double tmp;
if (im <= 6400.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 2.8e+86) {
tmp = 0.5 * (im * fma(re, re, -2.0));
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 6400.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 2.8e+86) tmp = Float64(0.5 * Float64(im * fma(re, re, -2.0))); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
code[re_, im_] := If[LessEqual[im, 6400.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.8e+86], N[(0.5 * N[(im * N[(re * re + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 6400:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 2.8 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \mathsf{fma}\left(re, re, -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 6400Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
if 6400 < im < 2.80000000000000004e86Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.4%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 15.3%
+-commutative15.3%
*-commutative15.3%
distribute-lft-in15.3%
unpow215.3%
fma-undefine15.3%
Simplified15.3%
if 2.80000000000000004e86 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Taylor expanded in re around 0 89.1%
Taylor expanded in im around 0 89.1%
Final simplification64.0%
(FPCore (re im) :precision binary64 (if (<= im 3.9e-6) (* 0.5 (* -2.0 im)) (* (pow im 3.0) -0.16666666666666666)))
double code(double re, double im) {
double tmp;
if (im <= 3.9e-6) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.9d-6) then
tmp = 0.5d0 * ((-2.0d0) * im)
else
tmp = (im ** 3.0d0) * (-0.16666666666666666d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.9e-6) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = Math.pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.9e-6: tmp = 0.5 * (-2.0 * im) else: tmp = math.pow(im, 3.0) * -0.16666666666666666 return tmp
function code(re, im) tmp = 0.0 if (im <= 3.9e-6) tmp = Float64(0.5 * Float64(-2.0 * im)); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.9e-6) tmp = 0.5 * (-2.0 * im); else tmp = (im ^ 3.0) * -0.16666666666666666; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.9e-6], N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.9 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 3.8999999999999999e-6Initial program 42.2%
cos-neg42.2%
sub-neg42.2%
neg-sub042.2%
remove-double-neg42.2%
remove-double-neg42.2%
sub0-neg42.2%
distribute-neg-in42.2%
+-commutative42.2%
sub-neg42.2%
associate-*l*42.2%
sub-neg42.2%
+-commutative42.2%
distribute-neg-in42.2%
Simplified42.2%
Taylor expanded in im around 0 63.8%
Taylor expanded in re around 0 35.0%
if 3.8999999999999999e-6 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 68.1%
Taylor expanded in im around inf 68.1%
Taylor expanded in re around 0 60.6%
Taylor expanded in im around 0 60.6%
Final simplification41.9%
(FPCore (re im) :precision binary64 (* 0.5 (* -2.0 im)))
double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((-2.0d0) * im)
end function
public static double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
def code(re, im): return 0.5 * (-2.0 * im)
function code(re, im) return Float64(0.5 * Float64(-2.0 * im)) end
function tmp = code(re, im) tmp = 0.5 * (-2.0 * im); end
code[re_, im_] := N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(-2 \cdot im\right)
\end{array}
Initial program 57.7%
cos-neg57.7%
sub-neg57.7%
neg-sub057.7%
remove-double-neg57.7%
remove-double-neg57.7%
sub0-neg57.7%
distribute-neg-in57.7%
+-commutative57.7%
sub-neg57.7%
associate-*l*57.7%
sub-neg57.7%
+-commutative57.7%
distribute-neg-in57.7%
Simplified57.7%
Taylor expanded in im around 0 48.1%
Taylor expanded in re around 0 26.9%
Final simplification26.9%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024043
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))