
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log (/ 1.0 y)) (- x)) z) y))
double code(double x, double y, double z) {
return ((log((1.0 / y)) * -x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log((1.0d0 / y)) * -x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log((1.0 / y)) * -x) - z) - y;
}
def code(x, y, z): return ((math.log((1.0 / y)) * -x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(Float64(1.0 / y)) * Float64(-x)) - z) - y) end
function tmp = code(x, y, z) tmp = ((log((1.0 / y)) * -x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * (-x)), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log \left(\frac{1}{y}\right) \cdot \left(-x\right) - z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.6e+130) (not (<= x 1.4e-69))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.6e+130) || !(x <= 1.4e-69)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.6d+130)) .or. (.not. (x <= 1.4d-69))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.6e+130) || !(x <= 1.4e-69)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.6e+130) or not (x <= 1.4e-69): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.6e+130) || !(x <= 1.4e-69)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.6e+130) || ~((x <= 1.4e-69))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.6e+130], N[Not[LessEqual[x, 1.4e-69]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.6 \cdot 10^{+130} \lor \neg \left(x \leq 1.4 \cdot 10^{-69}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -3.6000000000000001e130 or 1.3999999999999999e-69 < x Initial program 99.7%
Taylor expanded in z around 0 81.7%
if -3.6000000000000001e130 < x < 1.3999999999999999e-69Initial program 99.9%
Taylor expanded in x around 0 90.6%
neg-mul-190.6%
Simplified90.6%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (<= y 1.9e+64) (- (* x (log y)) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.9e+64) {
tmp = (x * log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.9d+64) then
tmp = (x * log(y)) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.9e+64) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.9e+64: tmp = (x * math.log(y)) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.9e+64) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.9e+64) tmp = (x * log(y)) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.9e+64], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.9 \cdot 10^{+64}:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 1.9000000000000001e64Initial program 99.8%
Taylor expanded in y around inf 99.8%
Taylor expanded in y around 0 87.6%
if 1.9000000000000001e64 < y Initial program 100.0%
Taylor expanded in x around 0 88.9%
neg-mul-188.9%
Simplified88.9%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y 7.8e+113) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 7.8e+113) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.8d+113) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.8e+113) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 7.8e+113: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 7.8e+113) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 7.8e+113) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 7.8e+113], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.8 \cdot 10^{+113}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 7.80000000000000039e113Initial program 99.8%
Taylor expanded in y around inf 99.8%
Taylor expanded in z around inf 47.3%
mul-1-neg47.3%
Simplified47.3%
if 7.80000000000000039e113 < y Initial program 100.0%
Taylor expanded in y around inf 76.0%
neg-mul-176.0%
Simplified76.0%
Final simplification56.3%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 70.3%
neg-mul-170.3%
Simplified70.3%
Final simplification70.3%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 35.0%
neg-mul-135.0%
Simplified35.0%
Final simplification35.0%
herbie shell --seed 2024043
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))