
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 4e+275) (/ x (- y (* z t))) (/ (/ x t) (- z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 4e+275) {
tmp = x / (y - (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 4d+275) then
tmp = x / (y - (z * t))
else
tmp = (x / t) / -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 4e+275) {
tmp = x / (y - (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= 4e+275: tmp = x / (y - (z * t)) else: tmp = (x / t) / -z return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 4e+275) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= 4e+275) tmp = x / (y - (z * t)); else tmp = (x / t) / -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 4e+275], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 4 \cdot 10^{+275}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < 3.99999999999999984e275Initial program 98.2%
if 3.99999999999999984e275 < (*.f64 z t) Initial program 72.3%
Taylor expanded in y around 0 72.3%
mul-1-neg72.3%
associate-/r*100.0%
distribute-neg-frac2100.0%
Simplified100.0%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e+67) (not (<= (* z t) 0.5))) (/ x (* t (- z))) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+67) || !((z * t) <= 0.5)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d+67)) .or. (.not. ((z * t) <= 0.5d0))) then
tmp = x / (t * -z)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+67) || !((z * t) <= 0.5)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e+67) or not ((z * t) <= 0.5): tmp = x / (t * -z) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e+67) || !(Float64(z * t) <= 0.5)) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -2e+67) || ~(((z * t) <= 0.5))) tmp = x / (t * -z); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+67], N[Not[LessEqual[N[(z * t), $MachinePrecision], 0.5]], $MachinePrecision]], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+67} \lor \neg \left(z \cdot t \leq 0.5\right):\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999997e67 or 0.5 < (*.f64 z t) Initial program 90.4%
Taylor expanded in y around 0 79.2%
associate-*r/79.2%
neg-mul-179.2%
Simplified79.2%
if -1.99999999999999997e67 < (*.f64 z t) < 0.5Initial program 99.9%
Taylor expanded in y around inf 83.5%
Final simplification81.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e+67) (not (<= (* z t) 1e+39))) (/ (/ x t) (- z)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+67) || !((z * t) <= 1e+39)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d+67)) .or. (.not. ((z * t) <= 1d+39))) then
tmp = (x / t) / -z
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+67) || !((z * t) <= 1e+39)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e+67) or not ((z * t) <= 1e+39): tmp = (x / t) / -z else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e+67) || !(Float64(z * t) <= 1e+39)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -2e+67) || ~(((z * t) <= 1e+39))) tmp = (x / t) / -z; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+67], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+39]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+67} \lor \neg \left(z \cdot t \leq 10^{+39}\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999997e67 or 9.9999999999999994e38 < (*.f64 z t) Initial program 89.5%
Taylor expanded in y around 0 80.8%
mul-1-neg80.8%
associate-/r*86.9%
distribute-neg-frac286.9%
Simplified86.9%
if -1.99999999999999997e67 < (*.f64 z t) < 9.9999999999999994e38Initial program 99.9%
Taylor expanded in y around inf 80.6%
Final simplification83.3%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+69) (not (<= (* z t) 0.5))) (/ (/ x z) (- t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+69) || !((z * t) <= 0.5)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+69)) .or. (.not. ((z * t) <= 0.5d0))) then
tmp = (x / z) / -t
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+69) || !((z * t) <= 0.5)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+69) or not ((z * t) <= 0.5): tmp = (x / z) / -t else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+69) || !(Float64(z * t) <= 0.5)) tmp = Float64(Float64(x / z) / Float64(-t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+69) || ~(((z * t) <= 0.5))) tmp = (x / z) / -t; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+69], N[Not[LessEqual[N[(z * t), $MachinePrecision], 0.5]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+69} \lor \neg \left(z \cdot t \leq 0.5\right):\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000036e69 or 0.5 < (*.f64 z t) Initial program 90.2%
clear-num89.7%
inv-pow89.7%
Applied egg-rr89.7%
Taylor expanded in y around 0 78.9%
mul-1-neg78.9%
associate-/l/87.8%
distribute-neg-frac287.8%
Simplified87.8%
if -5.00000000000000036e69 < (*.f64 z t) < 0.5Initial program 99.9%
Taylor expanded in y around inf 82.3%
Final simplification84.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -7e+160) (not (<= (* z t) 6e+157))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -7e+160) || !((z * t) <= 6e+157)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-7d+160)) .or. (.not. ((z * t) <= 6d+157))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -7e+160) || !((z * t) <= 6e+157)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -7e+160) or not ((z * t) <= 6e+157): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -7e+160) || !(Float64(z * t) <= 6e+157)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -7e+160) || ~(((z * t) <= 6e+157))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -7e+160], N[Not[LessEqual[N[(z * t), $MachinePrecision], 6e+157]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -7 \cdot 10^{+160} \lor \neg \left(z \cdot t \leq 6 \cdot 10^{+157}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -7.00000000000000051e160 or 6.00000000000000021e157 < (*.f64 z t) Initial program 85.6%
clear-num85.6%
associate-/r/85.6%
Applied egg-rr85.6%
Taylor expanded in y around 0 82.9%
associate-*l/82.9%
neg-mul-182.9%
*-commutative82.9%
add-sqr-sqrt39.7%
sqrt-unprod59.5%
sqr-neg59.5%
sqrt-unprod30.2%
add-sqr-sqrt54.1%
Applied egg-rr54.1%
if -7.00000000000000051e160 < (*.f64 z t) < 6.00000000000000021e157Initial program 99.9%
Taylor expanded in y around inf 72.0%
Final simplification66.5%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -4e+166) (/ (/ x t) z) (if (<= (* z t) 2e+156) (/ x y) (/ x (* z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -4e+166) {
tmp = (x / t) / z;
} else if ((z * t) <= 2e+156) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-4d+166)) then
tmp = (x / t) / z
else if ((z * t) <= 2d+156) then
tmp = x / y
else
tmp = x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -4e+166) {
tmp = (x / t) / z;
} else if ((z * t) <= 2e+156) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -4e+166: tmp = (x / t) / z elif (z * t) <= 2e+156: tmp = x / y else: tmp = x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -4e+166) tmp = Float64(Float64(x / t) / z); elseif (Float64(z * t) <= 2e+156) tmp = Float64(x / y); else tmp = Float64(x / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -4e+166) tmp = (x / t) / z; elseif ((z * t) <= 2e+156) tmp = x / y; else tmp = x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -4e+166], N[(N[(x / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+156], N[(x / y), $MachinePrecision], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -4 \cdot 10^{+166}:\\
\;\;\;\;\frac{\frac{x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+156}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -3.99999999999999976e166Initial program 88.4%
clear-num88.3%
associate-/r/88.3%
Applied egg-rr88.3%
Taylor expanded in y around 0 85.6%
associate-*l/85.7%
neg-mul-185.7%
add-sqr-sqrt45.4%
sqrt-unprod67.7%
sqr-neg67.7%
sqrt-unprod31.5%
add-sqr-sqrt59.5%
associate-/r*59.4%
Applied egg-rr59.4%
if -3.99999999999999976e166 < (*.f64 z t) < 2e156Initial program 99.9%
Taylor expanded in y around inf 72.0%
if 2e156 < (*.f64 z t) Initial program 83.5%
clear-num83.6%
associate-/r/83.6%
Applied egg-rr83.6%
Taylor expanded in y around 0 81.0%
associate-*l/80.9%
neg-mul-180.9%
*-commutative80.9%
add-sqr-sqrt35.6%
sqrt-unprod53.7%
sqr-neg53.7%
sqrt-unprod29.2%
add-sqr-sqrt50.3%
Applied egg-rr50.3%
Final simplification66.5%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 95.5%
Taylor expanded in y around inf 53.7%
Final simplification53.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024043
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))