
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))) (t_1 (* x (* 2.0 (/ y (- x y))))))
(if (<= t_0 -1e-28)
t_1
(if (<= t_0 -2e-305)
t_0
(if (<= t_0 0.0)
(/ (* x 2.0) (+ (/ x y) -1.0))
(if (<= t_0 1.0) t_0 t_1))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = x * (2.0 * (y / (x - y)));
double tmp;
if (t_0 <= -1e-28) {
tmp = t_1;
} else if (t_0 <= -2e-305) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (x * 2.0) / ((x / y) + -1.0);
} else if (t_0 <= 1.0) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
t_1 = x * (2.0d0 * (y / (x - y)))
if (t_0 <= (-1d-28)) then
tmp = t_1
else if (t_0 <= (-2d-305)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
else if (t_0 <= 1.0d0) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = x * (2.0 * (y / (x - y)));
double tmp;
if (t_0 <= -1e-28) {
tmp = t_1;
} else if (t_0 <= -2e-305) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (x * 2.0) / ((x / y) + -1.0);
} else if (t_0 <= 1.0) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) t_1 = x * (2.0 * (y / (x - y))) tmp = 0 if t_0 <= -1e-28: tmp = t_1 elif t_0 <= -2e-305: tmp = t_0 elif t_0 <= 0.0: tmp = (x * 2.0) / ((x / y) + -1.0) elif t_0 <= 1.0: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) t_1 = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))) tmp = 0.0 if (t_0 <= -1e-28) tmp = t_1; elseif (t_0 <= -2e-305) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); elseif (t_0 <= 1.0) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); t_1 = x * (2.0 * (y / (x - y))); tmp = 0.0; if (t_0 <= -1e-28) tmp = t_1; elseif (t_0 <= -2e-305) tmp = t_0; elseif (t_0 <= 0.0) tmp = (x * 2.0) / ((x / y) + -1.0); elseif (t_0 <= 1.0) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-28], t$95$1, If[LessEqual[t$95$0, -2e-305], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.0], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
t_1 := x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-28}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-305}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x 2) y) (-.f64 x y)) < -9.99999999999999971e-29 or 1 < (/.f64 (*.f64 (*.f64 x 2) y) (-.f64 x y)) Initial program 62.9%
associate-/l*98.7%
associate-*l*99.9%
Simplified99.9%
if -9.99999999999999971e-29 < (/.f64 (*.f64 (*.f64 x 2) y) (-.f64 x y)) < -1.99999999999999999e-305 or -0.0 < (/.f64 (*.f64 (*.f64 x 2) y) (-.f64 x y)) < 1Initial program 99.5%
if -1.99999999999999999e-305 < (/.f64 (*.f64 (*.f64 x 2) y) (-.f64 x y)) < -0.0Initial program 14.1%
associate-/l*99.8%
associate-*l*99.8%
Simplified99.8%
associate-*r*99.8%
clear-num99.8%
un-div-inv99.9%
Applied egg-rr99.9%
div-sub100.0%
sub-neg100.0%
*-inverses100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= x -1.12e+188) (not (<= x 9e+118))) (* 2.0 y) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -1.12e+188) || !(x <= 9e+118)) {
tmp = 2.0 * y;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.12d+188)) .or. (.not. (x <= 9d+118))) then
tmp = 2.0d0 * y
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.12e+188) || !(x <= 9e+118)) {
tmp = 2.0 * y;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.12e+188) or not (x <= 9e+118): tmp = 2.0 * y else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.12e+188) || !(x <= 9e+118)) tmp = Float64(2.0 * y); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.12e+188) || ~((x <= 9e+118))) tmp = 2.0 * y; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.12e+188], N[Not[LessEqual[x, 9e+118]], $MachinePrecision]], N[(2.0 * y), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{+188} \lor \neg \left(x \leq 9 \cdot 10^{+118}\right):\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -1.11999999999999996e188 or 9.00000000000000004e118 < x Initial program 70.5%
associate-/l*68.0%
associate-*l*69.6%
Simplified69.6%
Taylor expanded in x around inf 90.7%
if -1.11999999999999996e188 < x < 9.00000000000000004e118Initial program 80.7%
associate-/l*97.5%
associate-*l*97.5%
Simplified97.5%
Final simplification96.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.8e+39) (not (<= y 4e-67))) (* x -2.0) (* 2.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.8e+39) || !(y <= 4e-67)) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.8d+39)) .or. (.not. (y <= 4d-67))) then
tmp = x * (-2.0d0)
else
tmp = 2.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.8e+39) || !(y <= 4e-67)) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.8e+39) or not (y <= 4e-67): tmp = x * -2.0 else: tmp = 2.0 * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.8e+39) || !(y <= 4e-67)) tmp = Float64(x * -2.0); else tmp = Float64(2.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.8e+39) || ~((y <= 4e-67))) tmp = x * -2.0; else tmp = 2.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.8e+39], N[Not[LessEqual[y, 4e-67]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(2.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+39} \lor \neg \left(y \leq 4 \cdot 10^{-67}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot y\\
\end{array}
\end{array}
if y < -1.79999999999999992e39 or 3.99999999999999977e-67 < y Initial program 78.9%
associate-/l*99.3%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 78.8%
if -1.79999999999999992e39 < y < 3.99999999999999977e-67Initial program 77.8%
associate-/l*79.5%
associate-*l*79.5%
Simplified79.5%
Taylor expanded in x around inf 76.6%
Final simplification77.9%
(FPCore (x y) :precision binary64 (* 2.0 y))
double code(double x, double y) {
return 2.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * y
end function
public static double code(double x, double y) {
return 2.0 * y;
}
def code(x, y): return 2.0 * y
function code(x, y) return Float64(2.0 * y) end
function tmp = code(x, y) tmp = 2.0 * y; end
code[x_, y_] := N[(2.0 * y), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot y
\end{array}
Initial program 78.4%
associate-/l*90.9%
associate-*l*91.2%
Simplified91.2%
Taylor expanded in x around inf 45.0%
Final simplification45.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024043
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))