
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.2e+183)
(* y z)
(if (<= y -1050000000000.0)
(* y x)
(if (<= y -0.0066)
(* y z)
(if (<= y 1.12e-125)
x
(if (or (<= y 6.5e+15) (and (not (<= y 2.55e+116)) (<= y 1.3e+168)))
(* y z)
(* y x)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.2e+183) {
tmp = y * z;
} else if (y <= -1050000000000.0) {
tmp = y * x;
} else if (y <= -0.0066) {
tmp = y * z;
} else if (y <= 1.12e-125) {
tmp = x;
} else if ((y <= 6.5e+15) || (!(y <= 2.55e+116) && (y <= 1.3e+168))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.2d+183)) then
tmp = y * z
else if (y <= (-1050000000000.0d0)) then
tmp = y * x
else if (y <= (-0.0066d0)) then
tmp = y * z
else if (y <= 1.12d-125) then
tmp = x
else if ((y <= 6.5d+15) .or. (.not. (y <= 2.55d+116)) .and. (y <= 1.3d+168)) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.2e+183) {
tmp = y * z;
} else if (y <= -1050000000000.0) {
tmp = y * x;
} else if (y <= -0.0066) {
tmp = y * z;
} else if (y <= 1.12e-125) {
tmp = x;
} else if ((y <= 6.5e+15) || (!(y <= 2.55e+116) && (y <= 1.3e+168))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.2e+183: tmp = y * z elif y <= -1050000000000.0: tmp = y * x elif y <= -0.0066: tmp = y * z elif y <= 1.12e-125: tmp = x elif (y <= 6.5e+15) or (not (y <= 2.55e+116) and (y <= 1.3e+168)): tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.2e+183) tmp = Float64(y * z); elseif (y <= -1050000000000.0) tmp = Float64(y * x); elseif (y <= -0.0066) tmp = Float64(y * z); elseif (y <= 1.12e-125) tmp = x; elseif ((y <= 6.5e+15) || (!(y <= 2.55e+116) && (y <= 1.3e+168))) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.2e+183) tmp = y * z; elseif (y <= -1050000000000.0) tmp = y * x; elseif (y <= -0.0066) tmp = y * z; elseif (y <= 1.12e-125) tmp = x; elseif ((y <= 6.5e+15) || (~((y <= 2.55e+116)) && (y <= 1.3e+168))) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.2e+183], N[(y * z), $MachinePrecision], If[LessEqual[y, -1050000000000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, -0.0066], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.12e-125], x, If[Or[LessEqual[y, 6.5e+15], And[N[Not[LessEqual[y, 2.55e+116]], $MachinePrecision], LessEqual[y, 1.3e+168]]], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+183}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1050000000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -0.0066:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.12 \cdot 10^{-125}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+15} \lor \neg \left(y \leq 2.55 \cdot 10^{+116}\right) \land y \leq 1.3 \cdot 10^{+168}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.2000000000000001e183 or -1.05e12 < y < -0.0066 or 1.11999999999999997e-125 < y < 6.5e15 or 2.55e116 < y < 1.3e168Initial program 100.0%
Taylor expanded in x around 0 66.6%
if -1.2000000000000001e183 < y < -1.05e12 or 6.5e15 < y < 2.55e116 or 1.3e168 < y Initial program 99.9%
Taylor expanded in x around inf 68.1%
+-commutative68.1%
Simplified68.1%
Taylor expanded in y around inf 67.9%
*-commutative67.9%
Simplified67.9%
if -0.0066 < y < 1.11999999999999997e-125Initial program 100.0%
Taylor expanded in y around 0 77.4%
Final simplification70.9%
(FPCore (x y z)
:precision binary64
(if (or (<= x -3.5e-18)
(not (or (<= x -6e-55) (and (not (<= x -1.3e-135)) (<= x 2.4e-81)))))
(* x (+ y 1.0))
(* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.5e-18) || !((x <= -6e-55) || (!(x <= -1.3e-135) && (x <= 2.4e-81)))) {
tmp = x * (y + 1.0);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.5d-18)) .or. (.not. (x <= (-6d-55)) .or. (.not. (x <= (-1.3d-135))) .and. (x <= 2.4d-81))) then
tmp = x * (y + 1.0d0)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.5e-18) || !((x <= -6e-55) || (!(x <= -1.3e-135) && (x <= 2.4e-81)))) {
tmp = x * (y + 1.0);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.5e-18) or not ((x <= -6e-55) or (not (x <= -1.3e-135) and (x <= 2.4e-81))): tmp = x * (y + 1.0) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.5e-18) || !((x <= -6e-55) || (!(x <= -1.3e-135) && (x <= 2.4e-81)))) tmp = Float64(x * Float64(y + 1.0)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.5e-18) || ~(((x <= -6e-55) || (~((x <= -1.3e-135)) && (x <= 2.4e-81))))) tmp = x * (y + 1.0); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.5e-18], N[Not[Or[LessEqual[x, -6e-55], And[N[Not[LessEqual[x, -1.3e-135]], $MachinePrecision], LessEqual[x, 2.4e-81]]]], $MachinePrecision]], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-18} \lor \neg \left(x \leq -6 \cdot 10^{-55} \lor \neg \left(x \leq -1.3 \cdot 10^{-135}\right) \land x \leq 2.4 \cdot 10^{-81}\right):\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -3.4999999999999999e-18 or -6.00000000000000033e-55 < x < -1.30000000000000002e-135 or 2.3999999999999999e-81 < x Initial program 100.0%
Taylor expanded in x around inf 85.6%
+-commutative85.6%
Simplified85.6%
if -3.4999999999999999e-18 < x < -6.00000000000000033e-55 or -1.30000000000000002e-135 < x < 2.3999999999999999e-81Initial program 100.0%
Taylor expanded in x around 0 77.0%
Final simplification82.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.032) (not (<= y 1.06e-125))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.032) || !(y <= 1.06e-125)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.032d0)) .or. (.not. (y <= 1.06d-125))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.032) || !(y <= 1.06e-125)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.032) or not (y <= 1.06e-125): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.032) || !(y <= 1.06e-125)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.032) || ~((y <= 1.06e-125))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.032], N[Not[LessEqual[y, 1.06e-125]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.032 \lor \neg \left(y \leq 1.06 \cdot 10^{-125}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -0.032000000000000001 or 1.05999999999999999e-125 < y Initial program 100.0%
Taylor expanded in y around inf 93.8%
+-commutative93.8%
Simplified93.8%
if -0.032000000000000001 < y < 1.05999999999999999e-125Initial program 100.0%
Taylor expanded in x around inf 78.7%
+-commutative78.7%
Simplified78.7%
Final simplification88.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around inf 54.5%
+-commutative54.5%
Simplified54.5%
Taylor expanded in y around inf 54.4%
*-commutative54.4%
Simplified54.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 70.1%
Final simplification61.3%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 32.4%
Final simplification32.4%
herbie shell --seed 2024041
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))