
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -85000000.0) (not (<= x 62000000000.0))) (* x (/ (- (cos B)) (sin B))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -85000000.0) || !(x <= 62000000000.0)) {
tmp = x * (-cos(B) / sin(B));
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-85000000.0d0)) .or. (.not. (x <= 62000000000.0d0))) then
tmp = x * (-cos(b) / sin(b))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -85000000.0) || !(x <= 62000000000.0)) {
tmp = x * (-Math.cos(B) / Math.sin(B));
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -85000000.0) or not (x <= 62000000000.0): tmp = x * (-math.cos(B) / math.sin(B)) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -85000000.0) || !(x <= 62000000000.0)) tmp = Float64(x * Float64(Float64(-cos(B)) / sin(B))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -85000000.0) || ~((x <= 62000000000.0))) tmp = x * (-cos(B) / sin(B)); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -85000000.0], N[Not[LessEqual[x, 62000000000.0]], $MachinePrecision]], N[(x * N[((-N[Cos[B], $MachinePrecision]) / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -85000000 \lor \neg \left(x \leq 62000000000\right):\\
\;\;\;\;x \cdot \frac{-\cos B}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -8.5e7 or 6.2e10 < x Initial program 99.6%
Taylor expanded in x around inf 99.0%
mul-1-neg99.0%
associate-/l*99.0%
distribute-lft-neg-in99.0%
Simplified99.0%
if -8.5e7 < x < 6.2e10Initial program 99.9%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.9%
Simplified99.9%
Taylor expanded in B around 0 99.9%
Final simplification99.5%
(FPCore (B x)
:precision binary64
(let* ((t_0 (- (cos B))))
(if (<= x -580000000.0)
(* (/ x (sin B)) t_0)
(if (<= x 60000000000.0) (/ (- 1.0 x) (sin B)) (* x (/ t_0 (sin B)))))))
double code(double B, double x) {
double t_0 = -cos(B);
double tmp;
if (x <= -580000000.0) {
tmp = (x / sin(B)) * t_0;
} else if (x <= 60000000000.0) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = x * (t_0 / sin(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -cos(b)
if (x <= (-580000000.0d0)) then
tmp = (x / sin(b)) * t_0
else if (x <= 60000000000.0d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = x * (t_0 / sin(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -Math.cos(B);
double tmp;
if (x <= -580000000.0) {
tmp = (x / Math.sin(B)) * t_0;
} else if (x <= 60000000000.0) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = x * (t_0 / Math.sin(B));
}
return tmp;
}
def code(B, x): t_0 = -math.cos(B) tmp = 0 if x <= -580000000.0: tmp = (x / math.sin(B)) * t_0 elif x <= 60000000000.0: tmp = (1.0 - x) / math.sin(B) else: tmp = x * (t_0 / math.sin(B)) return tmp
function code(B, x) t_0 = Float64(-cos(B)) tmp = 0.0 if (x <= -580000000.0) tmp = Float64(Float64(x / sin(B)) * t_0); elseif (x <= 60000000000.0) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = Float64(x * Float64(t_0 / sin(B))); end return tmp end
function tmp_2 = code(B, x) t_0 = -cos(B); tmp = 0.0; if (x <= -580000000.0) tmp = (x / sin(B)) * t_0; elseif (x <= 60000000000.0) tmp = (1.0 - x) / sin(B); else tmp = x * (t_0 / sin(B)); end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = (-N[Cos[B], $MachinePrecision])}, If[LessEqual[x, -580000000.0], N[(N[(x / N[Sin[B], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], If[LessEqual[x, 60000000000.0], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(x * N[(t$95$0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\cos B\\
\mathbf{if}\;x \leq -580000000:\\
\;\;\;\;\frac{x}{\sin B} \cdot t\_0\\
\mathbf{elif}\;x \leq 60000000000:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t\_0}{\sin B}\\
\end{array}
\end{array}
if x < -5.8e8Initial program 99.5%
distribute-lft-neg-in99.5%
+-commutative99.5%
*-commutative99.5%
remove-double-neg99.5%
distribute-frac-neg299.5%
tan-neg99.5%
cancel-sign-sub-inv99.5%
*-commutative99.5%
associate-*r/99.7%
*-rgt-identity99.7%
tan-neg99.7%
distribute-neg-frac299.7%
distribute-neg-frac99.7%
remove-double-neg99.7%
Simplified99.7%
tan-quot99.6%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.8%
mul-1-neg98.8%
associate-*l/98.9%
distribute-rgt-neg-in98.9%
Simplified98.9%
if -5.8e8 < x < 6e10Initial program 99.9%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.9%
Simplified99.9%
Taylor expanded in B around 0 99.9%
if 6e10 < x Initial program 99.7%
Taylor expanded in x around inf 99.3%
mul-1-neg99.3%
associate-/l*99.3%
distribute-lft-neg-in99.3%
Simplified99.3%
Final simplification99.5%
(FPCore (B x) :precision binary64 (if (or (<= x -4e+102) (not (<= x 1.2e+27))) (- (+ (/ 1.0 B) (* B 0.16666666666666666)) (/ x (tan B))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -4e+102) || !(x <= 1.2e+27)) {
tmp = ((1.0 / B) + (B * 0.16666666666666666)) - (x / tan(B));
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-4d+102)) .or. (.not. (x <= 1.2d+27))) then
tmp = ((1.0d0 / b) + (b * 0.16666666666666666d0)) - (x / tan(b))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -4e+102) || !(x <= 1.2e+27)) {
tmp = ((1.0 / B) + (B * 0.16666666666666666)) - (x / Math.tan(B));
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -4e+102) or not (x <= 1.2e+27): tmp = ((1.0 / B) + (B * 0.16666666666666666)) - (x / math.tan(B)) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -4e+102) || !(x <= 1.2e+27)) tmp = Float64(Float64(Float64(1.0 / B) + Float64(B * 0.16666666666666666)) - Float64(x / tan(B))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -4e+102) || ~((x <= 1.2e+27))) tmp = ((1.0 / B) + (B * 0.16666666666666666)) - (x / tan(B)); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -4e+102], N[Not[LessEqual[x, 1.2e+27]], $MachinePrecision]], N[(N[(N[(1.0 / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+102} \lor \neg \left(x \leq 1.2 \cdot 10^{+27}\right):\\
\;\;\;\;\left(\frac{1}{B} + B \cdot 0.16666666666666666\right) - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -3.99999999999999991e102 or 1.19999999999999999e27 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
*-commutative99.6%
remove-double-neg99.6%
distribute-frac-neg299.6%
tan-neg99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
associate-*r/99.7%
*-rgt-identity99.7%
tan-neg99.7%
distribute-neg-frac299.7%
distribute-neg-frac99.7%
remove-double-neg99.7%
Simplified99.7%
Taylor expanded in B around 0 82.4%
if -3.99999999999999991e102 < x < 1.19999999999999999e27Initial program 99.8%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 93.7%
Final simplification89.0%
(FPCore (B x) :precision binary64 (if (<= B 1e+40) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 1e+40) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 1d+40) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 1e+40) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 1e+40: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 1e+40) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 1e+40) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 1e+40], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 10^{+40}:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 1.00000000000000003e40Initial program 99.7%
Taylor expanded in B around 0 69.6%
associate--l+69.6%
*-commutative69.6%
div-sub69.6%
Simplified69.6%
if 1.00000000000000003e40 < B Initial program 99.6%
Taylor expanded in x around 0 52.9%
Final simplification66.8%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 78.9%
Final simplification78.9%
(FPCore (B x) :precision binary64 (if (or (<= x -3.9e+34) (not (<= x 1.0))) (/ x (- B)) (/ (+ 1.0 x) B)))
double code(double B, double x) {
double tmp;
if ((x <= -3.9e+34) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = (1.0 + x) / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.9d+34)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = (1.0d0 + x) / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.9e+34) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = (1.0 + x) / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.9e+34) or not (x <= 1.0): tmp = x / -B else: tmp = (1.0 + x) / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.9e+34) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(Float64(1.0 + x) / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.9e+34) || ~((x <= 1.0))) tmp = x / -B; else tmp = (1.0 + x) / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.9e+34], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{+34} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{B}\\
\end{array}
\end{array}
if x < -3.90000000000000019e34 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 55.9%
Taylor expanded in x around inf 55.3%
neg-mul-155.3%
distribute-frac-neg255.3%
Simplified55.3%
if -3.90000000000000019e34 < x < 1Initial program 99.9%
Taylor expanded in B around 0 96.4%
Taylor expanded in B around 0 60.2%
associate--l+60.2%
*-commutative60.2%
div-sub60.2%
Simplified60.2%
div-sub60.2%
un-div-inv60.2%
sub-neg60.2%
add-sqr-sqrt29.3%
sqrt-unprod49.2%
sqr-neg49.2%
sqrt-unprod30.4%
add-sqr-sqrt58.4%
un-div-inv58.4%
Applied egg-rr58.4%
+-commutative58.4%
Simplified58.4%
Taylor expanded in B around 0 58.2%
+-commutative58.2%
Simplified58.2%
Final simplification56.9%
(FPCore (B x) :precision binary64 (if (or (<= x -3.9e+34) (not (<= x 1.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -3.9e+34) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.9d+34)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.9e+34) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.9e+34) or not (x <= 1.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.9e+34) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.9e+34) || ~((x <= 1.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.9e+34], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{+34} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -3.90000000000000019e34 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 55.9%
Taylor expanded in x around inf 55.3%
neg-mul-155.3%
distribute-frac-neg255.3%
Simplified55.3%
if -3.90000000000000019e34 < x < 1Initial program 99.9%
Taylor expanded in B around 0 59.9%
Taylor expanded in x around 0 58.2%
Final simplification56.9%
(FPCore (B x) :precision binary64 (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
def code(B, x): return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.4%
associate--l+58.4%
*-commutative58.4%
div-sub58.4%
Simplified58.4%
Final simplification58.4%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 77.7%
Taylor expanded in B around 0 58.3%
associate--l+58.3%
*-commutative58.3%
div-sub58.3%
Simplified58.3%
Final simplification58.3%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.1%
Final simplification58.1%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 77.7%
Taylor expanded in B around 0 58.3%
associate--l+58.3%
*-commutative58.3%
div-sub58.3%
Simplified58.3%
div-sub58.3%
un-div-inv58.3%
sub-neg58.3%
add-sqr-sqrt31.1%
sqrt-unprod38.1%
sqr-neg38.1%
sqrt-unprod16.8%
add-sqr-sqrt32.2%
un-div-inv32.2%
Applied egg-rr32.2%
+-commutative32.2%
Simplified32.2%
Taylor expanded in B around inf 3.0%
*-commutative3.0%
Simplified3.0%
Final simplification3.0%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.1%
Taylor expanded in x around 0 32.4%
Final simplification32.4%
herbie shell --seed 2024043
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))