
(FPCore (x) :precision binary64 (+ (* x (* x x)) (* x x)))
double code(double x) {
return (x * (x * x)) + (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * (x * x)) + (x * x)
end function
public static double code(double x) {
return (x * (x * x)) + (x * x);
}
def code(x): return (x * (x * x)) + (x * x)
function code(x) return Float64(Float64(x * Float64(x * x)) + Float64(x * x)) end
function tmp = code(x) tmp = (x * (x * x)) + (x * x); end
code[x_] := N[(N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot x\right) + x \cdot x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (* x (* x x)) (* x x)))
double code(double x) {
return (x * (x * x)) + (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * (x * x)) + (x * x)
end function
public static double code(double x) {
return (x * (x * x)) + (x * x);
}
def code(x): return (x * (x * x)) + (x * x)
function code(x) return Float64(Float64(x * Float64(x * x)) + Float64(x * x)) end
function tmp = code(x) tmp = (x * (x * x)) + (x * x); end
code[x_] := N[(N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot x\right) + x \cdot x
\end{array}
(FPCore (x) :precision binary64 (fma x x (pow x 3.0)))
double code(double x) {
return fma(x, x, pow(x, 3.0));
}
function code(x) return fma(x, x, (x ^ 3.0)) end
code[x_] := N[(x * x + N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, {x}^{3}\right)
\end{array}
Initial program 100.0%
sqr-neg100.0%
+-commutative100.0%
sqr-neg100.0%
fma-define100.0%
cube-unmult100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* x (fma x x x)))
double code(double x) {
return x * fma(x, x, x);
}
function code(x) return Float64(x * fma(x, x, x)) end
code[x_] := N[(x * N[(x * x + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \mathsf{fma}\left(x, x, x\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
*-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (+ (* x x) (* x (* x x))))
double code(double x) {
return (x * x) + (x * (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) + (x * (x * x))
end function
public static double code(double x) {
return (x * x) + (x * (x * x));
}
def code(x): return (x * x) + (x * (x * x))
function code(x) return Float64(Float64(x * x) + Float64(x * Float64(x * x))) end
function tmp = code(x) tmp = (x * x) + (x * (x * x)); end
code[x_] := N[(N[(x * x), $MachinePrecision] + N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + x \cdot \left(x \cdot x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* (* (+ 1.0 x) x) x))
double code(double x) {
return ((1.0 + x) * x) * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 + x) * x) * x
end function
public static double code(double x) {
return ((1.0 + x) * x) * x;
}
def code(x): return ((1.0 + x) * x) * x
function code(x) return Float64(Float64(Float64(1.0 + x) * x) * x) end
function tmp = code(x) tmp = ((1.0 + x) * x) * x; end
code[x_] := N[(N[(N[(1.0 + x), $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(1 + x\right) \cdot x\right) \cdot x
\end{array}
herbie shell --seed 2024041
(FPCore (x)
:name "Expression 3, p15"
:precision binary64
:pre (and (<= 0.0 x) (<= x 2.0))
:herbie-target
(* (* (+ 1.0 x) x) x)
(+ (* x (* x x)) (* x x)))